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- /*
- * Copyright (c) 2016, Psiphon Inc.
- * All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package server
- import (
- "context"
- "crypto/subtle"
- "encoding/base64"
- "encoding/json"
- "errors"
- "fmt"
- "io"
- "net"
- "strconv"
- "sync"
- "sync/atomic"
- "syscall"
- "time"
- "github.com/Psiphon-Inc/goarista/monotime"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/accesscontrol"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/crypto/ssh"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/obfuscator"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/osl"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/protocol"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/tactics"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/tun"
- "github.com/marusama/semaphore"
- cache "github.com/patrickmn/go-cache"
- )
- const (
- SSH_AUTH_LOG_PERIOD = 30 * time.Minute
- SSH_HANDSHAKE_TIMEOUT = 30 * time.Second
- SSH_BEGIN_HANDSHAKE_TIMEOUT = 1 * time.Second
- SSH_CONNECTION_READ_DEADLINE = 5 * time.Minute
- SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE = 8192
- SSH_TCP_PORT_FORWARD_QUEUE_SIZE = 1024
- SSH_KEEP_ALIVE_PAYLOAD_MIN_BYTES = 0
- SSH_KEEP_ALIVE_PAYLOAD_MAX_BYTES = 256
- SSH_SEND_OSL_INITIAL_RETRY_DELAY = 30 * time.Second
- SSH_SEND_OSL_RETRY_FACTOR = 2
- OSL_SESSION_CACHE_TTL = 5 * time.Minute
- MAX_AUTHORIZATIONS = 16
- )
- // TunnelServer is the main server that accepts Psiphon client
- // connections, via various obfuscation protocols, and provides
- // port forwarding (TCP and UDP) services to the Psiphon client.
- // At its core, TunnelServer is an SSH server. SSH is the base
- // protocol that provides port forward multiplexing, and transport
- // security. Layered on top of SSH, optionally, is Obfuscated SSH
- // and meek protocols, which provide further circumvention
- // capabilities.
- type TunnelServer struct {
- runWaitGroup *sync.WaitGroup
- listenerError chan error
- shutdownBroadcast <-chan struct{}
- sshServer *sshServer
- }
- // NewTunnelServer initializes a new tunnel server.
- func NewTunnelServer(
- support *SupportServices,
- shutdownBroadcast <-chan struct{}) (*TunnelServer, error) {
- sshServer, err := newSSHServer(support, shutdownBroadcast)
- if err != nil {
- return nil, common.ContextError(err)
- }
- return &TunnelServer{
- runWaitGroup: new(sync.WaitGroup),
- listenerError: make(chan error),
- shutdownBroadcast: shutdownBroadcast,
- sshServer: sshServer,
- }, nil
- }
- // Run runs the tunnel server; this function blocks while running a selection of
- // listeners that handle connection using various obfuscation protocols.
- //
- // Run listens on each designated tunnel port and spawns new goroutines to handle
- // each client connection. It halts when shutdownBroadcast is signaled. A list of active
- // clients is maintained, and when halting all clients are cleanly shutdown.
- //
- // Each client goroutine handles its own obfuscation (optional), SSH handshake, SSH
- // authentication, and then looping on client new channel requests. "direct-tcpip"
- // channels, dynamic port fowards, are supported. When the UDPInterceptUdpgwServerAddress
- // config parameter is configured, UDP port forwards over a TCP stream, following
- // the udpgw protocol, are handled.
- //
- // A new goroutine is spawned to handle each port forward for each client. Each port
- // forward tracks its bytes transferred. Overall per-client stats for connection duration,
- // GeoIP, number of port forwards, and bytes transferred are tracked and logged when the
- // client shuts down.
- //
- // Note: client handler goroutines may still be shutting down after Run() returns. See
- // comment in sshClient.stop(). TODO: fully synchronized shutdown.
- func (server *TunnelServer) Run() error {
- type sshListener struct {
- net.Listener
- localAddress string
- tunnelProtocol string
- }
- // TODO: should TunnelServer hold its own support pointer?
- support := server.sshServer.support
- // First bind all listeners; once all are successful,
- // start accepting connections on each.
- var listeners []*sshListener
- for tunnelProtocol, listenPort := range support.Config.TunnelProtocolPorts {
- localAddress := fmt.Sprintf(
- "%s:%d", support.Config.ServerIPAddress, listenPort)
- listener, err := net.Listen("tcp", localAddress)
- if err != nil {
- for _, existingListener := range listeners {
- existingListener.Listener.Close()
- }
- return common.ContextError(err)
- }
- tacticsListener := tactics.NewListener(
- listener,
- support.TacticsServer,
- tunnelProtocol,
- func(IPAddress string) common.GeoIPData {
- return common.GeoIPData(support.GeoIPService.Lookup(IPAddress))
- })
- log.WithContextFields(
- LogFields{
- "localAddress": localAddress,
- "tunnelProtocol": tunnelProtocol,
- }).Info("listening")
- listeners = append(
- listeners,
- &sshListener{
- Listener: tacticsListener,
- localAddress: localAddress,
- tunnelProtocol: tunnelProtocol,
- })
- }
- for _, listener := range listeners {
- server.runWaitGroup.Add(1)
- go func(listener *sshListener) {
- defer server.runWaitGroup.Done()
- log.WithContextFields(
- LogFields{
- "localAddress": listener.localAddress,
- "tunnelProtocol": listener.tunnelProtocol,
- }).Info("running")
- server.sshServer.runListener(
- listener.Listener,
- server.listenerError,
- listener.tunnelProtocol)
- log.WithContextFields(
- LogFields{
- "localAddress": listener.localAddress,
- "tunnelProtocol": listener.tunnelProtocol,
- }).Info("stopped")
- }(listener)
- }
- var err error
- select {
- case <-server.shutdownBroadcast:
- case err = <-server.listenerError:
- }
- for _, listener := range listeners {
- listener.Close()
- }
- server.sshServer.stopClients()
- server.runWaitGroup.Wait()
- log.WithContext().Info("stopped")
- return err
- }
- // GetLoadStats returns load stats for the tunnel server. The stats are
- // broken down by protocol ("SSH", "OSSH", etc.) and type. Types of stats
- // include current connected client count, total number of current port
- // forwards.
- func (server *TunnelServer) GetLoadStats() (ProtocolStats, RegionStats) {
- return server.sshServer.getLoadStats()
- }
- // ResetAllClientTrafficRules resets all established client traffic rules
- // to use the latest config and client properties. Any existing traffic
- // rule state is lost, including throttling state.
- func (server *TunnelServer) ResetAllClientTrafficRules() {
- server.sshServer.resetAllClientTrafficRules()
- }
- // ResetAllClientOSLConfigs resets all established client OSL state to use
- // the latest OSL config. Any existing OSL state is lost, including partial
- // progress towards SLOKs.
- func (server *TunnelServer) ResetAllClientOSLConfigs() {
- server.sshServer.resetAllClientOSLConfigs()
- }
- // SetClientHandshakeState sets the handshake state -- that it completed and
- // what parameters were passed -- in sshClient. This state is used for allowing
- // port forwards and for future traffic rule selection. SetClientHandshakeState
- // also triggers an immediate traffic rule re-selection, as the rules selected
- // upon tunnel establishment may no longer apply now that handshake values are
- // set.
- //
- // The authorizations received from the client handshake are verified and the
- // resulting list of authorized access types are applied to the client's tunnel
- // and traffic rules. A list of active authorization IDs and authorized access
- // types is returned for responding to the client and logging.
- func (server *TunnelServer) SetClientHandshakeState(
- sessionID string,
- state handshakeState,
- authorizations []string) ([]string, []string, error) {
- return server.sshServer.setClientHandshakeState(sessionID, state, authorizations)
- }
- // GetClientHandshaked indicates whether the client has completed a handshake
- // and whether its traffic rules are immediately exhausted.
- func (server *TunnelServer) GetClientHandshaked(
- sessionID string) (bool, bool, error) {
- return server.sshServer.getClientHandshaked(sessionID)
- }
- // ExpectClientDomainBytes indicates whether the client was configured to report
- // domain bytes in its handshake response.
- func (server *TunnelServer) ExpectClientDomainBytes(
- sessionID string) (bool, error) {
- return server.sshServer.expectClientDomainBytes(sessionID)
- }
- // SetEstablishTunnels sets whether new tunnels may be established or not.
- // When not establishing, incoming connections are immediately closed.
- func (server *TunnelServer) SetEstablishTunnels(establish bool) {
- server.sshServer.setEstablishTunnels(establish)
- }
- // GetEstablishTunnels returns whether new tunnels may be established or not.
- func (server *TunnelServer) GetEstablishTunnels() bool {
- return server.sshServer.getEstablishTunnels()
- }
- type sshServer struct {
- // Note: 64-bit ints used with atomic operations are placed
- // at the start of struct to ensure 64-bit alignment.
- // (https://golang.org/pkg/sync/atomic/#pkg-note-BUG)
- lastAuthLog int64
- authFailedCount int64
- support *SupportServices
- establishTunnels int32
- concurrentSSHHandshakes semaphore.Semaphore
- shutdownBroadcast <-chan struct{}
- sshHostKey ssh.Signer
- clientsMutex sync.Mutex
- stoppingClients bool
- acceptedClientCounts map[string]map[string]int64
- clients map[string]*sshClient
- oslSessionCacheMutex sync.Mutex
- oslSessionCache *cache.Cache
- authorizationSessionIDsMutex sync.Mutex
- authorizationSessionIDs map[string]string
- }
- func newSSHServer(
- support *SupportServices,
- shutdownBroadcast <-chan struct{}) (*sshServer, error) {
- privateKey, err := ssh.ParseRawPrivateKey([]byte(support.Config.SSHPrivateKey))
- if err != nil {
- return nil, common.ContextError(err)
- }
- // TODO: use cert (ssh.NewCertSigner) for anti-fingerprint?
- signer, err := ssh.NewSignerFromKey(privateKey)
- if err != nil {
- return nil, common.ContextError(err)
- }
- var concurrentSSHHandshakes semaphore.Semaphore
- if support.Config.MaxConcurrentSSHHandshakes > 0 {
- concurrentSSHHandshakes = semaphore.New(support.Config.MaxConcurrentSSHHandshakes)
- }
- // The OSL session cache temporarily retains OSL seed state
- // progress for disconnected clients. This enables clients
- // that disconnect and immediately reconnect to the same
- // server to resume their OSL progress. Cached progress
- // is referenced by session ID and is retained for
- // OSL_SESSION_CACHE_TTL after disconnect.
- //
- // Note: session IDs are assumed to be unpredictable. If a
- // rogue client could guess the session ID of another client,
- // it could resume its OSL progress and, if the OSL config
- // were known, infer some activity.
- oslSessionCache := cache.New(OSL_SESSION_CACHE_TTL, 1*time.Minute)
- return &sshServer{
- support: support,
- establishTunnels: 1,
- concurrentSSHHandshakes: concurrentSSHHandshakes,
- shutdownBroadcast: shutdownBroadcast,
- sshHostKey: signer,
- acceptedClientCounts: make(map[string]map[string]int64),
- clients: make(map[string]*sshClient),
- oslSessionCache: oslSessionCache,
- authorizationSessionIDs: make(map[string]string),
- }, nil
- }
- func (sshServer *sshServer) setEstablishTunnels(establish bool) {
- // Do nothing when the setting is already correct. This avoids
- // spurious log messages when setEstablishTunnels is called
- // periodically with the same setting.
- if establish == sshServer.getEstablishTunnels() {
- return
- }
- establishFlag := int32(1)
- if !establish {
- establishFlag = 0
- }
- atomic.StoreInt32(&sshServer.establishTunnels, establishFlag)
- log.WithContextFields(
- LogFields{"establish": establish}).Info("establishing tunnels")
- }
- func (sshServer *sshServer) getEstablishTunnels() bool {
- return atomic.LoadInt32(&sshServer.establishTunnels) == 1
- }
- // runListener is intended to run an a goroutine; it blocks
- // running a particular listener. If an unrecoverable error
- // occurs, it will send the error to the listenerError channel.
- func (sshServer *sshServer) runListener(
- listener net.Listener,
- listenerError chan<- error,
- listenerTunnelProtocol string) {
- runningProtocols := make([]string, 0)
- for tunnelProtocol := range sshServer.support.Config.TunnelProtocolPorts {
- runningProtocols = append(runningProtocols, tunnelProtocol)
- }
- handleClient := func(clientTunnelProtocol string, clientConn net.Conn) {
- // Note: establish tunnel limiter cannot simply stop TCP
- // listeners in all cases (e.g., meek) since SSH tunnel can
- // span multiple TCP connections.
- if !sshServer.getEstablishTunnels() {
- log.WithContext().Debug("not establishing tunnels")
- clientConn.Close()
- return
- }
- // The tunnelProtocol passed to handleClient is used for stats,
- // throttling, etc. When the tunnel protocol can be determined
- // unambiguously from the listening port, use that protocol and
- // don't use any client-declared value. Only use the client's
- // value, if present, in special cases where the listenting port
- // cannot distinguish the protocol.
- tunnelProtocol := listenerTunnelProtocol
- if clientTunnelProtocol != "" &&
- protocol.UseClientTunnelProtocol(
- clientTunnelProtocol, runningProtocols) {
- tunnelProtocol = clientTunnelProtocol
- }
- // process each client connection concurrently
- go sshServer.handleClient(tunnelProtocol, clientConn)
- }
- // Note: when exiting due to a unrecoverable error, be sure
- // to try to send the error to listenerError so that the outer
- // TunnelServer.Run will properly shut down instead of remaining
- // running.
- if protocol.TunnelProtocolUsesMeekHTTP(listenerTunnelProtocol) ||
- protocol.TunnelProtocolUsesMeekHTTPS(listenerTunnelProtocol) {
- meekServer, err := NewMeekServer(
- sshServer.support,
- listener,
- protocol.TunnelProtocolUsesMeekHTTPS(listenerTunnelProtocol),
- protocol.TunnelProtocolUsesObfuscatedSessionTickets(listenerTunnelProtocol),
- handleClient,
- sshServer.shutdownBroadcast)
- if err == nil {
- err = meekServer.Run()
- }
- if err != nil {
- select {
- case listenerError <- common.ContextError(err):
- default:
- }
- return
- }
- } else {
- for {
- conn, err := listener.Accept()
- select {
- case <-sshServer.shutdownBroadcast:
- if err == nil {
- conn.Close()
- }
- return
- default:
- }
- if err != nil {
- if e, ok := err.(net.Error); ok && e.Temporary() {
- log.WithContextFields(LogFields{"error": err}).Error("accept failed")
- // Temporary error, keep running
- continue
- }
- select {
- case listenerError <- common.ContextError(err):
- default:
- }
- return
- }
- handleClient("", conn)
- }
- }
- }
- // An accepted client has completed a direct TCP or meek connection and has a net.Conn. Registration
- // is for tracking the number of connections.
- func (sshServer *sshServer) registerAcceptedClient(tunnelProtocol, region string) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- if sshServer.acceptedClientCounts[tunnelProtocol] == nil {
- sshServer.acceptedClientCounts[tunnelProtocol] = make(map[string]int64)
- }
- sshServer.acceptedClientCounts[tunnelProtocol][region] += 1
- }
- func (sshServer *sshServer) unregisterAcceptedClient(tunnelProtocol, region string) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- sshServer.acceptedClientCounts[tunnelProtocol][region] -= 1
- }
- // An established client has completed its SSH handshake and has a ssh.Conn. Registration is
- // for tracking the number of fully established clients and for maintaining a list of running
- // clients (for stopping at shutdown time).
- func (sshServer *sshServer) registerEstablishedClient(client *sshClient) bool {
- sshServer.clientsMutex.Lock()
- if sshServer.stoppingClients {
- sshServer.clientsMutex.Unlock()
- return false
- }
- // In the case of a duplicate client sessionID, the previous client is closed.
- // - Well-behaved clients generate a random sessionID that should be unique (won't
- // accidentally conflict) and hard to guess (can't be targeted by a malicious
- // client).
- // - Clients reuse the same sessionID when a tunnel is unexpectedly disconnected
- // and reestablished. In this case, when the same server is selected, this logic
- // will be hit; closing the old, dangling client is desirable.
- // - Multi-tunnel clients should not normally use one server for multiple tunnels.
- existingClient := sshServer.clients[client.sessionID]
- sshServer.clients[client.sessionID] = client
- sshServer.clientsMutex.Unlock()
- // Call stop() outside the mutex to avoid deadlock.
- if existingClient != nil {
- existingClient.stop()
- // Since existingClient.run() isn't guaranteed to have terminated at
- // this point, synchronously release authorizations for the previous
- // client here. This ensures that the authorization IDs are not in
- // use when the reconnecting client submits its authorizations.
- existingClient.cleanupAuthorizations()
- log.WithContext().Debug(
- "stopped existing client with duplicate session ID")
- }
- return true
- }
- func (sshServer *sshServer) unregisterEstablishedClient(client *sshClient) {
- sshServer.clientsMutex.Lock()
- registeredClient := sshServer.clients[client.sessionID]
- // registeredClient will differ from client when client
- // is the existingClient terminated in registerEstablishedClient.
- // In that case, registeredClient remains connected, and
- // the sshServer.clients entry should be retained.
- if registeredClient == client {
- delete(sshServer.clients, client.sessionID)
- }
- sshServer.clientsMutex.Unlock()
- // Call stop() outside the mutex to avoid deadlock.
- client.stop()
- }
- type ProtocolStats map[string]map[string]int64
- type RegionStats map[string]map[string]map[string]int64
- func (sshServer *sshServer) getLoadStats() (ProtocolStats, RegionStats) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- // Explicitly populate with zeros to ensure 0 counts in log messages
- zeroStats := func() map[string]int64 {
- stats := make(map[string]int64)
- stats["accepted_clients"] = 0
- stats["established_clients"] = 0
- stats["dialing_tcp_port_forwards"] = 0
- stats["tcp_port_forwards"] = 0
- stats["total_tcp_port_forwards"] = 0
- stats["udp_port_forwards"] = 0
- stats["total_udp_port_forwards"] = 0
- stats["tcp_port_forward_dialed_count"] = 0
- stats["tcp_port_forward_dialed_duration"] = 0
- stats["tcp_port_forward_failed_count"] = 0
- stats["tcp_port_forward_failed_duration"] = 0
- stats["tcp_port_forward_rejected_dialing_limit_count"] = 0
- return stats
- }
- zeroProtocolStats := func() map[string]map[string]int64 {
- stats := make(map[string]map[string]int64)
- stats["ALL"] = zeroStats()
- for tunnelProtocol := range sshServer.support.Config.TunnelProtocolPorts {
- stats[tunnelProtocol] = zeroStats()
- }
- return stats
- }
- // [<protocol or ALL>][<stat name>] -> count
- protocolStats := zeroProtocolStats()
- // [<region][<protocol or ALL>][<stat name>] -> count
- regionStats := make(RegionStats)
- // Note: as currently tracked/counted, each established client is also an accepted client
- for tunnelProtocol, regionAcceptedClientCounts := range sshServer.acceptedClientCounts {
- for region, acceptedClientCount := range regionAcceptedClientCounts {
- if acceptedClientCount > 0 {
- if regionStats[region] == nil {
- regionStats[region] = zeroProtocolStats()
- }
- protocolStats["ALL"]["accepted_clients"] += acceptedClientCount
- protocolStats[tunnelProtocol]["accepted_clients"] += acceptedClientCount
- regionStats[region]["ALL"]["accepted_clients"] += acceptedClientCount
- regionStats[region][tunnelProtocol]["accepted_clients"] += acceptedClientCount
- }
- }
- }
- for _, client := range sshServer.clients {
- client.Lock()
- tunnelProtocol := client.tunnelProtocol
- region := client.geoIPData.Country
- if regionStats[region] == nil {
- regionStats[region] = zeroProtocolStats()
- }
- stats := []map[string]int64{
- protocolStats["ALL"],
- protocolStats[tunnelProtocol],
- regionStats[region]["ALL"],
- regionStats[region][tunnelProtocol]}
- for _, stat := range stats {
- stat["established_clients"] += 1
- // Note: can't sum trafficState.peakConcurrentPortForwardCount to get a global peak
- stat["dialing_tcp_port_forwards"] += client.tcpTrafficState.concurrentDialingPortForwardCount
- stat["tcp_port_forwards"] += client.tcpTrafficState.concurrentPortForwardCount
- stat["total_tcp_port_forwards"] += client.tcpTrafficState.totalPortForwardCount
- // client.udpTrafficState.concurrentDialingPortForwardCount isn't meaningful
- stat["udp_port_forwards"] += client.udpTrafficState.concurrentPortForwardCount
- stat["total_udp_port_forwards"] += client.udpTrafficState.totalPortForwardCount
- stat["tcp_port_forward_dialed_count"] += client.qualityMetrics.tcpPortForwardDialedCount
- stat["tcp_port_forward_dialed_duration"] +=
- int64(client.qualityMetrics.tcpPortForwardDialedDuration / time.Millisecond)
- stat["tcp_port_forward_failed_count"] += client.qualityMetrics.tcpPortForwardFailedCount
- stat["tcp_port_forward_failed_duration"] +=
- int64(client.qualityMetrics.tcpPortForwardFailedDuration / time.Millisecond)
- stat["tcp_port_forward_rejected_dialing_limit_count"] +=
- client.qualityMetrics.tcpPortForwardRejectedDialingLimitCount
- }
- client.qualityMetrics.tcpPortForwardDialedCount = 0
- client.qualityMetrics.tcpPortForwardDialedDuration = 0
- client.qualityMetrics.tcpPortForwardFailedCount = 0
- client.qualityMetrics.tcpPortForwardFailedDuration = 0
- client.qualityMetrics.tcpPortForwardRejectedDialingLimitCount = 0
- client.Unlock()
- }
- return protocolStats, regionStats
- }
- func (sshServer *sshServer) resetAllClientTrafficRules() {
- sshServer.clientsMutex.Lock()
- clients := make(map[string]*sshClient)
- for sessionID, client := range sshServer.clients {
- clients[sessionID] = client
- }
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.setTrafficRules()
- }
- }
- func (sshServer *sshServer) resetAllClientOSLConfigs() {
- // Flush cached seed state. This has the same effect
- // and same limitations as calling setOSLConfig for
- // currently connected clients -- all progress is lost.
- sshServer.oslSessionCacheMutex.Lock()
- sshServer.oslSessionCache.Flush()
- sshServer.oslSessionCacheMutex.Unlock()
- sshServer.clientsMutex.Lock()
- clients := make(map[string]*sshClient)
- for sessionID, client := range sshServer.clients {
- clients[sessionID] = client
- }
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.setOSLConfig()
- }
- }
- func (sshServer *sshServer) setClientHandshakeState(
- sessionID string,
- state handshakeState,
- authorizations []string) ([]string, []string, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return nil, nil, common.ContextError(errors.New("unknown session ID"))
- }
- activeAuthorizationIDs, authorizedAccessTypes, err := client.setHandshakeState(
- state, authorizations)
- if err != nil {
- return nil, nil, common.ContextError(err)
- }
- return activeAuthorizationIDs, authorizedAccessTypes, nil
- }
- func (sshServer *sshServer) getClientHandshaked(
- sessionID string) (bool, bool, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return false, false, common.ContextError(errors.New("unknown session ID"))
- }
- completed, exhausted := client.getHandshaked()
- return completed, exhausted, nil
- }
- func (sshServer *sshServer) revokeClientAuthorizations(sessionID string) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return
- }
- // sshClient.handshakeState.authorizedAccessTypes is not cleared. Clearing
- // authorizedAccessTypes may cause sshClient.logTunnel to fail to log
- // access types. As the revocation may be due to legitimate use of an
- // authorization in multiple sessions by a single client, useful metrics
- // would be lost.
- client.Lock()
- client.handshakeState.authorizationsRevoked = true
- client.Unlock()
- // Select and apply new traffic rules, as filtered by the client's new
- // authorization state.
- client.setTrafficRules()
- }
- func (sshServer *sshServer) expectClientDomainBytes(
- sessionID string) (bool, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return false, common.ContextError(errors.New("unknown session ID"))
- }
- return client.expectDomainBytes(), nil
- }
- func (sshServer *sshServer) stopClients() {
- sshServer.clientsMutex.Lock()
- sshServer.stoppingClients = true
- clients := sshServer.clients
- sshServer.clients = make(map[string]*sshClient)
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.stop()
- }
- }
- func (sshServer *sshServer) handleClient(tunnelProtocol string, clientConn net.Conn) {
- geoIPData := sshServer.support.GeoIPService.Lookup(
- common.IPAddressFromAddr(clientConn.RemoteAddr()))
- sshServer.registerAcceptedClient(tunnelProtocol, geoIPData.Country)
- defer sshServer.unregisterAcceptedClient(tunnelProtocol, geoIPData.Country)
- // When configured, enforce a cap on the number of concurrent SSH
- // handshakes. This limits load spikes on busy servers when many clients
- // attempt to connect at once. Wait a short time, SSH_BEGIN_HANDSHAKE_TIMEOUT,
- // to acquire; waiting will avoid immediately creating more load on another
- // server in the network when the client tries a new candidate. Disconnect the
- // client when that wait time is exceeded.
- //
- // This mechanism limits memory allocations and CPU usage associated with the
- // SSH handshake. At this point, new direct TCP connections or new meek
- // connections, with associated resource usage, are already established. Those
- // connections are expected to be rate or load limited using other mechanisms.
- //
- // TODO:
- //
- // - deduct time spent acquiring the semaphore from SSH_HANDSHAKE_TIMEOUT in
- // sshClient.run, since the client is also applying an SSH handshake timeout
- // and won't exclude time spent waiting.
- // - each call to sshServer.handleClient (in sshServer.runListener) is invoked
- // in its own goroutine, but shutdown doesn't synchronously await these
- // goroutnes. Once this is synchronizes, the following context.WithTimeout
- // should use an sshServer parent context to ensure blocking acquires
- // interrupt immediately upon shutdown.
- var onSSHHandshakeFinished func()
- if sshServer.support.Config.MaxConcurrentSSHHandshakes > 0 {
- ctx, cancelFunc := context.WithTimeout(
- context.Background(), SSH_BEGIN_HANDSHAKE_TIMEOUT)
- defer cancelFunc()
- err := sshServer.concurrentSSHHandshakes.Acquire(ctx, 1)
- if err != nil {
- clientConn.Close()
- // This is a debug log as the only possible error is context timeout.
- log.WithContextFields(LogFields{"error": err}).Debug(
- "acquire SSH handshake semaphore failed")
- return
- }
- onSSHHandshakeFinished = func() {
- sshServer.concurrentSSHHandshakes.Release(1)
- }
- }
- sshClient := newSshClient(sshServer, tunnelProtocol, geoIPData)
- // sshClient.run _must_ call onSSHHandshakeFinished to release the semaphore:
- // in any error case; or, as soon as the SSH handshake phase has successfully
- // completed.
- sshClient.run(clientConn, onSSHHandshakeFinished)
- }
- func (sshServer *sshServer) monitorPortForwardDialError(err error) {
- // "err" is the error returned from a failed TCP or UDP port
- // forward dial. Certain system error codes indicate low resource
- // conditions: insufficient file descriptors, ephemeral ports, or
- // memory. For these cases, log an alert.
- // TODO: also temporarily suspend new clients
- // Note: don't log net.OpError.Error() as the full error string
- // may contain client destination addresses.
- opErr, ok := err.(*net.OpError)
- if ok {
- if opErr.Err == syscall.EADDRNOTAVAIL ||
- opErr.Err == syscall.EAGAIN ||
- opErr.Err == syscall.ENOMEM ||
- opErr.Err == syscall.EMFILE ||
- opErr.Err == syscall.ENFILE {
- log.WithContextFields(
- LogFields{"error": opErr.Err}).Error(
- "port forward dial failed due to unavailable resource")
- }
- }
- }
- type sshClient struct {
- sync.Mutex
- sshServer *sshServer
- tunnelProtocol string
- sshConn ssh.Conn
- activityConn *common.ActivityMonitoredConn
- throttledConn *common.ThrottledConn
- geoIPData GeoIPData
- sessionID string
- isFirstTunnelInSession bool
- supportsServerRequests bool
- handshakeState handshakeState
- udpChannel ssh.Channel
- packetTunnelChannel ssh.Channel
- trafficRules TrafficRules
- tcpTrafficState trafficState
- udpTrafficState trafficState
- qualityMetrics qualityMetrics
- tcpPortForwardLRU *common.LRUConns
- oslClientSeedState *osl.ClientSeedState
- signalIssueSLOKs chan struct{}
- runCtx context.Context
- stopRunning context.CancelFunc
- tcpPortForwardDialingAvailableSignal context.CancelFunc
- releaseAuthorizations func()
- stopTimer *time.Timer
- }
- type trafficState struct {
- bytesUp int64
- bytesDown int64
- concurrentDialingPortForwardCount int64
- peakConcurrentDialingPortForwardCount int64
- concurrentPortForwardCount int64
- peakConcurrentPortForwardCount int64
- totalPortForwardCount int64
- availablePortForwardCond *sync.Cond
- }
- // qualityMetrics records upstream TCP dial attempts and
- // elapsed time. Elapsed time includes the full TCP handshake
- // and, in aggregate, is a measure of the quality of the
- // upstream link. These stats are recorded by each sshClient
- // and then reported and reset in sshServer.getLoadStats().
- type qualityMetrics struct {
- tcpPortForwardDialedCount int64
- tcpPortForwardDialedDuration time.Duration
- tcpPortForwardFailedCount int64
- tcpPortForwardFailedDuration time.Duration
- tcpPortForwardRejectedDialingLimitCount int64
- }
- type handshakeState struct {
- completed bool
- apiProtocol string
- apiParams common.APIParameters
- authorizedAccessTypes []string
- authorizationsRevoked bool
- expectDomainBytes bool
- }
- func newSshClient(
- sshServer *sshServer, tunnelProtocol string, geoIPData GeoIPData) *sshClient {
- runCtx, stopRunning := context.WithCancel(context.Background())
- client := &sshClient{
- sshServer: sshServer,
- tunnelProtocol: tunnelProtocol,
- geoIPData: geoIPData,
- tcpPortForwardLRU: common.NewLRUConns(),
- signalIssueSLOKs: make(chan struct{}, 1),
- runCtx: runCtx,
- stopRunning: stopRunning,
- }
- client.tcpTrafficState.availablePortForwardCond = sync.NewCond(new(sync.Mutex))
- client.udpTrafficState.availablePortForwardCond = sync.NewCond(new(sync.Mutex))
- return client
- }
- func (sshClient *sshClient) run(
- clientConn net.Conn, onSSHHandshakeFinished func()) {
- // onSSHHandshakeFinished must be called even if the SSH handshake is aborted.
- defer func() {
- if onSSHHandshakeFinished != nil {
- onSSHHandshakeFinished()
- }
- }()
- // Some conns report additional metrics
- metricsSource, isMetricsSource := clientConn.(MetricsSource)
- // Set initial traffic rules, pre-handshake, based on currently known info.
- sshClient.setTrafficRules()
- // Wrap the base client connection with an ActivityMonitoredConn which will
- // terminate the connection if no data is received before the deadline. This
- // timeout is in effect for the entire duration of the SSH connection. Clients
- // must actively use the connection or send SSH keep alive requests to keep
- // the connection active. Writes are not considered reliable activity indicators
- // due to buffering.
- activityConn, err := common.NewActivityMonitoredConn(
- clientConn,
- SSH_CONNECTION_READ_DEADLINE,
- false,
- nil,
- nil)
- if err != nil {
- clientConn.Close()
- log.WithContextFields(LogFields{"error": err}).Error("NewActivityMonitoredConn failed")
- return
- }
- clientConn = activityConn
- // Further wrap the connection in a rate limiting ThrottledConn.
- throttledConn := common.NewThrottledConn(clientConn, sshClient.rateLimits())
- clientConn = throttledConn
- // Run the initial [obfuscated] SSH handshake in a goroutine so we can both
- // respect shutdownBroadcast and implement a specific handshake timeout.
- // The timeout is to reclaim network resources in case the handshake takes
- // too long.
- type sshNewServerConnResult struct {
- conn net.Conn
- sshConn *ssh.ServerConn
- channels <-chan ssh.NewChannel
- requests <-chan *ssh.Request
- err error
- }
- resultChannel := make(chan *sshNewServerConnResult, 2)
- var afterFunc *time.Timer
- if SSH_HANDSHAKE_TIMEOUT > 0 {
- afterFunc = time.AfterFunc(time.Duration(SSH_HANDSHAKE_TIMEOUT), func() {
- resultChannel <- &sshNewServerConnResult{err: errors.New("ssh handshake timeout")}
- })
- }
- go func(conn net.Conn) {
- sshServerConfig := &ssh.ServerConfig{
- PasswordCallback: sshClient.passwordCallback,
- AuthLogCallback: sshClient.authLogCallback,
- ServerVersion: sshClient.sshServer.support.Config.SSHServerVersion,
- }
- sshServerConfig.AddHostKey(sshClient.sshServer.sshHostKey)
- result := &sshNewServerConnResult{}
- // Wrap the connection in an SSH deobfuscator when required.
- if protocol.TunnelProtocolUsesObfuscatedSSH(sshClient.tunnelProtocol) {
- // Note: NewObfuscatedSshConn blocks on network I/O
- // TODO: ensure this won't block shutdown
- conn, result.err = obfuscator.NewObfuscatedSshConn(
- obfuscator.OBFUSCATION_CONN_MODE_SERVER,
- conn,
- sshClient.sshServer.support.Config.ObfuscatedSSHKey)
- if result.err != nil {
- result.err = common.ContextError(result.err)
- }
- }
- if result.err == nil {
- result.sshConn, result.channels, result.requests, result.err =
- ssh.NewServerConn(conn, sshServerConfig)
- }
- resultChannel <- result
- }(clientConn)
- var result *sshNewServerConnResult
- select {
- case result = <-resultChannel:
- case <-sshClient.sshServer.shutdownBroadcast:
- // Close() will interrupt an ongoing handshake
- // TODO: wait for SSH handshake goroutines to exit before returning?
- clientConn.Close()
- return
- }
- if afterFunc != nil {
- afterFunc.Stop()
- }
- if result.err != nil {
- clientConn.Close()
- // This is a Debug log due to noise. The handshake often fails due to I/O
- // errors as clients frequently interrupt connections in progress when
- // client-side load balancing completes a connection to a different server.
- log.WithContextFields(LogFields{"error": result.err}).Debug("handshake failed")
- return
- }
- // The SSH handshake has finished successfully; notify now to allow other
- // blocked SSH handshakes to proceed.
- if onSSHHandshakeFinished != nil {
- onSSHHandshakeFinished()
- }
- onSSHHandshakeFinished = nil
- sshClient.Lock()
- sshClient.sshConn = result.sshConn
- sshClient.activityConn = activityConn
- sshClient.throttledConn = throttledConn
- sshClient.Unlock()
- if !sshClient.sshServer.registerEstablishedClient(sshClient) {
- clientConn.Close()
- log.WithContext().Warning("register failed")
- return
- }
- sshClient.runTunnel(result.channels, result.requests)
- // Note: sshServer.unregisterEstablishedClient calls sshClient.stop(),
- // which also closes underlying transport Conn.
- sshClient.sshServer.unregisterEstablishedClient(sshClient)
- var additionalMetrics LogFields
- if isMetricsSource {
- additionalMetrics = metricsSource.GetMetrics()
- }
- sshClient.logTunnel(additionalMetrics)
- // Transfer OSL seed state -- the OSL progress -- from the closing
- // client to the session cache so the client can resume its progress
- // if it reconnects to this same server.
- // Note: following setOSLConfig order of locking.
- sshClient.Lock()
- if sshClient.oslClientSeedState != nil {
- sshClient.sshServer.oslSessionCacheMutex.Lock()
- sshClient.oslClientSeedState.Hibernate()
- sshClient.sshServer.oslSessionCache.Set(
- sshClient.sessionID, sshClient.oslClientSeedState, cache.DefaultExpiration)
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- sshClient.oslClientSeedState = nil
- }
- sshClient.Unlock()
- // Initiate cleanup of the GeoIP session cache. To allow for post-tunnel
- // final status requests, the lifetime of cached GeoIP records exceeds the
- // lifetime of the sshClient.
- sshClient.sshServer.support.GeoIPService.MarkSessionCacheToExpire(sshClient.sessionID)
- }
- func (sshClient *sshClient) passwordCallback(conn ssh.ConnMetadata, password []byte) (*ssh.Permissions, error) {
- expectedSessionIDLength := 2 * protocol.PSIPHON_API_CLIENT_SESSION_ID_LENGTH
- expectedSSHPasswordLength := 2 * SSH_PASSWORD_BYTE_LENGTH
- var sshPasswordPayload protocol.SSHPasswordPayload
- err := json.Unmarshal(password, &sshPasswordPayload)
- if err != nil {
- // Backwards compatibility case: instead of a JSON payload, older clients
- // send the hex encoded session ID prepended to the SSH password.
- // Note: there's an even older case where clients don't send any session ID,
- // but that's no longer supported.
- if len(password) == expectedSessionIDLength+expectedSSHPasswordLength {
- sshPasswordPayload.SessionId = string(password[0:expectedSessionIDLength])
- sshPasswordPayload.SshPassword = string(password[expectedSSHPasswordLength:])
- } else {
- return nil, common.ContextError(fmt.Errorf("invalid password payload for %q", conn.User()))
- }
- }
- if !isHexDigits(sshClient.sshServer.support.Config, sshPasswordPayload.SessionId) ||
- len(sshPasswordPayload.SessionId) != expectedSessionIDLength {
- return nil, common.ContextError(fmt.Errorf("invalid session ID for %q", conn.User()))
- }
- userOk := (subtle.ConstantTimeCompare(
- []byte(conn.User()), []byte(sshClient.sshServer.support.Config.SSHUserName)) == 1)
- passwordOk := (subtle.ConstantTimeCompare(
- []byte(sshPasswordPayload.SshPassword), []byte(sshClient.sshServer.support.Config.SSHPassword)) == 1)
- if !userOk || !passwordOk {
- return nil, common.ContextError(fmt.Errorf("invalid password for %q", conn.User()))
- }
- sessionID := sshPasswordPayload.SessionId
- // The GeoIP session cache will be populated if there was a previous tunnel
- // with this session ID. This will be true up to GEOIP_SESSION_CACHE_TTL, which
- // is currently much longer than the OSL session cache, another option to use if
- // the GeoIP session cache is retired (the GeoIP session cache currently only
- // supports legacy use cases).
- isFirstTunnelInSession := sshClient.sshServer.support.GeoIPService.InSessionCache(sessionID)
- supportsServerRequests := common.Contains(
- sshPasswordPayload.ClientCapabilities, protocol.CLIENT_CAPABILITY_SERVER_REQUESTS)
- sshClient.Lock()
- // After this point, these values are read-only as they are read
- // without obtaining sshClient.Lock.
- sshClient.sessionID = sessionID
- sshClient.isFirstTunnelInSession = isFirstTunnelInSession
- sshClient.supportsServerRequests = supportsServerRequests
- geoIPData := sshClient.geoIPData
- sshClient.Unlock()
- // Store the GeoIP data associated with the session ID. This makes
- // the GeoIP data available to the web server for web API requests.
- // A cache that's distinct from the sshClient record is used to allow
- // for or post-tunnel final status requests.
- // If the client is reconnecting with the same session ID, this call
- // will undo the expiry set by MarkSessionCacheToExpire.
- sshClient.sshServer.support.GeoIPService.SetSessionCache(sessionID, geoIPData)
- return nil, nil
- }
- func (sshClient *sshClient) authLogCallback(conn ssh.ConnMetadata, method string, err error) {
- if err != nil {
- if method == "none" && err.Error() == "no auth passed yet" {
- // In this case, the callback invocation is noise from auth negotiation
- return
- }
- // Note: here we previously logged messages for fail2ban to act on. This is no longer
- // done as the complexity outweighs the benefits.
- //
- // - The SSH credential is not secret -- it's in the server entry. Attackers targeting
- // the server likely already have the credential. On the other hand, random scanning and
- // brute forcing is mitigated with high entropy random passwords, rate limiting
- // (implemented on the host via iptables), and limited capabilities (the SSH session can
- // only port forward).
- //
- // - fail2ban coverage was inconsistent; in the case of an unfronted meek protocol through
- // an upstream proxy, the remote address is the upstream proxy, which should not be blocked.
- // The X-Forwarded-For header cant be used instead as it may be forged and used to get IPs
- // deliberately blocked; and in any case fail2ban adds iptables rules which can only block
- // by direct remote IP, not by original client IP. Fronted meek has the same iptables issue.
- //
- // Random scanning and brute forcing of port 22 will result in log noise. To mitigate this,
- // not every authentication failure is logged. A summary log is emitted periodically to
- // retain some record of this activity in case this is relevant to, e.g., a performance
- // investigation.
- atomic.AddInt64(&sshClient.sshServer.authFailedCount, 1)
- lastAuthLog := monotime.Time(atomic.LoadInt64(&sshClient.sshServer.lastAuthLog))
- if monotime.Since(lastAuthLog) > SSH_AUTH_LOG_PERIOD {
- now := int64(monotime.Now())
- if atomic.CompareAndSwapInt64(&sshClient.sshServer.lastAuthLog, int64(lastAuthLog), now) {
- count := atomic.SwapInt64(&sshClient.sshServer.authFailedCount, 0)
- log.WithContextFields(
- LogFields{"lastError": err, "failedCount": count}).Warning("authentication failures")
- }
- }
- log.WithContextFields(LogFields{"error": err, "method": method}).Debug("authentication failed")
- } else {
- log.WithContextFields(LogFields{"error": err, "method": method}).Debug("authentication success")
- }
- }
- // stop signals the ssh connection to shutdown. After sshConn() returns,
- // the connection has terminated but sshClient.run() may still be
- // running and in the process of exiting.
- func (sshClient *sshClient) stop() {
- sshClient.sshConn.Close()
- sshClient.sshConn.Wait()
- }
- // runTunnel handles/dispatches new channels and new requests from the client.
- // When the SSH client connection closes, both the channels and requests channels
- // will close and runTunnel will exit.
- func (sshClient *sshClient) runTunnel(
- channels <-chan ssh.NewChannel, requests <-chan *ssh.Request) {
- waitGroup := new(sync.WaitGroup)
- // Start client SSH API request handler
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- for request := range requests {
- // Requests are processed serially; API responses must be sent in request order.
- var responsePayload []byte
- var err error
- if request.Type == "keepalive@openssh.com" {
- // SSH keep alive round trips are used as speed test samples.
- responsePayload, err = tactics.MakeSpeedTestResponse(
- SSH_KEEP_ALIVE_PAYLOAD_MIN_BYTES, SSH_KEEP_ALIVE_PAYLOAD_MAX_BYTES)
- } else {
- // All other requests are assumed to be API requests.
- sshClient.Lock()
- authorizedAccessTypes := sshClient.handshakeState.authorizedAccessTypes
- sshClient.Unlock()
- // Note: unlock before use is only safe as long as referenced sshClient data,
- // such as slices in handshakeState, is read-only after initially set.
- responsePayload, err = sshAPIRequestHandler(
- sshClient.sshServer.support,
- sshClient.geoIPData,
- authorizedAccessTypes,
- request.Type,
- request.Payload)
- }
- if err == nil {
- err = request.Reply(true, responsePayload)
- } else {
- log.WithContextFields(LogFields{"error": err}).Warning("request failed")
- err = request.Reply(false, nil)
- }
- if err != nil {
- log.WithContextFields(LogFields{"error": err}).Warning("response failed")
- }
- }
- }()
- // Start OSL sender
- if sshClient.supportsServerRequests {
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- sshClient.runOSLSender()
- }()
- }
- // Lifecycle of a TCP port forward:
- //
- // 1. A "direct-tcpip" SSH request is received from the client.
- //
- // A new TCP port forward request is enqueued. The queue delivers TCP port
- // forward requests to the TCP port forward manager, which enforces the TCP
- // port forward dial limit.
- //
- // Enqueuing new requests allows for reading further SSH requests from the
- // client without blocking when the dial limit is hit; this is to permit new
- // UDP/udpgw port forwards to be restablished without delay. The maximum size
- // of the queue enforces a hard cap on resources consumed by a client in the
- // pre-dial phase. When the queue is full, new TCP port forwards are
- // immediately rejected.
- //
- // 2. The TCP port forward manager dequeues the request.
- //
- // The manager calls dialingTCPPortForward(), which increments
- // concurrentDialingPortForwardCount, and calls
- // isTCPDialingPortForwardLimitExceeded() to check the concurrent dialing
- // count.
- //
- // The manager enforces the concurrent TCP dial limit: when at the limit, the
- // manager blocks waiting for the number of dials to drop below the limit before
- // dispatching the request to handleTCPPortForward(), which will run in its own
- // goroutine and will dial and relay the port forward.
- //
- // The block delays the current request and also halts dequeuing of subsequent
- // requests and could ultimately cause requests to be immediately rejected if
- // the queue fills. These actions are intended to apply back pressure when
- // upstream network resources are impaired.
- //
- // The time spent in the queue is deducted from the port forward's dial timeout.
- // The time spent blocking while at the dial limit is similarly deducted from
- // the dial timeout. If the dial timeout has expired before the dial begins, the
- // port forward is rejected and a stat is recorded.
- //
- // 3. handleTCPPortForward() performs the port forward dial and relaying.
- //
- // a. Dial the target, using the dial timeout remaining after queue and blocking
- // time is deducted.
- //
- // b. If the dial fails, call abortedTCPPortForward() to decrement
- // concurrentDialingPortForwardCount, freeing up a dial slot.
- //
- // c. If the dial succeeds, call establishedPortForward(), which decrements
- // concurrentDialingPortForwardCount and increments concurrentPortForwardCount,
- // the "established" port forward count.
- //
- // d. Check isPortForwardLimitExceeded(), which enforces the configurable limit on
- // concurrentPortForwardCount, the number of _established_ TCP port forwards.
- // If the limit is exceeded, the LRU established TCP port forward is closed and
- // the newly established TCP port forward proceeds. This LRU logic allows some
- // dangling resource consumption (e.g., TIME_WAIT) while providing a better
- // experience for clients.
- //
- // e. Relay data.
- //
- // f. Call closedPortForward() which decrements concurrentPortForwardCount and
- // records bytes transferred.
- // Start the TCP port forward manager
- type newTCPPortForward struct {
- enqueueTime monotime.Time
- hostToConnect string
- portToConnect int
- newChannel ssh.NewChannel
- }
- // The queue size is set to the traffic rules (MaxTCPPortForwardCount +
- // MaxTCPDialingPortForwardCount), which is a reasonable indication of resource
- // limits per client; when that value is not set, a default is used.
- // A limitation: this queue size is set once and doesn't change, for this client,
- // when traffic rules are reloaded.
- queueSize := sshClient.getTCPPortForwardQueueSize()
- if queueSize == 0 {
- queueSize = SSH_TCP_PORT_FORWARD_QUEUE_SIZE
- }
- newTCPPortForwards := make(chan *newTCPPortForward, queueSize)
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- for newPortForward := range newTCPPortForwards {
- remainingDialTimeout :=
- time.Duration(sshClient.getDialTCPPortForwardTimeoutMilliseconds())*time.Millisecond -
- monotime.Since(newPortForward.enqueueTime)
- if remainingDialTimeout <= 0 {
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(
- newPortForward.newChannel, ssh.Prohibited, "TCP port forward timed out in queue")
- continue
- }
- // Reserve a TCP dialing slot.
- //
- // TOCTOU note: important to increment counts _before_ checking limits; otherwise,
- // the client could potentially consume excess resources by initiating many port
- // forwards concurrently.
- sshClient.dialingTCPPortForward()
- // When max dials are in progress, wait up to remainingDialTimeout for dialing
- // to become available. This blocks all dequeing.
- if sshClient.isTCPDialingPortForwardLimitExceeded() {
- blockStartTime := monotime.Now()
- ctx, cancelCtx := context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- sshClient.setTCPPortForwardDialingAvailableSignal(cancelCtx)
- <-ctx.Done()
- sshClient.setTCPPortForwardDialingAvailableSignal(nil)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- remainingDialTimeout -= monotime.Since(blockStartTime)
- }
- if remainingDialTimeout <= 0 {
- // Release the dialing slot here since handleTCPChannel() won't be called.
- sshClient.abortedTCPPortForward()
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(
- newPortForward.newChannel, ssh.Prohibited, "TCP port forward timed out before dialing")
- continue
- }
- // Dial and relay the TCP port forward. handleTCPChannel is run in its own worker goroutine.
- // handleTCPChannel will release the dialing slot reserved by dialingTCPPortForward(); and
- // will deal with remainingDialTimeout <= 0.
- waitGroup.Add(1)
- go func(remainingDialTimeout time.Duration, newPortForward *newTCPPortForward) {
- defer waitGroup.Done()
- sshClient.handleTCPChannel(
- remainingDialTimeout,
- newPortForward.hostToConnect,
- newPortForward.portToConnect,
- newPortForward.newChannel)
- }(remainingDialTimeout, newPortForward)
- }
- }()
- // Handle new channel (port forward) requests from the client.
- //
- // packet tunnel channels are handled by the packet tunnel server
- // component. Each client may have at most one packet tunnel channel.
- //
- // udpgw client connections are dispatched immediately (clients use this for
- // DNS, so it's essential to not block; and only one udpgw connection is
- // retained at a time).
- //
- // All other TCP port forwards are dispatched via the TCP port forward
- // manager queue.
- for newChannel := range channels {
- if newChannel.ChannelType() == protocol.PACKET_TUNNEL_CHANNEL_TYPE {
- if !sshClient.sshServer.support.Config.RunPacketTunnel {
- sshClient.rejectNewChannel(
- newChannel, ssh.Prohibited, "unsupported packet tunnel channel type")
- continue
- }
- // Accept this channel immediately. This channel will replace any
- // previously existing packet tunnel channel for this client.
- packetTunnelChannel, requests, err := newChannel.Accept()
- if err != nil {
- log.WithContextFields(LogFields{"error": err}).Warning("accept new channel failed")
- continue
- }
- go ssh.DiscardRequests(requests)
- sshClient.setPacketTunnelChannel(packetTunnelChannel)
- // PacketTunnelServer will run the client's packet tunnel. If necessary, ClientConnected
- // will stop packet tunnel workers for any previous packet tunnel channel.
- checkAllowedTCPPortFunc := func(upstreamIPAddress net.IP, port int) bool {
- return sshClient.isPortForwardPermitted(portForwardTypeTCP, false, upstreamIPAddress, port)
- }
- checkAllowedUDPPortFunc := func(upstreamIPAddress net.IP, port int) bool {
- return sshClient.isPortForwardPermitted(portForwardTypeUDP, false, upstreamIPAddress, port)
- }
- flowActivityUpdaterMaker := func(
- upstreamHostname string, upstreamIPAddress net.IP) []tun.FlowActivityUpdater {
- var updaters []tun.FlowActivityUpdater
- oslUpdater := sshClient.newClientSeedPortForward(upstreamIPAddress)
- if oslUpdater != nil {
- updaters = append(updaters, oslUpdater)
- }
- return updaters
- }
- metricUpdater := func(
- TCPApplicationBytesUp, TCPApplicationBytesDown,
- UDPApplicationBytesUp, UDPApplicationBytesDown int64) {
- sshClient.Lock()
- sshClient.tcpTrafficState.bytesUp += TCPApplicationBytesUp
- sshClient.tcpTrafficState.bytesDown += TCPApplicationBytesDown
- sshClient.udpTrafficState.bytesUp += UDPApplicationBytesUp
- sshClient.udpTrafficState.bytesDown += UDPApplicationBytesDown
- sshClient.Unlock()
- }
- err = sshClient.sshServer.support.PacketTunnelServer.ClientConnected(
- sshClient.sessionID,
- packetTunnelChannel,
- checkAllowedTCPPortFunc,
- checkAllowedUDPPortFunc,
- flowActivityUpdaterMaker,
- metricUpdater)
- if err != nil {
- log.WithContextFields(LogFields{"error": err}).Warning("start packet tunnel client failed")
- sshClient.setPacketTunnelChannel(nil)
- }
- continue
- }
- if newChannel.ChannelType() != "direct-tcpip" {
- sshClient.rejectNewChannel(newChannel, ssh.Prohibited, "unknown or unsupported channel type")
- continue
- }
- // http://tools.ietf.org/html/rfc4254#section-7.2
- var directTcpipExtraData struct {
- HostToConnect string
- PortToConnect uint32
- OriginatorIPAddress string
- OriginatorPort uint32
- }
- err := ssh.Unmarshal(newChannel.ExtraData(), &directTcpipExtraData)
- if err != nil {
- sshClient.rejectNewChannel(newChannel, ssh.Prohibited, "invalid extra data")
- continue
- }
- // Intercept TCP port forwards to a specified udpgw server and handle directly.
- // TODO: also support UDP explicitly, e.g. with a custom "direct-udp" channel type?
- isUDPChannel := sshClient.sshServer.support.Config.UDPInterceptUdpgwServerAddress != "" &&
- sshClient.sshServer.support.Config.UDPInterceptUdpgwServerAddress ==
- net.JoinHostPort(directTcpipExtraData.HostToConnect, strconv.Itoa(int(directTcpipExtraData.PortToConnect)))
- if isUDPChannel {
- // Dispatch immediately. handleUDPChannel runs the udpgw protocol in its
- // own worker goroutine.
- waitGroup.Add(1)
- go func(channel ssh.NewChannel) {
- defer waitGroup.Done()
- sshClient.handleUDPChannel(channel)
- }(newChannel)
- } else {
- // Dispatch via TCP port forward manager. When the queue is full, the channel
- // is immediately rejected.
- tcpPortForward := &newTCPPortForward{
- enqueueTime: monotime.Now(),
- hostToConnect: directTcpipExtraData.HostToConnect,
- portToConnect: int(directTcpipExtraData.PortToConnect),
- newChannel: newChannel,
- }
- select {
- case newTCPPortForwards <- tcpPortForward:
- default:
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(newChannel, ssh.Prohibited, "TCP port forward dial queue full")
- }
- }
- }
- // The channel loop is interrupted by a client
- // disconnect or by calling sshClient.stop().
- // Stop the TCP port forward manager
- close(newTCPPortForwards)
- // Stop all other worker goroutines
- sshClient.stopRunning()
- if sshClient.sshServer.support.Config.RunPacketTunnel {
- // PacketTunnelServer.ClientDisconnected stops packet tunnel workers.
- sshClient.sshServer.support.PacketTunnelServer.ClientDisconnected(
- sshClient.sessionID)
- }
- waitGroup.Wait()
- sshClient.cleanupAuthorizations()
- }
- func (sshClient *sshClient) cleanupAuthorizations() {
- sshClient.Lock()
- if sshClient.releaseAuthorizations != nil {
- sshClient.releaseAuthorizations()
- }
- if sshClient.stopTimer != nil {
- sshClient.stopTimer.Stop()
- }
- sshClient.Unlock()
- }
- // setPacketTunnelChannel sets the single packet tunnel channel
- // for this sshClient. Any existing packet tunnel channel is
- // closed.
- func (sshClient *sshClient) setPacketTunnelChannel(channel ssh.Channel) {
- sshClient.Lock()
- if sshClient.packetTunnelChannel != nil {
- sshClient.packetTunnelChannel.Close()
- }
- sshClient.packetTunnelChannel = channel
- sshClient.Unlock()
- }
- // setUDPChannel sets the single UDP channel for this sshClient.
- // Each sshClient may have only one concurrent UDP channel. Each
- // UDP channel multiplexes many UDP port forwards via the udpgw
- // protocol. Any existing UDP channel is closed.
- func (sshClient *sshClient) setUDPChannel(channel ssh.Channel) {
- sshClient.Lock()
- if sshClient.udpChannel != nil {
- sshClient.udpChannel.Close()
- }
- sshClient.udpChannel = channel
- sshClient.Unlock()
- }
- func (sshClient *sshClient) logTunnel(additionalMetrics LogFields) {
- // Note: reporting duration based on last confirmed data transfer, which
- // is reads for sshClient.activityConn.GetActiveDuration(), and not
- // connection closing is important for protocols such as meek. For
- // meek, the connection remains open until the HTTP session expires,
- // which may be some time after the tunnel has closed. (The meek
- // protocol has no allowance for signalling payload EOF, and even if
- // it did the client may not have the opportunity to send a final
- // request with an EOF flag set.)
- sshClient.Lock()
- logFields := getRequestLogFields(
- "server_tunnel",
- sshClient.geoIPData,
- sshClient.handshakeState.authorizedAccessTypes,
- sshClient.handshakeState.apiParams,
- baseRequestParams)
- logFields["session_id"] = sshClient.sessionID
- logFields["handshake_completed"] = sshClient.handshakeState.completed
- logFields["start_time"] = sshClient.activityConn.GetStartTime()
- logFields["duration"] = sshClient.activityConn.GetActiveDuration() / time.Millisecond
- logFields["bytes_up_tcp"] = sshClient.tcpTrafficState.bytesUp
- logFields["bytes_down_tcp"] = sshClient.tcpTrafficState.bytesDown
- logFields["peak_concurrent_dialing_port_forward_count_tcp"] = sshClient.tcpTrafficState.peakConcurrentDialingPortForwardCount
- logFields["peak_concurrent_port_forward_count_tcp"] = sshClient.tcpTrafficState.peakConcurrentPortForwardCount
- logFields["total_port_forward_count_tcp"] = sshClient.tcpTrafficState.totalPortForwardCount
- logFields["bytes_up_udp"] = sshClient.udpTrafficState.bytesUp
- logFields["bytes_down_udp"] = sshClient.udpTrafficState.bytesDown
- // sshClient.udpTrafficState.peakConcurrentDialingPortForwardCount isn't meaningful
- logFields["peak_concurrent_port_forward_count_udp"] = sshClient.udpTrafficState.peakConcurrentPortForwardCount
- logFields["total_port_forward_count_udp"] = sshClient.udpTrafficState.totalPortForwardCount
- // Pre-calculate a total-tunneled-bytes field. This total is used
- // extensively in analytics and is more performant when pre-calculated.
- logFields["bytes"] = sshClient.tcpTrafficState.bytesUp +
- sshClient.tcpTrafficState.bytesDown +
- sshClient.udpTrafficState.bytesUp +
- sshClient.udpTrafficState.bytesDown
- // Merge in additional metrics from the optional metrics source
- if additionalMetrics != nil {
- for name, value := range additionalMetrics {
- // Don't overwrite any basic fields
- if logFields[name] == nil {
- logFields[name] = value
- }
- }
- }
- sshClient.Unlock()
- // Note: unlock before use is only safe as long as referenced sshClient data,
- // such as slices in handshakeState, is read-only after initially set.
- log.LogRawFieldsWithTimestamp(logFields)
- }
- func (sshClient *sshClient) runOSLSender() {
- for {
- // Await a signal that there are SLOKs to send
- // TODO: use reflect.SelectCase, and optionally await timer here?
- select {
- case <-sshClient.signalIssueSLOKs:
- case <-sshClient.runCtx.Done():
- return
- }
- retryDelay := SSH_SEND_OSL_INITIAL_RETRY_DELAY
- for {
- err := sshClient.sendOSLRequest()
- if err == nil {
- break
- }
- log.WithContextFields(LogFields{"error": err}).Warning("sendOSLRequest failed")
- // If the request failed, retry after a delay (with exponential backoff)
- // or when signaled that there are additional SLOKs to send
- retryTimer := time.NewTimer(retryDelay)
- select {
- case <-retryTimer.C:
- case <-sshClient.signalIssueSLOKs:
- case <-sshClient.runCtx.Done():
- retryTimer.Stop()
- return
- }
- retryTimer.Stop()
- retryDelay *= SSH_SEND_OSL_RETRY_FACTOR
- }
- }
- }
- // sendOSLRequest will invoke osl.GetSeedPayload to issue SLOKs and
- // generate a payload, and send an OSL request to the client when
- // there are new SLOKs in the payload.
- func (sshClient *sshClient) sendOSLRequest() error {
- seedPayload := sshClient.getOSLSeedPayload()
- // Don't send when no SLOKs. This will happen when signalIssueSLOKs
- // is received but no new SLOKs are issued.
- if len(seedPayload.SLOKs) == 0 {
- return nil
- }
- oslRequest := protocol.OSLRequest{
- SeedPayload: seedPayload,
- }
- requestPayload, err := json.Marshal(oslRequest)
- if err != nil {
- return common.ContextError(err)
- }
- ok, _, err := sshClient.sshConn.SendRequest(
- protocol.PSIPHON_API_OSL_REQUEST_NAME,
- true,
- requestPayload)
- if err != nil {
- return common.ContextError(err)
- }
- if !ok {
- return common.ContextError(errors.New("client rejected request"))
- }
- sshClient.clearOSLSeedPayload()
- return nil
- }
- func (sshClient *sshClient) rejectNewChannel(newChannel ssh.NewChannel, reason ssh.RejectionReason, logMessage string) {
- // Note: Debug level, as logMessage may contain user traffic destination address information
- log.WithContextFields(
- LogFields{
- "channelType": newChannel.ChannelType(),
- "logMessage": logMessage,
- "rejectReason": reason.String(),
- }).Debug("reject new channel")
- // Note: logMessage is internal, for logging only; just the RejectionReason is sent to the client
- newChannel.Reject(reason, reason.String())
- }
- // setHandshakeState records that a client has completed a handshake API request.
- // Some parameters from the handshake request may be used in future traffic rule
- // selection. Port forwards are disallowed until a handshake is complete. The
- // handshake parameters are included in the session summary log recorded in
- // sshClient.stop().
- func (sshClient *sshClient) setHandshakeState(
- state handshakeState,
- authorizations []string) ([]string, []string, error) {
- sshClient.Lock()
- completed := sshClient.handshakeState.completed
- if !completed {
- sshClient.handshakeState = state
- }
- sshClient.Unlock()
- // Client must only perform one handshake
- if completed {
- return nil, nil, common.ContextError(errors.New("handshake already completed"))
- }
- // Verify the authorizations submitted by the client. Verified, active
- // (non-expired) access types will be available for traffic rules
- // filtering.
- //
- // When an authorization is active but expires while the client is
- // connected, the client is disconnected to ensure the access is reset.
- // This is implemented by setting a timer to perform the disconnect at the
- // expiry time of the soonest expiring authorization.
- //
- // sshServer.authorizationSessionIDs tracks the unique mapping of active
- // authorization IDs to client session IDs and is used to detect and
- // prevent multiple malicious clients from reusing a single authorization
- // (within the scope of this server).
- // authorizationIDs and authorizedAccessTypes are returned to the client
- // and logged, respectively; initialize to empty lists so the
- // protocol/logs don't need to handle 'null' values.
- authorizationIDs := make([]string, 0)
- authorizedAccessTypes := make([]string, 0)
- var stopTime time.Time
- for i, authorization := range authorizations {
- // This sanity check mitigates malicious clients causing excess CPU use.
- if i >= MAX_AUTHORIZATIONS {
- log.WithContext().Warning("too many authorizations")
- break
- }
- verifiedAuthorization, err := accesscontrol.VerifyAuthorization(
- &sshClient.sshServer.support.Config.AccessControlVerificationKeyRing,
- authorization)
- if err != nil {
- log.WithContextFields(
- LogFields{"error": err}).Warning("verify authorization failed")
- continue
- }
- authorizationID := base64.StdEncoding.EncodeToString(verifiedAuthorization.ID)
- if common.Contains(authorizedAccessTypes, verifiedAuthorization.AccessType) {
- log.WithContextFields(
- LogFields{"accessType": verifiedAuthorization.AccessType}).Warning("duplicate authorization access type")
- continue
- }
- authorizationIDs = append(authorizationIDs, authorizationID)
- authorizedAccessTypes = append(authorizedAccessTypes, verifiedAuthorization.AccessType)
- if stopTime.IsZero() || stopTime.After(verifiedAuthorization.Expires) {
- stopTime = verifiedAuthorization.Expires
- }
- }
- // Associate all verified authorizationIDs with this client's session ID.
- // Handle cases where previous associations exist:
- //
- // - Multiple malicious clients reusing a single authorization. In this
- // case, authorizations are revoked from the previous client.
- //
- // - The client reconnected with a new session ID due to user toggling.
- // This case is expected due to server affinity. This cannot be
- // distinguished from the previous case and the same action is taken;
- // this will have no impact on a legitimate client as the previous
- // session is dangling.
- //
- // - The client automatically reconnected with the same session ID. This
- // case is not expected as sshServer.registerEstablishedClient
- // synchronously calls sshClient.releaseAuthorizations; as a safe guard,
- // this case is distinguished and no revocation action is taken.
- sshClient.sshServer.authorizationSessionIDsMutex.Lock()
- for _, authorizationID := range authorizationIDs {
- sessionID, ok := sshClient.sshServer.authorizationSessionIDs[authorizationID]
- if ok && sessionID != sshClient.sessionID {
- log.WithContextFields(
- LogFields{"authorizationID": authorizationID}).Warning("duplicate active authorization")
- // Invoke asynchronously to avoid deadlocks.
- // TODO: invoke only once for each distinct sessionID?
- go sshClient.sshServer.revokeClientAuthorizations(sessionID)
- }
- sshClient.sshServer.authorizationSessionIDs[authorizationID] = sshClient.sessionID
- }
- sshClient.sshServer.authorizationSessionIDsMutex.Unlock()
- if len(authorizationIDs) > 0 {
- sshClient.Lock()
- // Make the authorizedAccessTypes available for traffic rules filtering.
- sshClient.handshakeState.authorizedAccessTypes = authorizedAccessTypes
- // On exit, sshClient.runTunnel will call releaseAuthorizations, which
- // will release the authorization IDs so the client can reconnect and
- // present the same authorizations again. sshClient.runTunnel will
- // also cancel the stopTimer in case it has not yet fired.
- // Note: termination of the stopTimer goroutine is not synchronized.
- sshClient.releaseAuthorizations = func() {
- sshClient.sshServer.authorizationSessionIDsMutex.Lock()
- for _, authorizationID := range authorizationIDs {
- sessionID, ok := sshClient.sshServer.authorizationSessionIDs[authorizationID]
- if ok && sessionID == sshClient.sessionID {
- delete(sshClient.sshServer.authorizationSessionIDs, authorizationID)
- }
- }
- sshClient.sshServer.authorizationSessionIDsMutex.Unlock()
- }
- sshClient.stopTimer = time.AfterFunc(
- stopTime.Sub(time.Now()),
- func() {
- sshClient.stop()
- })
- sshClient.Unlock()
- }
- sshClient.setTrafficRules()
- sshClient.setOSLConfig()
- return authorizationIDs, authorizedAccessTypes, nil
- }
- // getHandshaked returns whether the client has completed a handshake API
- // request and whether the traffic rules that were selected after the
- // handshake immediately exhaust the client.
- //
- // When the client is immediately exhausted it will be closed; but this
- // takes effect asynchronously. The "exhausted" return value is used to
- // prevent API requests by clients that will close.
- func (sshClient *sshClient) getHandshaked() (bool, bool) {
- sshClient.Lock()
- defer sshClient.Unlock()
- completed := sshClient.handshakeState.completed
- exhausted := false
- // Notes:
- // - "Immediately exhausted" is when CloseAfterExhausted is set and
- // either ReadUnthrottledBytes or WriteUnthrottledBytes starts from
- // 0, so no bytes would be read or written. This check does not
- // examine whether 0 bytes _remain_ in the ThrottledConn.
- // - This check is made against the current traffic rules, which
- // could have changed in a hot reload since the handshake.
- if completed &&
- *sshClient.trafficRules.RateLimits.CloseAfterExhausted == true &&
- (*sshClient.trafficRules.RateLimits.ReadUnthrottledBytes == 0 ||
- *sshClient.trafficRules.RateLimits.WriteUnthrottledBytes == 0) {
- exhausted = true
- }
- return completed, exhausted
- }
- func (sshClient *sshClient) expectDomainBytes() bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- return sshClient.handshakeState.expectDomainBytes
- }
- // setTrafficRules resets the client's traffic rules based on the latest server config
- // and client properties. As sshClient.trafficRules may be reset by a concurrent
- // goroutine, trafficRules must only be accessed within the sshClient mutex.
- func (sshClient *sshClient) setTrafficRules() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.trafficRules = sshClient.sshServer.support.TrafficRulesSet.GetTrafficRules(
- sshClient.isFirstTunnelInSession,
- sshClient.tunnelProtocol,
- sshClient.geoIPData,
- sshClient.handshakeState)
- if sshClient.throttledConn != nil {
- // Any existing throttling state is reset.
- sshClient.throttledConn.SetLimits(
- sshClient.trafficRules.RateLimits.CommonRateLimits())
- }
- }
- // setOSLConfig resets the client's OSL seed state based on the latest OSL config
- // As sshClient.oslClientSeedState may be reset by a concurrent goroutine,
- // oslClientSeedState must only be accessed within the sshClient mutex.
- func (sshClient *sshClient) setOSLConfig() {
- sshClient.Lock()
- defer sshClient.Unlock()
- propagationChannelID, err := getStringRequestParam(
- sshClient.handshakeState.apiParams, "propagation_channel_id")
- if err != nil {
- // This should not fail as long as client has sent valid handshake
- return
- }
- // Use a cached seed state if one is found for the client's
- // session ID. This enables resuming progress made in a previous
- // tunnel.
- // Note: go-cache is already concurency safe; the additional mutex
- // is necessary to guarantee that Get/Delete is atomic; although in
- // practice no two concurrent clients should ever supply the same
- // session ID.
- sshClient.sshServer.oslSessionCacheMutex.Lock()
- oslClientSeedState, found := sshClient.sshServer.oslSessionCache.Get(sshClient.sessionID)
- if found {
- sshClient.sshServer.oslSessionCache.Delete(sshClient.sessionID)
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- sshClient.oslClientSeedState = oslClientSeedState.(*osl.ClientSeedState)
- sshClient.oslClientSeedState.Resume(sshClient.signalIssueSLOKs)
- return
- }
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- // Two limitations when setOSLConfig() is invoked due to an
- // OSL config hot reload:
- //
- // 1. any partial progress towards SLOKs is lost.
- //
- // 2. all existing osl.ClientSeedPortForwards for existing
- // port forwards will not send progress to the new client
- // seed state.
- sshClient.oslClientSeedState = sshClient.sshServer.support.OSLConfig.NewClientSeedState(
- sshClient.geoIPData.Country,
- propagationChannelID,
- sshClient.signalIssueSLOKs)
- }
- // newClientSeedPortForward will return nil when no seeding is
- // associated with the specified ipAddress.
- func (sshClient *sshClient) newClientSeedPortForward(ipAddress net.IP) *osl.ClientSeedPortForward {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Will not be initialized before handshake.
- if sshClient.oslClientSeedState == nil {
- return nil
- }
- return sshClient.oslClientSeedState.NewClientSeedPortForward(ipAddress)
- }
- // getOSLSeedPayload returns a payload containing all seeded SLOKs for
- // this client's session.
- func (sshClient *sshClient) getOSLSeedPayload() *osl.SeedPayload {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Will not be initialized before handshake.
- if sshClient.oslClientSeedState == nil {
- return &osl.SeedPayload{SLOKs: make([]*osl.SLOK, 0)}
- }
- return sshClient.oslClientSeedState.GetSeedPayload()
- }
- func (sshClient *sshClient) clearOSLSeedPayload() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.oslClientSeedState.ClearSeedPayload()
- }
- func (sshClient *sshClient) rateLimits() common.RateLimits {
- sshClient.Lock()
- defer sshClient.Unlock()
- return sshClient.trafficRules.RateLimits.CommonRateLimits()
- }
- func (sshClient *sshClient) idleTCPPortForwardTimeout() time.Duration {
- sshClient.Lock()
- defer sshClient.Unlock()
- return time.Duration(*sshClient.trafficRules.IdleTCPPortForwardTimeoutMilliseconds) * time.Millisecond
- }
- func (sshClient *sshClient) idleUDPPortForwardTimeout() time.Duration {
- sshClient.Lock()
- defer sshClient.Unlock()
- return time.Duration(*sshClient.trafficRules.IdleUDPPortForwardTimeoutMilliseconds) * time.Millisecond
- }
- func (sshClient *sshClient) setTCPPortForwardDialingAvailableSignal(signal context.CancelFunc) {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.tcpPortForwardDialingAvailableSignal = signal
- }
- const (
- portForwardTypeTCP = iota
- portForwardTypeUDP
- )
- func (sshClient *sshClient) isPortForwardPermitted(
- portForwardType int,
- isTransparentDNSForwarding bool,
- remoteIP net.IP,
- port int) bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- if !sshClient.handshakeState.completed {
- return false
- }
- // Disallow connection to loopback. This is a failsafe. The server
- // should be run on a host with correctly configured firewall rules.
- // An exception is made in the case of tranparent DNS forwarding,
- // where the remoteIP has been rewritten.
- if !isTransparentDNSForwarding && remoteIP.IsLoopback() {
- return false
- }
- var allowPorts []int
- if portForwardType == portForwardTypeTCP {
- allowPorts = sshClient.trafficRules.AllowTCPPorts
- } else {
- allowPorts = sshClient.trafficRules.AllowUDPPorts
- }
- if len(allowPorts) == 0 {
- return true
- }
- // TODO: faster lookup?
- if len(allowPorts) > 0 {
- for _, allowPort := range allowPorts {
- if port == allowPort {
- return true
- }
- }
- }
- for _, subnet := range sshClient.trafficRules.AllowSubnets {
- // Note: ignoring error as config has been validated
- _, network, _ := net.ParseCIDR(subnet)
- if network.Contains(remoteIP) {
- return true
- }
- }
- log.WithContextFields(
- LogFields{
- "type": portForwardType,
- "port": port,
- }).Debug("port forward denied by traffic rules")
- return false
- }
- func (sshClient *sshClient) isTCPDialingPortForwardLimitExceeded() bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- state := &sshClient.tcpTrafficState
- max := *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- if max > 0 && state.concurrentDialingPortForwardCount >= int64(max) {
- return true
- }
- return false
- }
- func (sshClient *sshClient) getTCPPortForwardQueueSize() int {
- sshClient.Lock()
- defer sshClient.Unlock()
- return *sshClient.trafficRules.MaxTCPPortForwardCount +
- *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- }
- func (sshClient *sshClient) getDialTCPPortForwardTimeoutMilliseconds() int {
- sshClient.Lock()
- defer sshClient.Unlock()
- return *sshClient.trafficRules.DialTCPPortForwardTimeoutMilliseconds
- }
- func (sshClient *sshClient) dialingTCPPortForward() {
- sshClient.Lock()
- defer sshClient.Unlock()
- state := &sshClient.tcpTrafficState
- state.concurrentDialingPortForwardCount += 1
- if state.concurrentDialingPortForwardCount > state.peakConcurrentDialingPortForwardCount {
- state.peakConcurrentDialingPortForwardCount = state.concurrentDialingPortForwardCount
- }
- }
- func (sshClient *sshClient) abortedTCPPortForward() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.tcpTrafficState.concurrentDialingPortForwardCount -= 1
- }
- func (sshClient *sshClient) allocatePortForward(portForwardType int) bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Check if at port forward limit. The subsequent counter
- // changes must be atomic with the limit check to ensure
- // the counter never exceeds the limit in the case of
- // concurrent allocations.
- var max int
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- max = *sshClient.trafficRules.MaxTCPPortForwardCount
- state = &sshClient.tcpTrafficState
- } else {
- max = *sshClient.trafficRules.MaxUDPPortForwardCount
- state = &sshClient.udpTrafficState
- }
- if max > 0 && state.concurrentPortForwardCount >= int64(max) {
- return false
- }
- // Update port forward counters.
- if portForwardType == portForwardTypeTCP {
- // Assumes TCP port forwards called dialingTCPPortForward
- state.concurrentDialingPortForwardCount -= 1
- if sshClient.tcpPortForwardDialingAvailableSignal != nil {
- max := *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- if max <= 0 || state.concurrentDialingPortForwardCount < int64(max) {
- sshClient.tcpPortForwardDialingAvailableSignal()
- }
- }
- }
- state.concurrentPortForwardCount += 1
- if state.concurrentPortForwardCount > state.peakConcurrentPortForwardCount {
- state.peakConcurrentPortForwardCount = state.concurrentPortForwardCount
- }
- state.totalPortForwardCount += 1
- return true
- }
- // establishedPortForward increments the concurrent port
- // forward counter. closedPortForward decrements it, so it
- // must always be called for each establishedPortForward
- // call.
- //
- // When at the limit of established port forwards, the LRU
- // existing port forward is closed to make way for the newly
- // established one. There can be a minor delay as, in addition
- // to calling Close() on the port forward net.Conn,
- // establishedPortForward waits for the LRU's closedPortForward()
- // call which will decrement the concurrent counter. This
- // ensures all resources associated with the LRU (socket,
- // goroutine) are released or will very soon be released before
- // proceeding.
- func (sshClient *sshClient) establishedPortForward(
- portForwardType int, portForwardLRU *common.LRUConns) {
- // Do not lock sshClient here.
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- state = &sshClient.tcpTrafficState
- } else {
- state = &sshClient.udpTrafficState
- }
- // When the maximum number of port forwards is already
- // established, close the LRU. CloseOldest will call
- // Close on the port forward net.Conn. Both TCP and
- // UDP port forwards have handler goroutines that may
- // be blocked calling Read on the net.Conn. Close will
- // eventually interrupt the Read and cause the handlers
- // to exit, but not immediately. So the following logic
- // waits for a LRU handler to be interrupted and signal
- // availability.
- //
- // Notes:
- //
- // - the port forward limit can change via a traffic
- // rules hot reload; the condition variable handles
- // this case whereas a channel-based semaphore would
- // not.
- //
- // - if a number of goroutines exceeding the total limit
- // arrive here all concurrently, some CloseOldest() calls
- // will have no effect as there can be less existing port
- // forwards than new ones. In this case, the new port
- // forward will be delayed. This is highly unlikely in
- // practise since UDP calls to establishedPortForward are
- // serialized and TCP calls are limited by the dial
- // queue/count.
- if !sshClient.allocatePortForward(portForwardType) {
- portForwardLRU.CloseOldest()
- log.WithContext().Debug("closed LRU port forward")
- state.availablePortForwardCond.L.Lock()
- for !sshClient.allocatePortForward(portForwardType) {
- state.availablePortForwardCond.Wait()
- }
- state.availablePortForwardCond.L.Unlock()
- }
- }
- func (sshClient *sshClient) closedPortForward(
- portForwardType int, bytesUp, bytesDown int64) {
- sshClient.Lock()
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- state = &sshClient.tcpTrafficState
- } else {
- state = &sshClient.udpTrafficState
- }
- state.concurrentPortForwardCount -= 1
- state.bytesUp += bytesUp
- state.bytesDown += bytesDown
- sshClient.Unlock()
- // Signal any goroutine waiting in establishedPortForward
- // that an established port forward slot is available.
- state.availablePortForwardCond.Signal()
- }
- func (sshClient *sshClient) updateQualityMetricsWithDialResult(
- tcpPortForwardDialSuccess bool, dialDuration time.Duration) {
- sshClient.Lock()
- defer sshClient.Unlock()
- if tcpPortForwardDialSuccess {
- sshClient.qualityMetrics.tcpPortForwardDialedCount += 1
- sshClient.qualityMetrics.tcpPortForwardDialedDuration += dialDuration
- } else {
- sshClient.qualityMetrics.tcpPortForwardFailedCount += 1
- sshClient.qualityMetrics.tcpPortForwardFailedDuration += dialDuration
- }
- }
- func (sshClient *sshClient) updateQualityMetricsWithRejectedDialingLimit() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.qualityMetrics.tcpPortForwardRejectedDialingLimitCount += 1
- }
- func (sshClient *sshClient) handleTCPChannel(
- remainingDialTimeout time.Duration,
- hostToConnect string,
- portToConnect int,
- newChannel ssh.NewChannel) {
- // Assumptions:
- // - sshClient.dialingTCPPortForward() has been called
- // - remainingDialTimeout > 0
- established := false
- defer func() {
- if !established {
- sshClient.abortedTCPPortForward()
- }
- }()
- // Transparently redirect web API request connections.
- isWebServerPortForward := false
- config := sshClient.sshServer.support.Config
- if config.WebServerPortForwardAddress != "" {
- destination := net.JoinHostPort(hostToConnect, strconv.Itoa(portToConnect))
- if destination == config.WebServerPortForwardAddress {
- isWebServerPortForward = true
- if config.WebServerPortForwardRedirectAddress != "" {
- // Note: redirect format is validated when config is loaded
- host, portStr, _ := net.SplitHostPort(config.WebServerPortForwardRedirectAddress)
- port, _ := strconv.Atoi(portStr)
- hostToConnect = host
- portToConnect = port
- }
- }
- }
- // Dial the remote address.
- //
- // Hostname resolution is performed explicitly, as a separate step, as the target IP
- // address is used for traffic rules (AllowSubnets) and OSL seed progress.
- //
- // Contexts are used for cancellation (via sshClient.runCtx, which is cancelled
- // when the client is stopping) and timeouts.
- dialStartTime := monotime.Now()
- log.WithContextFields(LogFields{"hostToConnect": hostToConnect}).Debug("resolving")
- ctx, cancelCtx := context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- IPs, err := (&net.Resolver{}).LookupIPAddr(ctx, hostToConnect)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- // TODO: shuffle list to try other IPs?
- // TODO: IPv6 support
- var IP net.IP
- for _, ip := range IPs {
- if ip.IP.To4() != nil {
- IP = ip.IP
- break
- }
- }
- if err == nil && IP == nil {
- err = errors.New("no IP address")
- }
- resolveElapsedTime := monotime.Since(dialStartTime)
- if err != nil {
- // Record a port forward failure
- sshClient.updateQualityMetricsWithDialResult(true, resolveElapsedTime)
- sshClient.rejectNewChannel(
- newChannel, ssh.ConnectionFailed, fmt.Sprintf("LookupIP failed: %s", err))
- return
- }
- remainingDialTimeout -= resolveElapsedTime
- if remainingDialTimeout <= 0 {
- sshClient.rejectNewChannel(
- newChannel, ssh.Prohibited, "TCP port forward timed out resolving")
- return
- }
- // Enforce traffic rules, using the resolved IP address.
- if !isWebServerPortForward &&
- !sshClient.isPortForwardPermitted(
- portForwardTypeTCP,
- false,
- IP,
- portToConnect) {
- // Note: not recording a port forward failure in this case
- sshClient.rejectNewChannel(
- newChannel, ssh.Prohibited, "port forward not permitted")
- return
- }
- // TCP dial.
- remoteAddr := net.JoinHostPort(IP.String(), strconv.Itoa(portToConnect))
- log.WithContextFields(LogFields{"remoteAddr": remoteAddr}).Debug("dialing")
- ctx, cancelCtx = context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- fwdConn, err := (&net.Dialer{}).DialContext(ctx, "tcp", remoteAddr)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- // Record port forward success or failure
- sshClient.updateQualityMetricsWithDialResult(err == nil, monotime.Since(dialStartTime))
- if err != nil {
- // Monitor for low resource error conditions
- sshClient.sshServer.monitorPortForwardDialError(err)
- sshClient.rejectNewChannel(
- newChannel, ssh.ConnectionFailed, fmt.Sprintf("DialTimeout failed: %s", err))
- return
- }
- // The upstream TCP port forward connection has been established. Schedule
- // some cleanup and notify the SSH client that the channel is accepted.
- defer fwdConn.Close()
- fwdChannel, requests, err := newChannel.Accept()
- if err != nil {
- log.WithContextFields(LogFields{"error": err}).Warning("accept new channel failed")
- return
- }
- go ssh.DiscardRequests(requests)
- defer fwdChannel.Close()
- // Release the dialing slot and acquire an established slot.
- //
- // establishedPortForward increments the concurrent TCP port
- // forward counter and closes the LRU existing TCP port forward
- // when already at the limit.
- //
- // Known limitations:
- //
- // - Closed LRU TCP sockets will enter the TIME_WAIT state,
- // continuing to consume some resources.
- sshClient.establishedPortForward(portForwardTypeTCP, sshClient.tcpPortForwardLRU)
- // "established = true" cancels the deferred abortedTCPPortForward()
- established = true
- // TODO: 64-bit alignment? https://golang.org/pkg/sync/atomic/#pkg-note-BUG
- var bytesUp, bytesDown int64
- defer func() {
- sshClient.closedPortForward(
- portForwardTypeTCP, atomic.LoadInt64(&bytesUp), atomic.LoadInt64(&bytesDown))
- }()
- lruEntry := sshClient.tcpPortForwardLRU.Add(fwdConn)
- defer lruEntry.Remove()
- // ActivityMonitoredConn monitors the TCP port forward I/O and updates
- // its LRU status. ActivityMonitoredConn also times out I/O on the port
- // forward if both reads and writes have been idle for the specified
- // duration.
- // Ensure nil interface if newClientSeedPortForward returns nil
- var updater common.ActivityUpdater
- seedUpdater := sshClient.newClientSeedPortForward(IP)
- if seedUpdater != nil {
- updater = seedUpdater
- }
- fwdConn, err = common.NewActivityMonitoredConn(
- fwdConn,
- sshClient.idleTCPPortForwardTimeout(),
- true,
- updater,
- lruEntry)
- if err != nil {
- log.WithContextFields(LogFields{"error": err}).Error("NewActivityMonitoredConn failed")
- return
- }
- // Relay channel to forwarded connection.
- log.WithContextFields(LogFields{"remoteAddr": remoteAddr}).Debug("relaying")
- // TODO: relay errors to fwdChannel.Stderr()?
- relayWaitGroup := new(sync.WaitGroup)
- relayWaitGroup.Add(1)
- go func() {
- defer relayWaitGroup.Done()
- // io.Copy allocates a 32K temporary buffer, and each port forward relay uses
- // two of these buffers; using io.CopyBuffer with a smaller buffer reduces the
- // overall memory footprint.
- bytes, err := io.CopyBuffer(
- fwdChannel, fwdConn, make([]byte, SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE))
- atomic.AddInt64(&bytesDown, bytes)
- if err != nil && err != io.EOF {
- // Debug since errors such as "connection reset by peer" occur during normal operation
- log.WithContextFields(LogFields{"error": err}).Debug("downstream TCP relay failed")
- }
- // Interrupt upstream io.Copy when downstream is shutting down.
- // TODO: this is done to quickly cleanup the port forward when
- // fwdConn has a read timeout, but is it clean -- upstream may still
- // be flowing?
- fwdChannel.Close()
- }()
- bytes, err := io.CopyBuffer(
- fwdConn, fwdChannel, make([]byte, SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE))
- atomic.AddInt64(&bytesUp, bytes)
- if err != nil && err != io.EOF {
- log.WithContextFields(LogFields{"error": err}).Debug("upstream TCP relay failed")
- }
- // Shutdown special case: fwdChannel will be closed and return EOF when
- // the SSH connection is closed, but we need to explicitly close fwdConn
- // to interrupt the downstream io.Copy, which may be blocked on a
- // fwdConn.Read().
- fwdConn.Close()
- relayWaitGroup.Wait()
- log.WithContextFields(
- LogFields{
- "remoteAddr": remoteAddr,
- "bytesUp": atomic.LoadInt64(&bytesUp),
- "bytesDown": atomic.LoadInt64(&bytesDown)}).Debug("exiting")
- }
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