/** * @file Vector_header.h * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // Preprocessor inputs: // VECTOR_NAME - prefix of functions and types to be defined // VECTOR_ELEM_TYPE - type of vector elements #define Vector VECTOR_NAME #define VectorElem VECTOR_ELEM_TYPE #define Vector_Init MERGE(VECTOR_NAME, _Init) #define Vector_Free MERGE(VECTOR_NAME, _Free) #define Vector_Count MERGE(VECTOR_NAME, _Count) #define Vector_Get MERGE(VECTOR_NAME, _Get) #define Vector_AllocAppend MERGE(VECTOR_NAME, _AllocAppend) #define Vector_DoAppend MERGE(VECTOR_NAME, _DoAppend) #define Vector_AppendValue MERGE(VECTOR_NAME, _AppendValue) #define Vector_Push MERGE(VECTOR_NAME, _Push) #define Vector_Pop MERGE(VECTOR_NAME, _Pop)