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- <?php
- /*
- *
- * OGP - Open Game Panel
- * Copyright (C) 2008 - 2018 The OGP Development Team
- *
- * http://www.opengamepanel.org/
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- */
- require_once('home_handling_functions.php');
- require_once("modules/config_games/server_config_parser.php");
- function exec_ogp_module() {
- global $view,$db;
- $ip = $_REQUEST['ip'];
- $port = $_REQUEST['port'];
- $home_id = $_REQUEST['home_id'];
- $mod_id = $_REQUEST['mod_id'];
- $user_id = $_SESSION['user_id'];
- $isAdmin = $db->isAdmin($user_id);
- if($isAdmin)
- $home_info = $db->getGameHome($home_id);
- else
- $home_info = $db->getUserGameHome($user_id,$home_id);
-
- foreach($home_info['mods'][$mod_id] as $key => $value)
- {
- $home_info[$key] = $value;
- }
- require_once('includes/lib_remote.php');
- $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
-
- $os = $remote->what_os();
- if ( $home_info === FALSE )
- {
- print_failure(get_lang('no_rights_to_stop_server'));
- return;
- }
- echo "<h2>";
- echo empty($home_info['home_name']) ? get_lang('not_available') : htmlentities($home_info['home_name']);
- echo "</h2>";
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
- if ( !$server_xml )
- {
- echo create_back_button("gamemanager","game_monitor");
- return;
- }
- $rserver = $db->getRemoteServerById($home_info['remote_server_id']);
- if ( empty($rserver) )
- {
- print_failure("".get_lang('not_found_server')." ".$home_info['remote_server_id'].".");
- }
- else
- {
- if(isset($_REQUEST['refresh']))
- {
- if( isset( $server_xml->console_log ) )
- {
- $log_path = preg_replace("/mod/", $home_info['mods'][$mod_id]['mod_key'], $server_xml->console_log);
- $log_retval = $remote->remote_readfile( $home_info['home_path'].'/'.$log_path, $home_log );
- }
- else
- {
- $log_retval = $remote->get_log(OGP_SCREEN_TYPE_HOME,
- $home_id,
- clean_path($home_info['home_path']."/".$server_xml->exe_location),
- $home_log);
- }
-
- function getLastLines($string, $n = 1) {
- $lines = explode("\n", $string);
- $lines = array_slice($lines, -$n);
- return implode("\n", $lines);
- }
-
- $home_log = getLastLines($home_log, 40);
- if ($log_retval > 0)
- {
- if ( $log_retval == 2 )
- print_failure(get_lang('server_not_running_log_found'));
- echo "<pre style='background:black;color:white;'>".$home_log."</pre>";
- if ($log_retval == 2)
- return;
- }
- else
- {
- print_failure(get_lang_f('unable_to_get_log',$log_retval));
- }
-
- // If game is not supported by lgsl we skip the lgsl checks and
- // assume successfull start.
- if ( $home_info['use_nat'] == 1 )
- $query_ip = $home_info['agent_ip'];
- else
- $query_ip = $ip;
- $running = TRUE;
-
- if ( $server_xml->lgsl_query_name )
- {
- require('protocol/lgsl/lgsl_protocol.php');
- $get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
- //Connection port
- $c_port = $get_q_and_s['0'];
- //query port
- $q_port = $get_q_and_s['1'];
- //software port
- $s_port = $get_q_and_s['2'];
-
- $data = lgsl_query_live((string)$server_xml->lgsl_query_name, $query_ip, $c_port, $q_port, $s_port, "sa");
- if ( $data['b']['status'] == "0" )
- {
- $running = FALSE;
- }
- }
- elseif ( $server_xml->gameq_query_name )
- {
- require_once 'protocol/GameQ/Autoloader.php';
-
- $query_port = get_query_port($server_xml, $port);
-
- $servers = array(
- array(
- 'id' => 'server',
- 'type' => (string)$server_xml->gameq_query_name,
- 'host' => $query_ip . ":" . $query_port,
- )
- );
- $gq = new \GameQ\GameQ();
- $gq->addServers($servers);
- $gq->setOption('timeout', 4);
- $gq->setOption('debug', FALSE);
- $gq->addFilter('normalise');
- $game = $gq->process();
-
- if ( ! $game['server']['gq_online'] )
- {
- $running = FALSE;
- }
- }
-
- if( ! $running )
- {
- if (!isset($_GET['retry']))
- $retry = 0;
- else
- $retry = $_GET['retry'];
-
- if ($retry >= 5)
- {
- echo "<p>".get_lang('server_running_not_responding')."
- <a href=?m=gamemanager&p=stop&home_id=".$home_id.
- "&ip=".$ip."&port=".
- $port.">".get_lang('already_running_stop_server').".</a></p>";
- echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=$home_id-$mod_id-$ip-$port'><< ".get_lang('back')."</a></td></tr></table>";
- }
-
- echo "</b>Retry #".$retry.".</b>";
- $retry++;
- print("<p class='note'>".get_lang('starting_server')."</p>");
- $view->refresh("?m=gamemanager&p=start&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id&retry=".$retry,3);
- return;
- }
- print_success(get_lang_f('server_restarted',htmlentities($home_info['home_name'])));
- $ip_id = $db->getIpIdByIp($ip);
- $db->delServerStatusCache($ip_id,$port);
- $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port);
- echo "<p>".get_lang('follow_server_status')." <a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=".
- $home_id . "-". $mod_id . "-" . $ip . "-" . $port . "'>".get_lang('game_monitor')."</a> ".get_lang('page').".</p>";
- return;
- }
- else
- {
- $server_home = $home_info;
- if( $server_xml->replace_texts )
- {
- if( isset($server_xml->lgsl_query_name) )
- require_once('protocol/lgsl/lgsl_protocol.php');
- require_once("modules/gamemanager/cfg_text_replace.php");
- }
-
- $control_type = isset($server_xml->control_protocol_type) ? $server_xml->control_protocol_type : "";
- $run_dir = isset($server_xml->exe_location) ? $server_xml->exe_location : "";
-
- $start_cmd = get_start_cmd($remote, $server_xml, $home_info, $mod_id, $ip, $port, $db);
-
- // Run pre-start commands
- if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){
- $preStart = trim($server_xml->pre_start);
- }else{
- $preStart = "";
- }
-
- // Environment variables
- if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){
- $envVars = trim($server_xml->environment_variables);
- }else{
- $envVars = "";
- }
-
- // Additional files to lock
- if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){
- $lockFiles = trim($server_xml->lock_files);
- }else{
- $lockFiles = "";
- }
-
- if(!empty($lockFiles)){
- // Linux only call
- if(preg_match("/Linux/", $os)){
- $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock");
- }
- }
-
- $remote_retval = $remote->remote_restart_server($home_id,$ip,$port,$server_xml->control_protocol,
- $home_info['control_password'],$control_type,$home_info['home_path'],
- $server_xml->server_exec_name,$run_dir,$start_cmd,
- $home_info['cpu_affinity'],$home_info['nice'],$preStart,$envVars, $server_xml->game_key,
- (isset( $server_xml->console_log ) ? $server_xml->console_log : ""));
-
- $db->logger(get_lang_f('server_restarted', $home_info['home_name']) . "($ip:$port)");
-
- if ( $remote_retval === 1 )
- {
- print("<p class='note'>".get_lang('restarting_server')."</p>");
- $view->refresh("?m=gamemanager&p=restart&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id",3);
- return;
- }
- else if ( $remote_retval === -1 )
- {
- print_failure(get_lang('server_cant_start'));
- $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3);
- }
- else if ( $remote_retval === -2 )
- {
- print_failure(get_lang('server_cant_stop'));
- $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3);
- }
- else
- {
- $screen_running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME,$home_id);
- if ( $screen_running == 1 )
- {
- print("<p class='note'>".get_lang('restarting_server')."</p>");
- $view->refresh("?m=gamemanager&p=restart&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id",3);
- return;
- }
- else
- {
- print_failure("".get_lang('error_occured_remote_host').".$remote_retval");
- $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3);
- }
- }
- }
- }
- }
- ?>
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