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- package httpu
- import (
- "bufio"
- "bytes"
- "errors"
- "fmt"
- "io"
- "log"
- "net"
- "net/http"
- "sync"
- "time"
- )
- // ClientInterface is the general interface provided to perform HTTP-over-UDP
- // requests.
- type ClientInterface interface {
- io.Closer
- // Do performs a request. The timeout is how long to wait for before returning
- // the responses that were received. An error is only returned for failing to
- // send the request. Failures in receipt simply do not add to the resulting
- // responses.
- Do(req *http.Request, numSends int) ([]*http.Response, error)
- }
- // HTTPUClient is a client for dealing with HTTPU (HTTP over UDP). Its typical
- // function is for HTTPMU, and particularly SSDP.
- type HTTPUClient struct {
- connLock sync.Mutex // Protects use of conn.
- conn net.PacketConn
- }
- var _ ClientInterface = &HTTPUClient{}
- // NewHTTPUClient creates a new HTTPUClient, opening up a new UDP socket for the
- // purpose.
- func NewHTTPUClient() (*HTTPUClient, error) {
- conn, err := net.ListenPacket("udp", ":0")
- if err != nil {
- return nil, err
- }
- return &HTTPUClient{conn: conn}, nil
- }
- // NewHTTPUClientAddr creates a new HTTPUClient which will broadcast packets
- // from the specified address, opening up a new UDP socket for the purpose
- func NewHTTPUClientAddr(addr string) (*HTTPUClient, error) {
- ip := net.ParseIP(addr)
- if ip == nil {
- return nil, errors.New("Invalid listening address")
- }
- conn, err := net.ListenPacket("udp", ip.String()+":0")
- if err != nil {
- return nil, err
- }
- return &HTTPUClient{conn: conn}, nil
- }
- // Close shuts down the client. The client will no longer be useful following
- // this.
- func (httpu *HTTPUClient) Close() error {
- httpu.connLock.Lock()
- defer httpu.connLock.Unlock()
- return httpu.conn.Close()
- }
- // Do implements ClientInterface.Do.
- //
- // Note that at present only one concurrent connection will happen per
- // HTTPUClient.
- func (httpu *HTTPUClient) Do(
- req *http.Request,
- numSends int,
- ) ([]*http.Response, error) {
- httpu.connLock.Lock()
- defer httpu.connLock.Unlock()
- // Create the request. This is a subset of what http.Request.Write does
- // deliberately to avoid creating extra fields which may confuse some
- // devices.
- var requestBuf bytes.Buffer
- method := req.Method
- if method == "" {
- method = "GET"
- }
- if _, err := fmt.Fprintf(&requestBuf, "%s %s HTTP/1.1\r\n", method, req.URL.RequestURI()); err != nil {
- return nil, err
- }
- if err := req.Header.Write(&requestBuf); err != nil {
- return nil, err
- }
- if _, err := requestBuf.Write([]byte{'\r', '\n'}); err != nil {
- return nil, err
- }
- destAddr, err := net.ResolveUDPAddr("udp", req.Host)
- if err != nil {
- return nil, err
- }
- ctx := req.Context()
- deadline, ok := ctx.Deadline()
- if !ok {
- deadline = time.Now().Add(2 * time.Second)
- }
- returned := make(chan struct{})
- defer close(returned)
- go func() {
- select {
- case <-ctx.Done():
- // if context is cancelled, stop any connections by setting time in the past.
- httpu.conn.SetDeadline(time.Now().Add(-time.Second))
- case <-returned:
- }
- }()
- if err = httpu.conn.SetDeadline(deadline); err != nil {
- return nil, err
- }
- // Send request.
- for i := 0; i < numSends; i++ {
- if n, err := httpu.conn.WriteTo(requestBuf.Bytes(), destAddr); err != nil {
- return nil, err
- } else if n < len(requestBuf.Bytes()) {
- return nil, fmt.Errorf("httpu: wrote %d bytes rather than full %d in request",
- n, len(requestBuf.Bytes()))
- }
- time.Sleep(5 * time.Millisecond)
- }
- // Await responses until timeout.
- var responses []*http.Response
- responseBytes := make([]byte, 2048)
- for {
- // 2048 bytes should be sufficient for most networks.
- n, _, err := httpu.conn.ReadFrom(responseBytes)
- if err != nil {
- if err, ok := err.(net.Error); ok {
- if err.Timeout() {
- break
- }
- if err.Temporary() {
- // Sleep in case this is a persistent error to avoid pegging CPU until deadline.
- time.Sleep(10 * time.Millisecond)
- continue
- }
- }
- return nil, err
- }
- // Parse response.
- response, err := http.ReadResponse(bufio.NewReader(bytes.NewBuffer(responseBytes[:n])), req)
- if err != nil {
- log.Printf("httpu: error while parsing response: %v", err)
- continue
- }
- responses = append(responses, response)
- }
- // Timeout reached - return discovered responses.
- return responses, nil
- }
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