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- /*
- * Copyright (c) 2016, Psiphon Inc.
- * All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package common
- import (
- "os"
- "sync"
- )
- // IsFileChanged uses os.Stat to check if the name, size, or last mod time of the
- // file has changed (which is a heuristic, but sufficiently robust for users of this
- // function). Returns nil if file has not changed; otherwise, returns a changed
- // os.FileInfo which may be used to check for subsequent changes.
- func IsFileChanged(path string, previousFileInfo os.FileInfo) (os.FileInfo, error) {
- fileInfo, err := os.Stat(path)
- if err != nil {
- return nil, ContextError(err)
- }
- changed := previousFileInfo == nil ||
- fileInfo.Name() != previousFileInfo.Name() ||
- fileInfo.Size() != previousFileInfo.Size() ||
- fileInfo.ModTime() != previousFileInfo.ModTime()
- if !changed {
- return nil, nil
- }
- return fileInfo, nil
- }
- // Reloader represents a read-only, in-memory reloadable data object. For example,
- // a JSON data file that is loaded into memory and accessed for read-only lookups;
- // and from time to time may be reloaded from the same file, updating the memory
- // copy.
- type Reloader interface {
- // Reload reloads the data object. Reload returns a flag indicating if the
- // reloadable target has changed and reloaded or remains unchanged. By
- // convention, when reloading fails the Reloader should revert to its previous
- // in-memory state.
- Reload() (bool, error)
- // WillReload indicates if the data object is capable of reloading.
- WillReload() bool
- // LogDescription returns a description to be used for logging
- // events related to the Reloader.
- LogDescription() string
- }
- // ReloadableFile is a file-backed Reloader. This type is intended to be embedded
- // in other types that add the actual reloadable data structures.
- //
- // ReloadableFile has a multi-reader mutex for synchronization. Its Reload() function
- // will obtain a write lock before reloading the data structures. Actually reloading
- // action is to be provided via the reloadAction callback (for example, read the contents
- // of the file and unmarshall the contents into data structures). All read access to
- // the data structures should be guarded by RLocks on the ReloadableFile mutex.
- //
- // reloadAction must ensure that data structures revert to their previous state when
- // a reload fails.
- //
- type ReloadableFile struct {
- sync.RWMutex
- fileName string
- fileInfo os.FileInfo
- reloadAction func(string) error
- }
- // NewReloadableFile initializes a new ReloadableFile
- func NewReloadableFile(
- fileName string,
- reloadAction func(string) error) ReloadableFile {
- return ReloadableFile{
- fileName: fileName,
- reloadAction: reloadAction,
- }
- }
- // WillReload indicates whether the ReloadableFile is capable
- // of reloading.
- func (reloadable *ReloadableFile) WillReload() bool {
- return reloadable.fileName != ""
- }
- // Reload checks if the underlying file has changed (using IsFileChanged semantics, which
- // are heuristics) and, when changed, invokes the reloadAction callback which should
- // reload, from the file, the in-memory data structures.
- // All data structure readers should be blocked by the ReloadableFile mutex.
- func (reloadable *ReloadableFile) Reload() (bool, error) {
- if !reloadable.WillReload() {
- return false, nil
- }
- // Check whether the file has changed _before_ blocking readers
- reloadable.RLock()
- changedFileInfo, err := IsFileChanged(reloadable.fileName, reloadable.fileInfo)
- reloadable.RUnlock()
- if err != nil {
- return false, ContextError(err)
- }
- if changedFileInfo == nil {
- return false, nil
- }
- // ...now block readers
- reloadable.Lock()
- defer reloadable.Unlock()
- err = reloadable.reloadAction(reloadable.fileName)
- if err != nil {
- return false, ContextError(err)
- }
- reloadable.fileInfo = changedFileInfo
- return true, nil
- }
- func (reloadable *ReloadableFile) LogDescription() string {
- return reloadable.fileName
- }
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