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- // Copyright 2019 Montgomery Edwards⁴⁴⁸ and Faye Amacker
- //
- // Special thanks to Kathryn Long for her Rust implementation
- // of float16 at github.com/starkat99/half-rs (MIT license)
- package float16
- import (
- "math"
- "strconv"
- )
- // Float16 represents IEEE 754 half-precision floating-point numbers (binary16).
- type Float16 uint16
- // Precision indicates whether the conversion to Float16 is
- // exact, subnormal without dropped bits, inexact, underflow, or overflow.
- type Precision int
- const (
- // PrecisionExact is for non-subnormals that don't drop bits during conversion.
- // All of these can round-trip. Should always convert to float16.
- PrecisionExact Precision = iota
- // PrecisionUnknown is for subnormals that don't drop bits during conversion but
- // not all of these can round-trip so precision is unknown without more effort.
- // Only 2046 of these can round-trip and the rest cannot round-trip.
- PrecisionUnknown
- // PrecisionInexact is for dropped significand bits and cannot round-trip.
- // Some of these are subnormals. Cannot round-trip float32->float16->float32.
- PrecisionInexact
- // PrecisionUnderflow is for Underflows. Cannot round-trip float32->float16->float32.
- PrecisionUnderflow
- // PrecisionOverflow is for Overflows. Cannot round-trip float32->float16->float32.
- PrecisionOverflow
- )
- // PrecisionFromfloat32 returns Precision without performing
- // the conversion. Conversions from both Infinity and NaN
- // values will always report PrecisionExact even if NaN payload
- // or NaN-Quiet-Bit is lost. This function is kept simple to
- // allow inlining and run < 0.5 ns/op, to serve as a fast filter.
- func PrecisionFromfloat32(f32 float32) Precision {
- u32 := math.Float32bits(f32)
- if u32 == 0 || u32 == 0x80000000 {
- // +- zero will always be exact conversion
- return PrecisionExact
- }
- const COEFMASK uint32 = 0x7fffff // 23 least significant bits
- const EXPSHIFT uint32 = 23
- const EXPBIAS uint32 = 127
- const EXPMASK uint32 = uint32(0xff) << EXPSHIFT
- const DROPMASK uint32 = COEFMASK >> 10
- exp := int32(((u32 & EXPMASK) >> EXPSHIFT) - EXPBIAS)
- coef := u32 & COEFMASK
- if exp == 128 {
- // +- infinity or NaN
- // apps may want to do extra checks for NaN separately
- return PrecisionExact
- }
- // https://en.wikipedia.org/wiki/Half-precision_floating-point_format says,
- // "Decimals between 2^−24 (minimum positive subnormal) and 2^−14 (maximum subnormal): fixed interval 2^−24"
- if exp < -24 {
- return PrecisionUnderflow
- }
- if exp > 15 {
- return PrecisionOverflow
- }
- if (coef & DROPMASK) != uint32(0) {
- // these include subnormals and non-subnormals that dropped bits
- return PrecisionInexact
- }
- if exp < -14 {
- // Subnormals. Caller may want to test these further.
- // There are 2046 subnormals that can successfully round-trip f32->f16->f32
- // and 20 of those 2046 have 32-bit input coef == 0.
- // RFC 7049 and 7049bis Draft 12 don't precisely define "preserves value"
- // so some protocols and libraries will choose to handle subnormals differently
- // when deciding to encode them to CBOR float32 vs float16.
- return PrecisionUnknown
- }
- return PrecisionExact
- }
- // Frombits returns the float16 number corresponding to the IEEE 754 binary16
- // representation u16, with the sign bit of u16 and the result in the same bit
- // position. Frombits(Bits(x)) == x.
- func Frombits(u16 uint16) Float16 {
- return Float16(u16)
- }
- // Fromfloat32 returns a Float16 value converted from f32. Conversion uses
- // IEEE default rounding (nearest int, with ties to even).
- func Fromfloat32(f32 float32) Float16 {
- return Float16(f32bitsToF16bits(math.Float32bits(f32)))
- }
- // ErrInvalidNaNValue indicates a NaN was not received.
- const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN")
- type float16Error string
- func (e float16Error) Error() string { return string(e) }
- // FromNaN32ps converts nan to IEEE binary16 NaN while preserving both
- // signaling and payload. Unlike Fromfloat32(), which can only return
- // qNaN because it sets quiet bit = 1, this can return both sNaN and qNaN.
- // If the result is infinity (sNaN with empty payload), then the
- // lowest bit of payload is set to make the result a NaN.
- // Returns ErrInvalidNaNValue and 0x7c01 (sNaN) if nan isn't IEEE 754 NaN.
- // This function was kept simple to be able to inline.
- func FromNaN32ps(nan float32) (Float16, error) {
- const SNAN = Float16(uint16(0x7c01)) // signalling NaN
- u32 := math.Float32bits(nan)
- sign := u32 & 0x80000000
- exp := u32 & 0x7f800000
- coef := u32 & 0x007fffff
- if (exp != 0x7f800000) || (coef == 0) {
- return SNAN, ErrInvalidNaNValue
- }
- u16 := uint16((sign >> 16) | uint32(0x7c00) | (coef >> 13))
- if (u16 & 0x03ff) == 0 {
- // result became infinity, make it NaN by setting lowest bit in payload
- u16 = u16 | 0x0001
- }
- return Float16(u16), nil
- }
- // NaN returns a Float16 of IEEE 754 binary16 not-a-number (NaN).
- // Returned NaN value 0x7e01 has all exponent bits = 1 with the
- // first and last bits = 1 in the significand. This is consistent
- // with Go's 64-bit math.NaN(). Canonical CBOR in RFC 7049 uses 0x7e00.
- func NaN() Float16 {
- return Float16(0x7e01)
- }
- // Inf returns a Float16 with an infinity value with the specified sign.
- // A sign >= returns positive infinity.
- // A sign < 0 returns negative infinity.
- func Inf(sign int) Float16 {
- if sign >= 0 {
- return Float16(0x7c00)
- }
- return Float16(0x8000 | 0x7c00)
- }
- // Float32 returns a float32 converted from f (Float16).
- // This is a lossless conversion.
- func (f Float16) Float32() float32 {
- u32 := f16bitsToF32bits(uint16(f))
- return math.Float32frombits(u32)
- }
- // Bits returns the IEEE 754 binary16 representation of f, with the sign bit
- // of f and the result in the same bit position. Bits(Frombits(x)) == x.
- func (f Float16) Bits() uint16 {
- return uint16(f)
- }
- // IsNaN reports whether f is an IEEE 754 binary16 “not-a-number” value.
- func (f Float16) IsNaN() bool {
- return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0)
- }
- // IsQuietNaN reports whether f is a quiet (non-signaling) IEEE 754 binary16
- // “not-a-number” value.
- func (f Float16) IsQuietNaN() bool {
- return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0) && (f&0x0200 != 0)
- }
- // IsInf reports whether f is an infinity (inf).
- // A sign > 0 reports whether f is positive inf.
- // A sign < 0 reports whether f is negative inf.
- // A sign == 0 reports whether f is either inf.
- func (f Float16) IsInf(sign int) bool {
- return ((f == 0x7c00) && sign >= 0) ||
- (f == 0xfc00 && sign <= 0)
- }
- // IsFinite returns true if f is neither infinite nor NaN.
- func (f Float16) IsFinite() bool {
- return (uint16(f) & uint16(0x7c00)) != uint16(0x7c00)
- }
- // IsNormal returns true if f is neither zero, infinite, subnormal, or NaN.
- func (f Float16) IsNormal() bool {
- exp := uint16(f) & uint16(0x7c00)
- return (exp != uint16(0x7c00)) && (exp != 0)
- }
- // Signbit reports whether f is negative or negative zero.
- func (f Float16) Signbit() bool {
- return (uint16(f) & uint16(0x8000)) != 0
- }
- // String satisfies the fmt.Stringer interface.
- func (f Float16) String() string {
- return strconv.FormatFloat(float64(f.Float32()), 'f', -1, 32)
- }
- // f16bitsToF32bits returns uint32 (float32 bits) converted from specified uint16.
- func f16bitsToF32bits(in uint16) uint32 {
- // All 65536 conversions with this were confirmed to be correct
- // by Montgomery Edwards⁴⁴⁸ (github.com/x448).
- sign := uint32(in&0x8000) << 16 // sign for 32-bit
- exp := uint32(in&0x7c00) >> 10 // exponenent for 16-bit
- coef := uint32(in&0x03ff) << 13 // significand for 32-bit
- if exp == 0x1f {
- if coef == 0 {
- // infinity
- return sign | 0x7f800000 | coef
- }
- // NaN
- return sign | 0x7fc00000 | coef
- }
- if exp == 0 {
- if coef == 0 {
- // zero
- return sign
- }
- // normalize subnormal numbers
- exp++
- for coef&0x7f800000 == 0 {
- coef <<= 1
- exp--
- }
- coef &= 0x007fffff
- }
- return sign | ((exp + (0x7f - 0xf)) << 23) | coef
- }
- // f32bitsToF16bits returns uint16 (Float16 bits) converted from the specified float32.
- // Conversion rounds to nearest integer with ties to even.
- func f32bitsToF16bits(u32 uint32) uint16 {
- // Translated from Rust to Go by Montgomery Edwards⁴⁴⁸ (github.com/x448).
- // All 4294967296 conversions with this were confirmed to be correct by x448.
- // Original Rust implementation is by Kathryn Long (github.com/starkat99) with MIT license.
- sign := u32 & 0x80000000
- exp := u32 & 0x7f800000
- coef := u32 & 0x007fffff
- if exp == 0x7f800000 {
- // NaN or Infinity
- nanBit := uint32(0)
- if coef != 0 {
- nanBit = uint32(0x0200)
- }
- return uint16((sign >> 16) | uint32(0x7c00) | nanBit | (coef >> 13))
- }
- halfSign := sign >> 16
- unbiasedExp := int32(exp>>23) - 127
- halfExp := unbiasedExp + 15
- if halfExp >= 0x1f {
- return uint16(halfSign | uint32(0x7c00))
- }
- if halfExp <= 0 {
- if 14-halfExp > 24 {
- return uint16(halfSign)
- }
- coef := coef | uint32(0x00800000)
- halfCoef := coef >> uint32(14-halfExp)
- roundBit := uint32(1) << uint32(13-halfExp)
- if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
- halfCoef++
- }
- return uint16(halfSign | halfCoef)
- }
- uHalfExp := uint32(halfExp) << 10
- halfCoef := coef >> 13
- roundBit := uint32(0x00001000)
- if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
- return uint16((halfSign | uHalfExp | halfCoef) + 1)
- }
- return uint16(halfSign | uHalfExp | halfCoef)
- }
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