/* * Copyright (c) 2016, Psiphon Inc. * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package common import ( "os" "sync" ) // IsFileChanged uses os.Stat to check if the name, size, or last mod time of the // file has changed (which is a heuristic, but sufficiently robust for users of this // function). Returns nil if file has not changed; otherwise, returns a changed // os.FileInfo which may be used to check for subsequent changes. func IsFileChanged(path string, previousFileInfo os.FileInfo) (os.FileInfo, error) { fileInfo, err := os.Stat(path) if err != nil { return nil, ContextError(err) } changed := previousFileInfo == nil || fileInfo.Name() != previousFileInfo.Name() || fileInfo.Size() != previousFileInfo.Size() || fileInfo.ModTime() != previousFileInfo.ModTime() if !changed { return nil, nil } return fileInfo, nil } // Reloader represents a read-only, in-memory reloadable data object. For example, // a JSON data file that is loaded into memory and accessed for read-only lookups; // and from time to time may be reloaded from the same file, updating the memory // copy. type Reloader interface { // Reload reloads the data object. Reload returns a flag indicating if the // reloadable target has changed and reloaded or remains unchanged. By // convention, when reloading fails the Reloader should revert to its previous // in-memory state. Reload() (bool, error) // WillReload indicates if the data object is capable of reloading. WillReload() bool // LogDescription returns a description to be used for logging // events related to the Reloader. LogDescription() string } // ReloadableFile is a file-backed Reloader. This type is intended to be embedded // in other types that add the actual reloadable data structures. // // ReloadableFile has a multi-reader mutex for synchronization. Its Reload() function // will obtain a write lock before reloading the data structures. Actually reloading // action is to be provided via the reloadAction callback (for example, read the contents // of the file and unmarshall the contents into data structures). All read access to // the data structures should be guarded by RLocks on the ReloadableFile mutex. // // reloadAction must ensure that data structures revert to their previous state when // a reload fails. // type ReloadableFile struct { sync.RWMutex fileName string fileInfo os.FileInfo reloadAction func(string) error } // NewReloadableFile initializes a new ReloadableFile func NewReloadableFile( fileName string, reloadAction func(string) error) ReloadableFile { return ReloadableFile{ fileName: fileName, reloadAction: reloadAction, } } // WillReload indicates whether the ReloadableFile is capable // of reloading. func (reloadable *ReloadableFile) WillReload() bool { return reloadable.fileName != "" } // Reload checks if the underlying file has changed (using IsFileChanged semantics, which // are heuristics) and, when changed, invokes the reloadAction callback which should // reload, from the file, the in-memory data structures. // All data structure readers should be blocked by the ReloadableFile mutex. func (reloadable *ReloadableFile) Reload() (bool, error) { if !reloadable.WillReload() { return false, nil } // Check whether the file has changed _before_ blocking readers reloadable.RLock() changedFileInfo, err := IsFileChanged(reloadable.fileName, reloadable.fileInfo) reloadable.RUnlock() if err != nil { return false, ContextError(err) } if changedFileInfo == nil { return false, nil } // ...now block readers reloadable.Lock() defer reloadable.Unlock() err = reloadable.reloadAction(reloadable.fileName) if err != nil { return false, ContextError(err) } reloadable.fileInfo = changedFileInfo return true, nil } func (reloadable *ReloadableFile) LogDescription() string { return reloadable.fileName }