interface.go 19 KB

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  1. package quic
  2. import (
  3. "context"
  4. "errors"
  5. "io"
  6. "net"
  7. "time"
  8. tls "github.com/Psiphon-Labs/psiphon-tls"
  9. "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/prng"
  10. "github.com/Psiphon-Labs/quic-go/internal/handshake"
  11. "github.com/Psiphon-Labs/quic-go/internal/protocol"
  12. "github.com/Psiphon-Labs/quic-go/logging"
  13. )
  14. // The StreamID is the ID of a QUIC stream.
  15. type StreamID = protocol.StreamID
  16. // A VersionNumber is a QUIC version number.
  17. type VersionNumber = protocol.VersionNumber
  18. const (
  19. // Version1 is RFC 9000
  20. Version1 = protocol.Version1
  21. // Version2 is RFC 9369
  22. Version2 = protocol.Version2
  23. )
  24. // A ClientToken is a token received by the client.
  25. // It can be used to skip address validation on future connection attempts.
  26. type ClientToken struct {
  27. data []byte
  28. }
  29. type TokenStore interface {
  30. // Pop searches for a ClientToken associated with the given key.
  31. // Since tokens are not supposed to be reused, it must remove the token from the cache.
  32. // It returns nil when no token is found.
  33. Pop(key string) (token *ClientToken)
  34. // Put adds a token to the cache with the given key. It might get called
  35. // multiple times in a connection.
  36. Put(key string, token *ClientToken)
  37. }
  38. // Err0RTTRejected is the returned from:
  39. // * Open{Uni}Stream{Sync}
  40. // * Accept{Uni}Stream
  41. // * Stream.Read and Stream.Write
  42. // when the server rejects a 0-RTT connection attempt.
  43. var Err0RTTRejected = errors.New("0-RTT rejected")
  44. // ConnectionTracingKey can be used to associate a ConnectionTracer with a Connection.
  45. // It is set on the Connection.Context() context,
  46. // as well as on the context passed to logging.Tracer.NewConnectionTracer.
  47. var ConnectionTracingKey = connTracingCtxKey{}
  48. type connTracingCtxKey struct{}
  49. // QUICVersionContextKey can be used to find out the QUIC version of a TLS handshake from the
  50. // context returned by tls.Config.ClientHelloInfo.Context.
  51. var QUICVersionContextKey = handshake.QUICVersionContextKey
  52. // Stream is the interface implemented by QUIC streams
  53. // In addition to the errors listed on the Connection,
  54. // calls to stream functions can return a StreamError if the stream is canceled.
  55. type Stream interface {
  56. ReceiveStream
  57. SendStream
  58. // SetDeadline sets the read and write deadlines associated
  59. // with the connection. It is equivalent to calling both
  60. // SetReadDeadline and SetWriteDeadline.
  61. SetDeadline(t time.Time) error
  62. }
  63. // A ReceiveStream is a unidirectional Receive Stream.
  64. type ReceiveStream interface {
  65. // StreamID returns the stream ID.
  66. StreamID() StreamID
  67. // Read reads data from the stream.
  68. // Read can be made to time out and return a net.Error with Timeout() == true
  69. // after a fixed time limit; see SetDeadline and SetReadDeadline.
  70. // If the stream was canceled by the peer, the error implements the StreamError
  71. // interface, and Canceled() == true.
  72. // If the connection was closed due to a timeout, the error satisfies
  73. // the net.Error interface, and Timeout() will be true.
  74. io.Reader
  75. // CancelRead aborts receiving on this stream.
  76. // It will ask the peer to stop transmitting stream data.
  77. // Read will unblock immediately, and future Read calls will fail.
  78. // When called multiple times or after reading the io.EOF it is a no-op.
  79. CancelRead(StreamErrorCode)
  80. // SetReadDeadline sets the deadline for future Read calls and
  81. // any currently-blocked Read call.
  82. // A zero value for t means Read will not time out.
  83. SetReadDeadline(t time.Time) error
  84. }
  85. // A SendStream is a unidirectional Send Stream.
  86. type SendStream interface {
  87. // StreamID returns the stream ID.
  88. StreamID() StreamID
  89. // Write writes data to the stream.
  90. // Write can be made to time out and return a net.Error with Timeout() == true
  91. // after a fixed time limit; see SetDeadline and SetWriteDeadline.
  92. // If the stream was canceled by the peer, the error implements the StreamError
  93. // interface, and Canceled() == true.
  94. // If the connection was closed due to a timeout, the error satisfies
  95. // the net.Error interface, and Timeout() will be true.
  96. io.Writer
  97. // Close closes the write-direction of the stream.
  98. // Future calls to Write are not permitted after calling Close.
  99. // It must not be called concurrently with Write.
  100. // It must not be called after calling CancelWrite.
  101. io.Closer
  102. // CancelWrite aborts sending on this stream.
  103. // Data already written, but not yet delivered to the peer is not guaranteed to be delivered reliably.
  104. // Write will unblock immediately, and future calls to Write will fail.
  105. // When called multiple times or after closing the stream it is a no-op.
  106. CancelWrite(StreamErrorCode)
  107. // The Context is canceled as soon as the write-side of the stream is closed.
  108. // This happens when Close() or CancelWrite() is called, or when the peer
  109. // cancels the read-side of their stream.
  110. // The cancellation cause is set to the error that caused the stream to
  111. // close, or `context.Canceled` in case the stream is closed without error.
  112. Context() context.Context
  113. // SetWriteDeadline sets the deadline for future Write calls
  114. // and any currently-blocked Write call.
  115. // Even if write times out, it may return n > 0, indicating that
  116. // some data was successfully written.
  117. // A zero value for t means Write will not time out.
  118. SetWriteDeadline(t time.Time) error
  119. }
  120. // A Connection is a QUIC connection between two peers.
  121. // Calls to the connection (and to streams) can return the following types of errors:
  122. // * ApplicationError: for errors triggered by the application running on top of QUIC
  123. // * TransportError: for errors triggered by the QUIC transport (in many cases a misbehaving peer)
  124. // * IdleTimeoutError: when the peer goes away unexpectedly (this is a net.Error timeout error)
  125. // * HandshakeTimeoutError: when the cryptographic handshake takes too long (this is a net.Error timeout error)
  126. // * StatelessResetError: when we receive a stateless reset (this is a net.Error temporary error)
  127. // * VersionNegotiationError: returned by the client, when there's no version overlap between the peers
  128. type Connection interface {
  129. // AcceptStream returns the next stream opened by the peer, blocking until one is available.
  130. // If the connection was closed due to a timeout, the error satisfies
  131. // the net.Error interface, and Timeout() will be true.
  132. AcceptStream(context.Context) (Stream, error)
  133. // AcceptUniStream returns the next unidirectional stream opened by the peer, blocking until one is available.
  134. // If the connection was closed due to a timeout, the error satisfies
  135. // the net.Error interface, and Timeout() will be true.
  136. AcceptUniStream(context.Context) (ReceiveStream, error)
  137. // OpenStream opens a new bidirectional QUIC stream.
  138. // There is no signaling to the peer about new streams:
  139. // The peer can only accept the stream after data has been sent on the stream.
  140. // If the error is non-nil, it satisfies the net.Error interface.
  141. // When reaching the peer's stream limit, err.Temporary() will be true.
  142. // If the connection was closed due to a timeout, Timeout() will be true.
  143. OpenStream() (Stream, error)
  144. // OpenStreamSync opens a new bidirectional QUIC stream.
  145. // It blocks until a new stream can be opened.
  146. // If the error is non-nil, it satisfies the net.Error interface.
  147. // If the connection was closed due to a timeout, Timeout() will be true.
  148. OpenStreamSync(context.Context) (Stream, error)
  149. // OpenUniStream opens a new outgoing unidirectional QUIC stream.
  150. // If the error is non-nil, it satisfies the net.Error interface.
  151. // When reaching the peer's stream limit, Temporary() will be true.
  152. // If the connection was closed due to a timeout, Timeout() will be true.
  153. OpenUniStream() (SendStream, error)
  154. // OpenUniStreamSync opens a new outgoing unidirectional QUIC stream.
  155. // It blocks until a new stream can be opened.
  156. // If the error is non-nil, it satisfies the net.Error interface.
  157. // If the connection was closed due to a timeout, Timeout() will be true.
  158. OpenUniStreamSync(context.Context) (SendStream, error)
  159. // LocalAddr returns the local address.
  160. LocalAddr() net.Addr
  161. // RemoteAddr returns the address of the peer.
  162. RemoteAddr() net.Addr
  163. // CloseWithError closes the connection with an error.
  164. // The error string will be sent to the peer.
  165. CloseWithError(ApplicationErrorCode, string) error
  166. // Context returns a context that is cancelled when the connection is closed.
  167. // The cancellation cause is set to the error that caused the connection to
  168. // close, or `context.Canceled` in case the listener is closed first.
  169. Context() context.Context
  170. // ConnectionState returns basic details about the QUIC connection.
  171. // Warning: This API should not be considered stable and might change soon.
  172. ConnectionState() ConnectionState
  173. // SendDatagram sends a message using a QUIC datagram, as specified in RFC 9221.
  174. // There is no delivery guarantee for DATAGRAM frames, they are not retransmitted if lost.
  175. // The payload of the datagram needs to fit into a single QUIC packet.
  176. // In addition, a datagram may be dropped before being sent out if the available packet size suddenly decreases.
  177. // If the payload is too large to be sent at the current time, a DatagramTooLargeError is returned.
  178. SendDatagram(payload []byte) error
  179. // ReceiveDatagram gets a message received in a datagram, as specified in RFC 9221.
  180. ReceiveDatagram(context.Context) ([]byte, error)
  181. }
  182. // An EarlyConnection is a connection that is handshaking.
  183. // Data sent during the handshake is encrypted using the forward secure keys.
  184. // When using client certificates, the client's identity is only verified
  185. // after completion of the handshake.
  186. type EarlyConnection interface {
  187. Connection
  188. // HandshakeComplete blocks until the handshake completes (or fails).
  189. // For the client, data sent before completion of the handshake is encrypted with 0-RTT keys.
  190. // For the server, data sent before completion of the handshake is encrypted with 1-RTT keys,
  191. // however the client's identity is only verified once the handshake completes.
  192. HandshakeComplete() <-chan struct{}
  193. NextConnection() Connection
  194. }
  195. // StatelessResetKey is a key used to derive stateless reset tokens.
  196. type StatelessResetKey [32]byte
  197. // TokenGeneratorKey is a key used to encrypt session resumption tokens.
  198. type TokenGeneratorKey = handshake.TokenProtectorKey
  199. // A ConnectionID is a QUIC Connection ID, as defined in RFC 9000.
  200. // It is not able to handle QUIC Connection IDs longer than 20 bytes,
  201. // as they are allowed by RFC 8999.
  202. type ConnectionID = protocol.ConnectionID
  203. // ConnectionIDFromBytes interprets b as a Connection ID. It panics if b is
  204. // longer than 20 bytes.
  205. func ConnectionIDFromBytes(b []byte) ConnectionID {
  206. return protocol.ParseConnectionID(b)
  207. }
  208. // A ConnectionIDGenerator is an interface that allows clients to implement their own format
  209. // for the Connection IDs that servers/clients use as SrcConnectionID in QUIC packets.
  210. //
  211. // Connection IDs generated by an implementation should always produce IDs of constant size.
  212. type ConnectionIDGenerator interface {
  213. // GenerateConnectionID generates a new ConnectionID.
  214. // Generated ConnectionIDs should be unique and observers should not be able to correlate two ConnectionIDs.
  215. GenerateConnectionID() (ConnectionID, error)
  216. // ConnectionIDLen tells what is the length of the ConnectionIDs generated by the implementation of
  217. // this interface.
  218. // Effectively, this means that implementations of ConnectionIDGenerator must always return constant-size
  219. // connection IDs. Valid lengths are between 0 and 20 and calls to GenerateConnectionID.
  220. // 0-length ConnectionsIDs can be used when an endpoint (server or client) does not require multiplexing connections
  221. // in the presence of a connection migration environment.
  222. ConnectionIDLen() int
  223. }
  224. // Config contains all configuration data needed for a QUIC server or client.
  225. type Config struct {
  226. // GetConfigForClient is called for incoming connections.
  227. // If the error is not nil, the connection attempt is refused.
  228. GetConfigForClient func(info *ClientHelloInfo) (*Config, error)
  229. // The QUIC versions that can be negotiated.
  230. // If not set, it uses all versions available.
  231. Versions []VersionNumber
  232. // HandshakeIdleTimeout is the idle timeout before completion of the handshake.
  233. // If we don't receive any packet from the peer within this time, the connection attempt is aborted.
  234. // Additionally, if the handshake doesn't complete in twice this time, the connection attempt is also aborted.
  235. // If this value is zero, the timeout is set to 5 seconds.
  236. HandshakeIdleTimeout time.Duration
  237. // MaxIdleTimeout is the maximum duration that may pass without any incoming network activity.
  238. // The actual value for the idle timeout is the minimum of this value and the peer's.
  239. // This value only applies after the handshake has completed.
  240. // If the timeout is exceeded, the connection is closed.
  241. // If this value is zero, the timeout is set to 30 seconds.
  242. MaxIdleTimeout time.Duration
  243. // RequireAddressValidation determines if a QUIC Retry packet is sent.
  244. // This allows the server to verify the client's address, at the cost of increasing the handshake latency by 1 RTT.
  245. // See https://datatracker.ietf.org/doc/html/rfc9000#section-8 for details.
  246. // If not set, every client is forced to prove its remote address.
  247. RequireAddressValidation func(net.Addr) bool
  248. // The TokenStore stores tokens received from the server.
  249. // Tokens are used to skip address validation on future connection attempts.
  250. // The key used to store tokens is the ServerName from the tls.Config, if set
  251. // otherwise the token is associated with the server's IP address.
  252. TokenStore TokenStore
  253. // InitialStreamReceiveWindow is the initial size of the stream-level flow control window for receiving data.
  254. // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
  255. // will increase the window up to MaxStreamReceiveWindow.
  256. // If this value is zero, it will default to 512 KB.
  257. // Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
  258. InitialStreamReceiveWindow uint64
  259. // MaxStreamReceiveWindow is the maximum stream-level flow control window for receiving data.
  260. // If this value is zero, it will default to 6 MB.
  261. // Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
  262. MaxStreamReceiveWindow uint64
  263. // InitialConnectionReceiveWindow is the initial size of the stream-level flow control window for receiving data.
  264. // If the application is consuming data quickly enough, the flow control auto-tuning algorithm
  265. // will increase the window up to MaxConnectionReceiveWindow.
  266. // If this value is zero, it will default to 512 KB.
  267. // Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
  268. InitialConnectionReceiveWindow uint64
  269. // MaxConnectionReceiveWindow is the connection-level flow control window for receiving data.
  270. // If this value is zero, it will default to 15 MB.
  271. // Values larger than the maximum varint (quicvarint.Max) will be clipped to that value.
  272. MaxConnectionReceiveWindow uint64
  273. // AllowConnectionWindowIncrease is called every time the connection flow controller attempts
  274. // to increase the connection flow control window.
  275. // If set, the caller can prevent an increase of the window. Typically, it would do so to
  276. // limit the memory usage.
  277. // To avoid deadlocks, it is not valid to call other functions on the connection or on streams
  278. // in this callback.
  279. AllowConnectionWindowIncrease func(conn Connection, delta uint64) bool
  280. // MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
  281. // If not set, it will default to 100.
  282. // If set to a negative value, it doesn't allow any bidirectional streams.
  283. // Values larger than 2^60 will be clipped to that value.
  284. MaxIncomingStreams int64
  285. // MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
  286. // If not set, it will default to 100.
  287. // If set to a negative value, it doesn't allow any unidirectional streams.
  288. // Values larger than 2^60 will be clipped to that value.
  289. MaxIncomingUniStreams int64
  290. // KeepAlivePeriod defines whether this peer will periodically send a packet to keep the connection alive.
  291. // If set to 0, then no keep alive is sent. Otherwise, the keep alive is sent on that period (or at most
  292. // every half of MaxIdleTimeout, whichever is smaller).
  293. KeepAlivePeriod time.Duration
  294. // DisablePathMTUDiscovery disables Path MTU Discovery (RFC 8899).
  295. // This allows the sending of QUIC packets that fully utilize the available MTU of the path.
  296. // Path MTU discovery is only available on systems that allow setting of the Don't Fragment (DF) bit.
  297. // If unavailable or disabled, packets will be at most 1252 (IPv4) / 1232 (IPv6) bytes in size.
  298. DisablePathMTUDiscovery bool
  299. // Allow0RTT allows the application to decide if a 0-RTT connection attempt should be accepted.
  300. // Only valid for the server.
  301. Allow0RTT bool
  302. // Enable QUIC datagram support (RFC 9221).
  303. EnableDatagrams bool
  304. Tracer func(context.Context, logging.Perspective, ConnectionID) *logging.ConnectionTracer
  305. // [Psiphon]
  306. // ClientHelloSeed is used for TLS Client Hello randomization and replay.
  307. ClientHelloSeed *prng.Seed
  308. // [Psiphon]
  309. // GetClientHelloRandom is used by the QUIC client to supply a specific
  310. // value in the TLS Client Hello random field. This is used to send an
  311. // anti-probing message, indistinguishable from random, that proves
  312. // knowlegde of a shared secret key.
  313. GetClientHelloRandom func() ([]byte, error)
  314. // [Psiphon]
  315. // VerifyClientHelloRandom is used by the QUIC server to verify that the
  316. // TLS Client Hello random field, supplied in the Initial packet for a
  317. // new connection, was created using the shared secret key and is not
  318. // replayed.
  319. VerifyClientHelloRandom func(net.Addr, []byte) bool
  320. // [Psiphon]
  321. // ClientMaxPacketSizeAdjustment indicates that the max packet size should
  322. // be reduced by the specified amount. This is used to reserve space for
  323. // packet obfuscation overhead while remaining at or under the 1280
  324. // initial target packet size as well as protocol.MaxPacketBufferSize,
  325. // the maximum packet size under MTU discovery.
  326. ClientMaxPacketSizeAdjustment int
  327. // [Psiphon]
  328. // ServerMaxPacketSizeAdjustment indicates that, for the flow associated
  329. // with the given client address, the max packet size should be reduced
  330. // by the specified amount. This is used to reserve space for packet
  331. // obfuscation overhead while remaining at or under the 1280 target
  332. // packet size. Must be set only for QUIC server configs.
  333. ServerMaxPacketSizeAdjustment func(net.Addr) int
  334. }
  335. type ClientHelloInfo struct {
  336. RemoteAddr net.Addr
  337. }
  338. // ConnectionState records basic details about a QUIC connection
  339. type ConnectionState struct {
  340. // TLS contains information about the TLS connection state, incl. the tls.ConnectionState.
  341. TLS tls.ConnectionState
  342. // SupportsDatagrams says if support for QUIC datagrams (RFC 9221) was negotiated.
  343. // This requires both nodes to support and enable the datagram extensions (via Config.EnableDatagrams).
  344. // If datagram support was negotiated, datagrams can be sent and received using the
  345. // SendDatagram and ReceiveDatagram methods on the Connection.
  346. SupportsDatagrams bool
  347. // Used0RTT says if 0-RTT resumption was used.
  348. Used0RTT bool
  349. // Version is the QUIC version of the QUIC connection.
  350. Version VersionNumber
  351. // GSO says if generic segmentation offload is used
  352. GSO bool
  353. }