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- /*
- * Copyright (c) 2016, Psiphon Inc.
- * All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package common
- import (
- "hash/crc64"
- "io"
- "io/ioutil"
- "os"
- "sync"
- "time"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/errors"
- )
- // Reloader represents a read-only, in-memory reloadable data object. For example,
- // a JSON data file that is loaded into memory and accessed for read-only lookups;
- // and from time to time may be reloaded from the same file, updating the memory
- // copy.
- type Reloader interface {
- // Reload reloads the data object. Reload returns a flag indicating if the
- // reloadable target has changed and reloaded or remains unchanged. By
- // convention, when reloading fails the Reloader should revert to its previous
- // in-memory state.
- Reload() (bool, error)
- // WillReload indicates if the data object is capable of reloading.
- WillReload() bool
- // LogDescription returns a description to be used for logging
- // events related to the Reloader.
- LogDescription() string
- }
- // ReloadableFile is a file-backed Reloader. This type is intended to be embedded
- // in other types that add the actual reloadable data structures.
- //
- // ReloadableFile has a multi-reader mutex for synchronization. Its Reload() function
- // will obtain a write lock before reloading the data structures. The actual reloading
- // action is to be provided via the reloadAction callback, which receives the content
- // of reloaded files, along with file modification time, and must process the new data
- // (for example, unmarshall the contents into data structures). All read access to the
- // data structures should be guarded by RLocks on the ReloadableFile mutex.
- //
- // reloadAction must ensure that data structures revert to their previous state when
- // a reload fails.
- type ReloadableFile struct {
- sync.RWMutex
- filename string
- loadFileContent bool
- hasLoaded bool
- checksum uint64
- reloadAction func([]byte, time.Time) error
- }
- // NewReloadableFile initializes a new ReloadableFile.
- //
- // When loadFileContent is true, the file content is loaded and passed to
- // reloadAction; otherwise, reloadAction receives a nil argument and is
- // responsible for loading the file. The latter option allows for cases where
- // the file contents must be streamed, memory mapped, etc.
- func NewReloadableFile(
- filename string,
- loadFileContent bool,
- reloadAction func([]byte, time.Time) error) ReloadableFile {
- return ReloadableFile{
- filename: filename,
- loadFileContent: loadFileContent,
- reloadAction: reloadAction,
- }
- }
- // WillReload indicates whether the ReloadableFile is capable
- // of reloading.
- func (reloadable *ReloadableFile) WillReload() bool {
- return reloadable.filename != ""
- }
- var crc64table = crc64.MakeTable(crc64.ISO)
- // Reload checks if the underlying file has changed and, when changed, invokes
- // the reloadAction callback which should reload the in-memory data structures.
- //
- // In some case (e.g., traffic rules and OSL), there are penalties associated
- // with proceeding with reload, so care is taken to not invoke the reload action
- // unless the contents have changed.
- //
- // The file content is loaded and a checksum is taken to determine whether it
- // has changed. Neither file size (may not change when content changes) nor
- // modified date (may change when identical file is repaved) is a sufficient
- // indicator.
- //
- // All data structure readers should be blocked by the ReloadableFile mutex.
- //
- // Reload must not be called from multiple concurrent goroutines.
- func (reloadable *ReloadableFile) Reload() (bool, error) {
- if !reloadable.WillReload() {
- return false, nil
- }
- // Check whether the file has changed _before_ blocking readers
- reloadable.RLock()
- filename := reloadable.filename
- hasLoaded := reloadable.hasLoaded
- previousChecksum := reloadable.checksum
- reloadable.RUnlock()
- // Record the file modification time _before_ loading, as reload actions will
- // assume that the content is at least as fresh as the modification time.
- fileInfo, err := os.Stat(filename)
- if err != nil {
- return false, errors.Trace(err)
- }
- fileModTime := fileInfo.ModTime()
- file, err := os.Open(filename)
- if err != nil {
- return false, errors.Trace(err)
- }
- defer file.Close()
- hash := crc64.New(crc64table)
- _, err = io.Copy(hash, file)
- if err != nil {
- return false, errors.Trace(err)
- }
- checksum := hash.Sum64()
- if hasLoaded && checksum == previousChecksum {
- return false, nil
- }
- // It's possible for the file content to revert to its previous value
- // between the checksum operation and subsequent content load. We accept
- // the false positive in this unlikely case.
- var content []byte
- if reloadable.loadFileContent {
- _, err = file.Seek(0, 0)
- if err != nil {
- return false, errors.Trace(err)
- }
- content, err = ioutil.ReadAll(file)
- if err != nil {
- return false, errors.Trace(err)
- }
- }
- // Don't keep file open during reloadAction call.
- file.Close()
- // ...now block readers and reload
- reloadable.Lock()
- defer reloadable.Unlock()
- err = reloadable.reloadAction(content, fileModTime)
- if err != nil {
- return false, errors.Trace(err)
- }
- reloadable.hasLoaded = true
- reloadable.checksum = checksum
- return true, nil
- }
- func (reloadable *ReloadableFile) LogDescription() string {
- return reloadable.filename
- }
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