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- package quic
- import (
- "context"
- "errors"
- "io"
- "net"
- "time"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/prng"
- "github.com/Psiphon-Labs/quic-go/internal/handshake"
- "github.com/Psiphon-Labs/quic-go/internal/protocol"
- "github.com/Psiphon-Labs/quic-go/logging"
- )
- // The StreamID is the ID of a QUIC stream.
- type StreamID = protocol.StreamID
- // A VersionNumber is a QUIC version number.
- type VersionNumber = protocol.VersionNumber
- const (
- // VersionDraft29 is IETF QUIC draft-29
- VersionDraft29 = protocol.VersionDraft29
- // Version1 is RFC 9000
- Version1 = protocol.Version1
- Version2 = protocol.Version2
- )
- // A ClientToken is a token received by the client.
- // It can be used to skip address validation on future connection attempts.
- type ClientToken struct {
- data []byte
- }
- type TokenStore interface {
- // Pop searches for a ClientToken associated with the given key.
- // Since tokens are not supposed to be reused, it must remove the token from the cache.
- // It returns nil when no token is found.
- Pop(key string) (token *ClientToken)
- // Put adds a token to the cache with the given key. It might get called
- // multiple times in a connection.
- Put(key string, token *ClientToken)
- }
- // Err0RTTRejected is the returned from:
- // * Open{Uni}Stream{Sync}
- // * Accept{Uni}Stream
- // * Stream.Read and Stream.Write
- // when the server rejects a 0-RTT connection attempt.
- var Err0RTTRejected = errors.New("0-RTT rejected")
- // ConnectionTracingKey can be used to associate a ConnectionTracer with a Connection.
- // It is set on the Connection.Context() context,
- // as well as on the context passed to logging.Tracer.NewConnectionTracer.
- var ConnectionTracingKey = connTracingCtxKey{}
- type connTracingCtxKey struct{}
- // Stream is the interface implemented by QUIC streams
- // In addition to the errors listed on the Connection,
- // calls to stream functions can return a StreamError if the stream is canceled.
- type Stream interface {
- ReceiveStream
- SendStream
- // SetDeadline sets the read and write deadlines associated
- // with the connection. It is equivalent to calling both
- // SetReadDeadline and SetWriteDeadline.
- SetDeadline(t time.Time) error
- }
- // A ReceiveStream is a unidirectional Receive Stream.
- type ReceiveStream interface {
- // StreamID returns the stream ID.
- StreamID() StreamID
- // Read reads data from the stream.
- // Read can be made to time out and return a net.Error with Timeout() == true
- // after a fixed time limit; see SetDeadline and SetReadDeadline.
- // If the stream was canceled by the peer, the error implements the StreamError
- // interface, and Canceled() == true.
- // If the connection was closed due to a timeout, the error satisfies
- // the net.Error interface, and Timeout() will be true.
- io.Reader
- // CancelRead aborts receiving on this stream.
- // It will ask the peer to stop transmitting stream data.
- // Read will unblock immediately, and future Read calls will fail.
- // When called multiple times or after reading the io.EOF it is a no-op.
- CancelRead(StreamErrorCode)
- // SetReadDeadline sets the deadline for future Read calls and
- // any currently-blocked Read call.
- // A zero value for t means Read will not time out.
- SetReadDeadline(t time.Time) error
- }
- // A SendStream is a unidirectional Send Stream.
- type SendStream interface {
- // StreamID returns the stream ID.
- StreamID() StreamID
- // Write writes data to the stream.
- // Write can be made to time out and return a net.Error with Timeout() == true
- // after a fixed time limit; see SetDeadline and SetWriteDeadline.
- // If the stream was canceled by the peer, the error implements the StreamError
- // interface, and Canceled() == true.
- // If the connection was closed due to a timeout, the error satisfies
- // the net.Error interface, and Timeout() will be true.
- io.Writer
- // Close closes the write-direction of the stream.
- // Future calls to Write are not permitted after calling Close.
- // It must not be called concurrently with Write.
- // It must not be called after calling CancelWrite.
- io.Closer
- // CancelWrite aborts sending on this stream.
- // Data already written, but not yet delivered to the peer is not guaranteed to be delivered reliably.
- // Write will unblock immediately, and future calls to Write will fail.
- // When called multiple times or after closing the stream it is a no-op.
- CancelWrite(StreamErrorCode)
- // The Context is canceled as soon as the write-side of the stream is closed.
- // This happens when Close() or CancelWrite() is called, or when the peer
- // cancels the read-side of their stream.
- Context() context.Context
- // SetWriteDeadline sets the deadline for future Write calls
- // and any currently-blocked Write call.
- // Even if write times out, it may return n > 0, indicating that
- // some data was successfully written.
- // A zero value for t means Write will not time out.
- SetWriteDeadline(t time.Time) error
- }
- // A Connection is a QUIC connection between two peers.
- // Calls to the connection (and to streams) can return the following types of errors:
- // * ApplicationError: for errors triggered by the application running on top of QUIC
- // * TransportError: for errors triggered by the QUIC transport (in many cases a misbehaving peer)
- // * IdleTimeoutError: when the peer goes away unexpectedly (this is a net.Error timeout error)
- // * HandshakeTimeoutError: when the cryptographic handshake takes too long (this is a net.Error timeout error)
- // * StatelessResetError: when we receive a stateless reset (this is a net.Error temporary error)
- // * VersionNegotiationError: returned by the client, when there's no version overlap between the peers
- type Connection interface {
- // AcceptStream returns the next stream opened by the peer, blocking until one is available.
- // If the connection was closed due to a timeout, the error satisfies
- // the net.Error interface, and Timeout() will be true.
- AcceptStream(context.Context) (Stream, error)
- // AcceptUniStream returns the next unidirectional stream opened by the peer, blocking until one is available.
- // If the connection was closed due to a timeout, the error satisfies
- // the net.Error interface, and Timeout() will be true.
- AcceptUniStream(context.Context) (ReceiveStream, error)
- // OpenStream opens a new bidirectional QUIC stream.
- // There is no signaling to the peer about new streams:
- // The peer can only accept the stream after data has been sent on the stream.
- // If the error is non-nil, it satisfies the net.Error interface.
- // When reaching the peer's stream limit, err.Temporary() will be true.
- // If the connection was closed due to a timeout, Timeout() will be true.
- OpenStream() (Stream, error)
- // OpenStreamSync opens a new bidirectional QUIC stream.
- // It blocks until a new stream can be opened.
- // If the error is non-nil, it satisfies the net.Error interface.
- // If the connection was closed due to a timeout, Timeout() will be true.
- OpenStreamSync(context.Context) (Stream, error)
- // OpenUniStream opens a new outgoing unidirectional QUIC stream.
- // If the error is non-nil, it satisfies the net.Error interface.
- // When reaching the peer's stream limit, Temporary() will be true.
- // If the connection was closed due to a timeout, Timeout() will be true.
- OpenUniStream() (SendStream, error)
- // OpenUniStreamSync opens a new outgoing unidirectional QUIC stream.
- // It blocks until a new stream can be opened.
- // If the error is non-nil, it satisfies the net.Error interface.
- // If the connection was closed due to a timeout, Timeout() will be true.
- OpenUniStreamSync(context.Context) (SendStream, error)
- // LocalAddr returns the local address.
- LocalAddr() net.Addr
- // RemoteAddr returns the address of the peer.
- RemoteAddr() net.Addr
- // CloseWithError closes the connection with an error.
- // The error string will be sent to the peer.
- CloseWithError(ApplicationErrorCode, string) error
- // The context is cancelled when the connection is closed.
- Context() context.Context
- // ConnectionState returns basic details about the QUIC connection.
- // It blocks until the handshake completes.
- // Warning: This API should not be considered stable and might change soon.
- ConnectionState() ConnectionState
- // SendMessage sends a message as a datagram, as specified in RFC 9221.
- SendMessage([]byte) error
- // ReceiveMessage gets a message received in a datagram, as specified in RFC 9221.
- ReceiveMessage() ([]byte, error)
- }
- // An EarlyConnection is a connection that is handshaking.
- // Data sent during the handshake is encrypted using the forward secure keys.
- // When using client certificates, the client's identity is only verified
- // after completion of the handshake.
- type EarlyConnection interface {
- Connection
- // HandshakeComplete blocks until the handshake completes (or fails).
- // Data sent before completion of the handshake is encrypted with 1-RTT keys.
- // Note that the client's identity hasn't been verified yet.
- HandshakeComplete() context.Context
- NextConnection() Connection
- }
- // A ConnectionIDGenerator is an interface that allows clients to implement their own format
- // for the Connection IDs that servers/clients use as SrcConnectionID in QUIC packets.
- //
- // Connection IDs generated by an implementation should always produce IDs of constant size.
- type ConnectionIDGenerator interface {
- // GenerateConnectionID generates a new ConnectionID.
- // Generated ConnectionIDs should be unique and observers should not be able to correlate two ConnectionIDs.
- GenerateConnectionID() ([]byte, error)
- // ConnectionIDLen tells what is the length of the ConnectionIDs generated by the implementation of
- // this interface.
- // Effectively, this means that implementations of ConnectionIDGenerator must always return constant-size
- // connection IDs. Valid lengths are between 0 and 20 and calls to GenerateConnectionID.
- // 0-length ConnectionsIDs can be used when an endpoint (server or client) does not require multiplexing connections
- // in the presence of a connection migration environment.
- ConnectionIDLen() int
- }
- // Config contains all configuration data needed for a QUIC server or client.
- type Config struct {
- // The QUIC versions that can be negotiated.
- // If not set, it uses all versions available.
- Versions []VersionNumber
- // The length of the connection ID in bytes.
- // It can be 0, or any value between 4 and 18.
- // If not set, the interpretation depends on where the Config is used:
- // If used for dialing an address, a 0 byte connection ID will be used.
- // If used for a server, or dialing on a packet conn, a 4 byte connection ID will be used.
- // When dialing on a packet conn, the ConnectionIDLength value must be the same for every Dial call.
- ConnectionIDLength int
- // An optional ConnectionIDGenerator to be used for ConnectionIDs generated during the lifecycle of a QUIC connection.
- // The goal is to give some control on how connection IDs, which can be useful in some scenarios, in particular for servers.
- // By default, if not provided, random connection IDs with the length given by ConnectionIDLength is used.
- // Otherwise, if one is provided, then ConnectionIDLength is ignored.
- ConnectionIDGenerator ConnectionIDGenerator
- // HandshakeIdleTimeout is the idle timeout before completion of the handshake.
- // Specifically, if we don't receive any packet from the peer within this time, the connection attempt is aborted.
- // If this value is zero, the timeout is set to 5 seconds.
- HandshakeIdleTimeout time.Duration
- // MaxIdleTimeout is the maximum duration that may pass without any incoming network activity.
- // The actual value for the idle timeout is the minimum of this value and the peer's.
- // This value only applies after the handshake has completed.
- // If the timeout is exceeded, the connection is closed.
- // If this value is zero, the timeout is set to 30 seconds.
- MaxIdleTimeout time.Duration
- // RequireAddressValidation determines if a QUIC Retry packet is sent.
- // This allows the server to verify the client's address, at the cost of increasing the handshake latency by 1 RTT.
- // See https://datatracker.ietf.org/doc/html/rfc9000#section-8 for details.
- // If not set, every client is forced to prove its remote address.
- RequireAddressValidation func(net.Addr) bool
- // MaxRetryTokenAge is the maximum age of a Retry token.
- // If not set, it defaults to 5 seconds. Only valid for a server.
- MaxRetryTokenAge time.Duration
- // MaxTokenAge is the maximum age of the token presented during the handshake,
- // for tokens that were issued on a previous connection.
- // If not set, it defaults to 24 hours. Only valid for a server.
- MaxTokenAge time.Duration
- // The TokenStore stores tokens received from the server.
- // Tokens are used to skip address validation on future connection attempts.
- // The key used to store tokens is the ServerName from the tls.Config, if set
- // otherwise the token is associated with the server's IP address.
- TokenStore TokenStore
- // InitialStreamReceiveWindow is the initial size of the stream-level flow control window for receiving data.
- // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
- // will increase the window up to MaxStreamReceiveWindow.
- // If this value is zero, it will default to 512 KB.
- InitialStreamReceiveWindow uint64
- // MaxStreamReceiveWindow is the maximum stream-level flow control window for receiving data.
- // If this value is zero, it will default to 6 MB.
- MaxStreamReceiveWindow uint64
- // InitialConnectionReceiveWindow is the initial size of the stream-level flow control window for receiving data.
- // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
- // will increase the window up to MaxConnectionReceiveWindow.
- // If this value is zero, it will default to 512 KB.
- InitialConnectionReceiveWindow uint64
- // MaxConnectionReceiveWindow is the connection-level flow control window for receiving data.
- // If this value is zero, it will default to 15 MB.
- MaxConnectionReceiveWindow uint64
- // AllowConnectionWindowIncrease is called every time the connection flow controller attempts
- // to increase the connection flow control window.
- // If set, the caller can prevent an increase of the window. Typically, it would do so to
- // limit the memory usage.
- // To avoid deadlocks, it is not valid to call other functions on the connection or on streams
- // in this callback.
- AllowConnectionWindowIncrease func(sess Connection, delta uint64) bool
- // MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
- // Values above 2^60 are invalid.
- // If not set, it will default to 100.
- // If set to a negative value, it doesn't allow any bidirectional streams.
- MaxIncomingStreams int64
- // MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
- // Values above 2^60 are invalid.
- // If not set, it will default to 100.
- // If set to a negative value, it doesn't allow any unidirectional streams.
- MaxIncomingUniStreams int64
- // The StatelessResetKey is used to generate stateless reset tokens.
- // If no key is configured, sending of stateless resets is disabled.
- StatelessResetKey []byte
- // KeepAlivePeriod defines whether this peer will periodically send a packet to keep the connection alive.
- // If set to 0, then no keep alive is sent. Otherwise, the keep alive is sent on that period (or at most
- // every half of MaxIdleTimeout, whichever is smaller).
- KeepAlivePeriod time.Duration
- // DisablePathMTUDiscovery disables Path MTU Discovery (RFC 8899).
- // Packets will then be at most 1252 (IPv4) / 1232 (IPv6) bytes in size.
- // Note that if Path MTU discovery is causing issues on your system, please open a new issue
- DisablePathMTUDiscovery bool
- // DisableVersionNegotiationPackets disables the sending of Version Negotiation packets.
- // This can be useful if version information is exchanged out-of-band.
- // It has no effect for a client.
- DisableVersionNegotiationPackets bool
- // See https://datatracker.ietf.org/doc/draft-ietf-quic-datagram/.
- // Datagrams will only be available when both peers enable datagram support.
- EnableDatagrams bool
- Tracer logging.Tracer
- // [Psiphon]
- // ClientHelloSeed is used for TLS Client Hello randomization and replay.
- ClientHelloSeed *prng.Seed
- // [Psiphon]
- // GetClientHelloRandom is used by the QUIC client to supply a specific
- // value in the TLS Client Hello random field. This is used to send an
- // anti-probing message, indistinguishable from random, that proves
- // knowlegde of a shared secret key.
- GetClientHelloRandom func() ([]byte, error)
- // [Psiphon]
- // VerifyClientHelloRandom is used by the QUIC server to verify that the
- // TLS Client Hello random field, supplied in the Initial packet for a
- // new connection, was created using the shared secret key and is not
- // replayed.
- VerifyClientHelloRandom func(net.Addr, []byte) bool
- // [Psiphon]
- // ClientMaxPacketSizeAdjustment indicates that the max packet size should
- // be reduced by the specified amount. This is used to reserve space for
- // packet obfuscation overhead while remaining at or under the 1280
- // initial target packet size as well as protocol.MaxPacketBufferSize,
- // the maximum packet size under MTU discovery.
- ClientMaxPacketSizeAdjustment int
- // [Psiphon]
- // ServerMaxPacketSizeAdjustment indicates that, for the flow associated
- // with the given client address, the max packet size should be reduced
- // by the specified amount. This is used to reserve space for packet
- // obfuscation overhead while remaining at or under the 1280 target
- // packet size. Must be set only for QUIC server configs.
- ServerMaxPacketSizeAdjustment func(net.Addr) int
- }
- // ConnectionState records basic details about a QUIC connection
- type ConnectionState struct {
- TLS handshake.ConnectionState
- SupportsDatagrams bool
- }
- // A Listener for incoming QUIC connections
- type Listener interface {
- // Close the server. All active connections will be closed.
- Close() error
- // Addr returns the local network addr that the server is listening on.
- Addr() net.Addr
- // Accept returns new connections. It should be called in a loop.
- Accept(context.Context) (Connection, error)
- }
- // An EarlyListener listens for incoming QUIC connections,
- // and returns them before the handshake completes.
- type EarlyListener interface {
- // Close the server. All active connections will be closed.
- Close() error
- // Addr returns the local network addr that the server is listening on.
- Addr() net.Addr
- // Accept returns new early connections. It should be called in a loop.
- Accept(context.Context) (EarlyConnection, error)
- }
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