interface.go 19 KB

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  1. package quic
  2. import (
  3. "context"
  4. "errors"
  5. "io"
  6. "net"
  7. "time"
  8. "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/prng"
  9. "github.com/Psiphon-Labs/quic-go/internal/handshake"
  10. "github.com/Psiphon-Labs/quic-go/internal/protocol"
  11. "github.com/Psiphon-Labs/quic-go/logging"
  12. )
  13. // The StreamID is the ID of a QUIC stream.
  14. type StreamID = protocol.StreamID
  15. // A VersionNumber is a QUIC version number.
  16. type VersionNumber = protocol.VersionNumber
  17. const (
  18. // VersionDraft29 is IETF QUIC draft-29
  19. VersionDraft29 = protocol.VersionDraft29
  20. // Version1 is RFC 9000
  21. Version1 = protocol.Version1
  22. Version2 = protocol.Version2
  23. )
  24. // A ClientToken is a token received by the client.
  25. // It can be used to skip address validation on future connection attempts.
  26. type ClientToken struct {
  27. data []byte
  28. }
  29. type TokenStore interface {
  30. // Pop searches for a ClientToken associated with the given key.
  31. // Since tokens are not supposed to be reused, it must remove the token from the cache.
  32. // It returns nil when no token is found.
  33. Pop(key string) (token *ClientToken)
  34. // Put adds a token to the cache with the given key. It might get called
  35. // multiple times in a connection.
  36. Put(key string, token *ClientToken)
  37. }
  38. // Err0RTTRejected is the returned from:
  39. // * Open{Uni}Stream{Sync}
  40. // * Accept{Uni}Stream
  41. // * Stream.Read and Stream.Write
  42. // when the server rejects a 0-RTT connection attempt.
  43. var Err0RTTRejected = errors.New("0-RTT rejected")
  44. // ConnectionTracingKey can be used to associate a ConnectionTracer with a Connection.
  45. // It is set on the Connection.Context() context,
  46. // as well as on the context passed to logging.Tracer.NewConnectionTracer.
  47. var ConnectionTracingKey = connTracingCtxKey{}
  48. type connTracingCtxKey struct{}
  49. // Stream is the interface implemented by QUIC streams
  50. // In addition to the errors listed on the Connection,
  51. // calls to stream functions can return a StreamError if the stream is canceled.
  52. type Stream interface {
  53. ReceiveStream
  54. SendStream
  55. // SetDeadline sets the read and write deadlines associated
  56. // with the connection. It is equivalent to calling both
  57. // SetReadDeadline and SetWriteDeadline.
  58. SetDeadline(t time.Time) error
  59. }
  60. // A ReceiveStream is a unidirectional Receive Stream.
  61. type ReceiveStream interface {
  62. // StreamID returns the stream ID.
  63. StreamID() StreamID
  64. // Read reads data from the stream.
  65. // Read can be made to time out and return a net.Error with Timeout() == true
  66. // after a fixed time limit; see SetDeadline and SetReadDeadline.
  67. // If the stream was canceled by the peer, the error implements the StreamError
  68. // interface, and Canceled() == true.
  69. // If the connection was closed due to a timeout, the error satisfies
  70. // the net.Error interface, and Timeout() will be true.
  71. io.Reader
  72. // CancelRead aborts receiving on this stream.
  73. // It will ask the peer to stop transmitting stream data.
  74. // Read will unblock immediately, and future Read calls will fail.
  75. // When called multiple times or after reading the io.EOF it is a no-op.
  76. CancelRead(StreamErrorCode)
  77. // SetReadDeadline sets the deadline for future Read calls and
  78. // any currently-blocked Read call.
  79. // A zero value for t means Read will not time out.
  80. SetReadDeadline(t time.Time) error
  81. }
  82. // A SendStream is a unidirectional Send Stream.
  83. type SendStream interface {
  84. // StreamID returns the stream ID.
  85. StreamID() StreamID
  86. // Write writes data to the stream.
  87. // Write can be made to time out and return a net.Error with Timeout() == true
  88. // after a fixed time limit; see SetDeadline and SetWriteDeadline.
  89. // If the stream was canceled by the peer, the error implements the StreamError
  90. // interface, and Canceled() == true.
  91. // If the connection was closed due to a timeout, the error satisfies
  92. // the net.Error interface, and Timeout() will be true.
  93. io.Writer
  94. // Close closes the write-direction of the stream.
  95. // Future calls to Write are not permitted after calling Close.
  96. // It must not be called concurrently with Write.
  97. // It must not be called after calling CancelWrite.
  98. io.Closer
  99. // CancelWrite aborts sending on this stream.
  100. // Data already written, but not yet delivered to the peer is not guaranteed to be delivered reliably.
  101. // Write will unblock immediately, and future calls to Write will fail.
  102. // When called multiple times or after closing the stream it is a no-op.
  103. CancelWrite(StreamErrorCode)
  104. // The Context is canceled as soon as the write-side of the stream is closed.
  105. // This happens when Close() or CancelWrite() is called, or when the peer
  106. // cancels the read-side of their stream.
  107. Context() context.Context
  108. // SetWriteDeadline sets the deadline for future Write calls
  109. // and any currently-blocked Write call.
  110. // Even if write times out, it may return n > 0, indicating that
  111. // some data was successfully written.
  112. // A zero value for t means Write will not time out.
  113. SetWriteDeadline(t time.Time) error
  114. }
  115. // A Connection is a QUIC connection between two peers.
  116. // Calls to the connection (and to streams) can return the following types of errors:
  117. // * ApplicationError: for errors triggered by the application running on top of QUIC
  118. // * TransportError: for errors triggered by the QUIC transport (in many cases a misbehaving peer)
  119. // * IdleTimeoutError: when the peer goes away unexpectedly (this is a net.Error timeout error)
  120. // * HandshakeTimeoutError: when the cryptographic handshake takes too long (this is a net.Error timeout error)
  121. // * StatelessResetError: when we receive a stateless reset (this is a net.Error temporary error)
  122. // * VersionNegotiationError: returned by the client, when there's no version overlap between the peers
  123. type Connection interface {
  124. // AcceptStream returns the next stream opened by the peer, blocking until one is available.
  125. // If the connection was closed due to a timeout, the error satisfies
  126. // the net.Error interface, and Timeout() will be true.
  127. AcceptStream(context.Context) (Stream, error)
  128. // AcceptUniStream returns the next unidirectional stream opened by the peer, blocking until one is available.
  129. // If the connection was closed due to a timeout, the error satisfies
  130. // the net.Error interface, and Timeout() will be true.
  131. AcceptUniStream(context.Context) (ReceiveStream, error)
  132. // OpenStream opens a new bidirectional QUIC stream.
  133. // There is no signaling to the peer about new streams:
  134. // The peer can only accept the stream after data has been sent on the stream.
  135. // If the error is non-nil, it satisfies the net.Error interface.
  136. // When reaching the peer's stream limit, err.Temporary() will be true.
  137. // If the connection was closed due to a timeout, Timeout() will be true.
  138. OpenStream() (Stream, error)
  139. // OpenStreamSync opens a new bidirectional QUIC stream.
  140. // It blocks until a new stream can be opened.
  141. // If the error is non-nil, it satisfies the net.Error interface.
  142. // If the connection was closed due to a timeout, Timeout() will be true.
  143. OpenStreamSync(context.Context) (Stream, error)
  144. // OpenUniStream opens a new outgoing unidirectional QUIC stream.
  145. // If the error is non-nil, it satisfies the net.Error interface.
  146. // When reaching the peer's stream limit, Temporary() will be true.
  147. // If the connection was closed due to a timeout, Timeout() will be true.
  148. OpenUniStream() (SendStream, error)
  149. // OpenUniStreamSync opens a new outgoing unidirectional QUIC stream.
  150. // It blocks until a new stream can be opened.
  151. // If the error is non-nil, it satisfies the net.Error interface.
  152. // If the connection was closed due to a timeout, Timeout() will be true.
  153. OpenUniStreamSync(context.Context) (SendStream, error)
  154. // LocalAddr returns the local address.
  155. LocalAddr() net.Addr
  156. // RemoteAddr returns the address of the peer.
  157. RemoteAddr() net.Addr
  158. // CloseWithError closes the connection with an error.
  159. // The error string will be sent to the peer.
  160. CloseWithError(ApplicationErrorCode, string) error
  161. // Context returns a context that is cancelled when the connection is closed.
  162. Context() context.Context
  163. // ConnectionState returns basic details about the QUIC connection.
  164. // Warning: This API should not be considered stable and might change soon.
  165. ConnectionState() ConnectionState
  166. // SendMessage sends a message as a datagram, as specified in RFC 9221.
  167. SendMessage([]byte) error
  168. // ReceiveMessage gets a message received in a datagram, as specified in RFC 9221.
  169. ReceiveMessage() ([]byte, error)
  170. }
  171. // An EarlyConnection is a connection that is handshaking.
  172. // Data sent during the handshake is encrypted using the forward secure keys.
  173. // When using client certificates, the client's identity is only verified
  174. // after completion of the handshake.
  175. type EarlyConnection interface {
  176. Connection
  177. // HandshakeComplete blocks until the handshake completes (or fails).
  178. // Data sent before completion of the handshake is encrypted with 1-RTT keys.
  179. // Note that the client's identity hasn't been verified yet.
  180. HandshakeComplete() context.Context
  181. NextConnection() Connection
  182. }
  183. // StatelessResetKey is a key used to derive stateless reset tokens.
  184. type StatelessResetKey [32]byte
  185. // A ConnectionID is a QUIC Connection ID, as defined in RFC 9000.
  186. // It is not able to handle QUIC Connection IDs longer than 20 bytes,
  187. // as they are allowed by RFC 8999.
  188. type ConnectionID = protocol.ConnectionID
  189. // ConnectionIDFromBytes interprets b as a Connection ID. It panics if b is
  190. // longer than 20 bytes.
  191. func ConnectionIDFromBytes(b []byte) ConnectionID {
  192. return protocol.ParseConnectionID(b)
  193. }
  194. // A ConnectionIDGenerator is an interface that allows clients to implement their own format
  195. // for the Connection IDs that servers/clients use as SrcConnectionID in QUIC packets.
  196. //
  197. // Connection IDs generated by an implementation should always produce IDs of constant size.
  198. type ConnectionIDGenerator interface {
  199. // GenerateConnectionID generates a new ConnectionID.
  200. // Generated ConnectionIDs should be unique and observers should not be able to correlate two ConnectionIDs.
  201. GenerateConnectionID() (ConnectionID, error)
  202. // ConnectionIDLen tells what is the length of the ConnectionIDs generated by the implementation of
  203. // this interface.
  204. // Effectively, this means that implementations of ConnectionIDGenerator must always return constant-size
  205. // connection IDs. Valid lengths are between 0 and 20 and calls to GenerateConnectionID.
  206. // 0-length ConnectionsIDs can be used when an endpoint (server or client) does not require multiplexing connections
  207. // in the presence of a connection migration environment.
  208. ConnectionIDLen() int
  209. }
  210. // Config contains all configuration data needed for a QUIC server or client.
  211. type Config struct {
  212. // The QUIC versions that can be negotiated.
  213. // If not set, it uses all versions available.
  214. Versions []VersionNumber
  215. // The length of the connection ID in bytes.
  216. // It can be 0, or any value between 4 and 18.
  217. // If not set, the interpretation depends on where the Config is used:
  218. // If used for dialing an address, a 0 byte connection ID will be used.
  219. // If used for a server, or dialing on a packet conn, a 4 byte connection ID will be used.
  220. // When dialing on a packet conn, the ConnectionIDLength value must be the same for every Dial call.
  221. ConnectionIDLength int
  222. // An optional ConnectionIDGenerator to be used for ConnectionIDs generated during the lifecycle of a QUIC connection.
  223. // The goal is to give some control on how connection IDs, which can be useful in some scenarios, in particular for servers.
  224. // By default, if not provided, random connection IDs with the length given by ConnectionIDLength is used.
  225. // Otherwise, if one is provided, then ConnectionIDLength is ignored.
  226. ConnectionIDGenerator ConnectionIDGenerator
  227. // HandshakeIdleTimeout is the idle timeout before completion of the handshake.
  228. // Specifically, if we don't receive any packet from the peer within this time, the connection attempt is aborted.
  229. // If this value is zero, the timeout is set to 5 seconds.
  230. HandshakeIdleTimeout time.Duration
  231. // MaxIdleTimeout is the maximum duration that may pass without any incoming network activity.
  232. // The actual value for the idle timeout is the minimum of this value and the peer's.
  233. // This value only applies after the handshake has completed.
  234. // If the timeout is exceeded, the connection is closed.
  235. // If this value is zero, the timeout is set to 30 seconds.
  236. MaxIdleTimeout time.Duration
  237. // RequireAddressValidation determines if a QUIC Retry packet is sent.
  238. // This allows the server to verify the client's address, at the cost of increasing the handshake latency by 1 RTT.
  239. // See https://datatracker.ietf.org/doc/html/rfc9000#section-8 for details.
  240. // If not set, every client is forced to prove its remote address.
  241. RequireAddressValidation func(net.Addr) bool
  242. // MaxRetryTokenAge is the maximum age of a Retry token.
  243. // If not set, it defaults to 5 seconds. Only valid for a server.
  244. MaxRetryTokenAge time.Duration
  245. // MaxTokenAge is the maximum age of the token presented during the handshake,
  246. // for tokens that were issued on a previous connection.
  247. // If not set, it defaults to 24 hours. Only valid for a server.
  248. MaxTokenAge time.Duration
  249. // The TokenStore stores tokens received from the server.
  250. // Tokens are used to skip address validation on future connection attempts.
  251. // The key used to store tokens is the ServerName from the tls.Config, if set
  252. // otherwise the token is associated with the server's IP address.
  253. TokenStore TokenStore
  254. // InitialStreamReceiveWindow is the initial size of the stream-level flow control window for receiving data.
  255. // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
  256. // will increase the window up to MaxStreamReceiveWindow.
  257. // If this value is zero, it will default to 512 KB.
  258. InitialStreamReceiveWindow uint64
  259. // MaxStreamReceiveWindow is the maximum stream-level flow control window for receiving data.
  260. // If this value is zero, it will default to 6 MB.
  261. MaxStreamReceiveWindow uint64
  262. // InitialConnectionReceiveWindow is the initial size of the stream-level flow control window for receiving data.
  263. // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
  264. // will increase the window up to MaxConnectionReceiveWindow.
  265. // If this value is zero, it will default to 512 KB.
  266. InitialConnectionReceiveWindow uint64
  267. // MaxConnectionReceiveWindow is the connection-level flow control window for receiving data.
  268. // If this value is zero, it will default to 15 MB.
  269. MaxConnectionReceiveWindow uint64
  270. // AllowConnectionWindowIncrease is called every time the connection flow controller attempts
  271. // to increase the connection flow control window.
  272. // If set, the caller can prevent an increase of the window. Typically, it would do so to
  273. // limit the memory usage.
  274. // To avoid deadlocks, it is not valid to call other functions on the connection or on streams
  275. // in this callback.
  276. AllowConnectionWindowIncrease func(conn Connection, delta uint64) bool
  277. // MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
  278. // Values above 2^60 are invalid.
  279. // If not set, it will default to 100.
  280. // If set to a negative value, it doesn't allow any bidirectional streams.
  281. MaxIncomingStreams int64
  282. // MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
  283. // Values above 2^60 are invalid.
  284. // If not set, it will default to 100.
  285. // If set to a negative value, it doesn't allow any unidirectional streams.
  286. MaxIncomingUniStreams int64
  287. // The StatelessResetKey is used to generate stateless reset tokens.
  288. // If no key is configured, sending of stateless resets is disabled.
  289. StatelessResetKey *StatelessResetKey
  290. // KeepAlivePeriod defines whether this peer will periodically send a packet to keep the connection alive.
  291. // If set to 0, then no keep alive is sent. Otherwise, the keep alive is sent on that period (or at most
  292. // every half of MaxIdleTimeout, whichever is smaller).
  293. KeepAlivePeriod time.Duration
  294. // DisablePathMTUDiscovery disables Path MTU Discovery (RFC 8899).
  295. // Packets will then be at most 1252 (IPv4) / 1232 (IPv6) bytes in size.
  296. // Note that if Path MTU discovery is causing issues on your system, please open a new issue
  297. DisablePathMTUDiscovery bool
  298. // DisableVersionNegotiationPackets disables the sending of Version Negotiation packets.
  299. // This can be useful if version information is exchanged out-of-band.
  300. // It has no effect for a client.
  301. DisableVersionNegotiationPackets bool
  302. // Allow0RTT allows the application to decide if a 0-RTT connection attempt should be accepted.
  303. // When set, 0-RTT is enabled. When not set, 0-RTT is disabled.
  304. // Only valid for the server.
  305. // Warning: This API should not be considered stable and might change soon.
  306. Allow0RTT func(net.Addr) bool
  307. // Enable QUIC datagram support (RFC 9221).
  308. EnableDatagrams bool
  309. Tracer logging.Tracer
  310. // [Psiphon]
  311. // ClientHelloSeed is used for TLS Client Hello randomization and replay.
  312. ClientHelloSeed *prng.Seed
  313. // [Psiphon]
  314. // GetClientHelloRandom is used by the QUIC client to supply a specific
  315. // value in the TLS Client Hello random field. This is used to send an
  316. // anti-probing message, indistinguishable from random, that proves
  317. // knowlegde of a shared secret key.
  318. GetClientHelloRandom func() ([]byte, error)
  319. // [Psiphon]
  320. // VerifyClientHelloRandom is used by the QUIC server to verify that the
  321. // TLS Client Hello random field, supplied in the Initial packet for a
  322. // new connection, was created using the shared secret key and is not
  323. // replayed.
  324. VerifyClientHelloRandom func(net.Addr, []byte) bool
  325. // [Psiphon]
  326. // ClientMaxPacketSizeAdjustment indicates that the max packet size should
  327. // be reduced by the specified amount. This is used to reserve space for
  328. // packet obfuscation overhead while remaining at or under the 1280
  329. // initial target packet size as well as protocol.MaxPacketBufferSize,
  330. // the maximum packet size under MTU discovery.
  331. ClientMaxPacketSizeAdjustment int
  332. // [Psiphon]
  333. // ServerMaxPacketSizeAdjustment indicates that, for the flow associated
  334. // with the given client address, the max packet size should be reduced
  335. // by the specified amount. This is used to reserve space for packet
  336. // obfuscation overhead while remaining at or under the 1280 target
  337. // packet size. Must be set only for QUIC server configs.
  338. ServerMaxPacketSizeAdjustment func(net.Addr) int
  339. }
  340. // ConnectionState records basic details about a QUIC connection
  341. type ConnectionState struct {
  342. TLS handshake.ConnectionState
  343. SupportsDatagrams bool
  344. Version VersionNumber
  345. }
  346. // A Listener for incoming QUIC connections
  347. type Listener interface {
  348. // Close the server. All active connections will be closed.
  349. Close() error
  350. // Addr returns the local network addr that the server is listening on.
  351. Addr() net.Addr
  352. // Accept returns new connections. It should be called in a loop.
  353. Accept(context.Context) (Connection, error)
  354. }
  355. // An EarlyListener listens for incoming QUIC connections,
  356. // and returns them before the handshake completes.
  357. type EarlyListener interface {
  358. // Close the server. All active connections will be closed.
  359. Close() error
  360. // Addr returns the local network addr that the server is listening on.
  361. Addr() net.Addr
  362. // Accept returns new early connections. It should be called in a loop.
  363. Accept(context.Context) (EarlyConnection, error)
  364. }