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- /*
- * Copyright (c) 2016, Psiphon Inc.
- * All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package common
- import (
- "hash/crc64"
- "io/ioutil"
- "sync"
- )
- // Reloader represents a read-only, in-memory reloadable data object. For example,
- // a JSON data file that is loaded into memory and accessed for read-only lookups;
- // and from time to time may be reloaded from the same file, updating the memory
- // copy.
- type Reloader interface {
- // Reload reloads the data object. Reload returns a flag indicating if the
- // reloadable target has changed and reloaded or remains unchanged. By
- // convention, when reloading fails the Reloader should revert to its previous
- // in-memory state.
- Reload() (bool, error)
- // WillReload indicates if the data object is capable of reloading.
- WillReload() bool
- // LogDescription returns a description to be used for logging
- // events related to the Reloader.
- LogDescription() string
- }
- // ReloadableFile is a file-backed Reloader. This type is intended to be embedded
- // in other types that add the actual reloadable data structures.
- //
- // ReloadableFile has a multi-reader mutex for synchronization. Its Reload() function
- // will obtain a write lock before reloading the data structures. The actual reloading
- // action is to be provided via the reloadAction callback, which receives the content
- // of reloaded files and must process the new data (for example, unmarshall the contents
- // into data structures). All read access to the data structures should be guarded by
- // RLocks on the ReloadableFile mutex.
- //
- // reloadAction must ensure that data structures revert to their previous state when
- // a reload fails.
- //
- type ReloadableFile struct {
- sync.RWMutex
- fileName string
- checksum uint64
- reloadAction func([]byte) error
- }
- // NewReloadableFile initializes a new ReloadableFile
- func NewReloadableFile(
- fileName string,
- reloadAction func([]byte) error) ReloadableFile {
- return ReloadableFile{
- fileName: fileName,
- reloadAction: reloadAction,
- }
- }
- // WillReload indicates whether the ReloadableFile is capable
- // of reloading.
- func (reloadable *ReloadableFile) WillReload() bool {
- return reloadable.fileName != ""
- }
- var crc64table = crc64.MakeTable(crc64.ISO)
- // Reload checks if the underlying file has changed and, when changed, invokes
- // the reloadAction callback which should reload the in-memory data structures.
- //
- // In some case (e.g., traffic rules and OSL), there are penalties associated
- // with proceeding with reload, so care is taken to not invoke the reload action
- // unless the contents have changed.
- //
- // The file content is loaded and a checksum is taken to determine whether it
- // has changed. Neither file size (may not change when content changes) nor
- // modified date (may change when identical file is repaved) is a sufficient
- // indicator.
- //
- // All data structure readers should be blocked by the ReloadableFile mutex.
- //
- // Reload must not be called from multiple concurrent goroutines.
- func (reloadable *ReloadableFile) Reload() (bool, error) {
- if !reloadable.WillReload() {
- return false, nil
- }
- // Check whether the file has changed _before_ blocking readers
- reloadable.RLock()
- fileName := reloadable.fileName
- previousChecksum := reloadable.checksum
- reloadable.RUnlock()
- content, err := ioutil.ReadFile(fileName)
- if err != nil {
- return false, ContextError(err)
- }
- checksum := crc64.Checksum(content, crc64table)
- if checksum == previousChecksum {
- return false, nil
- }
- // ...now block readers
- reloadable.Lock()
- defer reloadable.Unlock()
- err = reloadable.reloadAction(content)
- if err != nil {
- return false, ContextError(err)
- }
- reloadable.checksum = checksum
- return true, nil
- }
- func (reloadable *ReloadableFile) LogDescription() string {
- return reloadable.fileName
- }
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