isAdmin($user_id); if($isAdmin) $home_info = $db->getGameHome($home_id); else $home_info = $db->getUserGameHome($user_id,$home_id); foreach($home_info['mods'][$mod_id] as $key => $value) { $home_info[$key] = $value; } require_once('includes/lib_remote.php'); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $os = $remote->what_os(); if ( $home_info === FALSE ) { print_failure(get_lang('no_rights_to_stop_server')); return; } echo "

"; echo empty($home_info['home_name']) ? get_lang('not_available') : htmlentities($home_info['home_name']); echo "

"; $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']); if ( !$server_xml ) { echo create_back_button("gamemanager","game_monitor"); return; } $rserver = $db->getRemoteServerById($home_info['remote_server_id']); if ( empty($rserver) ) { print_failure("".get_lang('not_found_server')." ".$home_info['remote_server_id']."."); } else { if(isset($_REQUEST['refresh'])) { if( isset( $server_xml->console_log ) ) { $log_path = preg_replace("/mod/", $home_info['mods'][$mod_id]['mod_key'], $server_xml->console_log); $log_retval = $remote->remote_readfile( $home_info['home_path'].'/'.$log_path, $home_log ); } else { $log_retval = $remote->get_log(OGP_SCREEN_TYPE_HOME, $home_id, clean_path($home_info['home_path']."/".$server_xml->exe_location), $home_log); } function getLastLines($string, $n = 1) { $lines = explode("\n", $string); $lines = array_slice($lines, -$n); return implode("\n", $lines); } $home_log = getLastLines($home_log, 40); if ($log_retval > 0) { if ( $log_retval == 2 ) print_failure(get_lang('server_not_running_log_found')); echo "
".$home_log."
"; if ($log_retval == 2) return; } else { print_failure(get_lang_f('unable_to_get_log',$log_retval)); } // If game is not supported by lgsl we skip the lgsl checks and // assume successfull start. if ( $home_info['use_nat'] == 1 ) $query_ip = $home_info['agent_ip']; else $query_ip = $ip; $running = TRUE; if ( $server_xml->lgsl_query_name ) { require('protocol/lgsl/lgsl_protocol.php'); $get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", ""); //Connection port $c_port = $get_q_and_s['0']; //query port $q_port = $get_q_and_s['1']; //software port $s_port = $get_q_and_s['2']; $data = lgsl_query_live((string)$server_xml->lgsl_query_name, $query_ip, $c_port, $q_port, $s_port, "sa"); if ( $data['b']['status'] == "0" ) { $running = FALSE; } } elseif ( $server_xml->gameq_query_name ) { require_once 'protocol/GameQ/Autoloader.php'; $query_port = get_query_port($server_xml, $port); $servers = array( array( 'id' => 'server', 'type' => (string)$server_xml->gameq_query_name, 'host' => $query_ip . ":" . $query_port, ) ); $gq = new \GameQ\GameQ(); $gq->addServers($servers); $gq->setOption('timeout', 4); $gq->setOption('debug', FALSE); $gq->addFilter('normalise'); $game = $gq->process(); if ( ! $game['server']['gq_online'] ) { $running = FALSE; } } if( ! $running ) { if (!isset($_GET['retry'])) $retry = 0; else $retry = $_GET['retry']; if ($retry >= 5) { echo "

".get_lang('server_running_not_responding')." ".get_lang('already_running_stop_server').".

"; echo "
<< ".get_lang('back')."
"; } echo "Retry #".$retry."."; $retry++; print("

".get_lang('starting_server')."

"); $view->refresh("?m=gamemanager&p=start&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id&retry=".$retry,3); return; } print_success(get_lang_f('server_restarted',htmlentities($home_info['home_name']))); $ip_id = $db->getIpIdByIp($ip); $db->delServerStatusCache($ip_id,$port); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port); echo "

".get_lang('follow_server_status')." ".get_lang('game_monitor')." ".get_lang('page').".

"; return; } else { $server_home = $home_info; if( $server_xml->replace_texts ) { if( isset($server_xml->lgsl_query_name) ) require_once('protocol/lgsl/lgsl_protocol.php'); require_once("modules/gamemanager/cfg_text_replace.php"); } $control_type = isset($server_xml->control_protocol_type) ? $server_xml->control_protocol_type : ""; $run_dir = isset($server_xml->exe_location) ? $server_xml->exe_location : ""; $start_cmd = get_start_cmd($remote, $server_xml, $home_info, $mod_id, $ip, $port, $db); // Run pre-start commands if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){ $preStart = trim($server_xml->pre_start); }else{ $preStart = ""; } // Environment variables if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){ $envVars = trim($server_xml->environment_variables); }else{ $envVars = ""; } // Additional files to lock if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){ $lockFiles = trim($server_xml->lock_files); }else{ $lockFiles = ""; } if(!empty($lockFiles)){ // Linux only call if(preg_match("/Linux/", $os)){ $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock"); } } $remote_retval = $remote->remote_restart_server($home_id,$ip,$port,$server_xml->control_protocol, $home_info['control_password'],$control_type,$home_info['home_path'], $server_xml->server_exec_name,$run_dir,$start_cmd, $home_info['cpu_affinity'],$home_info['nice'],$preStart,$envVars, $server_xml->game_key, (isset( $server_xml->console_log ) ? $server_xml->console_log : "")); $db->logger(get_lang_f('server_restarted', $home_info['home_name']) . "($ip:$port)"); if ( $remote_retval === 1 ) { print("

".get_lang('restarting_server')."

"); $view->refresh("?m=gamemanager&p=restart&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id",3); return; } else if ( $remote_retval === -1 ) { print_failure(get_lang('server_cant_start')); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3); } else if ( $remote_retval === -2 ) { print_failure(get_lang('server_cant_stop')); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3); } else { $screen_running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME,$home_id); if ( $screen_running == 1 ) { print("

".get_lang('restarting_server')."

"); $view->refresh("?m=gamemanager&p=restart&refresh&ip=$ip&port=$port&home_id=$home_id&mod_id=$mod_id",3); return; } else { print_failure("".get_lang('error_occured_remote_host').".$remote_retval"); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3); } } } } } ?>