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- /*
- * Copyright (c) 2016, Psiphon Inc.
- * All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package server
- import (
- "context"
- "crypto/rand"
- "crypto/subtle"
- "encoding/base64"
- "encoding/json"
- std_errors "errors"
- "fmt"
- "io"
- "io/ioutil"
- "net"
- "strconv"
- "sync"
- "sync/atomic"
- "syscall"
- "time"
- "github.com/Psiphon-Labs/goarista/monotime"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/accesscontrol"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/crypto/ssh"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/errors"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/marionette"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/obfuscator"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/osl"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/parameters"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/prng"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/protocol"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/quic"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/refraction"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/tactics"
- "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/tun"
- "github.com/marusama/semaphore"
- cache "github.com/patrickmn/go-cache"
- )
- const (
- SSH_AUTH_LOG_PERIOD = 30 * time.Minute
- SSH_HANDSHAKE_TIMEOUT = 30 * time.Second
- SSH_BEGIN_HANDSHAKE_TIMEOUT = 1 * time.Second
- SSH_CONNECTION_READ_DEADLINE = 5 * time.Minute
- SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE = 8192
- SSH_TCP_PORT_FORWARD_QUEUE_SIZE = 1024
- SSH_KEEP_ALIVE_PAYLOAD_MIN_BYTES = 0
- SSH_KEEP_ALIVE_PAYLOAD_MAX_BYTES = 256
- SSH_SEND_OSL_INITIAL_RETRY_DELAY = 30 * time.Second
- SSH_SEND_OSL_RETRY_FACTOR = 2
- OSL_SESSION_CACHE_TTL = 5 * time.Minute
- MAX_AUTHORIZATIONS = 16
- PRE_HANDSHAKE_RANDOM_STREAM_MAX_COUNT = 1
- RANDOM_STREAM_MAX_BYTES = 10485760
- ALERT_REQUEST_QUEUE_BUFFER_SIZE = 16
- )
- // TunnelServer is the main server that accepts Psiphon client
- // connections, via various obfuscation protocols, and provides
- // port forwarding (TCP and UDP) services to the Psiphon client.
- // At its core, TunnelServer is an SSH server. SSH is the base
- // protocol that provides port forward multiplexing, and transport
- // security. Layered on top of SSH, optionally, is Obfuscated SSH
- // and meek protocols, which provide further circumvention
- // capabilities.
- type TunnelServer struct {
- runWaitGroup *sync.WaitGroup
- listenerError chan error
- shutdownBroadcast <-chan struct{}
- sshServer *sshServer
- }
- type sshListener struct {
- net.Listener
- localAddress string
- tunnelProtocol string
- port int
- BPFProgramName string
- }
- // NewTunnelServer initializes a new tunnel server.
- func NewTunnelServer(
- support *SupportServices,
- shutdownBroadcast <-chan struct{}) (*TunnelServer, error) {
- sshServer, err := newSSHServer(support, shutdownBroadcast)
- if err != nil {
- return nil, errors.Trace(err)
- }
- return &TunnelServer{
- runWaitGroup: new(sync.WaitGroup),
- listenerError: make(chan error),
- shutdownBroadcast: shutdownBroadcast,
- sshServer: sshServer,
- }, nil
- }
- // Run runs the tunnel server; this function blocks while running a selection of
- // listeners that handle connection using various obfuscation protocols.
- //
- // Run listens on each designated tunnel port and spawns new goroutines to handle
- // each client connection. It halts when shutdownBroadcast is signaled. A list of active
- // clients is maintained, and when halting all clients are cleanly shutdown.
- //
- // Each client goroutine handles its own obfuscation (optional), SSH handshake, SSH
- // authentication, and then looping on client new channel requests. "direct-tcpip"
- // channels, dynamic port fowards, are supported. When the UDPInterceptUdpgwServerAddress
- // config parameter is configured, UDP port forwards over a TCP stream, following
- // the udpgw protocol, are handled.
- //
- // A new goroutine is spawned to handle each port forward for each client. Each port
- // forward tracks its bytes transferred. Overall per-client stats for connection duration,
- // GeoIP, number of port forwards, and bytes transferred are tracked and logged when the
- // client shuts down.
- //
- // Note: client handler goroutines may still be shutting down after Run() returns. See
- // comment in sshClient.stop(). TODO: fully synchronized shutdown.
- func (server *TunnelServer) Run() error {
- // TODO: should TunnelServer hold its own support pointer?
- support := server.sshServer.support
- // First bind all listeners; once all are successful,
- // start accepting connections on each.
- var listeners []*sshListener
- for tunnelProtocol, listenPort := range support.Config.TunnelProtocolPorts {
- localAddress := fmt.Sprintf(
- "%s:%d", support.Config.ServerIPAddress, listenPort)
- var listener net.Listener
- var BPFProgramName string
- var err error
- if protocol.TunnelProtocolUsesFrontedMeekQUIC(tunnelProtocol) {
- // For FRONTED-MEEK-QUIC-OSSH, no listener implemented. The edge-to-server
- // hop uses HTTPS and the client tunnel protocol is distinguished using
- // protocol.MeekCookieData.ClientTunnelProtocol.
- continue
- } else if protocol.TunnelProtocolUsesQUIC(tunnelProtocol) {
- listener, err = quic.Listen(
- CommonLogger(log),
- localAddress,
- support.Config.ObfuscatedSSHKey)
- } else if protocol.TunnelProtocolUsesMarionette(tunnelProtocol) {
- listener, err = marionette.Listen(
- support.Config.ServerIPAddress,
- support.Config.MarionetteFormat)
- } else if protocol.TunnelProtocolUsesRefractionNetworking(tunnelProtocol) {
- listener, err = refraction.Listen(localAddress)
- } else if protocol.TunnelProtocolUsesFrontedMeek(tunnelProtocol) {
- listener, err = net.Listen("tcp", localAddress)
- } else {
- // Only direct, unfronted protocol listeners use TCP BPF circumvention
- // programs.
- listener, BPFProgramName, err = newTCPListenerWithBPF(support, localAddress)
- }
- if err != nil {
- for _, existingListener := range listeners {
- existingListener.Listener.Close()
- }
- return errors.Trace(err)
- }
- tacticsListener := NewTacticsListener(
- support,
- listener,
- tunnelProtocol,
- func(IP string) GeoIPData { return support.GeoIPService.Lookup(IP) })
- log.WithTraceFields(
- LogFields{
- "localAddress": localAddress,
- "tunnelProtocol": tunnelProtocol,
- "BPFProgramName": BPFProgramName,
- }).Info("listening")
- listeners = append(
- listeners,
- &sshListener{
- Listener: tacticsListener,
- localAddress: localAddress,
- port: listenPort,
- tunnelProtocol: tunnelProtocol,
- BPFProgramName: BPFProgramName,
- })
- }
- for _, listener := range listeners {
- server.runWaitGroup.Add(1)
- go func(listener *sshListener) {
- defer server.runWaitGroup.Done()
- log.WithTraceFields(
- LogFields{
- "localAddress": listener.localAddress,
- "tunnelProtocol": listener.tunnelProtocol,
- }).Info("running")
- server.sshServer.runListener(
- listener,
- server.listenerError)
- log.WithTraceFields(
- LogFields{
- "localAddress": listener.localAddress,
- "tunnelProtocol": listener.tunnelProtocol,
- }).Info("stopped")
- }(listener)
- }
- var err error
- select {
- case <-server.shutdownBroadcast:
- case err = <-server.listenerError:
- }
- for _, listener := range listeners {
- listener.Close()
- }
- server.sshServer.stopClients()
- server.runWaitGroup.Wait()
- log.WithTrace().Info("stopped")
- return err
- }
- // GetLoadStats returns load stats for the tunnel server. The stats are
- // broken down by protocol ("SSH", "OSSH", etc.) and type. Types of stats
- // include current connected client count, total number of current port
- // forwards.
- func (server *TunnelServer) GetLoadStats() (
- UpstreamStats, ProtocolStats, RegionStats) {
- return server.sshServer.getLoadStats()
- }
- // GetEstablishedClientCount returns the number of currently established
- // clients.
- func (server *TunnelServer) GetEstablishedClientCount() int {
- return server.sshServer.getEstablishedClientCount()
- }
- // ResetAllClientTrafficRules resets all established client traffic rules
- // to use the latest config and client properties. Any existing traffic
- // rule state is lost, including throttling state.
- func (server *TunnelServer) ResetAllClientTrafficRules() {
- server.sshServer.resetAllClientTrafficRules()
- }
- // ResetAllClientOSLConfigs resets all established client OSL state to use
- // the latest OSL config. Any existing OSL state is lost, including partial
- // progress towards SLOKs.
- func (server *TunnelServer) ResetAllClientOSLConfigs() {
- server.sshServer.resetAllClientOSLConfigs()
- }
- // SetClientHandshakeState sets the handshake state -- that it completed and
- // what parameters were passed -- in sshClient. This state is used for allowing
- // port forwards and for future traffic rule selection. SetClientHandshakeState
- // also triggers an immediate traffic rule re-selection, as the rules selected
- // upon tunnel establishment may no longer apply now that handshake values are
- // set.
- //
- // The authorizations received from the client handshake are verified and the
- // resulting list of authorized access types are applied to the client's tunnel
- // and traffic rules.
- //
- // A list of active authorization IDs, authorized access types, and traffic
- // rate limits are returned for responding to the client and logging.
- func (server *TunnelServer) SetClientHandshakeState(
- sessionID string,
- state handshakeState,
- authorizations []string) (*handshakeStateInfo, error) {
- return server.sshServer.setClientHandshakeState(sessionID, state, authorizations)
- }
- // GetClientHandshaked indicates whether the client has completed a handshake
- // and whether its traffic rules are immediately exhausted.
- func (server *TunnelServer) GetClientHandshaked(
- sessionID string) (bool, bool, error) {
- return server.sshServer.getClientHandshaked(sessionID)
- }
- // UpdateClientAPIParameters updates the recorded handshake API parameters for
- // the client corresponding to sessionID.
- func (server *TunnelServer) UpdateClientAPIParameters(
- sessionID string,
- apiParams common.APIParameters) error {
- return server.sshServer.updateClientAPIParameters(sessionID, apiParams)
- }
- // ExpectClientDomainBytes indicates whether the client was configured to report
- // domain bytes in its handshake response.
- func (server *TunnelServer) ExpectClientDomainBytes(
- sessionID string) (bool, error) {
- return server.sshServer.expectClientDomainBytes(sessionID)
- }
- // SetEstablishTunnels sets whether new tunnels may be established or not.
- // When not establishing, incoming connections are immediately closed.
- func (server *TunnelServer) SetEstablishTunnels(establish bool) {
- server.sshServer.setEstablishTunnels(establish)
- }
- // CheckEstablishTunnels returns whether new tunnels may be established or
- // not, and increments a metrics counter when establishment is disallowed.
- func (server *TunnelServer) CheckEstablishTunnels() bool {
- return server.sshServer.checkEstablishTunnels()
- }
- // GetEstablishTunnelsMetrics returns whether tunnel establishment is
- // currently allowed and the number of tunnels rejected since due to not
- // establishing since the last GetEstablishTunnelsMetrics call.
- func (server *TunnelServer) GetEstablishTunnelsMetrics() (bool, int64) {
- return server.sshServer.getEstablishTunnelsMetrics()
- }
- type sshServer struct {
- // Note: 64-bit ints used with atomic operations are placed
- // at the start of struct to ensure 64-bit alignment.
- // (https://golang.org/pkg/sync/atomic/#pkg-note-BUG)
- lastAuthLog int64
- authFailedCount int64
- establishLimitedCount int64
- support *SupportServices
- establishTunnels int32
- concurrentSSHHandshakes semaphore.Semaphore
- shutdownBroadcast <-chan struct{}
- sshHostKey ssh.Signer
- clientsMutex sync.Mutex
- stoppingClients bool
- acceptedClientCounts map[string]map[string]int64
- clients map[string]*sshClient
- oslSessionCacheMutex sync.Mutex
- oslSessionCache *cache.Cache
- authorizationSessionIDsMutex sync.Mutex
- authorizationSessionIDs map[string]string
- obfuscatorSeedHistory *obfuscator.SeedHistory
- }
- func newSSHServer(
- support *SupportServices,
- shutdownBroadcast <-chan struct{}) (*sshServer, error) {
- privateKey, err := ssh.ParseRawPrivateKey([]byte(support.Config.SSHPrivateKey))
- if err != nil {
- return nil, errors.Trace(err)
- }
- // TODO: use cert (ssh.NewCertSigner) for anti-fingerprint?
- signer, err := ssh.NewSignerFromKey(privateKey)
- if err != nil {
- return nil, errors.Trace(err)
- }
- var concurrentSSHHandshakes semaphore.Semaphore
- if support.Config.MaxConcurrentSSHHandshakes > 0 {
- concurrentSSHHandshakes = semaphore.New(support.Config.MaxConcurrentSSHHandshakes)
- }
- // The OSL session cache temporarily retains OSL seed state
- // progress for disconnected clients. This enables clients
- // that disconnect and immediately reconnect to the same
- // server to resume their OSL progress. Cached progress
- // is referenced by session ID and is retained for
- // OSL_SESSION_CACHE_TTL after disconnect.
- //
- // Note: session IDs are assumed to be unpredictable. If a
- // rogue client could guess the session ID of another client,
- // it could resume its OSL progress and, if the OSL config
- // were known, infer some activity.
- oslSessionCache := cache.New(OSL_SESSION_CACHE_TTL, 1*time.Minute)
- return &sshServer{
- support: support,
- establishTunnels: 1,
- concurrentSSHHandshakes: concurrentSSHHandshakes,
- shutdownBroadcast: shutdownBroadcast,
- sshHostKey: signer,
- acceptedClientCounts: make(map[string]map[string]int64),
- clients: make(map[string]*sshClient),
- oslSessionCache: oslSessionCache,
- authorizationSessionIDs: make(map[string]string),
- obfuscatorSeedHistory: obfuscator.NewSeedHistory(nil),
- }, nil
- }
- func (sshServer *sshServer) setEstablishTunnels(establish bool) {
- // Do nothing when the setting is already correct. This avoids
- // spurious log messages when setEstablishTunnels is called
- // periodically with the same setting.
- if establish == (atomic.LoadInt32(&sshServer.establishTunnels) == 1) {
- return
- }
- establishFlag := int32(1)
- if !establish {
- establishFlag = 0
- }
- atomic.StoreInt32(&sshServer.establishTunnels, establishFlag)
- log.WithTraceFields(
- LogFields{"establish": establish}).Info("establishing tunnels")
- }
- func (sshServer *sshServer) checkEstablishTunnels() bool {
- establishTunnels := atomic.LoadInt32(&sshServer.establishTunnels) == 1
- if !establishTunnels {
- atomic.AddInt64(&sshServer.establishLimitedCount, 1)
- }
- return establishTunnels
- }
- func (sshServer *sshServer) getEstablishTunnelsMetrics() (bool, int64) {
- return atomic.LoadInt32(&sshServer.establishTunnels) == 1,
- atomic.SwapInt64(&sshServer.establishLimitedCount, 0)
- }
- // runListener is intended to run an a goroutine; it blocks
- // running a particular listener. If an unrecoverable error
- // occurs, it will send the error to the listenerError channel.
- func (sshServer *sshServer) runListener(sshListener *sshListener, listenerError chan<- error) {
- handleClient := func(clientTunnelProtocol string, clientConn net.Conn) {
- // Note: establish tunnel limiter cannot simply stop TCP
- // listeners in all cases (e.g., meek) since SSH tunnels can
- // span multiple TCP connections.
- if !sshServer.checkEstablishTunnels() {
- log.WithTrace().Debug("not establishing tunnels")
- clientConn.Close()
- return
- }
- // tunnelProtocol is used for stats and traffic rules. In many cases, its
- // value is unambiguously determined by the listener port. In certain cases,
- // such as multiple fronted protocols with a single backend listener, the
- // client's reported tunnel protocol value is used. The caller must validate
- // clientTunnelProtocol with protocol.IsValidClientTunnelProtocol.
- tunnelProtocol := sshListener.tunnelProtocol
- if clientTunnelProtocol != "" {
- tunnelProtocol = clientTunnelProtocol
- }
- // sshListener.tunnelProtocol indictes the tunnel protocol run by the
- // listener. For direct protocols, this is also the client tunnel protocol.
- // For fronted protocols, the client may use a different protocol to connect
- // to the front and then only the front-to-Psiphon server will use the
- // listener protocol.
- //
- // A fronted meek client, for example, reports its first hop protocol in
- // protocol.MeekCookieData.ClientTunnelProtocol. Most metrics record this
- // value as relay_protocol, since the first hop is the one subject to
- // adversarial conditions. In some cases, such as irregular tunnels, there
- // is no ClientTunnelProtocol value available and the listener tunnel
- // protocol will be logged.
- //
- // Similarly, listenerPort indicates the listening port, which is the dialed
- // port number for direct protocols; while, for fronted protocols, the
- // client may dial a different port for its first hop.
- // Process each client connection concurrently.
- go sshServer.handleClient(sshListener, tunnelProtocol, clientConn)
- }
- // Note: when exiting due to a unrecoverable error, be sure
- // to try to send the error to listenerError so that the outer
- // TunnelServer.Run will properly shut down instead of remaining
- // running.
- if protocol.TunnelProtocolUsesMeekHTTP(sshListener.tunnelProtocol) ||
- protocol.TunnelProtocolUsesMeekHTTPS(sshListener.tunnelProtocol) {
- meekServer, err := NewMeekServer(
- sshServer.support,
- sshListener.Listener,
- sshListener.tunnelProtocol,
- sshListener.port,
- protocol.TunnelProtocolUsesMeekHTTPS(sshListener.tunnelProtocol),
- protocol.TunnelProtocolUsesFrontedMeek(sshListener.tunnelProtocol),
- protocol.TunnelProtocolUsesObfuscatedSessionTickets(sshListener.tunnelProtocol),
- handleClient,
- sshServer.shutdownBroadcast)
- if err == nil {
- err = meekServer.Run()
- }
- if err != nil {
- select {
- case listenerError <- errors.Trace(err):
- default:
- }
- return
- }
- } else {
- for {
- conn, err := sshListener.Listener.Accept()
- select {
- case <-sshServer.shutdownBroadcast:
- if err == nil {
- conn.Close()
- }
- return
- default:
- }
- if err != nil {
- if e, ok := err.(net.Error); ok && e.Temporary() {
- log.WithTraceFields(LogFields{"error": err}).Error("accept failed")
- // Temporary error, keep running
- continue
- }
- select {
- case listenerError <- errors.Trace(err):
- default:
- }
- return
- }
- handleClient("", conn)
- }
- }
- }
- // An accepted client has completed a direct TCP or meek connection and has a net.Conn. Registration
- // is for tracking the number of connections.
- func (sshServer *sshServer) registerAcceptedClient(tunnelProtocol, region string) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- if sshServer.acceptedClientCounts[tunnelProtocol] == nil {
- sshServer.acceptedClientCounts[tunnelProtocol] = make(map[string]int64)
- }
- sshServer.acceptedClientCounts[tunnelProtocol][region] += 1
- }
- func (sshServer *sshServer) unregisterAcceptedClient(tunnelProtocol, region string) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- sshServer.acceptedClientCounts[tunnelProtocol][region] -= 1
- }
- // An established client has completed its SSH handshake and has a ssh.Conn. Registration is
- // for tracking the number of fully established clients and for maintaining a list of running
- // clients (for stopping at shutdown time).
- func (sshServer *sshServer) registerEstablishedClient(client *sshClient) bool {
- sshServer.clientsMutex.Lock()
- if sshServer.stoppingClients {
- sshServer.clientsMutex.Unlock()
- return false
- }
- // In the case of a duplicate client sessionID, the previous client is closed.
- // - Well-behaved clients generate a random sessionID that should be unique (won't
- // accidentally conflict) and hard to guess (can't be targeted by a malicious
- // client).
- // - Clients reuse the same sessionID when a tunnel is unexpectedly disconnected
- // and reestablished. In this case, when the same server is selected, this logic
- // will be hit; closing the old, dangling client is desirable.
- // - Multi-tunnel clients should not normally use one server for multiple tunnels.
- existingClient := sshServer.clients[client.sessionID]
- sshServer.clientsMutex.Unlock()
- if existingClient != nil {
- // This case is expected to be common, and so logged at the lowest severity
- // level.
- log.WithTrace().Debug(
- "stopping existing client with duplicate session ID")
- existingClient.stop()
- // Block until the existingClient is fully terminated. This is necessary to
- // avoid this scenario:
- // - existingClient is invoking handshakeAPIRequestHandler
- // - sshServer.clients[client.sessionID] is updated to point to new client
- // - existingClient's handshakeAPIRequestHandler invokes
- // SetClientHandshakeState but sets the handshake parameters for new
- // client
- // - as a result, the new client handshake will fail (only a single handshake
- // is permitted) and the new client server_tunnel log will contain an
- // invalid mix of existing/new client fields
- //
- // Once existingClient.awaitStopped returns, all existingClient port
- // forwards and request handlers have terminated, so no API handler, either
- // tunneled web API or SSH API, will remain and it is safe to point
- // sshServer.clients[client.sessionID] to the new client.
- // Limitation: this scenario remains possible with _untunneled_ web API
- // requests.
- //
- // Blocking also ensures existingClient.releaseAuthorizations is invoked before
- // the new client attempts to submit the same authorizations.
- //
- // Perform blocking awaitStopped operation outside the
- // sshServer.clientsMutex mutex to avoid blocking all other clients for the
- // duration. We still expect and require that the stop process completes
- // rapidly, e.g., does not block on network I/O, allowing the new client
- // connection to proceed without delay.
- //
- // In addition, operations triggered by stop, and which must complete before
- // awaitStopped returns, will attempt to lock sshServer.clientsMutex,
- // including unregisterEstablishedClient.
- existingClient.awaitStopped()
- }
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- // existingClient's stop will have removed it from sshServer.clients via
- // unregisterEstablishedClient, so sshServer.clients[client.sessionID] should
- // be nil -- unless yet another client instance using the same sessionID has
- // connected in the meantime while awaiting existingClient stop. In this
- // case, it's not clear which is the most recent connection from the client,
- // so instead of this connection terminating more peers, it aborts.
- if sshServer.clients[client.sessionID] != nil {
- // As this is expected to be rare case, it's logged at a higher severity
- // level.
- log.WithTrace().Warning(
- "aborting new client with duplicate session ID")
- return false
- }
- sshServer.clients[client.sessionID] = client
- return true
- }
- func (sshServer *sshServer) unregisterEstablishedClient(client *sshClient) {
- sshServer.clientsMutex.Lock()
- registeredClient := sshServer.clients[client.sessionID]
- // registeredClient will differ from client when client is the existingClient
- // terminated in registerEstablishedClient. In that case, registeredClient
- // remains connected, and the sshServer.clients entry should be retained.
- if registeredClient == client {
- delete(sshServer.clients, client.sessionID)
- }
- sshServer.clientsMutex.Unlock()
- client.stop()
- }
- type UpstreamStats map[string]interface{}
- type ProtocolStats map[string]map[string]interface{}
- type RegionStats map[string]map[string]map[string]interface{}
- func (sshServer *sshServer) getLoadStats() (
- UpstreamStats, ProtocolStats, RegionStats) {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- // Explicitly populate with zeros to ensure 0 counts in log messages.
- zeroClientStats := func() map[string]interface{} {
- stats := make(map[string]interface{})
- stats["accepted_clients"] = int64(0)
- stats["established_clients"] = int64(0)
- return stats
- }
- // Due to hot reload and changes to the underlying system configuration, the
- // set of resolver IPs may change between getLoadStats calls, so this
- // enumeration for zeroing is a best effort.
- resolverIPs := sshServer.support.DNSResolver.GetAll()
- // Fields which are primarily concerned with upstream/egress performance.
- zeroUpstreamStats := func() map[string]interface{} {
- stats := make(map[string]interface{})
- stats["dialing_tcp_port_forwards"] = int64(0)
- stats["tcp_port_forwards"] = int64(0)
- stats["total_tcp_port_forwards"] = int64(0)
- stats["udp_port_forwards"] = int64(0)
- stats["total_udp_port_forwards"] = int64(0)
- stats["tcp_port_forward_dialed_count"] = int64(0)
- stats["tcp_port_forward_dialed_duration"] = int64(0)
- stats["tcp_port_forward_failed_count"] = int64(0)
- stats["tcp_port_forward_failed_duration"] = int64(0)
- stats["tcp_port_forward_rejected_dialing_limit_count"] = int64(0)
- stats["tcp_port_forward_rejected_disallowed_count"] = int64(0)
- stats["udp_port_forward_rejected_disallowed_count"] = int64(0)
- stats["tcp_ipv4_port_forward_dialed_count"] = int64(0)
- stats["tcp_ipv4_port_forward_dialed_duration"] = int64(0)
- stats["tcp_ipv4_port_forward_failed_count"] = int64(0)
- stats["tcp_ipv4_port_forward_failed_duration"] = int64(0)
- stats["tcp_ipv6_port_forward_dialed_count"] = int64(0)
- stats["tcp_ipv6_port_forward_dialed_duration"] = int64(0)
- stats["tcp_ipv6_port_forward_failed_count"] = int64(0)
- stats["tcp_ipv6_port_forward_failed_duration"] = int64(0)
- zeroDNSStats := func() map[string]int64 {
- m := map[string]int64{"ALL": 0}
- for _, resolverIP := range resolverIPs {
- m[resolverIP.String()] = 0
- }
- return m
- }
- stats["dns_count"] = zeroDNSStats()
- stats["dns_duration"] = zeroDNSStats()
- stats["dns_failed_count"] = zeroDNSStats()
- stats["dns_failed_duration"] = zeroDNSStats()
- return stats
- }
- zeroProtocolStats := func() map[string]map[string]interface{} {
- stats := make(map[string]map[string]interface{})
- stats["ALL"] = zeroClientStats()
- for tunnelProtocol := range sshServer.support.Config.TunnelProtocolPorts {
- stats[tunnelProtocol] = zeroClientStats()
- }
- return stats
- }
- addInt64 := func(stats map[string]interface{}, name string, value int64) {
- stats[name] = stats[name].(int64) + value
- }
- upstreamStats := zeroUpstreamStats()
- // [<protocol or ALL>][<stat name>] -> count
- protocolStats := zeroProtocolStats()
- // [<region][<protocol or ALL>][<stat name>] -> count
- regionStats := make(RegionStats)
- // Note: as currently tracked/counted, each established client is also an accepted client
- for tunnelProtocol, regionAcceptedClientCounts := range sshServer.acceptedClientCounts {
- for region, acceptedClientCount := range regionAcceptedClientCounts {
- if acceptedClientCount > 0 {
- if regionStats[region] == nil {
- regionStats[region] = zeroProtocolStats()
- }
- addInt64(protocolStats["ALL"], "accepted_clients", acceptedClientCount)
- addInt64(protocolStats[tunnelProtocol], "accepted_clients", acceptedClientCount)
- addInt64(regionStats[region]["ALL"], "accepted_clients", acceptedClientCount)
- addInt64(regionStats[region][tunnelProtocol], "accepted_clients", acceptedClientCount)
- }
- }
- }
- for _, client := range sshServer.clients {
- client.Lock()
- tunnelProtocol := client.tunnelProtocol
- region := client.geoIPData.Country
- if regionStats[region] == nil {
- regionStats[region] = zeroProtocolStats()
- }
- for _, stats := range []map[string]interface{}{
- protocolStats["ALL"],
- protocolStats[tunnelProtocol],
- regionStats[region]["ALL"],
- regionStats[region][tunnelProtocol]} {
- addInt64(stats, "established_clients", 1)
- }
- // Note:
- // - can't sum trafficState.peakConcurrentPortForwardCount to get a global peak
- // - client.udpTrafficState.concurrentDialingPortForwardCount isn't meaningful
- addInt64(upstreamStats, "dialing_tcp_port_forwards",
- client.tcpTrafficState.concurrentDialingPortForwardCount)
- addInt64(upstreamStats, "tcp_port_forwards",
- client.tcpTrafficState.concurrentPortForwardCount)
- addInt64(upstreamStats, "total_tcp_port_forwards",
- client.tcpTrafficState.totalPortForwardCount)
- addInt64(upstreamStats, "udp_port_forwards",
- client.udpTrafficState.concurrentPortForwardCount)
- addInt64(upstreamStats, "total_udp_port_forwards",
- client.udpTrafficState.totalPortForwardCount)
- addInt64(upstreamStats, "tcp_port_forward_dialed_count",
- client.qualityMetrics.TCPPortForwardDialedCount)
- addInt64(upstreamStats, "tcp_port_forward_dialed_duration",
- int64(client.qualityMetrics.TCPPortForwardDialedDuration/time.Millisecond))
- addInt64(upstreamStats, "tcp_port_forward_failed_count",
- client.qualityMetrics.TCPPortForwardFailedCount)
- addInt64(upstreamStats, "tcp_port_forward_failed_duration",
- int64(client.qualityMetrics.TCPPortForwardFailedDuration/time.Millisecond))
- addInt64(upstreamStats, "tcp_port_forward_rejected_dialing_limit_count",
- client.qualityMetrics.TCPPortForwardRejectedDialingLimitCount)
- addInt64(upstreamStats, "tcp_port_forward_rejected_disallowed_count",
- client.qualityMetrics.TCPPortForwardRejectedDisallowedCount)
- addInt64(upstreamStats, "udp_port_forward_rejected_disallowed_count",
- client.qualityMetrics.UDPPortForwardRejectedDisallowedCount)
- addInt64(upstreamStats, "tcp_ipv4_port_forward_dialed_count",
- client.qualityMetrics.TCPIPv4PortForwardDialedCount)
- addInt64(upstreamStats, "tcp_ipv4_port_forward_dialed_duration",
- int64(client.qualityMetrics.TCPIPv4PortForwardDialedDuration/time.Millisecond))
- addInt64(upstreamStats, "tcp_ipv4_port_forward_failed_count",
- client.qualityMetrics.TCPIPv4PortForwardFailedCount)
- addInt64(upstreamStats, "tcp_ipv4_port_forward_failed_duration",
- int64(client.qualityMetrics.TCPIPv4PortForwardFailedDuration/time.Millisecond))
- addInt64(upstreamStats, "tcp_ipv6_port_forward_dialed_count",
- client.qualityMetrics.TCPIPv6PortForwardDialedCount)
- addInt64(upstreamStats, "tcp_ipv6_port_forward_dialed_duration",
- int64(client.qualityMetrics.TCPIPv6PortForwardDialedDuration/time.Millisecond))
- addInt64(upstreamStats, "tcp_ipv6_port_forward_failed_count",
- client.qualityMetrics.TCPIPv6PortForwardFailedCount)
- addInt64(upstreamStats, "tcp_ipv6_port_forward_failed_duration",
- int64(client.qualityMetrics.TCPIPv6PortForwardFailedDuration/time.Millisecond))
- // DNS metrics limitations:
- // - port forwards (sshClient.handleTCPChannel) don't know or log the resolver IP.
- // - udpgw and packet tunnel transparent DNS use a heuristic to classify success/failure,
- // and there may be some delay before these code paths report DNS metrics.
- // Every client.qualityMetrics DNS map has an "ALL" entry.
- for key, value := range client.qualityMetrics.DNSCount {
- upstreamStats["dns_count"].(map[string]int64)[key] += value
- }
- for key, value := range client.qualityMetrics.DNSDuration {
- upstreamStats["dns_duration"].(map[string]int64)[key] += int64(value / time.Millisecond)
- }
- for key, value := range client.qualityMetrics.DNSFailedCount {
- upstreamStats["dns_failed_count"].(map[string]int64)[key] += value
- }
- for key, value := range client.qualityMetrics.DNSFailedDuration {
- upstreamStats["dns_failed_duration"].(map[string]int64)[key] += int64(value / time.Millisecond)
- }
- client.qualityMetrics.reset()
- client.Unlock()
- }
- return upstreamStats, protocolStats, regionStats
- }
- func (sshServer *sshServer) getEstablishedClientCount() int {
- sshServer.clientsMutex.Lock()
- defer sshServer.clientsMutex.Unlock()
- establishedClients := len(sshServer.clients)
- return establishedClients
- }
- func (sshServer *sshServer) resetAllClientTrafficRules() {
- sshServer.clientsMutex.Lock()
- clients := make(map[string]*sshClient)
- for sessionID, client := range sshServer.clients {
- clients[sessionID] = client
- }
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.setTrafficRules()
- }
- }
- func (sshServer *sshServer) resetAllClientOSLConfigs() {
- // Flush cached seed state. This has the same effect
- // and same limitations as calling setOSLConfig for
- // currently connected clients -- all progress is lost.
- sshServer.oslSessionCacheMutex.Lock()
- sshServer.oslSessionCache.Flush()
- sshServer.oslSessionCacheMutex.Unlock()
- sshServer.clientsMutex.Lock()
- clients := make(map[string]*sshClient)
- for sessionID, client := range sshServer.clients {
- clients[sessionID] = client
- }
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.setOSLConfig()
- }
- }
- func (sshServer *sshServer) setClientHandshakeState(
- sessionID string,
- state handshakeState,
- authorizations []string) (*handshakeStateInfo, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return nil, errors.TraceNew("unknown session ID")
- }
- handshakeStateInfo, err := client.setHandshakeState(
- state, authorizations)
- if err != nil {
- return nil, errors.Trace(err)
- }
- return handshakeStateInfo, nil
- }
- func (sshServer *sshServer) getClientHandshaked(
- sessionID string) (bool, bool, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return false, false, errors.TraceNew("unknown session ID")
- }
- completed, exhausted := client.getHandshaked()
- return completed, exhausted, nil
- }
- func (sshServer *sshServer) updateClientAPIParameters(
- sessionID string,
- apiParams common.APIParameters) error {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return errors.TraceNew("unknown session ID")
- }
- client.updateAPIParameters(apiParams)
- return nil
- }
- func (sshServer *sshServer) revokeClientAuthorizations(sessionID string) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return
- }
- // sshClient.handshakeState.authorizedAccessTypes is not cleared. Clearing
- // authorizedAccessTypes may cause sshClient.logTunnel to fail to log
- // access types. As the revocation may be due to legitimate use of an
- // authorization in multiple sessions by a single client, useful metrics
- // would be lost.
- client.Lock()
- client.handshakeState.authorizationsRevoked = true
- client.Unlock()
- // Select and apply new traffic rules, as filtered by the client's new
- // authorization state.
- client.setTrafficRules()
- }
- func (sshServer *sshServer) expectClientDomainBytes(
- sessionID string) (bool, error) {
- sshServer.clientsMutex.Lock()
- client := sshServer.clients[sessionID]
- sshServer.clientsMutex.Unlock()
- if client == nil {
- return false, errors.TraceNew("unknown session ID")
- }
- return client.expectDomainBytes(), nil
- }
- func (sshServer *sshServer) stopClients() {
- sshServer.clientsMutex.Lock()
- sshServer.stoppingClients = true
- clients := sshServer.clients
- sshServer.clients = make(map[string]*sshClient)
- sshServer.clientsMutex.Unlock()
- for _, client := range clients {
- client.stop()
- }
- }
- func (sshServer *sshServer) handleClient(
- sshListener *sshListener, tunnelProtocol string, clientConn net.Conn) {
- // Calling clientConn.RemoteAddr at this point, before any Read calls,
- // satisfies the constraint documented in tapdance.Listen.
- clientAddr := clientConn.RemoteAddr()
- // Check if there were irregularities during the network connection
- // establishment. When present, log and then behave as Obfuscated SSH does
- // when the client fails to provide a valid seed message.
- //
- // One concrete irregular case is failure to send a PROXY protocol header for
- // TAPDANCE-OSSH.
- if indicator, ok := clientConn.(common.IrregularIndicator); ok {
- tunnelErr := indicator.IrregularTunnelError()
- if tunnelErr != nil {
- logIrregularTunnel(
- sshServer.support,
- sshListener.tunnelProtocol,
- sshListener.port,
- common.IPAddressFromAddr(clientAddr),
- errors.Trace(tunnelErr),
- nil)
- var afterFunc *time.Timer
- if sshServer.support.Config.sshHandshakeTimeout > 0 {
- afterFunc = time.AfterFunc(sshServer.support.Config.sshHandshakeTimeout, func() {
- clientConn.Close()
- })
- }
- io.Copy(ioutil.Discard, clientConn)
- clientConn.Close()
- afterFunc.Stop()
- return
- }
- }
- // Get any packet manipulation values from GetAppliedSpecName as soon as
- // possible due to the expiring TTL.
- serverPacketManipulation := ""
- replayedServerPacketManipulation := false
- if sshServer.support.Config.RunPacketManipulator &&
- protocol.TunnelProtocolMayUseServerPacketManipulation(tunnelProtocol) {
- // A meekConn has synthetic address values, including the original client
- // address in cases where the client uses an upstream proxy to connect to
- // Psiphon. For meekConn, and any other conn implementing
- // UnderlyingTCPAddrSource, get the underlying TCP connection addresses.
- //
- // Limitation: a meek tunnel may consist of several TCP connections. The
- // server_packet_manipulation metric will reflect the packet manipulation
- // applied to the _first_ TCP connection only.
- var localAddr, remoteAddr *net.TCPAddr
- var ok bool
- underlying, ok := clientConn.(common.UnderlyingTCPAddrSource)
- if ok {
- localAddr, remoteAddr, ok = underlying.GetUnderlyingTCPAddrs()
- } else {
- localAddr, ok = clientConn.LocalAddr().(*net.TCPAddr)
- if ok {
- remoteAddr, ok = clientConn.RemoteAddr().(*net.TCPAddr)
- }
- }
- if ok {
- specName, extraData, err := sshServer.support.PacketManipulator.
- GetAppliedSpecName(localAddr, remoteAddr)
- if err == nil {
- serverPacketManipulation = specName
- replayedServerPacketManipulation, _ = extraData.(bool)
- }
- }
- }
- geoIPData := sshServer.support.GeoIPService.Lookup(
- common.IPAddressFromAddr(clientAddr))
- sshServer.registerAcceptedClient(tunnelProtocol, geoIPData.Country)
- defer sshServer.unregisterAcceptedClient(tunnelProtocol, geoIPData.Country)
- // When configured, enforce a cap on the number of concurrent SSH
- // handshakes. This limits load spikes on busy servers when many clients
- // attempt to connect at once. Wait a short time, SSH_BEGIN_HANDSHAKE_TIMEOUT,
- // to acquire; waiting will avoid immediately creating more load on another
- // server in the network when the client tries a new candidate. Disconnect the
- // client when that wait time is exceeded.
- //
- // This mechanism limits memory allocations and CPU usage associated with the
- // SSH handshake. At this point, new direct TCP connections or new meek
- // connections, with associated resource usage, are already established. Those
- // connections are expected to be rate or load limited using other mechanisms.
- //
- // TODO:
- //
- // - deduct time spent acquiring the semaphore from SSH_HANDSHAKE_TIMEOUT in
- // sshClient.run, since the client is also applying an SSH handshake timeout
- // and won't exclude time spent waiting.
- // - each call to sshServer.handleClient (in sshServer.runListener) is invoked
- // in its own goroutine, but shutdown doesn't synchronously await these
- // goroutnes. Once this is synchronizes, the following context.WithTimeout
- // should use an sshServer parent context to ensure blocking acquires
- // interrupt immediately upon shutdown.
- var onSSHHandshakeFinished func()
- if sshServer.support.Config.MaxConcurrentSSHHandshakes > 0 {
- ctx, cancelFunc := context.WithTimeout(
- context.Background(),
- sshServer.support.Config.sshBeginHandshakeTimeout)
- defer cancelFunc()
- err := sshServer.concurrentSSHHandshakes.Acquire(ctx, 1)
- if err != nil {
- clientConn.Close()
- // This is a debug log as the only possible error is context timeout.
- log.WithTraceFields(LogFields{"error": err}).Debug(
- "acquire SSH handshake semaphore failed")
- return
- }
- onSSHHandshakeFinished = func() {
- sshServer.concurrentSSHHandshakes.Release(1)
- }
- }
- sshClient := newSshClient(
- sshServer,
- sshListener,
- tunnelProtocol,
- serverPacketManipulation,
- replayedServerPacketManipulation,
- clientAddr,
- geoIPData)
- // sshClient.run _must_ call onSSHHandshakeFinished to release the semaphore:
- // in any error case; or, as soon as the SSH handshake phase has successfully
- // completed.
- sshClient.run(clientConn, onSSHHandshakeFinished)
- }
- func (sshServer *sshServer) monitorPortForwardDialError(err error) {
- // "err" is the error returned from a failed TCP or UDP port
- // forward dial. Certain system error codes indicate low resource
- // conditions: insufficient file descriptors, ephemeral ports, or
- // memory. For these cases, log an alert.
- // TODO: also temporarily suspend new clients
- // Note: don't log net.OpError.Error() as the full error string
- // may contain client destination addresses.
- opErr, ok := err.(*net.OpError)
- if ok {
- if opErr.Err == syscall.EADDRNOTAVAIL ||
- opErr.Err == syscall.EAGAIN ||
- opErr.Err == syscall.ENOMEM ||
- opErr.Err == syscall.EMFILE ||
- opErr.Err == syscall.ENFILE {
- log.WithTraceFields(
- LogFields{"error": opErr.Err}).Error(
- "port forward dial failed due to unavailable resource")
- }
- }
- }
- type sshClient struct {
- sync.Mutex
- sshServer *sshServer
- sshListener *sshListener
- tunnelProtocol string
- sshConn ssh.Conn
- throttledConn *common.ThrottledConn
- serverPacketManipulation string
- replayedServerPacketManipulation bool
- clientAddr net.Addr
- geoIPData GeoIPData
- sessionID string
- isFirstTunnelInSession bool
- supportsServerRequests bool
- handshakeState handshakeState
- udpChannel ssh.Channel
- packetTunnelChannel ssh.Channel
- trafficRules TrafficRules
- tcpTrafficState trafficState
- udpTrafficState trafficState
- qualityMetrics *qualityMetrics
- tcpPortForwardLRU *common.LRUConns
- oslClientSeedState *osl.ClientSeedState
- signalIssueSLOKs chan struct{}
- runCtx context.Context
- stopRunning context.CancelFunc
- stopped chan struct{}
- tcpPortForwardDialingAvailableSignal context.CancelFunc
- releaseAuthorizations func()
- stopTimer *time.Timer
- preHandshakeRandomStreamMetrics randomStreamMetrics
- postHandshakeRandomStreamMetrics randomStreamMetrics
- sendAlertRequests chan protocol.AlertRequest
- sentAlertRequests map[string]bool
- }
- type trafficState struct {
- bytesUp int64
- bytesDown int64
- concurrentDialingPortForwardCount int64
- peakConcurrentDialingPortForwardCount int64
- concurrentPortForwardCount int64
- peakConcurrentPortForwardCount int64
- totalPortForwardCount int64
- availablePortForwardCond *sync.Cond
- }
- type randomStreamMetrics struct {
- count int
- upstreamBytes int
- receivedUpstreamBytes int
- downstreamBytes int
- sentDownstreamBytes int
- }
- // qualityMetrics records upstream TCP dial attempts and
- // elapsed time. Elapsed time includes the full TCP handshake
- // and, in aggregate, is a measure of the quality of the
- // upstream link. These stats are recorded by each sshClient
- // and then reported and reset in sshServer.getLoadStats().
- type qualityMetrics struct {
- TCPPortForwardDialedCount int64
- TCPPortForwardDialedDuration time.Duration
- TCPPortForwardFailedCount int64
- TCPPortForwardFailedDuration time.Duration
- TCPPortForwardRejectedDialingLimitCount int64
- TCPPortForwardRejectedDisallowedCount int64
- UDPPortForwardRejectedDisallowedCount int64
- TCPIPv4PortForwardDialedCount int64
- TCPIPv4PortForwardDialedDuration time.Duration
- TCPIPv4PortForwardFailedCount int64
- TCPIPv4PortForwardFailedDuration time.Duration
- TCPIPv6PortForwardDialedCount int64
- TCPIPv6PortForwardDialedDuration time.Duration
- TCPIPv6PortForwardFailedCount int64
- TCPIPv6PortForwardFailedDuration time.Duration
- DNSCount map[string]int64
- DNSDuration map[string]time.Duration
- DNSFailedCount map[string]int64
- DNSFailedDuration map[string]time.Duration
- }
- func newQualityMetrics() *qualityMetrics {
- return &qualityMetrics{
- DNSCount: make(map[string]int64),
- DNSDuration: make(map[string]time.Duration),
- DNSFailedCount: make(map[string]int64),
- DNSFailedDuration: make(map[string]time.Duration),
- }
- }
- func (q *qualityMetrics) reset() {
- q.TCPPortForwardDialedCount = 0
- q.TCPPortForwardDialedDuration = 0
- q.TCPPortForwardFailedCount = 0
- q.TCPPortForwardFailedDuration = 0
- q.TCPPortForwardRejectedDialingLimitCount = 0
- q.TCPPortForwardRejectedDisallowedCount = 0
- q.UDPPortForwardRejectedDisallowedCount = 0
- q.TCPIPv4PortForwardDialedCount = 0
- q.TCPIPv4PortForwardDialedDuration = 0
- q.TCPIPv4PortForwardFailedCount = 0
- q.TCPIPv4PortForwardFailedDuration = 0
- q.TCPIPv6PortForwardDialedCount = 0
- q.TCPIPv6PortForwardDialedDuration = 0
- q.TCPIPv6PortForwardFailedCount = 0
- q.TCPIPv6PortForwardFailedDuration = 0
- // Retain existing maps to avoid memory churn. The Go compiler optimizes map
- // clearing operations of the following form.
- for k := range q.DNSCount {
- delete(q.DNSCount, k)
- }
- for k := range q.DNSDuration {
- delete(q.DNSDuration, k)
- }
- for k := range q.DNSFailedCount {
- delete(q.DNSFailedCount, k)
- }
- for k := range q.DNSFailedDuration {
- delete(q.DNSFailedDuration, k)
- }
- }
- type handshakeState struct {
- completed bool
- apiProtocol string
- apiParams common.APIParameters
- activeAuthorizationIDs []string
- authorizedAccessTypes []string
- authorizationsRevoked bool
- expectDomainBytes bool
- establishedTunnelsCount int
- splitTunnel bool
- }
- type handshakeStateInfo struct {
- activeAuthorizationIDs []string
- authorizedAccessTypes []string
- upstreamBytesPerSecond int64
- downstreamBytesPerSecond int64
- }
- func newSshClient(
- sshServer *sshServer,
- sshListener *sshListener,
- tunnelProtocol string,
- serverPacketManipulation string,
- replayedServerPacketManipulation bool,
- clientAddr net.Addr,
- geoIPData GeoIPData) *sshClient {
- runCtx, stopRunning := context.WithCancel(context.Background())
- // isFirstTunnelInSession is defaulted to true so that the pre-handshake
- // traffic rules won't apply UnthrottleFirstTunnelOnly and negate any
- // unthrottled bytes during the initial protocol negotiation.
- client := &sshClient{
- sshServer: sshServer,
- sshListener: sshListener,
- tunnelProtocol: tunnelProtocol,
- serverPacketManipulation: serverPacketManipulation,
- replayedServerPacketManipulation: replayedServerPacketManipulation,
- clientAddr: clientAddr,
- geoIPData: geoIPData,
- isFirstTunnelInSession: true,
- qualityMetrics: newQualityMetrics(),
- tcpPortForwardLRU: common.NewLRUConns(),
- signalIssueSLOKs: make(chan struct{}, 1),
- runCtx: runCtx,
- stopRunning: stopRunning,
- stopped: make(chan struct{}),
- sendAlertRequests: make(chan protocol.AlertRequest, ALERT_REQUEST_QUEUE_BUFFER_SIZE),
- sentAlertRequests: make(map[string]bool),
- }
- client.tcpTrafficState.availablePortForwardCond = sync.NewCond(new(sync.Mutex))
- client.udpTrafficState.availablePortForwardCond = sync.NewCond(new(sync.Mutex))
- return client
- }
- func (sshClient *sshClient) run(
- baseConn net.Conn, onSSHHandshakeFinished func()) {
- // When run returns, the client has fully stopped, with all SSH state torn
- // down and no port forwards or API requests in progress.
- defer close(sshClient.stopped)
- // onSSHHandshakeFinished must be called even if the SSH handshake is aborted.
- defer func() {
- if onSSHHandshakeFinished != nil {
- onSSHHandshakeFinished()
- }
- }()
- // Set initial traffic rules, pre-handshake, based on currently known info.
- sshClient.setTrafficRules()
- conn := baseConn
- // Wrap the base client connection with an ActivityMonitoredConn which will
- // terminate the connection if no data is received before the deadline. This
- // timeout is in effect for the entire duration of the SSH connection. Clients
- // must actively use the connection or send SSH keep alive requests to keep
- // the connection active. Writes are not considered reliable activity indicators
- // due to buffering.
- activityConn, err := common.NewActivityMonitoredConn(
- conn,
- SSH_CONNECTION_READ_DEADLINE,
- false,
- nil,
- nil)
- if err != nil {
- conn.Close()
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Error("NewActivityMonitoredConn failed")
- }
- return
- }
- conn = activityConn
- // Further wrap the connection with burst monitoring, when enabled.
- //
- // Limitation: burst parameters are fixed for the duration of the tunnel
- // and do not change after a tactics hot reload.
- var burstConn *common.BurstMonitoredConn
- p, err := sshClient.sshServer.support.ServerTacticsParametersCache.Get(sshClient.geoIPData)
- if err != nil {
- log.WithTraceFields(LogFields{"error": errors.Trace(err)}).Warning(
- "ServerTacticsParametersCache.Get failed")
- return
- }
- if !p.IsNil() {
- upstreamTargetBytes := int64(p.Int(parameters.ServerBurstUpstreamTargetBytes))
- upstreamDeadline := p.Duration(parameters.ServerBurstUpstreamDeadline)
- downstreamTargetBytes := int64(p.Int(parameters.ServerBurstDownstreamTargetBytes))
- downstreamDeadline := p.Duration(parameters.ServerBurstDownstreamDeadline)
- if (upstreamDeadline != 0 && upstreamTargetBytes != 0) ||
- (downstreamDeadline != 0 && downstreamTargetBytes != 0) {
- burstConn = common.NewBurstMonitoredConn(
- conn,
- true,
- upstreamTargetBytes, upstreamDeadline,
- downstreamTargetBytes, downstreamDeadline)
- conn = burstConn
- }
- }
- // Allow garbage collection.
- p.Close()
- // Further wrap the connection in a rate limiting ThrottledConn.
- throttledConn := common.NewThrottledConn(conn, sshClient.rateLimits())
- conn = throttledConn
- // Replay of server-side parameters is set or extended after a new tunnel
- // meets duration and bytes transferred targets. Set a timer now that expires
- // shortly after the target duration. When the timer fires, check the time of
- // last byte read (a read indicating a live connection with the client),
- // along with total bytes transferred and set or extend replay if the targets
- // are met.
- //
- // Both target checks are conservative: the tunnel may be healthy, but a byte
- // may not have been read in the last second when the timer fires. Or bytes
- // may be transferring, but not at the target level. Only clients that meet
- // the strict targets at the single check time will trigger replay; however,
- // this replay will impact all clients with similar GeoIP data.
- //
- // A deferred function cancels the timer and also increments the replay
- // failure counter, which will ultimately clear replay parameters, when the
- // tunnel fails before the API handshake is completed (this includes any
- // liveness test).
- //
- // A tunnel which fails to meet the targets but successfully completes any
- // liveness test and the API handshake is ignored in terms of replay scoring.
- isReplayCandidate, replayWaitDuration, replayTargetDuration :=
- sshClient.sshServer.support.ReplayCache.GetReplayTargetDuration(sshClient.geoIPData)
- if isReplayCandidate {
- getFragmentorSeed := func() *prng.Seed {
- fragmentor, ok := baseConn.(common.FragmentorReplayAccessor)
- if ok {
- fragmentorSeed, _ := fragmentor.GetReplay()
- return fragmentorSeed
- }
- return nil
- }
- setReplayAfterFunc := time.AfterFunc(
- replayWaitDuration,
- func() {
- if activityConn.GetActiveDuration() >= replayTargetDuration {
- sshClient.Lock()
- bytesUp := sshClient.tcpTrafficState.bytesUp + sshClient.udpTrafficState.bytesUp
- bytesDown := sshClient.tcpTrafficState.bytesDown + sshClient.udpTrafficState.bytesDown
- sshClient.Unlock()
- sshClient.sshServer.support.ReplayCache.SetReplayParameters(
- sshClient.tunnelProtocol,
- sshClient.geoIPData,
- sshClient.serverPacketManipulation,
- getFragmentorSeed(),
- bytesUp,
- bytesDown)
- }
- })
- defer func() {
- setReplayAfterFunc.Stop()
- completed, _ := sshClient.getHandshaked()
- if !completed {
- // Count a replay failure case when a tunnel used replay parameters
- // (excluding OSSH fragmentation, which doesn't use the ReplayCache) and
- // failed to complete the API handshake.
- replayedFragmentation := false
- if sshClient.tunnelProtocol != protocol.TUNNEL_PROTOCOL_OBFUSCATED_SSH {
- fragmentor, ok := baseConn.(common.FragmentorReplayAccessor)
- if ok {
- _, replayedFragmentation = fragmentor.GetReplay()
- }
- }
- usedReplay := replayedFragmentation || sshClient.replayedServerPacketManipulation
- if usedReplay {
- sshClient.sshServer.support.ReplayCache.FailedReplayParameters(
- sshClient.tunnelProtocol,
- sshClient.geoIPData,
- sshClient.serverPacketManipulation,
- getFragmentorSeed())
- }
- }
- }()
- }
- // Run the initial [obfuscated] SSH handshake in a goroutine so we can both
- // respect shutdownBroadcast and implement a specific handshake timeout.
- // The timeout is to reclaim network resources in case the handshake takes
- // too long.
- type sshNewServerConnResult struct {
- obfuscatedSSHConn *obfuscator.ObfuscatedSSHConn
- sshConn *ssh.ServerConn
- channels <-chan ssh.NewChannel
- requests <-chan *ssh.Request
- err error
- }
- resultChannel := make(chan *sshNewServerConnResult, 2)
- var sshHandshakeAfterFunc *time.Timer
- if sshClient.sshServer.support.Config.sshHandshakeTimeout > 0 {
- sshHandshakeAfterFunc = time.AfterFunc(sshClient.sshServer.support.Config.sshHandshakeTimeout, func() {
- resultChannel <- &sshNewServerConnResult{err: std_errors.New("ssh handshake timeout")}
- })
- }
- go func(baseConn, conn net.Conn) {
- sshServerConfig := &ssh.ServerConfig{
- PasswordCallback: sshClient.passwordCallback,
- AuthLogCallback: sshClient.authLogCallback,
- ServerVersion: sshClient.sshServer.support.Config.SSHServerVersion,
- }
- sshServerConfig.AddHostKey(sshClient.sshServer.sshHostKey)
- var err error
- if protocol.TunnelProtocolUsesObfuscatedSSH(sshClient.tunnelProtocol) {
- // With Encrypt-then-MAC hash algorithms, packet length is
- // transmitted in plaintext, which aids in traffic analysis;
- // clients may still send Encrypt-then-MAC algorithms in their
- // KEX_INIT message, but do not select these algorithms.
- //
- // The exception is TUNNEL_PROTOCOL_SSH, which is intended to appear
- // like SSH on the wire.
- sshServerConfig.NoEncryptThenMACHash = true
- } else {
- // For TUNNEL_PROTOCOL_SSH only, randomize KEX.
- if sshClient.sshServer.support.Config.ObfuscatedSSHKey != "" {
- sshServerConfig.KEXPRNGSeed, err = protocol.DeriveSSHServerKEXPRNGSeed(
- sshClient.sshServer.support.Config.ObfuscatedSSHKey)
- if err != nil {
- err = errors.Trace(err)
- }
- }
- }
- result := &sshNewServerConnResult{}
- // Wrap the connection in an SSH deobfuscator when required.
- if err == nil && protocol.TunnelProtocolUsesObfuscatedSSH(sshClient.tunnelProtocol) {
- // Note: NewServerObfuscatedSSHConn blocks on network I/O
- // TODO: ensure this won't block shutdown
- result.obfuscatedSSHConn, err = obfuscator.NewServerObfuscatedSSHConn(
- conn,
- sshClient.sshServer.support.Config.ObfuscatedSSHKey,
- sshClient.sshServer.obfuscatorSeedHistory,
- func(clientIP string, err error, logFields common.LogFields) {
- logIrregularTunnel(
- sshClient.sshServer.support,
- sshClient.sshListener.tunnelProtocol,
- sshClient.sshListener.port,
- clientIP,
- errors.Trace(err),
- LogFields(logFields))
- })
- if err != nil {
- err = errors.Trace(err)
- } else {
- conn = result.obfuscatedSSHConn
- }
- // Seed the fragmentor, when present, with seed derived from initial
- // obfuscator message. See tactics.Listener.Accept. This must preceed
- // ssh.NewServerConn to ensure fragmentor is seeded before downstream bytes
- // are written.
- if err == nil && sshClient.tunnelProtocol == protocol.TUNNEL_PROTOCOL_OBFUSCATED_SSH {
- fragmentor, ok := baseConn.(common.FragmentorReplayAccessor)
- if ok {
- var fragmentorPRNG *prng.PRNG
- fragmentorPRNG, err = result.obfuscatedSSHConn.GetDerivedPRNG("server-side-fragmentor")
- if err != nil {
- err = errors.Trace(err)
- } else {
- fragmentor.SetReplay(fragmentorPRNG)
- }
- }
- }
- }
- if err == nil {
- result.sshConn, result.channels, result.requests, err =
- ssh.NewServerConn(conn, sshServerConfig)
- if err != nil {
- err = errors.Trace(err)
- }
- }
- result.err = err
- resultChannel <- result
- }(baseConn, conn)
- var result *sshNewServerConnResult
- select {
- case result = <-resultChannel:
- case <-sshClient.sshServer.shutdownBroadcast:
- // Close() will interrupt an ongoing handshake
- // TODO: wait for SSH handshake goroutines to exit before returning?
- conn.Close()
- return
- }
- if sshHandshakeAfterFunc != nil {
- sshHandshakeAfterFunc.Stop()
- }
- if result.err != nil {
- conn.Close()
- // This is a Debug log due to noise. The handshake often fails due to I/O
- // errors as clients frequently interrupt connections in progress when
- // client-side load balancing completes a connection to a different server.
- log.WithTraceFields(LogFields{"error": result.err}).Debug("SSH handshake failed")
- return
- }
- // The SSH handshake has finished successfully; notify now to allow other
- // blocked SSH handshakes to proceed.
- if onSSHHandshakeFinished != nil {
- onSSHHandshakeFinished()
- }
- onSSHHandshakeFinished = nil
- sshClient.Lock()
- sshClient.sshConn = result.sshConn
- sshClient.throttledConn = throttledConn
- sshClient.Unlock()
- if !sshClient.sshServer.registerEstablishedClient(sshClient) {
- conn.Close()
- log.WithTrace().Warning("register failed")
- return
- }
- sshClient.runTunnel(result.channels, result.requests)
- // Note: sshServer.unregisterEstablishedClient calls sshClient.stop(),
- // which also closes underlying transport Conn.
- sshClient.sshServer.unregisterEstablishedClient(sshClient)
- // Log tunnel metrics.
- var additionalMetrics []LogFields
- // Add activity and burst metrics.
- //
- // The reported duration is based on last confirmed data transfer, which for
- // sshClient.activityConn.GetActiveDuration() is time of last read byte and
- // not conn close time. This is important for protocols such as meek. For
- // meek, the connection remains open until the HTTP session expires, which
- // may be some time after the tunnel has closed. (The meek protocol has no
- // allowance for signalling payload EOF, and even if it did the client may
- // not have the opportunity to send a final request with an EOF flag set.)
- activityMetrics := make(LogFields)
- activityMetrics["start_time"] = activityConn.GetStartTime()
- activityMetrics["duration"] = int64(activityConn.GetActiveDuration() / time.Millisecond)
- additionalMetrics = append(additionalMetrics, activityMetrics)
- if burstConn != nil {
- // Any outstanding burst should be recorded by burstConn.Close which should
- // be called by unregisterEstablishedClient.
- additionalMetrics = append(
- additionalMetrics, LogFields(burstConn.GetMetrics(activityConn.GetStartTime())))
- }
- // Some conns report additional metrics. Meek conns report resiliency
- // metrics and fragmentor.Conns report fragmentor configs.
- if metricsSource, ok := baseConn.(common.MetricsSource); ok {
- additionalMetrics = append(
- additionalMetrics, LogFields(metricsSource.GetMetrics()))
- }
- if result.obfuscatedSSHConn != nil {
- additionalMetrics = append(
- additionalMetrics, LogFields(result.obfuscatedSSHConn.GetMetrics()))
- }
- // Add server-replay metrics.
- replayMetrics := make(LogFields)
- replayedFragmentation := false
- fragmentor, ok := baseConn.(common.FragmentorReplayAccessor)
- if ok {
- _, replayedFragmentation = fragmentor.GetReplay()
- }
- replayMetrics["server_replay_fragmentation"] = replayedFragmentation
- replayMetrics["server_replay_packet_manipulation"] = sshClient.replayedServerPacketManipulation
- additionalMetrics = append(additionalMetrics, replayMetrics)
- sshClient.logTunnel(additionalMetrics)
- // Transfer OSL seed state -- the OSL progress -- from the closing
- // client to the session cache so the client can resume its progress
- // if it reconnects to this same server.
- // Note: following setOSLConfig order of locking.
- sshClient.Lock()
- if sshClient.oslClientSeedState != nil {
- sshClient.sshServer.oslSessionCacheMutex.Lock()
- sshClient.oslClientSeedState.Hibernate()
- sshClient.sshServer.oslSessionCache.Set(
- sshClient.sessionID, sshClient.oslClientSeedState, cache.DefaultExpiration)
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- sshClient.oslClientSeedState = nil
- }
- sshClient.Unlock()
- // Initiate cleanup of the GeoIP session cache. To allow for post-tunnel
- // final status requests, the lifetime of cached GeoIP records exceeds the
- // lifetime of the sshClient.
- sshClient.sshServer.support.GeoIPService.MarkSessionCacheToExpire(sshClient.sessionID)
- }
- func (sshClient *sshClient) passwordCallback(conn ssh.ConnMetadata, password []byte) (*ssh.Permissions, error) {
- expectedSessionIDLength := 2 * protocol.PSIPHON_API_CLIENT_SESSION_ID_LENGTH
- expectedSSHPasswordLength := 2 * SSH_PASSWORD_BYTE_LENGTH
- var sshPasswordPayload protocol.SSHPasswordPayload
- err := json.Unmarshal(password, &sshPasswordPayload)
- if err != nil {
- // Backwards compatibility case: instead of a JSON payload, older clients
- // send the hex encoded session ID prepended to the SSH password.
- // Note: there's an even older case where clients don't send any session ID,
- // but that's no longer supported.
- if len(password) == expectedSessionIDLength+expectedSSHPasswordLength {
- sshPasswordPayload.SessionId = string(password[0:expectedSessionIDLength])
- sshPasswordPayload.SshPassword = string(password[expectedSessionIDLength:])
- } else {
- return nil, errors.Tracef("invalid password payload for %q", conn.User())
- }
- }
- if !isHexDigits(sshClient.sshServer.support.Config, sshPasswordPayload.SessionId) ||
- len(sshPasswordPayload.SessionId) != expectedSessionIDLength {
- return nil, errors.Tracef("invalid session ID for %q", conn.User())
- }
- userOk := (subtle.ConstantTimeCompare(
- []byte(conn.User()), []byte(sshClient.sshServer.support.Config.SSHUserName)) == 1)
- passwordOk := (subtle.ConstantTimeCompare(
- []byte(sshPasswordPayload.SshPassword), []byte(sshClient.sshServer.support.Config.SSHPassword)) == 1)
- if !userOk || !passwordOk {
- return nil, errors.Tracef("invalid password for %q", conn.User())
- }
- sessionID := sshPasswordPayload.SessionId
- // The GeoIP session cache will be populated if there was a previous tunnel
- // with this session ID. This will be true up to GEOIP_SESSION_CACHE_TTL, which
- // is currently much longer than the OSL session cache, another option to use if
- // the GeoIP session cache is retired (the GeoIP session cache currently only
- // supports legacy use cases).
- isFirstTunnelInSession := !sshClient.sshServer.support.GeoIPService.InSessionCache(sessionID)
- supportsServerRequests := common.Contains(
- sshPasswordPayload.ClientCapabilities, protocol.CLIENT_CAPABILITY_SERVER_REQUESTS)
- sshClient.Lock()
- // After this point, these values are read-only as they are read
- // without obtaining sshClient.Lock.
- sshClient.sessionID = sessionID
- sshClient.isFirstTunnelInSession = isFirstTunnelInSession
- sshClient.supportsServerRequests = supportsServerRequests
- geoIPData := sshClient.geoIPData
- sshClient.Unlock()
- // Store the GeoIP data associated with the session ID. This makes
- // the GeoIP data available to the web server for web API requests.
- // A cache that's distinct from the sshClient record is used to allow
- // for or post-tunnel final status requests.
- // If the client is reconnecting with the same session ID, this call
- // will undo the expiry set by MarkSessionCacheToExpire.
- sshClient.sshServer.support.GeoIPService.SetSessionCache(sessionID, geoIPData)
- return nil, nil
- }
- func (sshClient *sshClient) authLogCallback(conn ssh.ConnMetadata, method string, err error) {
- if err != nil {
- if method == "none" && err.Error() == "ssh: no auth passed yet" {
- // In this case, the callback invocation is noise from auth negotiation
- return
- }
- // Note: here we previously logged messages for fail2ban to act on. This is no longer
- // done as the complexity outweighs the benefits.
- //
- // - The SSH credential is not secret -- it's in the server entry. Attackers targeting
- // the server likely already have the credential. On the other hand, random scanning and
- // brute forcing is mitigated with high entropy random passwords, rate limiting
- // (implemented on the host via iptables), and limited capabilities (the SSH session can
- // only port forward).
- //
- // - fail2ban coverage was inconsistent; in the case of an unfronted meek protocol through
- // an upstream proxy, the remote address is the upstream proxy, which should not be blocked.
- // The X-Forwarded-For header cant be used instead as it may be forged and used to get IPs
- // deliberately blocked; and in any case fail2ban adds iptables rules which can only block
- // by direct remote IP, not by original client IP. Fronted meek has the same iptables issue.
- //
- // Random scanning and brute forcing of port 22 will result in log noise. To mitigate this,
- // not every authentication failure is logged. A summary log is emitted periodically to
- // retain some record of this activity in case this is relevant to, e.g., a performance
- // investigation.
- atomic.AddInt64(&sshClient.sshServer.authFailedCount, 1)
- lastAuthLog := monotime.Time(atomic.LoadInt64(&sshClient.sshServer.lastAuthLog))
- if monotime.Since(lastAuthLog) > SSH_AUTH_LOG_PERIOD {
- now := int64(monotime.Now())
- if atomic.CompareAndSwapInt64(&sshClient.sshServer.lastAuthLog, int64(lastAuthLog), now) {
- count := atomic.SwapInt64(&sshClient.sshServer.authFailedCount, 0)
- log.WithTraceFields(
- LogFields{"lastError": err, "failedCount": count}).Warning("authentication failures")
- }
- }
- log.WithTraceFields(LogFields{"error": err, "method": method}).Debug("authentication failed")
- } else {
- log.WithTraceFields(LogFields{"error": err, "method": method}).Debug("authentication success")
- }
- }
- // stop signals the ssh connection to shutdown. After sshConn.Wait returns,
- // the SSH connection has terminated but sshClient.run may still be running and
- // in the process of exiting.
- //
- // The shutdown process must complete rapidly and not, e.g., block on network
- // I/O, as newly connecting clients need to await stop completion of any
- // existing connection that shares the same session ID.
- func (sshClient *sshClient) stop() {
- sshClient.sshConn.Close()
- sshClient.sshConn.Wait()
- }
- // awaitStopped will block until sshClient.run has exited, at which point all
- // worker goroutines associated with the sshClient, including any in-flight
- // API handlers, will have exited.
- func (sshClient *sshClient) awaitStopped() {
- <-sshClient.stopped
- }
- // runTunnel handles/dispatches new channels and new requests from the client.
- // When the SSH client connection closes, both the channels and requests channels
- // will close and runTunnel will exit.
- func (sshClient *sshClient) runTunnel(
- channels <-chan ssh.NewChannel,
- requests <-chan *ssh.Request) {
- waitGroup := new(sync.WaitGroup)
- // Start client SSH API request handler
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- sshClient.handleSSHRequests(requests)
- }()
- // Start request senders
- if sshClient.supportsServerRequests {
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- sshClient.runOSLSender()
- }()
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- sshClient.runAlertSender()
- }()
- }
- // Start the TCP port forward manager
- // The queue size is set to the traffic rules (MaxTCPPortForwardCount +
- // MaxTCPDialingPortForwardCount), which is a reasonable indication of resource
- // limits per client; when that value is not set, a default is used.
- // A limitation: this queue size is set once and doesn't change, for this client,
- // when traffic rules are reloaded.
- queueSize := sshClient.getTCPPortForwardQueueSize()
- if queueSize == 0 {
- queueSize = SSH_TCP_PORT_FORWARD_QUEUE_SIZE
- }
- newTCPPortForwards := make(chan *newTCPPortForward, queueSize)
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- sshClient.handleTCPPortForwards(waitGroup, newTCPPortForwards)
- }()
- // Handle new channel (port forward) requests from the client.
- for newChannel := range channels {
- switch newChannel.ChannelType() {
- case protocol.RANDOM_STREAM_CHANNEL_TYPE:
- sshClient.handleNewRandomStreamChannel(waitGroup, newChannel)
- case protocol.PACKET_TUNNEL_CHANNEL_TYPE:
- sshClient.handleNewPacketTunnelChannel(waitGroup, newChannel)
- case protocol.TCP_PORT_FORWARD_NO_SPLIT_TUNNEL_TYPE:
- // The protocol.TCP_PORT_FORWARD_NO_SPLIT_TUNNEL_TYPE is the same as
- // "direct-tcpip", except split tunnel channel rejections are disallowed
- // even if the client has enabled split tunnel. This channel type allows
- // the client to ensure tunneling for certain cases while split tunnel is
- // enabled.
- sshClient.handleNewTCPPortForwardChannel(waitGroup, newChannel, false, newTCPPortForwards)
- case "direct-tcpip":
- sshClient.handleNewTCPPortForwardChannel(waitGroup, newChannel, true, newTCPPortForwards)
- default:
- sshClient.rejectNewChannel(newChannel,
- fmt.Sprintf("unknown or unsupported channel type: %s", newChannel.ChannelType()))
- }
- }
- // The channel loop is interrupted by a client
- // disconnect or by calling sshClient.stop().
- // Stop the TCP port forward manager
- close(newTCPPortForwards)
- // Stop all other worker goroutines
- sshClient.stopRunning()
- if sshClient.sshServer.support.Config.RunPacketTunnel {
- // PacketTunnelServer.ClientDisconnected stops packet tunnel workers.
- sshClient.sshServer.support.PacketTunnelServer.ClientDisconnected(
- sshClient.sessionID)
- }
- waitGroup.Wait()
- sshClient.cleanupAuthorizations()
- }
- func (sshClient *sshClient) handleSSHRequests(requests <-chan *ssh.Request) {
- for request := range requests {
- // Requests are processed serially; API responses must be sent in request order.
- var responsePayload []byte
- var err error
- if request.Type == "keepalive@openssh.com" {
- // SSH keep alive round trips are used as speed test samples.
- responsePayload, err = tactics.MakeSpeedTestResponse(
- SSH_KEEP_ALIVE_PAYLOAD_MIN_BYTES, SSH_KEEP_ALIVE_PAYLOAD_MAX_BYTES)
- } else {
- // All other requests are assumed to be API requests.
- sshClient.Lock()
- authorizedAccessTypes := sshClient.handshakeState.authorizedAccessTypes
- sshClient.Unlock()
- // Note: unlock before use is only safe as long as referenced sshClient data,
- // such as slices in handshakeState, is read-only after initially set.
- clientAddr := ""
- if sshClient.clientAddr != nil {
- clientAddr = sshClient.clientAddr.String()
- }
- responsePayload, err = sshAPIRequestHandler(
- sshClient.sshServer.support,
- clientAddr,
- sshClient.geoIPData,
- authorizedAccessTypes,
- request.Type,
- request.Payload)
- }
- if err == nil {
- err = request.Reply(true, responsePayload)
- } else {
- log.WithTraceFields(LogFields{"error": err}).Warning("request failed")
- err = request.Reply(false, nil)
- }
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("response failed")
- }
- }
- }
- }
- type newTCPPortForward struct {
- enqueueTime time.Time
- hostToConnect string
- portToConnect int
- doSplitTunnel bool
- newChannel ssh.NewChannel
- }
- func (sshClient *sshClient) handleTCPPortForwards(
- waitGroup *sync.WaitGroup,
- newTCPPortForwards chan *newTCPPortForward) {
- // Lifecycle of a TCP port forward:
- //
- // 1. A "direct-tcpip" SSH request is received from the client.
- //
- // A new TCP port forward request is enqueued. The queue delivers TCP port
- // forward requests to the TCP port forward manager, which enforces the TCP
- // port forward dial limit.
- //
- // Enqueuing new requests allows for reading further SSH requests from the
- // client without blocking when the dial limit is hit; this is to permit new
- // UDP/udpgw port forwards to be restablished without delay. The maximum size
- // of the queue enforces a hard cap on resources consumed by a client in the
- // pre-dial phase. When the queue is full, new TCP port forwards are
- // immediately rejected.
- //
- // 2. The TCP port forward manager dequeues the request.
- //
- // The manager calls dialingTCPPortForward(), which increments
- // concurrentDialingPortForwardCount, and calls
- // isTCPDialingPortForwardLimitExceeded() to check the concurrent dialing
- // count.
- //
- // The manager enforces the concurrent TCP dial limit: when at the limit, the
- // manager blocks waiting for the number of dials to drop below the limit before
- // dispatching the request to handleTCPPortForward(), which will run in its own
- // goroutine and will dial and relay the port forward.
- //
- // The block delays the current request and also halts dequeuing of subsequent
- // requests and could ultimately cause requests to be immediately rejected if
- // the queue fills. These actions are intended to apply back pressure when
- // upstream network resources are impaired.
- //
- // The time spent in the queue is deducted from the port forward's dial timeout.
- // The time spent blocking while at the dial limit is similarly deducted from
- // the dial timeout. If the dial timeout has expired before the dial begins, the
- // port forward is rejected and a stat is recorded.
- //
- // 3. handleTCPPortForward() performs the port forward dial and relaying.
- //
- // a. Dial the target, using the dial timeout remaining after queue and blocking
- // time is deducted.
- //
- // b. If the dial fails, call abortedTCPPortForward() to decrement
- // concurrentDialingPortForwardCount, freeing up a dial slot.
- //
- // c. If the dial succeeds, call establishedPortForward(), which decrements
- // concurrentDialingPortForwardCount and increments concurrentPortForwardCount,
- // the "established" port forward count.
- //
- // d. Check isPortForwardLimitExceeded(), which enforces the configurable limit on
- // concurrentPortForwardCount, the number of _established_ TCP port forwards.
- // If the limit is exceeded, the LRU established TCP port forward is closed and
- // the newly established TCP port forward proceeds. This LRU logic allows some
- // dangling resource consumption (e.g., TIME_WAIT) while providing a better
- // experience for clients.
- //
- // e. Relay data.
- //
- // f. Call closedPortForward() which decrements concurrentPortForwardCount and
- // records bytes transferred.
- for newPortForward := range newTCPPortForwards {
- remainingDialTimeout :=
- time.Duration(sshClient.getDialTCPPortForwardTimeoutMilliseconds())*time.Millisecond -
- time.Since(newPortForward.enqueueTime)
- if remainingDialTimeout <= 0 {
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(
- newPortForward.newChannel, "TCP port forward timed out in queue")
- continue
- }
- // Reserve a TCP dialing slot.
- //
- // TOCTOU note: important to increment counts _before_ checking limits; otherwise,
- // the client could potentially consume excess resources by initiating many port
- // forwards concurrently.
- sshClient.dialingTCPPortForward()
- // When max dials are in progress, wait up to remainingDialTimeout for dialing
- // to become available. This blocks all dequeing.
- if sshClient.isTCPDialingPortForwardLimitExceeded() {
- blockStartTime := time.Now()
- ctx, cancelCtx := context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- sshClient.setTCPPortForwardDialingAvailableSignal(cancelCtx)
- <-ctx.Done()
- sshClient.setTCPPortForwardDialingAvailableSignal(nil)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- remainingDialTimeout -= time.Since(blockStartTime)
- }
- if remainingDialTimeout <= 0 {
- // Release the dialing slot here since handleTCPChannel() won't be called.
- sshClient.abortedTCPPortForward()
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(
- newPortForward.newChannel, "TCP port forward timed out before dialing")
- continue
- }
- // Dial and relay the TCP port forward. handleTCPChannel is run in its own worker goroutine.
- // handleTCPChannel will release the dialing slot reserved by dialingTCPPortForward(); and
- // will deal with remainingDialTimeout <= 0.
- waitGroup.Add(1)
- go func(remainingDialTimeout time.Duration, newPortForward *newTCPPortForward) {
- defer waitGroup.Done()
- sshClient.handleTCPChannel(
- remainingDialTimeout,
- newPortForward.hostToConnect,
- newPortForward.portToConnect,
- newPortForward.doSplitTunnel,
- newPortForward.newChannel)
- }(remainingDialTimeout, newPortForward)
- }
- }
- func (sshClient *sshClient) handleNewRandomStreamChannel(
- waitGroup *sync.WaitGroup, newChannel ssh.NewChannel) {
- // A random stream channel returns the requested number of bytes -- random
- // bytes -- to the client while also consuming and discarding bytes sent
- // by the client.
- //
- // One use case for the random stream channel is a liveness test that the
- // client performs to confirm that the tunnel is live. As the liveness
- // test is performed in the concurrent establishment phase, before
- // selecting a single candidate for handshake, the random stream channel
- // is available pre-handshake, albeit with additional restrictions.
- //
- // The random stream is subject to throttling in traffic rules; for
- // unthrottled liveness tests, set EstablishmentRead/WriteBytesPerSecond as
- // required. The random stream maximum count and response size cap mitigate
- // clients abusing the facility to waste server resources.
- //
- // Like all other channels, this channel type is handled asynchronously,
- // so it's possible to run at any point in the tunnel lifecycle.
- //
- // Up/downstream byte counts don't include SSH packet and request
- // marshalling overhead.
- var request protocol.RandomStreamRequest
- err := json.Unmarshal(newChannel.ExtraData(), &request)
- if err != nil {
- sshClient.rejectNewChannel(newChannel, fmt.Sprintf("invalid request: %s", err))
- return
- }
- if request.UpstreamBytes > RANDOM_STREAM_MAX_BYTES {
- sshClient.rejectNewChannel(newChannel,
- fmt.Sprintf("invalid upstream bytes: %d", request.UpstreamBytes))
- return
- }
- if request.DownstreamBytes > RANDOM_STREAM_MAX_BYTES {
- sshClient.rejectNewChannel(newChannel,
- fmt.Sprintf("invalid downstream bytes: %d", request.DownstreamBytes))
- return
- }
- var metrics *randomStreamMetrics
- sshClient.Lock()
- if !sshClient.handshakeState.completed {
- metrics = &sshClient.preHandshakeRandomStreamMetrics
- } else {
- metrics = &sshClient.postHandshakeRandomStreamMetrics
- }
- countOk := true
- if !sshClient.handshakeState.completed &&
- metrics.count >= PRE_HANDSHAKE_RANDOM_STREAM_MAX_COUNT {
- countOk = false
- } else {
- metrics.count++
- }
- sshClient.Unlock()
- if !countOk {
- sshClient.rejectNewChannel(newChannel, "max count exceeded")
- return
- }
- channel, requests, err := newChannel.Accept()
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("accept new channel failed")
- }
- return
- }
- go ssh.DiscardRequests(requests)
- waitGroup.Add(1)
- go func() {
- defer waitGroup.Done()
- upstream := new(sync.WaitGroup)
- received := 0
- sent := 0
- if request.UpstreamBytes > 0 {
- // Process streams concurrently to minimize elapsed time. This also
- // avoids a unidirectional flow burst early in the tunnel lifecycle.
- upstream.Add(1)
- go func() {
- defer upstream.Done()
- n, err := io.CopyN(ioutil.Discard, channel, int64(request.UpstreamBytes))
- received = int(n)
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("receive failed")
- }
- }
- }()
- }
- if request.DownstreamBytes > 0 {
- n, err := io.CopyN(channel, rand.Reader, int64(request.DownstreamBytes))
- sent = int(n)
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("send failed")
- }
- }
- }
- upstream.Wait()
- sshClient.Lock()
- metrics.upstreamBytes += request.UpstreamBytes
- metrics.receivedUpstreamBytes += received
- metrics.downstreamBytes += request.DownstreamBytes
- metrics.sentDownstreamBytes += sent
- sshClient.Unlock()
- channel.Close()
- }()
- }
- func (sshClient *sshClient) handleNewPacketTunnelChannel(
- waitGroup *sync.WaitGroup, newChannel ssh.NewChannel) {
- // packet tunnel channels are handled by the packet tunnel server
- // component. Each client may have at most one packet tunnel channel.
- if !sshClient.sshServer.support.Config.RunPacketTunnel {
- sshClient.rejectNewChannel(newChannel, "unsupported packet tunnel channel type")
- return
- }
- // Accept this channel immediately. This channel will replace any
- // previously existing packet tunnel channel for this client.
- packetTunnelChannel, requests, err := newChannel.Accept()
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("accept new channel failed")
- }
- return
- }
- go ssh.DiscardRequests(requests)
- sshClient.setPacketTunnelChannel(packetTunnelChannel)
- // PacketTunnelServer will run the client's packet tunnel. If necessary, ClientConnected
- // will stop packet tunnel workers for any previous packet tunnel channel.
- checkAllowedTCPPortFunc := func(upstreamIPAddress net.IP, port int) bool {
- return sshClient.isPortForwardPermitted(portForwardTypeTCP, upstreamIPAddress, port)
- }
- checkAllowedUDPPortFunc := func(upstreamIPAddress net.IP, port int) bool {
- return sshClient.isPortForwardPermitted(portForwardTypeUDP, upstreamIPAddress, port)
- }
- checkAllowedDomainFunc := func(domain string) bool {
- ok, _ := sshClient.isDomainPermitted(domain)
- return ok
- }
- flowActivityUpdaterMaker := func(
- upstreamHostname string, upstreamIPAddress net.IP) []tun.FlowActivityUpdater {
- var updaters []tun.FlowActivityUpdater
- oslUpdater := sshClient.newClientSeedPortForward(upstreamIPAddress)
- if oslUpdater != nil {
- updaters = append(updaters, oslUpdater)
- }
- return updaters
- }
- metricUpdater := func(
- TCPApplicationBytesDown, TCPApplicationBytesUp,
- UDPApplicationBytesDown, UDPApplicationBytesUp int64) {
- sshClient.Lock()
- sshClient.tcpTrafficState.bytesDown += TCPApplicationBytesDown
- sshClient.tcpTrafficState.bytesUp += TCPApplicationBytesUp
- sshClient.udpTrafficState.bytesDown += UDPApplicationBytesDown
- sshClient.udpTrafficState.bytesUp += UDPApplicationBytesUp
- sshClient.Unlock()
- }
- dnsQualityReporter := sshClient.updateQualityMetricsWithDNSResult
- err = sshClient.sshServer.support.PacketTunnelServer.ClientConnected(
- sshClient.sessionID,
- packetTunnelChannel,
- checkAllowedTCPPortFunc,
- checkAllowedUDPPortFunc,
- checkAllowedDomainFunc,
- flowActivityUpdaterMaker,
- metricUpdater,
- dnsQualityReporter)
- if err != nil {
- log.WithTraceFields(LogFields{"error": err}).Warning("start packet tunnel client failed")
- sshClient.setPacketTunnelChannel(nil)
- }
- }
- func (sshClient *sshClient) handleNewTCPPortForwardChannel(
- waitGroup *sync.WaitGroup,
- newChannel ssh.NewChannel,
- allowSplitTunnel bool,
- newTCPPortForwards chan *newTCPPortForward) {
- // udpgw client connections are dispatched immediately (clients use this for
- // DNS, so it's essential to not block; and only one udpgw connection is
- // retained at a time).
- //
- // All other TCP port forwards are dispatched via the TCP port forward
- // manager queue.
- // http://tools.ietf.org/html/rfc4254#section-7.2
- var directTcpipExtraData struct {
- HostToConnect string
- PortToConnect uint32
- OriginatorIPAddress string
- OriginatorPort uint32
- }
- err := ssh.Unmarshal(newChannel.ExtraData(), &directTcpipExtraData)
- if err != nil {
- sshClient.rejectNewChannel(newChannel, "invalid extra data")
- return
- }
- // Intercept TCP port forwards to a specified udpgw server and handle directly.
- // TODO: also support UDP explicitly, e.g. with a custom "direct-udp" channel type?
- isUDPChannel := sshClient.sshServer.support.Config.UDPInterceptUdpgwServerAddress != "" &&
- sshClient.sshServer.support.Config.UDPInterceptUdpgwServerAddress ==
- net.JoinHostPort(directTcpipExtraData.HostToConnect, strconv.Itoa(int(directTcpipExtraData.PortToConnect)))
- if isUDPChannel {
- // Dispatch immediately. handleUDPChannel runs the udpgw protocol in its
- // own worker goroutine.
- waitGroup.Add(1)
- go func(channel ssh.NewChannel) {
- defer waitGroup.Done()
- sshClient.handleUDPChannel(channel)
- }(newChannel)
- } else {
- // Dispatch via TCP port forward manager. When the queue is full, the channel
- // is immediately rejected.
- //
- // Split tunnel logic is enabled for this TCP port forward when the client
- // has enabled split tunnel mode and the channel type allows it.
- tcpPortForward := &newTCPPortForward{
- enqueueTime: time.Now(),
- hostToConnect: directTcpipExtraData.HostToConnect,
- portToConnect: int(directTcpipExtraData.PortToConnect),
- doSplitTunnel: sshClient.handshakeState.splitTunnel && allowSplitTunnel,
- newChannel: newChannel,
- }
- select {
- case newTCPPortForwards <- tcpPortForward:
- default:
- sshClient.updateQualityMetricsWithRejectedDialingLimit()
- sshClient.rejectNewChannel(newChannel, "TCP port forward dial queue full")
- }
- }
- }
- func (sshClient *sshClient) cleanupAuthorizations() {
- sshClient.Lock()
- if sshClient.releaseAuthorizations != nil {
- sshClient.releaseAuthorizations()
- }
- if sshClient.stopTimer != nil {
- sshClient.stopTimer.Stop()
- }
- sshClient.Unlock()
- }
- // setPacketTunnelChannel sets the single packet tunnel channel
- // for this sshClient. Any existing packet tunnel channel is
- // closed.
- func (sshClient *sshClient) setPacketTunnelChannel(channel ssh.Channel) {
- sshClient.Lock()
- if sshClient.packetTunnelChannel != nil {
- sshClient.packetTunnelChannel.Close()
- }
- sshClient.packetTunnelChannel = channel
- sshClient.Unlock()
- }
- // setUDPChannel sets the single UDP channel for this sshClient.
- // Each sshClient may have only one concurrent UDP channel. Each
- // UDP channel multiplexes many UDP port forwards via the udpgw
- // protocol. Any existing UDP channel is closed.
- func (sshClient *sshClient) setUDPChannel(channel ssh.Channel) {
- sshClient.Lock()
- if sshClient.udpChannel != nil {
- sshClient.udpChannel.Close()
- }
- sshClient.udpChannel = channel
- sshClient.Unlock()
- }
- var serverTunnelStatParams = append(
- []requestParamSpec{
- {"last_connected", isLastConnected, requestParamOptional},
- {"establishment_duration", isIntString, requestParamOptional}},
- baseSessionAndDialParams...)
- func (sshClient *sshClient) logTunnel(additionalMetrics []LogFields) {
- sshClient.Lock()
- logFields := getRequestLogFields(
- "server_tunnel",
- sshClient.geoIPData,
- sshClient.handshakeState.authorizedAccessTypes,
- sshClient.handshakeState.apiParams,
- serverTunnelStatParams)
- // "relay_protocol" is sent with handshake API parameters. In pre-
- // handshake logTunnel cases, this value is not yet known. As
- // sshClient.tunnelProtocol is authoritative, set this value
- // unconditionally, overwriting any value from handshake.
- logFields["relay_protocol"] = sshClient.tunnelProtocol
- if sshClient.serverPacketManipulation != "" {
- logFields["server_packet_manipulation"] = sshClient.serverPacketManipulation
- }
- if sshClient.sshListener.BPFProgramName != "" {
- logFields["server_bpf"] = sshClient.sshListener.BPFProgramName
- }
- logFields["session_id"] = sshClient.sessionID
- logFields["is_first_tunnel_in_session"] = sshClient.isFirstTunnelInSession
- logFields["handshake_completed"] = sshClient.handshakeState.completed
- logFields["bytes_up_tcp"] = sshClient.tcpTrafficState.bytesUp
- logFields["bytes_down_tcp"] = sshClient.tcpTrafficState.bytesDown
- logFields["peak_concurrent_dialing_port_forward_count_tcp"] = sshClient.tcpTrafficState.peakConcurrentDialingPortForwardCount
- logFields["peak_concurrent_port_forward_count_tcp"] = sshClient.tcpTrafficState.peakConcurrentPortForwardCount
- logFields["total_port_forward_count_tcp"] = sshClient.tcpTrafficState.totalPortForwardCount
- logFields["bytes_up_udp"] = sshClient.udpTrafficState.bytesUp
- logFields["bytes_down_udp"] = sshClient.udpTrafficState.bytesDown
- // sshClient.udpTrafficState.peakConcurrentDialingPortForwardCount isn't meaningful
- logFields["peak_concurrent_port_forward_count_udp"] = sshClient.udpTrafficState.peakConcurrentPortForwardCount
- logFields["total_port_forward_count_udp"] = sshClient.udpTrafficState.totalPortForwardCount
- logFields["pre_handshake_random_stream_count"] = sshClient.preHandshakeRandomStreamMetrics.count
- logFields["pre_handshake_random_stream_upstream_bytes"] = sshClient.preHandshakeRandomStreamMetrics.upstreamBytes
- logFields["pre_handshake_random_stream_received_upstream_bytes"] = sshClient.preHandshakeRandomStreamMetrics.receivedUpstreamBytes
- logFields["pre_handshake_random_stream_downstream_bytes"] = sshClient.preHandshakeRandomStreamMetrics.downstreamBytes
- logFields["pre_handshake_random_stream_sent_downstream_bytes"] = sshClient.preHandshakeRandomStreamMetrics.sentDownstreamBytes
- logFields["random_stream_count"] = sshClient.postHandshakeRandomStreamMetrics.count
- logFields["random_stream_upstream_bytes"] = sshClient.postHandshakeRandomStreamMetrics.upstreamBytes
- logFields["random_stream_received_upstream_bytes"] = sshClient.postHandshakeRandomStreamMetrics.receivedUpstreamBytes
- logFields["random_stream_downstream_bytes"] = sshClient.postHandshakeRandomStreamMetrics.downstreamBytes
- logFields["random_stream_sent_downstream_bytes"] = sshClient.postHandshakeRandomStreamMetrics.sentDownstreamBytes
- // Pre-calculate a total-tunneled-bytes field. This total is used
- // extensively in analytics and is more performant when pre-calculated.
- logFields["bytes"] = sshClient.tcpTrafficState.bytesUp +
- sshClient.tcpTrafficState.bytesDown +
- sshClient.udpTrafficState.bytesUp +
- sshClient.udpTrafficState.bytesDown
- // Merge in additional metrics from the optional metrics source
- for _, metrics := range additionalMetrics {
- for name, value := range metrics {
- // Don't overwrite any basic fields
- if logFields[name] == nil {
- logFields[name] = value
- }
- }
- }
- sshClient.Unlock()
- // Note: unlock before use is only safe as long as referenced sshClient data,
- // such as slices in handshakeState, is read-only after initially set.
- log.LogRawFieldsWithTimestamp(logFields)
- }
- var blocklistHitsStatParams = []requestParamSpec{
- {"propagation_channel_id", isHexDigits, 0},
- {"sponsor_id", isHexDigits, 0},
- {"client_version", isIntString, requestParamLogStringAsInt},
- {"client_platform", isClientPlatform, 0},
- {"client_features", isAnyString, requestParamOptional | requestParamArray},
- {"client_build_rev", isHexDigits, requestParamOptional},
- {"device_region", isAnyString, requestParamOptional},
- {"egress_region", isRegionCode, requestParamOptional},
- {"session_id", isHexDigits, 0},
- {"last_connected", isLastConnected, requestParamOptional},
- }
- func (sshClient *sshClient) logBlocklistHits(IP net.IP, domain string, tags []BlocklistTag) {
- sshClient.Lock()
- logFields := getRequestLogFields(
- "server_blocklist_hit",
- sshClient.geoIPData,
- sshClient.handshakeState.authorizedAccessTypes,
- sshClient.handshakeState.apiParams,
- blocklistHitsStatParams)
- logFields["session_id"] = sshClient.sessionID
- // Note: see comment in logTunnel regarding unlock and concurrent access.
- sshClient.Unlock()
- for _, tag := range tags {
- if IP != nil {
- logFields["blocklist_ip_address"] = IP.String()
- }
- if domain != "" {
- logFields["blocklist_domain"] = domain
- }
- logFields["blocklist_source"] = tag.Source
- logFields["blocklist_subject"] = tag.Subject
- log.LogRawFieldsWithTimestamp(logFields)
- }
- }
- func (sshClient *sshClient) runOSLSender() {
- for {
- // Await a signal that there are SLOKs to send
- // TODO: use reflect.SelectCase, and optionally await timer here?
- select {
- case <-sshClient.signalIssueSLOKs:
- case <-sshClient.runCtx.Done():
- return
- }
- retryDelay := SSH_SEND_OSL_INITIAL_RETRY_DELAY
- for {
- err := sshClient.sendOSLRequest()
- if err == nil {
- break
- }
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("sendOSLRequest failed")
- }
- // If the request failed, retry after a delay (with exponential backoff)
- // or when signaled that there are additional SLOKs to send
- retryTimer := time.NewTimer(retryDelay)
- select {
- case <-retryTimer.C:
- case <-sshClient.signalIssueSLOKs:
- case <-sshClient.runCtx.Done():
- retryTimer.Stop()
- return
- }
- retryTimer.Stop()
- retryDelay *= SSH_SEND_OSL_RETRY_FACTOR
- }
- }
- }
- // sendOSLRequest will invoke osl.GetSeedPayload to issue SLOKs and
- // generate a payload, and send an OSL request to the client when
- // there are new SLOKs in the payload.
- func (sshClient *sshClient) sendOSLRequest() error {
- seedPayload := sshClient.getOSLSeedPayload()
- // Don't send when no SLOKs. This will happen when signalIssueSLOKs
- // is received but no new SLOKs are issued.
- if len(seedPayload.SLOKs) == 0 {
- return nil
- }
- oslRequest := protocol.OSLRequest{
- SeedPayload: seedPayload,
- }
- requestPayload, err := json.Marshal(oslRequest)
- if err != nil {
- return errors.Trace(err)
- }
- ok, _, err := sshClient.sshConn.SendRequest(
- protocol.PSIPHON_API_OSL_REQUEST_NAME,
- true,
- requestPayload)
- if err != nil {
- return errors.Trace(err)
- }
- if !ok {
- return errors.TraceNew("client rejected request")
- }
- sshClient.clearOSLSeedPayload()
- return nil
- }
- // runAlertSender dequeues and sends alert requests to the client. As these
- // alerts are informational, there is no retry logic and no SSH client
- // acknowledgement (wantReply) is requested. This worker scheme allows
- // nonconcurrent components including udpgw and packet tunnel to enqueue
- // alerts without blocking their traffic processing.
- func (sshClient *sshClient) runAlertSender() {
- for {
- select {
- case <-sshClient.runCtx.Done():
- return
- case request := <-sshClient.sendAlertRequests:
- payload, err := json.Marshal(request)
- if err != nil {
- log.WithTraceFields(LogFields{"error": err}).Warning("Marshal failed")
- break
- }
- _, _, err = sshClient.sshConn.SendRequest(
- protocol.PSIPHON_API_ALERT_REQUEST_NAME,
- false,
- payload)
- if err != nil && !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("SendRequest failed")
- break
- }
- sshClient.Lock()
- sshClient.sentAlertRequests[fmt.Sprintf("%+v", request)] = true
- sshClient.Unlock()
- }
- }
- }
- // enqueueAlertRequest enqueues an alert request to be sent to the client.
- // Only one request is sent per tunnel per protocol.AlertRequest value;
- // subsequent alerts with the same value are dropped. enqueueAlertRequest will
- // not block until the queue exceeds ALERT_REQUEST_QUEUE_BUFFER_SIZE.
- func (sshClient *sshClient) enqueueAlertRequest(request protocol.AlertRequest) {
- sshClient.Lock()
- if sshClient.sentAlertRequests[fmt.Sprintf("%+v", request)] {
- sshClient.Unlock()
- return
- }
- sshClient.Unlock()
- select {
- case <-sshClient.runCtx.Done():
- case sshClient.sendAlertRequests <- request:
- }
- }
- func (sshClient *sshClient) enqueueDisallowedTrafficAlertRequest() {
- reason := protocol.PSIPHON_API_ALERT_DISALLOWED_TRAFFIC
- actionURLs := sshClient.getAlertActionURLs(reason)
- sshClient.enqueueAlertRequest(
- protocol.AlertRequest{
- Reason: protocol.PSIPHON_API_ALERT_DISALLOWED_TRAFFIC,
- ActionURLs: actionURLs,
- })
- }
- func (sshClient *sshClient) enqueueUnsafeTrafficAlertRequest(tags []BlocklistTag) {
- reason := protocol.PSIPHON_API_ALERT_UNSAFE_TRAFFIC
- actionURLs := sshClient.getAlertActionURLs(reason)
- for _, tag := range tags {
- sshClient.enqueueAlertRequest(
- protocol.AlertRequest{
- Reason: reason,
- Subject: tag.Subject,
- ActionURLs: actionURLs,
- })
- }
- }
- func (sshClient *sshClient) getAlertActionURLs(alertReason string) []string {
- sshClient.Lock()
- sponsorID, _ := getStringRequestParam(
- sshClient.handshakeState.apiParams, "sponsor_id")
- sshClient.Unlock()
- return sshClient.sshServer.support.PsinetDatabase.GetAlertActionURLs(
- alertReason,
- sponsorID,
- sshClient.geoIPData.Country,
- sshClient.geoIPData.ASN)
- }
- func (sshClient *sshClient) rejectNewChannel(newChannel ssh.NewChannel, logMessage string) {
- // We always return the reject reason "Prohibited":
- // - Traffic rules and connection limits may prohibit the connection.
- // - External firewall rules may prohibit the connection, and this is not currently
- // distinguishable from other failure modes.
- // - We limit the failure information revealed to the client.
- reason := ssh.Prohibited
- // Note: Debug level, as logMessage may contain user traffic destination address information
- log.WithTraceFields(
- LogFields{
- "channelType": newChannel.ChannelType(),
- "logMessage": logMessage,
- "rejectReason": reason.String(),
- }).Debug("reject new channel")
- // Note: logMessage is internal, for logging only; just the reject reason is sent to the client.
- newChannel.Reject(reason, reason.String())
- }
- // setHandshakeState records that a client has completed a handshake API request.
- // Some parameters from the handshake request may be used in future traffic rule
- // selection. Port forwards are disallowed until a handshake is complete. The
- // handshake parameters are included in the session summary log recorded in
- // sshClient.stop().
- func (sshClient *sshClient) setHandshakeState(
- state handshakeState,
- authorizations []string) (*handshakeStateInfo, error) {
- sshClient.Lock()
- completed := sshClient.handshakeState.completed
- if !completed {
- sshClient.handshakeState = state
- }
- sshClient.Unlock()
- // Client must only perform one handshake
- if completed {
- return nil, errors.TraceNew("handshake already completed")
- }
- // Verify the authorizations submitted by the client. Verified, active
- // (non-expired) access types will be available for traffic rules
- // filtering.
- //
- // When an authorization is active but expires while the client is
- // connected, the client is disconnected to ensure the access is reset.
- // This is implemented by setting a timer to perform the disconnect at the
- // expiry time of the soonest expiring authorization.
- //
- // sshServer.authorizationSessionIDs tracks the unique mapping of active
- // authorization IDs to client session IDs and is used to detect and
- // prevent multiple malicious clients from reusing a single authorization
- // (within the scope of this server).
- // authorizationIDs and authorizedAccessTypes are returned to the client
- // and logged, respectively; initialize to empty lists so the
- // protocol/logs don't need to handle 'null' values.
- authorizationIDs := make([]string, 0)
- authorizedAccessTypes := make([]string, 0)
- var stopTime time.Time
- for i, authorization := range authorizations {
- // This sanity check mitigates malicious clients causing excess CPU use.
- if i >= MAX_AUTHORIZATIONS {
- log.WithTrace().Warning("too many authorizations")
- break
- }
- verifiedAuthorization, err := accesscontrol.VerifyAuthorization(
- &sshClient.sshServer.support.Config.AccessControlVerificationKeyRing,
- authorization)
- if err != nil {
- log.WithTraceFields(
- LogFields{"error": err}).Warning("verify authorization failed")
- continue
- }
- authorizationID := base64.StdEncoding.EncodeToString(verifiedAuthorization.ID)
- if common.Contains(authorizedAccessTypes, verifiedAuthorization.AccessType) {
- log.WithTraceFields(
- LogFields{"accessType": verifiedAuthorization.AccessType}).Warning("duplicate authorization access type")
- continue
- }
- authorizationIDs = append(authorizationIDs, authorizationID)
- authorizedAccessTypes = append(authorizedAccessTypes, verifiedAuthorization.AccessType)
- if stopTime.IsZero() || stopTime.After(verifiedAuthorization.Expires) {
- stopTime = verifiedAuthorization.Expires
- }
- }
- // Associate all verified authorizationIDs with this client's session ID.
- // Handle cases where previous associations exist:
- //
- // - Multiple malicious clients reusing a single authorization. In this
- // case, authorizations are revoked from the previous client.
- //
- // - The client reconnected with a new session ID due to user toggling.
- // This case is expected due to server affinity. This cannot be
- // distinguished from the previous case and the same action is taken;
- // this will have no impact on a legitimate client as the previous
- // session is dangling.
- //
- // - The client automatically reconnected with the same session ID. This
- // case is not expected as sshServer.registerEstablishedClient
- // synchronously calls sshClient.releaseAuthorizations; as a safe guard,
- // this case is distinguished and no revocation action is taken.
- sshClient.sshServer.authorizationSessionIDsMutex.Lock()
- for _, authorizationID := range authorizationIDs {
- sessionID, ok := sshClient.sshServer.authorizationSessionIDs[authorizationID]
- if ok && sessionID != sshClient.sessionID {
- logFields := LogFields{
- "event_name": "irregular_tunnel",
- "tunnel_error": "duplicate active authorization",
- "duplicate_authorization_id": authorizationID,
- }
- sshClient.geoIPData.SetLogFields(logFields)
- duplicateGeoIPData := sshClient.sshServer.support.GeoIPService.GetSessionCache(sessionID)
- if duplicateGeoIPData != sshClient.geoIPData {
- duplicateGeoIPData.SetLogFieldsWithPrefix("duplicate_authorization_", logFields)
- }
- log.LogRawFieldsWithTimestamp(logFields)
- // Invoke asynchronously to avoid deadlocks.
- // TODO: invoke only once for each distinct sessionID?
- go sshClient.sshServer.revokeClientAuthorizations(sessionID)
- }
- sshClient.sshServer.authorizationSessionIDs[authorizationID] = sshClient.sessionID
- }
- sshClient.sshServer.authorizationSessionIDsMutex.Unlock()
- if len(authorizationIDs) > 0 {
- sshClient.Lock()
- // Make the authorizedAccessTypes available for traffic rules filtering.
- sshClient.handshakeState.activeAuthorizationIDs = authorizationIDs
- sshClient.handshakeState.authorizedAccessTypes = authorizedAccessTypes
- // On exit, sshClient.runTunnel will call releaseAuthorizations, which
- // will release the authorization IDs so the client can reconnect and
- // present the same authorizations again. sshClient.runTunnel will
- // also cancel the stopTimer in case it has not yet fired.
- // Note: termination of the stopTimer goroutine is not synchronized.
- sshClient.releaseAuthorizations = func() {
- sshClient.sshServer.authorizationSessionIDsMutex.Lock()
- for _, authorizationID := range authorizationIDs {
- sessionID, ok := sshClient.sshServer.authorizationSessionIDs[authorizationID]
- if ok && sessionID == sshClient.sessionID {
- delete(sshClient.sshServer.authorizationSessionIDs, authorizationID)
- }
- }
- sshClient.sshServer.authorizationSessionIDsMutex.Unlock()
- }
- sshClient.stopTimer = time.AfterFunc(
- time.Until(stopTime),
- func() {
- sshClient.stop()
- })
- sshClient.Unlock()
- }
- upstreamBytesPerSecond, downstreamBytesPerSecond := sshClient.setTrafficRules()
- sshClient.setOSLConfig()
- return &handshakeStateInfo{
- activeAuthorizationIDs: authorizationIDs,
- authorizedAccessTypes: authorizedAccessTypes,
- upstreamBytesPerSecond: upstreamBytesPerSecond,
- downstreamBytesPerSecond: downstreamBytesPerSecond,
- }, nil
- }
- // getHandshaked returns whether the client has completed a handshake API
- // request and whether the traffic rules that were selected after the
- // handshake immediately exhaust the client.
- //
- // When the client is immediately exhausted it will be closed; but this
- // takes effect asynchronously. The "exhausted" return value is used to
- // prevent API requests by clients that will close.
- func (sshClient *sshClient) getHandshaked() (bool, bool) {
- sshClient.Lock()
- defer sshClient.Unlock()
- completed := sshClient.handshakeState.completed
- exhausted := false
- // Notes:
- // - "Immediately exhausted" is when CloseAfterExhausted is set and
- // either ReadUnthrottledBytes or WriteUnthrottledBytes starts from
- // 0, so no bytes would be read or written. This check does not
- // examine whether 0 bytes _remain_ in the ThrottledConn.
- // - This check is made against the current traffic rules, which
- // could have changed in a hot reload since the handshake.
- if completed &&
- *sshClient.trafficRules.RateLimits.CloseAfterExhausted &&
- (*sshClient.trafficRules.RateLimits.ReadUnthrottledBytes == 0 ||
- *sshClient.trafficRules.RateLimits.WriteUnthrottledBytes == 0) {
- exhausted = true
- }
- return completed, exhausted
- }
- func (sshClient *sshClient) updateAPIParameters(
- apiParams common.APIParameters) {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Only update after handshake has initialized API params.
- if !sshClient.handshakeState.completed {
- return
- }
- for name, value := range apiParams {
- sshClient.handshakeState.apiParams[name] = value
- }
- }
- func (sshClient *sshClient) expectDomainBytes() bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- return sshClient.handshakeState.expectDomainBytes
- }
- // setTrafficRules resets the client's traffic rules based on the latest server config
- // and client properties. As sshClient.trafficRules may be reset by a concurrent
- // goroutine, trafficRules must only be accessed within the sshClient mutex.
- func (sshClient *sshClient) setTrafficRules() (int64, int64) {
- sshClient.Lock()
- defer sshClient.Unlock()
- isFirstTunnelInSession := sshClient.isFirstTunnelInSession &&
- sshClient.handshakeState.establishedTunnelsCount == 0
- sshClient.trafficRules = sshClient.sshServer.support.TrafficRulesSet.GetTrafficRules(
- isFirstTunnelInSession,
- sshClient.tunnelProtocol,
- sshClient.geoIPData,
- sshClient.handshakeState)
- if sshClient.throttledConn != nil {
- // Any existing throttling state is reset.
- sshClient.throttledConn.SetLimits(
- sshClient.trafficRules.RateLimits.CommonRateLimits(
- sshClient.handshakeState.completed))
- }
- return *sshClient.trafficRules.RateLimits.ReadBytesPerSecond,
- *sshClient.trafficRules.RateLimits.WriteBytesPerSecond
- }
- // setOSLConfig resets the client's OSL seed state based on the latest OSL config
- // As sshClient.oslClientSeedState may be reset by a concurrent goroutine,
- // oslClientSeedState must only be accessed within the sshClient mutex.
- func (sshClient *sshClient) setOSLConfig() {
- sshClient.Lock()
- defer sshClient.Unlock()
- propagationChannelID, err := getStringRequestParam(
- sshClient.handshakeState.apiParams, "propagation_channel_id")
- if err != nil {
- // This should not fail as long as client has sent valid handshake
- return
- }
- // Use a cached seed state if one is found for the client's
- // session ID. This enables resuming progress made in a previous
- // tunnel.
- // Note: go-cache is already concurency safe; the additional mutex
- // is necessary to guarantee that Get/Delete is atomic; although in
- // practice no two concurrent clients should ever supply the same
- // session ID.
- sshClient.sshServer.oslSessionCacheMutex.Lock()
- oslClientSeedState, found := sshClient.sshServer.oslSessionCache.Get(sshClient.sessionID)
- if found {
- sshClient.sshServer.oslSessionCache.Delete(sshClient.sessionID)
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- sshClient.oslClientSeedState = oslClientSeedState.(*osl.ClientSeedState)
- sshClient.oslClientSeedState.Resume(sshClient.signalIssueSLOKs)
- return
- }
- sshClient.sshServer.oslSessionCacheMutex.Unlock()
- // Two limitations when setOSLConfig() is invoked due to an
- // OSL config hot reload:
- //
- // 1. any partial progress towards SLOKs is lost.
- //
- // 2. all existing osl.ClientSeedPortForwards for existing
- // port forwards will not send progress to the new client
- // seed state.
- sshClient.oslClientSeedState = sshClient.sshServer.support.OSLConfig.NewClientSeedState(
- sshClient.geoIPData.Country,
- propagationChannelID,
- sshClient.signalIssueSLOKs)
- }
- // newClientSeedPortForward will return nil when no seeding is
- // associated with the specified ipAddress.
- func (sshClient *sshClient) newClientSeedPortForward(ipAddress net.IP) *osl.ClientSeedPortForward {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Will not be initialized before handshake.
- if sshClient.oslClientSeedState == nil {
- return nil
- }
- return sshClient.oslClientSeedState.NewClientSeedPortForward(ipAddress)
- }
- // getOSLSeedPayload returns a payload containing all seeded SLOKs for
- // this client's session.
- func (sshClient *sshClient) getOSLSeedPayload() *osl.SeedPayload {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Will not be initialized before handshake.
- if sshClient.oslClientSeedState == nil {
- return &osl.SeedPayload{SLOKs: make([]*osl.SLOK, 0)}
- }
- return sshClient.oslClientSeedState.GetSeedPayload()
- }
- func (sshClient *sshClient) clearOSLSeedPayload() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.oslClientSeedState.ClearSeedPayload()
- }
- func (sshClient *sshClient) rateLimits() common.RateLimits {
- sshClient.Lock()
- defer sshClient.Unlock()
- return sshClient.trafficRules.RateLimits.CommonRateLimits(
- sshClient.handshakeState.completed)
- }
- func (sshClient *sshClient) idleTCPPortForwardTimeout() time.Duration {
- sshClient.Lock()
- defer sshClient.Unlock()
- return time.Duration(*sshClient.trafficRules.IdleTCPPortForwardTimeoutMilliseconds) * time.Millisecond
- }
- func (sshClient *sshClient) idleUDPPortForwardTimeout() time.Duration {
- sshClient.Lock()
- defer sshClient.Unlock()
- return time.Duration(*sshClient.trafficRules.IdleUDPPortForwardTimeoutMilliseconds) * time.Millisecond
- }
- func (sshClient *sshClient) setTCPPortForwardDialingAvailableSignal(signal context.CancelFunc) {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.tcpPortForwardDialingAvailableSignal = signal
- }
- const (
- portForwardTypeTCP = iota
- portForwardTypeUDP
- )
- func (sshClient *sshClient) isPortForwardPermitted(
- portForwardType int,
- remoteIP net.IP,
- port int) bool {
- // Disallow connection to bogons.
- //
- // As a security measure, this is a failsafe. The server should be run on a
- // host with correctly configured firewall rules.
- //
- // This check also avoids spurious disallowed traffic alerts for destinations
- // that are impossible to reach.
- if !sshClient.sshServer.support.Config.AllowBogons && common.IsBogon(remoteIP) {
- return false
- }
- // Blocklist check.
- //
- // Limitation: isPortForwardPermitted is not called in transparent DNS
- // forwarding cases. As the destination IP address is rewritten in these
- // cases, a blocklist entry won't be dialed in any case. However, no logs
- // will be recorded.
- if !sshClient.isIPPermitted(remoteIP) {
- return false
- }
- // Don't lock before calling logBlocklistHits.
- // Unlock before calling enqueueDisallowedTrafficAlertRequest/log.
- sshClient.Lock()
- allowed := true
- // Client must complete handshake before port forwards are permitted.
- if !sshClient.handshakeState.completed {
- allowed = false
- }
- if allowed {
- // Traffic rules checks.
- switch portForwardType {
- case portForwardTypeTCP:
- if !sshClient.trafficRules.AllowTCPPort(remoteIP, port) {
- allowed = false
- }
- case portForwardTypeUDP:
- if !sshClient.trafficRules.AllowUDPPort(remoteIP, port) {
- allowed = false
- }
- }
- }
- sshClient.Unlock()
- if allowed {
- return true
- }
- switch portForwardType {
- case portForwardTypeTCP:
- sshClient.updateQualityMetricsWithTCPRejectedDisallowed()
- case portForwardTypeUDP:
- sshClient.updateQualityMetricsWithUDPRejectedDisallowed()
- }
- sshClient.enqueueDisallowedTrafficAlertRequest()
- log.WithTraceFields(
- LogFields{
- "type": portForwardType,
- "port": port,
- }).Debug("port forward denied by traffic rules")
- return false
- }
- // isDomainPermitted returns true when the specified domain may be resolved
- // and returns false and a reject reason otherwise.
- func (sshClient *sshClient) isDomainPermitted(domain string) (bool, string) {
- // We're not doing comprehensive validation, to avoid overhead per port
- // forward. This is a simple sanity check to ensure we don't process
- // blantantly invalid input.
- //
- // TODO: validate with dns.IsDomainName?
- if len(domain) > 255 {
- return false, "invalid domain name"
- }
- tags := sshClient.sshServer.support.Blocklist.LookupDomain(domain)
- if len(tags) > 0 {
- sshClient.logBlocklistHits(nil, domain, tags)
- if sshClient.sshServer.support.Config.BlocklistActive {
- // Actively alert and block
- sshClient.enqueueUnsafeTrafficAlertRequest(tags)
- return false, "port forward not permitted"
- }
- }
- return true, ""
- }
- func (sshClient *sshClient) isIPPermitted(remoteIP net.IP) bool {
- tags := sshClient.sshServer.support.Blocklist.LookupIP(remoteIP)
- if len(tags) > 0 {
- sshClient.logBlocklistHits(remoteIP, "", tags)
- if sshClient.sshServer.support.Config.BlocklistActive {
- // Actively alert and block
- sshClient.enqueueUnsafeTrafficAlertRequest(tags)
- return false
- }
- }
- return true
- }
- func (sshClient *sshClient) isTCPDialingPortForwardLimitExceeded() bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- state := &sshClient.tcpTrafficState
- max := *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- if max > 0 && state.concurrentDialingPortForwardCount >= int64(max) {
- return true
- }
- return false
- }
- func (sshClient *sshClient) getTCPPortForwardQueueSize() int {
- sshClient.Lock()
- defer sshClient.Unlock()
- return *sshClient.trafficRules.MaxTCPPortForwardCount +
- *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- }
- func (sshClient *sshClient) getDialTCPPortForwardTimeoutMilliseconds() int {
- sshClient.Lock()
- defer sshClient.Unlock()
- return *sshClient.trafficRules.DialTCPPortForwardTimeoutMilliseconds
- }
- func (sshClient *sshClient) dialingTCPPortForward() {
- sshClient.Lock()
- defer sshClient.Unlock()
- state := &sshClient.tcpTrafficState
- state.concurrentDialingPortForwardCount += 1
- if state.concurrentDialingPortForwardCount > state.peakConcurrentDialingPortForwardCount {
- state.peakConcurrentDialingPortForwardCount = state.concurrentDialingPortForwardCount
- }
- }
- func (sshClient *sshClient) abortedTCPPortForward() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.tcpTrafficState.concurrentDialingPortForwardCount -= 1
- }
- func (sshClient *sshClient) allocatePortForward(portForwardType int) bool {
- sshClient.Lock()
- defer sshClient.Unlock()
- // Check if at port forward limit. The subsequent counter
- // changes must be atomic with the limit check to ensure
- // the counter never exceeds the limit in the case of
- // concurrent allocations.
- var max int
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- max = *sshClient.trafficRules.MaxTCPPortForwardCount
- state = &sshClient.tcpTrafficState
- } else {
- max = *sshClient.trafficRules.MaxUDPPortForwardCount
- state = &sshClient.udpTrafficState
- }
- if max > 0 && state.concurrentPortForwardCount >= int64(max) {
- return false
- }
- // Update port forward counters.
- if portForwardType == portForwardTypeTCP {
- // Assumes TCP port forwards called dialingTCPPortForward
- state.concurrentDialingPortForwardCount -= 1
- if sshClient.tcpPortForwardDialingAvailableSignal != nil {
- max := *sshClient.trafficRules.MaxTCPDialingPortForwardCount
- if max <= 0 || state.concurrentDialingPortForwardCount < int64(max) {
- sshClient.tcpPortForwardDialingAvailableSignal()
- }
- }
- }
- state.concurrentPortForwardCount += 1
- if state.concurrentPortForwardCount > state.peakConcurrentPortForwardCount {
- state.peakConcurrentPortForwardCount = state.concurrentPortForwardCount
- }
- state.totalPortForwardCount += 1
- return true
- }
- // establishedPortForward increments the concurrent port
- // forward counter. closedPortForward decrements it, so it
- // must always be called for each establishedPortForward
- // call.
- //
- // When at the limit of established port forwards, the LRU
- // existing port forward is closed to make way for the newly
- // established one. There can be a minor delay as, in addition
- // to calling Close() on the port forward net.Conn,
- // establishedPortForward waits for the LRU's closedPortForward()
- // call which will decrement the concurrent counter. This
- // ensures all resources associated with the LRU (socket,
- // goroutine) are released or will very soon be released before
- // proceeding.
- func (sshClient *sshClient) establishedPortForward(
- portForwardType int, portForwardLRU *common.LRUConns) {
- // Do not lock sshClient here.
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- state = &sshClient.tcpTrafficState
- } else {
- state = &sshClient.udpTrafficState
- }
- // When the maximum number of port forwards is already
- // established, close the LRU. CloseOldest will call
- // Close on the port forward net.Conn. Both TCP and
- // UDP port forwards have handler goroutines that may
- // be blocked calling Read on the net.Conn. Close will
- // eventually interrupt the Read and cause the handlers
- // to exit, but not immediately. So the following logic
- // waits for a LRU handler to be interrupted and signal
- // availability.
- //
- // Notes:
- //
- // - the port forward limit can change via a traffic
- // rules hot reload; the condition variable handles
- // this case whereas a channel-based semaphore would
- // not.
- //
- // - if a number of goroutines exceeding the total limit
- // arrive here all concurrently, some CloseOldest() calls
- // will have no effect as there can be less existing port
- // forwards than new ones. In this case, the new port
- // forward will be delayed. This is highly unlikely in
- // practise since UDP calls to establishedPortForward are
- // serialized and TCP calls are limited by the dial
- // queue/count.
- if !sshClient.allocatePortForward(portForwardType) {
- portForwardLRU.CloseOldest()
- log.WithTrace().Debug("closed LRU port forward")
- state.availablePortForwardCond.L.Lock()
- for !sshClient.allocatePortForward(portForwardType) {
- state.availablePortForwardCond.Wait()
- }
- state.availablePortForwardCond.L.Unlock()
- }
- }
- func (sshClient *sshClient) closedPortForward(
- portForwardType int, bytesUp, bytesDown int64) {
- sshClient.Lock()
- var state *trafficState
- if portForwardType == portForwardTypeTCP {
- state = &sshClient.tcpTrafficState
- } else {
- state = &sshClient.udpTrafficState
- }
- state.concurrentPortForwardCount -= 1
- state.bytesUp += bytesUp
- state.bytesDown += bytesDown
- sshClient.Unlock()
- // Signal any goroutine waiting in establishedPortForward
- // that an established port forward slot is available.
- state.availablePortForwardCond.Signal()
- }
- func (sshClient *sshClient) updateQualityMetricsWithDialResult(
- tcpPortForwardDialSuccess bool, dialDuration time.Duration, IP net.IP) {
- sshClient.Lock()
- defer sshClient.Unlock()
- if tcpPortForwardDialSuccess {
- sshClient.qualityMetrics.TCPPortForwardDialedCount += 1
- sshClient.qualityMetrics.TCPPortForwardDialedDuration += dialDuration
- if IP.To4() != nil {
- sshClient.qualityMetrics.TCPIPv4PortForwardDialedCount += 1
- sshClient.qualityMetrics.TCPIPv4PortForwardDialedDuration += dialDuration
- } else if IP != nil {
- sshClient.qualityMetrics.TCPIPv6PortForwardDialedCount += 1
- sshClient.qualityMetrics.TCPIPv6PortForwardDialedDuration += dialDuration
- }
- } else {
- sshClient.qualityMetrics.TCPPortForwardFailedCount += 1
- sshClient.qualityMetrics.TCPPortForwardFailedDuration += dialDuration
- if IP.To4() != nil {
- sshClient.qualityMetrics.TCPIPv4PortForwardFailedCount += 1
- sshClient.qualityMetrics.TCPIPv4PortForwardFailedDuration += dialDuration
- } else if IP != nil {
- sshClient.qualityMetrics.TCPIPv6PortForwardFailedCount += 1
- sshClient.qualityMetrics.TCPIPv6PortForwardFailedDuration += dialDuration
- }
- }
- }
- func (sshClient *sshClient) updateQualityMetricsWithRejectedDialingLimit() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.qualityMetrics.TCPPortForwardRejectedDialingLimitCount += 1
- }
- func (sshClient *sshClient) updateQualityMetricsWithTCPRejectedDisallowed() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.qualityMetrics.TCPPortForwardRejectedDisallowedCount += 1
- }
- func (sshClient *sshClient) updateQualityMetricsWithUDPRejectedDisallowed() {
- sshClient.Lock()
- defer sshClient.Unlock()
- sshClient.qualityMetrics.UDPPortForwardRejectedDisallowedCount += 1
- }
- func (sshClient *sshClient) updateQualityMetricsWithDNSResult(
- success bool, duration time.Duration, resolverIP net.IP) {
- sshClient.Lock()
- defer sshClient.Unlock()
- resolver := ""
- if resolverIP != nil {
- resolver = resolverIP.String()
- }
- if success {
- sshClient.qualityMetrics.DNSCount["ALL"] += 1
- sshClient.qualityMetrics.DNSDuration["ALL"] += duration
- if resolver != "" {
- sshClient.qualityMetrics.DNSCount[resolver] += 1
- sshClient.qualityMetrics.DNSDuration[resolver] += duration
- }
- } else {
- sshClient.qualityMetrics.DNSFailedCount["ALL"] += 1
- sshClient.qualityMetrics.DNSFailedDuration["ALL"] += duration
- if resolver != "" {
- sshClient.qualityMetrics.DNSFailedCount[resolver] += 1
- sshClient.qualityMetrics.DNSFailedDuration[resolver] += duration
- }
- }
- }
- func (sshClient *sshClient) handleTCPChannel(
- remainingDialTimeout time.Duration,
- hostToConnect string,
- portToConnect int,
- doSplitTunnel bool,
- newChannel ssh.NewChannel) {
- // Assumptions:
- // - sshClient.dialingTCPPortForward() has been called
- // - remainingDialTimeout > 0
- established := false
- defer func() {
- if !established {
- sshClient.abortedTCPPortForward()
- }
- }()
- // Transparently redirect web API request connections.
- isWebServerPortForward := false
- config := sshClient.sshServer.support.Config
- if config.WebServerPortForwardAddress != "" {
- destination := net.JoinHostPort(hostToConnect, strconv.Itoa(portToConnect))
- if destination == config.WebServerPortForwardAddress {
- isWebServerPortForward = true
- if config.WebServerPortForwardRedirectAddress != "" {
- // Note: redirect format is validated when config is loaded
- host, portStr, _ := net.SplitHostPort(config.WebServerPortForwardRedirectAddress)
- port, _ := strconv.Atoi(portStr)
- hostToConnect = host
- portToConnect = port
- }
- }
- }
- // Validate the domain name and check the domain blocklist before dialing.
- //
- // The IP blocklist is checked in isPortForwardPermitted, which also provides
- // IP blocklist checking for the packet tunnel code path. When hostToConnect
- // is an IP address, the following hostname resolution step effectively
- // performs no actions and next immediate step is the isPortForwardPermitted
- // check.
- //
- // Limitation: this case handles port forwards where the client sends the
- // destination domain in the SSH port forward request but does not currently
- // handle DNS-over-TCP; in the DNS-over-TCP case, a client may bypass the
- // block list check.
- if !isWebServerPortForward &&
- net.ParseIP(hostToConnect) == nil {
- ok, rejectMessage := sshClient.isDomainPermitted(hostToConnect)
- if !ok {
- // Note: not recording a port forward failure in this case
- sshClient.rejectNewChannel(newChannel, rejectMessage)
- return
- }
- }
- // Dial the remote address.
- //
- // Hostname resolution is performed explicitly, as a separate step, as the
- // target IP address is used for traffic rules (AllowSubnets), OSL seed
- // progress, and IP address blocklists.
- //
- // Contexts are used for cancellation (via sshClient.runCtx, which is
- // cancelled when the client is stopping) and timeouts.
- dialStartTime := time.Now()
- log.WithTraceFields(LogFields{"hostToConnect": hostToConnect}).Debug("resolving")
- ctx, cancelCtx := context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- IPs, err := (&net.Resolver{}).LookupIPAddr(ctx, hostToConnect)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- resolveElapsedTime := time.Since(dialStartTime)
- // Record DNS metrics. If LookupIPAddr returns net.DNSError.IsNotFound, this
- // is "no such host" and not a DNS failure. Limitation: the resolver IP is
- // not known.
- dnsErr, ok := err.(*net.DNSError)
- dnsNotFound := ok && dnsErr.IsNotFound
- dnsSuccess := err == nil || dnsNotFound
- sshClient.updateQualityMetricsWithDNSResult(dnsSuccess, resolveElapsedTime, nil)
- // IPv4 is preferred in case the host has limited IPv6 routing. IPv6 is
- // selected and attempted only when there's no IPv4 option.
- // TODO: shuffle list to try other IPs?
- var IP net.IP
- for _, ip := range IPs {
- if ip.IP.To4() != nil {
- IP = ip.IP
- break
- }
- }
- if IP == nil && len(IPs) > 0 {
- // If there are no IPv4 IPs, the first IP is IPv6.
- IP = IPs[0].IP
- }
- if err == nil && IP == nil {
- err = std_errors.New("no IP address")
- }
- if err != nil {
- // Record a port forward failure
- sshClient.updateQualityMetricsWithDialResult(false, resolveElapsedTime, IP)
- sshClient.rejectNewChannel(newChannel, fmt.Sprintf("LookupIP failed: %s", err))
- return
- }
- remainingDialTimeout -= resolveElapsedTime
- if remainingDialTimeout <= 0 {
- sshClient.rejectNewChannel(newChannel, "TCP port forward timed out resolving")
- return
- }
- // When the client has indicated split tunnel mode and when the channel is
- // not of type protocol.TCP_PORT_FORWARD_NO_SPLIT_TUNNEL_TYPE, check if the
- // client and the port forward destination are in the same GeoIP country. If
- // so, reject the port forward with a distinct response code that indicates
- // to the client that this port forward should be performed locally, direct
- // and untunneled.
- //
- // Clients are expected to cache untunneled responses to avoid this round
- // trip in the immediate future and reduce server load.
- //
- // When the countries differ, immediately proceed with the standard port
- // forward. No additional round trip is required.
- //
- // If either GeoIP country is "None", one or both countries are unknown
- // and there is no match.
- //
- // Traffic rules, such as allowed ports, are not enforced for port forward
- // destinations classified as untunneled.
- //
- // Domain and IP blocklists still apply to port forward destinations
- // classified as untunneled.
- //
- // The client's use of split tunnel mode is logged in server_tunnel metrics
- // as the boolean value split_tunnel. As they may indicate some information
- // about browsing activity, no other split tunnel metrics are logged.
- if doSplitTunnel {
- destinationGeoIPData := sshClient.sshServer.support.GeoIPService.LookupIP(IP)
- if destinationGeoIPData.Country == sshClient.geoIPData.Country &&
- sshClient.geoIPData.Country != GEOIP_UNKNOWN_VALUE {
- // Since isPortForwardPermitted is not called in this case, explicitly call
- // ipBlocklistCheck. The domain blocklist case is handled above.
- if !sshClient.isIPPermitted(IP) {
- // Note: not recording a port forward failure in this case
- sshClient.rejectNewChannel(newChannel, "port forward not permitted")
- }
- newChannel.Reject(protocol.CHANNEL_REJECT_REASON_SPLIT_TUNNEL, "")
- }
- }
- // Enforce traffic rules, using the resolved IP address.
- if !isWebServerPortForward &&
- !sshClient.isPortForwardPermitted(
- portForwardTypeTCP,
- IP,
- portToConnect) {
- // Note: not recording a port forward failure in this case
- sshClient.rejectNewChannel(newChannel, "port forward not permitted")
- return
- }
- // TCP dial.
- remoteAddr := net.JoinHostPort(IP.String(), strconv.Itoa(portToConnect))
- log.WithTraceFields(LogFields{"remoteAddr": remoteAddr}).Debug("dialing")
- ctx, cancelCtx = context.WithTimeout(sshClient.runCtx, remainingDialTimeout)
- fwdConn, err := (&net.Dialer{}).DialContext(ctx, "tcp", remoteAddr)
- cancelCtx() // "must be called or the new context will remain live until its parent context is cancelled"
- // Record port forward success or failure
- sshClient.updateQualityMetricsWithDialResult(err == nil, time.Since(dialStartTime), IP)
- if err != nil {
- // Monitor for low resource error conditions
- sshClient.sshServer.monitorPortForwardDialError(err)
- sshClient.rejectNewChannel(newChannel, fmt.Sprintf("DialTimeout failed: %s", err))
- return
- }
- // The upstream TCP port forward connection has been established. Schedule
- // some cleanup and notify the SSH client that the channel is accepted.
- defer fwdConn.Close()
- fwdChannel, requests, err := newChannel.Accept()
- if err != nil {
- if !isExpectedTunnelIOError(err) {
- log.WithTraceFields(LogFields{"error": err}).Warning("accept new channel failed")
- }
- return
- }
- go ssh.DiscardRequests(requests)
- defer fwdChannel.Close()
- // Release the dialing slot and acquire an established slot.
- //
- // establishedPortForward increments the concurrent TCP port
- // forward counter and closes the LRU existing TCP port forward
- // when already at the limit.
- //
- // Known limitations:
- //
- // - Closed LRU TCP sockets will enter the TIME_WAIT state,
- // continuing to consume some resources.
- sshClient.establishedPortForward(portForwardTypeTCP, sshClient.tcpPortForwardLRU)
- // "established = true" cancels the deferred abortedTCPPortForward()
- established = true
- // TODO: 64-bit alignment? https://golang.org/pkg/sync/atomic/#pkg-note-BUG
- var bytesUp, bytesDown int64
- defer func() {
- sshClient.closedPortForward(
- portForwardTypeTCP, atomic.LoadInt64(&bytesUp), atomic.LoadInt64(&bytesDown))
- }()
- lruEntry := sshClient.tcpPortForwardLRU.Add(fwdConn)
- defer lruEntry.Remove()
- // ActivityMonitoredConn monitors the TCP port forward I/O and updates
- // its LRU status. ActivityMonitoredConn also times out I/O on the port
- // forward if both reads and writes have been idle for the specified
- // duration.
- // Ensure nil interface if newClientSeedPortForward returns nil
- var updater common.ActivityUpdater
- seedUpdater := sshClient.newClientSeedPortForward(IP)
- if seedUpdater != nil {
- updater = seedUpdater
- }
- fwdConn, err = common.NewActivityMonitoredConn(
- fwdConn,
- sshClient.idleTCPPortForwardTimeout(),
- true,
- updater,
- lruEntry)
- if err != nil {
- log.WithTraceFields(LogFields{"error": err}).Error("NewActivityMonitoredConn failed")
- return
- }
- // Relay channel to forwarded connection.
- log.WithTraceFields(LogFields{"remoteAddr": remoteAddr}).Debug("relaying")
- // TODO: relay errors to fwdChannel.Stderr()?
- relayWaitGroup := new(sync.WaitGroup)
- relayWaitGroup.Add(1)
- go func() {
- defer relayWaitGroup.Done()
- // io.Copy allocates a 32K temporary buffer, and each port forward relay
- // uses two of these buffers; using common.CopyBuffer with a smaller buffer
- // reduces the overall memory footprint.
- bytes, err := common.CopyBuffer(
- fwdChannel, fwdConn, make([]byte, SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE))
- atomic.AddInt64(&bytesDown, bytes)
- if err != nil && err != io.EOF {
- // Debug since errors such as "connection reset by peer" occur during normal operation
- log.WithTraceFields(LogFields{"error": err}).Debug("downstream TCP relay failed")
- }
- // Interrupt upstream io.Copy when downstream is shutting down.
- // TODO: this is done to quickly cleanup the port forward when
- // fwdConn has a read timeout, but is it clean -- upstream may still
- // be flowing?
- fwdChannel.Close()
- }()
- bytes, err := common.CopyBuffer(
- fwdConn, fwdChannel, make([]byte, SSH_TCP_PORT_FORWARD_COPY_BUFFER_SIZE))
- atomic.AddInt64(&bytesUp, bytes)
- if err != nil && err != io.EOF {
- log.WithTraceFields(LogFields{"error": err}).Debug("upstream TCP relay failed")
- }
- // Shutdown special case: fwdChannel will be closed and return EOF when
- // the SSH connection is closed, but we need to explicitly close fwdConn
- // to interrupt the downstream io.Copy, which may be blocked on a
- // fwdConn.Read().
- fwdConn.Close()
- relayWaitGroup.Wait()
- log.WithTraceFields(
- LogFields{
- "remoteAddr": remoteAddr,
- "bytesUp": atomic.LoadInt64(&bytesUp),
- "bytesDown": atomic.LoadInt64(&bytesDown)}).Debug("exiting")
- }
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