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- /**
- * @file Vector_header.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the author nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- // Preprocessor inputs:
- // VECTOR_NAME - prefix of functions and types to be defined
- // VECTOR_ELEM_TYPE - type of vector elements
- #define Vector VECTOR_NAME
- #define VectorElem VECTOR_ELEM_TYPE
- #define Vector_Init MERGE(VECTOR_NAME, _Init)
- #define Vector_Free MERGE(VECTOR_NAME, _Free)
- #define Vector_Count MERGE(VECTOR_NAME, _Count)
- #define Vector_Get MERGE(VECTOR_NAME, _Get)
- #define Vector_AllocAppend MERGE(VECTOR_NAME, _AllocAppend)
- #define Vector_DoAppend MERGE(VECTOR_NAME, _DoAppend)
- #define Vector_AppendValue MERGE(VECTOR_NAME, _AppendValue)
- #define Vector_Push MERGE(VECTOR_NAME, _Push)
- #define Vector_Pop MERGE(VECTOR_NAME, _Pop)
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