controller.go 56 KB

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  1. /*
  2. * Copyright (c) 2015, Psiphon Inc.
  3. * All rights reserved.
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. */
  19. // Package psiphon implements the core tunnel functionality of a Psiphon client.
  20. // The main function is RunForever, which runs a Controller that obtains lists of
  21. // servers, establishes tunnel connections, and runs local proxies through which
  22. // tunneled traffic may be sent.
  23. package psiphon
  24. import (
  25. "errors"
  26. "fmt"
  27. "math/rand"
  28. "net"
  29. "sync"
  30. "time"
  31. "github.com/Psiphon-Inc/goarista/monotime"
  32. "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common"
  33. "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/protocol"
  34. "github.com/Psiphon-Labs/psiphon-tunnel-core/psiphon/common/tun"
  35. )
  36. // Controller is a tunnel lifecycle coordinator. It manages lists of servers to
  37. // connect to; establishes and monitors tunnels; and runs local proxies which
  38. // route traffic through the tunnels.
  39. type Controller struct {
  40. config *Config
  41. sessionId string
  42. componentFailureSignal chan struct{}
  43. shutdownBroadcast chan struct{}
  44. runWaitGroup *sync.WaitGroup
  45. connectedTunnels chan *Tunnel
  46. failedTunnels chan *Tunnel
  47. tunnelMutex sync.Mutex
  48. establishedOnce bool
  49. tunnels []*Tunnel
  50. nextTunnel int
  51. startedConnectedReporter bool
  52. isEstablishing bool
  53. concurrentEstablishTunnelsMutex sync.Mutex
  54. concurrentEstablishTunnels int
  55. concurrentMeekEstablishTunnels int
  56. peakConcurrentEstablishTunnels int
  57. peakConcurrentMeekEstablishTunnels int
  58. establishWaitGroup *sync.WaitGroup
  59. stopEstablishingBroadcast chan struct{}
  60. candidateServerEntries chan *candidateServerEntry
  61. establishPendingConns *common.Conns
  62. untunneledPendingConns *common.Conns
  63. untunneledDialConfig *DialConfig
  64. splitTunnelClassifier *SplitTunnelClassifier
  65. signalFetchCommonRemoteServerList chan struct{}
  66. signalFetchObfuscatedServerLists chan struct{}
  67. signalDownloadUpgrade chan string
  68. impairedProtocolClassification map[string]int
  69. signalReportConnected chan struct{}
  70. serverAffinityDoneBroadcast chan struct{}
  71. newClientVerificationPayload chan string
  72. packetTunnelClient *tun.Client
  73. packetTunnelTransport *PacketTunnelTransport
  74. }
  75. type candidateServerEntry struct {
  76. serverEntry *protocol.ServerEntry
  77. isServerAffinityCandidate bool
  78. adjustedEstablishStartTime monotime.Time
  79. }
  80. // NewController initializes a new controller.
  81. func NewController(config *Config) (controller *Controller, err error) {
  82. // Needed by regen, at least
  83. rand.Seed(int64(time.Now().Nanosecond()))
  84. // The session ID for the Psiphon server API is used across all
  85. // tunnels established by the controller.
  86. NoticeSessionId(config.SessionID)
  87. // untunneledPendingConns may be used to interrupt the fetch remote server list
  88. // request and other untunneled connection establishments. BindToDevice may be
  89. // used to exclude these requests and connection from VPN routing.
  90. // TODO: fetch remote server list and untunneled upgrade download should remove
  91. // their completed conns from untunneledPendingConns.
  92. untunneledPendingConns := new(common.Conns)
  93. untunneledDialConfig := &DialConfig{
  94. UpstreamProxyUrl: config.UpstreamProxyUrl,
  95. CustomHeaders: config.CustomHeaders,
  96. PendingConns: untunneledPendingConns,
  97. DeviceBinder: config.DeviceBinder,
  98. DnsServerGetter: config.DnsServerGetter,
  99. IPv6Synthesizer: config.IPv6Synthesizer,
  100. UseIndistinguishableTLS: config.UseIndistinguishableTLS,
  101. TrustedCACertificatesFilename: config.TrustedCACertificatesFilename,
  102. DeviceRegion: config.DeviceRegion,
  103. }
  104. controller = &Controller{
  105. config: config,
  106. sessionId: config.SessionID,
  107. // componentFailureSignal receives a signal from a component (including socks and
  108. // http local proxies) if they unexpectedly fail. Senders should not block.
  109. // Buffer allows at least one stop signal to be sent before there is a receiver.
  110. componentFailureSignal: make(chan struct{}, 1),
  111. shutdownBroadcast: make(chan struct{}),
  112. runWaitGroup: new(sync.WaitGroup),
  113. // connectedTunnels and failedTunnels buffer sizes are large enough to
  114. // receive full pools of tunnels without blocking. Senders should not block.
  115. connectedTunnels: make(chan *Tunnel, config.TunnelPoolSize),
  116. failedTunnels: make(chan *Tunnel, config.TunnelPoolSize),
  117. tunnels: make([]*Tunnel, 0),
  118. establishedOnce: false,
  119. startedConnectedReporter: false,
  120. isEstablishing: false,
  121. establishPendingConns: new(common.Conns),
  122. untunneledPendingConns: untunneledPendingConns,
  123. untunneledDialConfig: untunneledDialConfig,
  124. impairedProtocolClassification: make(map[string]int),
  125. // TODO: Add a buffer of 1 so we don't miss a signal while receiver is
  126. // starting? Trade-off is potential back-to-back fetch remotes. As-is,
  127. // establish will eventually signal another fetch remote.
  128. signalFetchCommonRemoteServerList: make(chan struct{}),
  129. signalFetchObfuscatedServerLists: make(chan struct{}),
  130. signalDownloadUpgrade: make(chan string),
  131. signalReportConnected: make(chan struct{}),
  132. // Buffer allows SetClientVerificationPayloadForActiveTunnels to submit one
  133. // new payload without blocking or dropping it.
  134. newClientVerificationPayload: make(chan string, 1),
  135. }
  136. controller.splitTunnelClassifier = NewSplitTunnelClassifier(config, controller)
  137. if config.PacketTunnelTunFileDescriptor > 0 {
  138. // Run a packet tunnel client. The lifetime of the tun.Client is the
  139. // lifetime of the Controller, so it exists across tunnel establishments
  140. // and reestablishments. The PacketTunnelTransport provides a layer
  141. // that presents a continuosuly existing transport to the tun.Client;
  142. // it's set to use new SSH channels after new SSH tunnel establishes.
  143. packetTunnelTransport := NewPacketTunnelTransport()
  144. packetTunnelClient, err := tun.NewClient(&tun.ClientConfig{
  145. Logger: NoticeCommonLogger(),
  146. TunFileDescriptor: config.PacketTunnelTunFileDescriptor,
  147. Transport: packetTunnelTransport,
  148. })
  149. if err != nil {
  150. return nil, common.ContextError(err)
  151. }
  152. controller.packetTunnelClient = packetTunnelClient
  153. controller.packetTunnelTransport = packetTunnelTransport
  154. }
  155. return controller, nil
  156. }
  157. // Run executes the controller. It launches components and then monitors
  158. // for a shutdown signal; after receiving the signal it shuts down the
  159. // controller.
  160. // The components include:
  161. // - the periodic remote server list fetcher
  162. // - the connected reporter
  163. // - the tunnel manager
  164. // - a local SOCKS proxy that port forwards through the pool of tunnels
  165. // - a local HTTP proxy that port forwards through the pool of tunnels
  166. func (controller *Controller) Run(shutdownBroadcast <-chan struct{}) {
  167. ReportAvailableRegions()
  168. // Start components
  169. // TODO: IPv6 support
  170. var listenIP string
  171. if controller.config.ListenInterface == "" {
  172. listenIP = "127.0.0.1"
  173. } else if controller.config.ListenInterface == "any" {
  174. listenIP = "0.0.0.0"
  175. } else {
  176. IPv4Address, _, err := common.GetInterfaceIPAddresses(controller.config.ListenInterface)
  177. if err == nil && IPv4Address == nil {
  178. err = fmt.Errorf("no IPv4 address for interface %s", controller.config.ListenInterface)
  179. }
  180. if err != nil {
  181. NoticeError("error getting listener IP: %s", err)
  182. return
  183. }
  184. listenIP = IPv4Address.String()
  185. }
  186. if !controller.config.DisableLocalSocksProxy {
  187. socksProxy, err := NewSocksProxy(controller.config, controller, listenIP)
  188. if err != nil {
  189. NoticeAlert("error initializing local SOCKS proxy: %s", err)
  190. return
  191. }
  192. defer socksProxy.Close()
  193. }
  194. if !controller.config.DisableLocalHTTPProxy {
  195. httpProxy, err := NewHttpProxy(
  196. controller.config, controller.untunneledDialConfig, controller, listenIP)
  197. if err != nil {
  198. NoticeAlert("error initializing local HTTP proxy: %s", err)
  199. return
  200. }
  201. defer httpProxy.Close()
  202. }
  203. if !controller.config.DisableRemoteServerListFetcher {
  204. retryPeriod := time.Duration(
  205. *controller.config.FetchRemoteServerListRetryPeriodSeconds) * time.Second
  206. if controller.config.RemoteServerListURLs != nil {
  207. controller.runWaitGroup.Add(1)
  208. go controller.remoteServerListFetcher(
  209. "common",
  210. FetchCommonRemoteServerList,
  211. controller.signalFetchCommonRemoteServerList,
  212. retryPeriod,
  213. FETCH_REMOTE_SERVER_LIST_STALE_PERIOD)
  214. }
  215. if controller.config.ObfuscatedServerListRootURLs != nil {
  216. controller.runWaitGroup.Add(1)
  217. go controller.remoteServerListFetcher(
  218. "obfuscated",
  219. FetchObfuscatedServerLists,
  220. controller.signalFetchObfuscatedServerLists,
  221. retryPeriod,
  222. FETCH_REMOTE_SERVER_LIST_STALE_PERIOD)
  223. }
  224. }
  225. if controller.config.UpgradeDownloadURLs != nil {
  226. controller.runWaitGroup.Add(1)
  227. go controller.upgradeDownloader()
  228. }
  229. /// Note: the connected reporter isn't started until a tunnel is
  230. // established
  231. controller.runWaitGroup.Add(1)
  232. go controller.runTunnels()
  233. if *controller.config.EstablishTunnelTimeoutSeconds != 0 {
  234. controller.runWaitGroup.Add(1)
  235. go controller.establishTunnelWatcher()
  236. }
  237. if controller.packetTunnelClient != nil {
  238. controller.packetTunnelClient.Start()
  239. }
  240. // Wait while running
  241. select {
  242. case <-shutdownBroadcast:
  243. NoticeInfo("controller shutdown by request")
  244. case <-controller.componentFailureSignal:
  245. NoticeAlert("controller shutdown due to component failure")
  246. }
  247. close(controller.shutdownBroadcast)
  248. if controller.packetTunnelClient != nil {
  249. controller.packetTunnelClient.Stop()
  250. }
  251. // Interrupts and stops establish workers blocking on
  252. // tunnel establishment network operations.
  253. controller.establishPendingConns.CloseAll()
  254. // Interrupts and stops workers blocking on untunneled
  255. // network operations. This includes fetch remote server
  256. // list and untunneled uprade download.
  257. // Note: this doesn't interrupt the final, untunneled status
  258. // requests started in operateTunnel after shutdownBroadcast.
  259. // This is by design -- we want to give these requests a short
  260. // timer period to succeed and deliver stats. These particular
  261. // requests opt out of untunneledPendingConns and use the
  262. // PSIPHON_API_SHUTDOWN_SERVER_TIMEOUT timeout (see
  263. // doUntunneledStatusRequest).
  264. controller.untunneledPendingConns.CloseAll()
  265. // Now with all workers signaled to stop and with all
  266. // blocking network operations interrupted, wait for
  267. // all workers to terminate.
  268. controller.runWaitGroup.Wait()
  269. controller.splitTunnelClassifier.Shutdown()
  270. NoticeInfo("exiting controller")
  271. NoticeExiting()
  272. }
  273. // SignalComponentFailure notifies the controller that an associated component has failed.
  274. // This will terminate the controller.
  275. func (controller *Controller) SignalComponentFailure() {
  276. select {
  277. case controller.componentFailureSignal <- *new(struct{}):
  278. default:
  279. }
  280. }
  281. // SetClientVerificationPayloadForActiveTunnels sets the client verification
  282. // payload that is to be sent in client verification requests to all established
  283. // tunnels.
  284. //
  285. // Client verification is used to verify that the client is a
  286. // valid Psiphon client, which will determine how the server treats
  287. // the client traffic. The proof-of-validity is platform-specific
  288. // and the payload is opaque to this function but assumed to be JSON.
  289. //
  290. // Since, in some cases, verification payload cannot be determined until
  291. // after tunnel-core starts, the payload cannot be simply specified in
  292. // the Config.
  293. //
  294. // SetClientVerificationPayloadForActiveTunnels will not block enqueuing a new verification
  295. // payload. One new payload can be enqueued, after which additional payloads
  296. // will be dropped if a payload is still enqueued.
  297. func (controller *Controller) SetClientVerificationPayloadForActiveTunnels(clientVerificationPayload string) {
  298. select {
  299. case controller.newClientVerificationPayload <- clientVerificationPayload:
  300. default:
  301. }
  302. }
  303. // remoteServerListFetcher fetches an out-of-band list of server entries
  304. // for more tunnel candidates. It fetches when signalled, with retries
  305. // on failure.
  306. func (controller *Controller) remoteServerListFetcher(
  307. name string,
  308. fetcher RemoteServerListFetcher,
  309. signal <-chan struct{},
  310. retryPeriod, stalePeriod time.Duration) {
  311. defer controller.runWaitGroup.Done()
  312. var lastFetchTime monotime.Time
  313. fetcherLoop:
  314. for {
  315. // Wait for a signal before fetching
  316. select {
  317. case <-signal:
  318. case <-controller.shutdownBroadcast:
  319. break fetcherLoop
  320. }
  321. // Skip fetch entirely (i.e., send no request at all, even when ETag would save
  322. // on response size) when a recent fetch was successful
  323. if lastFetchTime != 0 &&
  324. lastFetchTime.Add(stalePeriod).After(monotime.Now()) {
  325. continue
  326. }
  327. retryLoop:
  328. for attempt := 0; ; attempt++ {
  329. // Don't attempt to fetch while there is no network connectivity,
  330. // to avoid alert notice noise.
  331. if !WaitForNetworkConnectivity(
  332. controller.config.NetworkConnectivityChecker,
  333. controller.shutdownBroadcast) {
  334. break fetcherLoop
  335. }
  336. // Pick any active tunnel and make the next fetch attempt. If there's
  337. // no active tunnel, the untunneledDialConfig will be used.
  338. tunnel := controller.getNextActiveTunnel()
  339. err := fetcher(
  340. controller.config,
  341. attempt,
  342. tunnel,
  343. controller.untunneledDialConfig)
  344. if err == nil {
  345. lastFetchTime = monotime.Now()
  346. break retryLoop
  347. }
  348. NoticeAlert("failed to fetch %s remote server list: %s", name, err)
  349. timeout := time.After(retryPeriod)
  350. select {
  351. case <-timeout:
  352. case <-controller.shutdownBroadcast:
  353. break fetcherLoop
  354. }
  355. }
  356. }
  357. NoticeInfo("exiting %s remote server list fetcher", name)
  358. }
  359. // establishTunnelWatcher terminates the controller if a tunnel
  360. // has not been established in the configured time period. This
  361. // is regardless of how many tunnels are presently active -- meaning
  362. // that if an active tunnel was established and lost the controller
  363. // is left running (to re-establish).
  364. func (controller *Controller) establishTunnelWatcher() {
  365. defer controller.runWaitGroup.Done()
  366. timeout := time.After(
  367. time.Duration(*controller.config.EstablishTunnelTimeoutSeconds) * time.Second)
  368. select {
  369. case <-timeout:
  370. if !controller.hasEstablishedOnce() {
  371. NoticeAlert("failed to establish tunnel before timeout")
  372. controller.SignalComponentFailure()
  373. }
  374. case <-controller.shutdownBroadcast:
  375. }
  376. NoticeInfo("exiting establish tunnel watcher")
  377. }
  378. // connectedReporter sends periodic "connected" requests to the Psiphon API.
  379. // These requests are for server-side unique user stats calculation. See the
  380. // comment in DoConnectedRequest for a description of the request mechanism.
  381. // To ensure we don't over- or under-count unique users, only one connected
  382. // request is made across all simultaneous multi-tunnels; and the connected
  383. // request is repeated periodically for very long-lived tunnels.
  384. // The signalReportConnected mechanism is used to trigger another connected
  385. // request immediately after a reconnect.
  386. func (controller *Controller) connectedReporter() {
  387. defer controller.runWaitGroup.Done()
  388. loop:
  389. for {
  390. // Pick any active tunnel and make the next connected request. No error
  391. // is logged if there's no active tunnel, as that's not an unexpected condition.
  392. reported := false
  393. tunnel := controller.getNextActiveTunnel()
  394. if tunnel != nil {
  395. err := tunnel.serverContext.DoConnectedRequest()
  396. if err == nil {
  397. reported = true
  398. } else {
  399. NoticeAlert("failed to make connected request: %s", err)
  400. }
  401. }
  402. // Schedule the next connected request and wait.
  403. var duration time.Duration
  404. if reported {
  405. duration = PSIPHON_API_CONNECTED_REQUEST_PERIOD
  406. } else {
  407. duration = PSIPHON_API_CONNECTED_REQUEST_RETRY_PERIOD
  408. }
  409. timeout := time.After(duration)
  410. select {
  411. case <-controller.signalReportConnected:
  412. case <-timeout:
  413. // Make another connected request
  414. case <-controller.shutdownBroadcast:
  415. break loop
  416. }
  417. }
  418. NoticeInfo("exiting connected reporter")
  419. }
  420. func (controller *Controller) startOrSignalConnectedReporter() {
  421. // session is nil when DisableApi is set
  422. if controller.config.DisableApi {
  423. return
  424. }
  425. // Start the connected reporter after the first tunnel is established.
  426. // Concurrency note: only the runTunnels goroutine may access startedConnectedReporter.
  427. if !controller.startedConnectedReporter {
  428. controller.startedConnectedReporter = true
  429. controller.runWaitGroup.Add(1)
  430. go controller.connectedReporter()
  431. } else {
  432. select {
  433. case controller.signalReportConnected <- *new(struct{}):
  434. default:
  435. }
  436. }
  437. }
  438. // upgradeDownloader makes periodic attempts to complete a client upgrade
  439. // download. DownloadUpgrade() is resumable, so each attempt has potential for
  440. // getting closer to completion, even in conditions where the download or
  441. // tunnel is repeatedly interrupted.
  442. // An upgrade download is triggered by either a handshake response indicating
  443. // that a new version is available; or after failing to connect, in which case
  444. // it's useful to check, out-of-band, for an upgrade with new circumvention
  445. // capabilities.
  446. // Once the download operation completes successfully, the downloader exits
  447. // and is not run again: either there is not a newer version, or the upgrade
  448. // has been downloaded and is ready to be applied.
  449. // We're assuming that the upgrade will be applied and the entire system
  450. // restarted before another upgrade is to be downloaded.
  451. //
  452. // TODO: refactor upgrade downloader and remote server list fetcher to use
  453. // common code (including the resumable download routines).
  454. //
  455. func (controller *Controller) upgradeDownloader() {
  456. defer controller.runWaitGroup.Done()
  457. var lastDownloadTime monotime.Time
  458. downloadLoop:
  459. for {
  460. // Wait for a signal before downloading
  461. var handshakeVersion string
  462. select {
  463. case handshakeVersion = <-controller.signalDownloadUpgrade:
  464. case <-controller.shutdownBroadcast:
  465. break downloadLoop
  466. }
  467. // Unless handshake is explicitly advertizing a new version, skip
  468. // checking entirely when a recent download was successful.
  469. if handshakeVersion == "" &&
  470. lastDownloadTime != 0 &&
  471. lastDownloadTime.Add(DOWNLOAD_UPGRADE_STALE_PERIOD).After(monotime.Now()) {
  472. continue
  473. }
  474. retryLoop:
  475. for attempt := 0; ; attempt++ {
  476. // Don't attempt to download while there is no network connectivity,
  477. // to avoid alert notice noise.
  478. if !WaitForNetworkConnectivity(
  479. controller.config.NetworkConnectivityChecker,
  480. controller.shutdownBroadcast) {
  481. break downloadLoop
  482. }
  483. // Pick any active tunnel and make the next download attempt. If there's
  484. // no active tunnel, the untunneledDialConfig will be used.
  485. tunnel := controller.getNextActiveTunnel()
  486. err := DownloadUpgrade(
  487. controller.config,
  488. attempt,
  489. handshakeVersion,
  490. tunnel,
  491. controller.untunneledDialConfig)
  492. if err == nil {
  493. lastDownloadTime = monotime.Now()
  494. break retryLoop
  495. }
  496. NoticeAlert("failed to download upgrade: %s", err)
  497. timeout := time.After(
  498. time.Duration(*controller.config.DownloadUpgradeRetryPeriodSeconds) * time.Second)
  499. select {
  500. case <-timeout:
  501. case <-controller.shutdownBroadcast:
  502. break downloadLoop
  503. }
  504. }
  505. }
  506. NoticeInfo("exiting upgrade downloader")
  507. }
  508. // runTunnels is the controller tunnel management main loop. It starts and stops
  509. // establishing tunnels based on the target tunnel pool size and the current size
  510. // of the pool. Tunnels are established asynchronously using worker goroutines.
  511. //
  512. // When there are no server entries for the target region/protocol, the
  513. // establishCandidateGenerator will yield no candidates and wait before
  514. // trying again. In the meantime, a remote server entry fetch may supply
  515. // valid candidates.
  516. //
  517. // When a tunnel is established, it's added to the active pool. The tunnel's
  518. // operateTunnel goroutine monitors the tunnel.
  519. //
  520. // When a tunnel fails, it's removed from the pool and the establish process is
  521. // restarted to fill the pool.
  522. func (controller *Controller) runTunnels() {
  523. defer controller.runWaitGroup.Done()
  524. var clientVerificationPayload string
  525. // Start running
  526. controller.startEstablishing()
  527. loop:
  528. for {
  529. select {
  530. case failedTunnel := <-controller.failedTunnels:
  531. NoticeAlert("tunnel failed: %s", failedTunnel.serverEntry.IpAddress)
  532. controller.terminateTunnel(failedTunnel)
  533. // Note: we make this extra check to ensure the shutdown signal takes priority
  534. // and that we do not start establishing. Critically, startEstablishing() calls
  535. // establishPendingConns.Reset() which clears the closed flag in
  536. // establishPendingConns; this causes the pendingConns.Add() within
  537. // interruptibleTCPDial to succeed instead of aborting, and the result
  538. // is that it's possible for establish goroutines to run all the way through
  539. // NewServerContext before being discarded... delaying shutdown.
  540. select {
  541. case <-controller.shutdownBroadcast:
  542. break loop
  543. default:
  544. }
  545. controller.classifyImpairedProtocol(failedTunnel)
  546. // Clear the reference to this tunnel before calling startEstablishing,
  547. // which will invoke a garbage collection.
  548. failedTunnel = nil
  549. // Concurrency note: only this goroutine may call startEstablishing/stopEstablishing,
  550. // which reference controller.isEstablishing.
  551. controller.startEstablishing()
  552. case connectedTunnel := <-controller.connectedTunnels:
  553. if controller.isImpairedProtocol(connectedTunnel.protocol) {
  554. // Protocol was classified as impaired while this tunnel established.
  555. // This is most likely to occur with TunnelPoolSize > 0. We log the
  556. // event but take no action. Discarding the tunnel would break the
  557. // impaired logic unless we did that (a) only if there are other
  558. // unimpaired protocols; (b) only during the first iteration of the
  559. // ESTABLISH_TUNNEL_WORK_TIME loop. By not discarding here, a true
  560. // impaired protocol may require an extra reconnect.
  561. NoticeAlert("connected tunnel with impaired protocol: %s", connectedTunnel.protocol)
  562. }
  563. // Tunnel establishment has two phases: connection and activation.
  564. //
  565. // Connection is run concurrently by the establishTunnelWorkers, to minimize
  566. // delay when it's not yet known which server and protocol will be available
  567. // and unblocked.
  568. //
  569. // Activation is run serially, here, to minimize the overhead of making a
  570. // handshake request and starting the operateTunnel management worker for a
  571. // tunnel which may be discarded.
  572. //
  573. // When the active tunnel will complete establishment, establishment is
  574. // stopped before activation. This interrupts all connecting tunnels and
  575. // garbage collects their memory. The purpose is to minimize memory
  576. // pressure when the handshake request is made. In the unlikely case that the
  577. // handshake fails, establishment is restarted.
  578. //
  579. // Any delays in stopEstablishing will delay the handshake for the last
  580. // active tunnel.
  581. //
  582. // In the typical case of TunnelPoolSize of 1, only a single handshake is
  583. // performed and the homepages notices file, when used, will not be modifed
  584. // after the NoticeTunnels(1) [i.e., connected] until NoticeTunnels(0) [i.e.,
  585. // disconnected]. For TunnelPoolSize > 1, serial handshakes only ensures that
  586. // each set of emitted NoticeHomepages is contiguous.
  587. active, outstanding := controller.numTunnels()
  588. // discardTunnel will be true here when already fully established.
  589. discardTunnel := (outstanding <= 0)
  590. isFirstTunnel := (active == 0)
  591. isLastTunnel := (outstanding == 1)
  592. if !discardTunnel {
  593. if isLastTunnel {
  594. controller.stopEstablishing()
  595. }
  596. err := connectedTunnel.Activate(controller, controller.shutdownBroadcast)
  597. if err != nil {
  598. // Assume the Activate failed due to a broken tunnel connection,
  599. // currently the most likely case, and classify as impaired, as in
  600. // the failed tunnel case above.
  601. // TODO: distinguish between network and other errors
  602. controller.classifyImpairedProtocol(connectedTunnel)
  603. NoticeAlert("failed to activate %s: %s", connectedTunnel.serverEntry.IpAddress, err)
  604. discardTunnel = true
  605. } else {
  606. // It's unlikely that registerTunnel will fail, since only this goroutine
  607. // calls registerTunnel -- and after checking numTunnels; so failure is not
  608. // expected.
  609. if !controller.registerTunnel(connectedTunnel) {
  610. NoticeAlert("failed to register %s: %s", connectedTunnel.serverEntry.IpAddress)
  611. discardTunnel = true
  612. }
  613. }
  614. // May need to replace this tunnel
  615. if isLastTunnel && discardTunnel {
  616. controller.startEstablishing()
  617. }
  618. }
  619. if discardTunnel {
  620. controller.discardTunnel(connectedTunnel)
  621. // Clear the reference to this discarded tunnel and immediately run
  622. // a garbage collection to reclaim its memory.
  623. connectedTunnel = nil
  624. aggressiveGarbageCollection()
  625. // Skip the rest of this case
  626. break
  627. }
  628. NoticeActiveTunnel(
  629. connectedTunnel.serverEntry.IpAddress,
  630. connectedTunnel.protocol,
  631. connectedTunnel.serverEntry.SupportsSSHAPIRequests())
  632. if isFirstTunnel {
  633. // The split tunnel classifier is started once the first tunnel is
  634. // established. This first tunnel is passed in to be used to make
  635. // the routes data request.
  636. // A long-running controller may run while the host device is present
  637. // in different regions. In this case, we want the split tunnel logic
  638. // to switch to routes for new regions and not classify traffic based
  639. // on routes installed for older regions.
  640. // We assume that when regions change, the host network will also
  641. // change, and so all tunnels will fail and be re-established. Under
  642. // that assumption, the classifier will be re-Start()-ed here when
  643. // the region has changed.
  644. controller.splitTunnelClassifier.Start(connectedTunnel)
  645. // Signal a connected request on each 1st tunnel establishment. For
  646. // multi-tunnels, the session is connected as long as at least one
  647. // tunnel is established.
  648. controller.startOrSignalConnectedReporter()
  649. // If the handshake indicated that a new client version is available,
  650. // trigger an upgrade download.
  651. // Note: serverContext is nil when DisableApi is set
  652. if connectedTunnel.serverContext != nil &&
  653. connectedTunnel.serverContext.clientUpgradeVersion != "" {
  654. handshakeVersion := connectedTunnel.serverContext.clientUpgradeVersion
  655. select {
  656. case controller.signalDownloadUpgrade <- handshakeVersion:
  657. default:
  658. }
  659. }
  660. }
  661. // Set the new tunnel as the transport for the packet tunnel. The packet tunnel
  662. // client remains up when reestablishing, but no packets are relayed while there
  663. // is no connected tunnel. UseTunnel will establish a new packet tunnel SSH
  664. // channel over the new SSH tunnel and configure the packet tunnel client to use
  665. // the new SSH channel as its transport.
  666. //
  667. // Note: as is, this logic is suboptimal for TunnelPoolSize > 1, as this would
  668. // continuously initialize new packet tunnel sessions for each established
  669. // server. For now, config validation requires TunnelPoolSize == 1 when
  670. // the packet tunnel is used.
  671. if controller.packetTunnelTransport != nil {
  672. controller.packetTunnelTransport.UseTunnel(connectedTunnel)
  673. }
  674. // TODO: design issue -- might not be enough server entries with region/caps to ever fill tunnel slots;
  675. // possible solution is establish target MIN(CountServerEntries(region, protocol), TunnelPoolSize)
  676. if controller.isFullyEstablished() {
  677. controller.stopEstablishing()
  678. }
  679. case clientVerificationPayload = <-controller.newClientVerificationPayload:
  680. controller.setClientVerificationPayloadForActiveTunnels(clientVerificationPayload)
  681. case <-controller.shutdownBroadcast:
  682. break loop
  683. }
  684. }
  685. // Stop running
  686. controller.stopEstablishing()
  687. controller.terminateAllTunnels()
  688. // Drain tunnel channels
  689. close(controller.connectedTunnels)
  690. for tunnel := range controller.connectedTunnels {
  691. controller.discardTunnel(tunnel)
  692. }
  693. close(controller.failedTunnels)
  694. for tunnel := range controller.failedTunnels {
  695. controller.discardTunnel(tunnel)
  696. }
  697. NoticeInfo("exiting run tunnels")
  698. }
  699. // TerminateNextActiveTunnel is a support routine for
  700. // test code that must terminate the active tunnel and
  701. // restart establishing. This function is not guaranteed
  702. // to be safe for use in other cases.
  703. func (controller *Controller) TerminateNextActiveTunnel() {
  704. tunnel := controller.getNextActiveTunnel()
  705. if tunnel != nil {
  706. controller.SignalTunnelFailure(tunnel)
  707. NoticeInfo("terminated tunnel: %s", tunnel.serverEntry.IpAddress)
  708. }
  709. }
  710. // classifyImpairedProtocol tracks "impaired" protocol classifications for failed
  711. // tunnels. A protocol is classified as impaired if a tunnel using that protocol
  712. // fails, repeatedly, shortly after the start of the connection. During tunnel
  713. // establishment, impaired protocols are briefly skipped.
  714. //
  715. // One purpose of this measure is to defend against an attack where the adversary,
  716. // for example, tags an OSSH TCP connection as an "unidentified" protocol; allows
  717. // it to connect; but then kills the underlying TCP connection after a short time.
  718. // Since OSSH has less latency than other protocols that may bypass an "unidentified"
  719. // filter, these other protocols might never be selected for use.
  720. //
  721. // Concurrency note: only the runTunnels() goroutine may call classifyImpairedProtocol
  722. func (controller *Controller) classifyImpairedProtocol(failedTunnel *Tunnel) {
  723. // If the tunnel failed while activating, its establishedTime will be 0.
  724. if failedTunnel.establishedTime == 0 ||
  725. failedTunnel.establishedTime.Add(IMPAIRED_PROTOCOL_CLASSIFICATION_DURATION).After(monotime.Now()) {
  726. controller.impairedProtocolClassification[failedTunnel.protocol] += 1
  727. } else {
  728. controller.impairedProtocolClassification[failedTunnel.protocol] = 0
  729. }
  730. // Reset classification once all known protocols are classified as impaired, as
  731. // there is now no way to proceed with only unimpaired protocols. The network
  732. // situation (or attack) resulting in classification may not be protocol-specific.
  733. //
  734. // Note: with controller.config.TunnelProtocol set, this will always reset once
  735. // that protocol has reached IMPAIRED_PROTOCOL_CLASSIFICATION_THRESHOLD.
  736. if CountNonImpairedProtocols(
  737. controller.config.EgressRegion,
  738. controller.config.TunnelProtocol,
  739. controller.getImpairedProtocols()) == 0 {
  740. controller.impairedProtocolClassification = make(map[string]int)
  741. }
  742. }
  743. // getImpairedProtocols returns a list of protocols that have sufficient
  744. // classifications to be considered impaired protocols.
  745. //
  746. // Concurrency note: only the runTunnels() goroutine may call getImpairedProtocols
  747. func (controller *Controller) getImpairedProtocols() []string {
  748. NoticeImpairedProtocolClassification(controller.impairedProtocolClassification)
  749. impairedProtocols := make([]string, 0)
  750. for protocol, count := range controller.impairedProtocolClassification {
  751. if count >= IMPAIRED_PROTOCOL_CLASSIFICATION_THRESHOLD {
  752. impairedProtocols = append(impairedProtocols, protocol)
  753. }
  754. }
  755. return impairedProtocols
  756. }
  757. // isImpairedProtocol checks if the specified protocol is classified as impaired.
  758. //
  759. // Concurrency note: only the runTunnels() goroutine may call isImpairedProtocol
  760. func (controller *Controller) isImpairedProtocol(protocol string) bool {
  761. count, ok := controller.impairedProtocolClassification[protocol]
  762. return ok && count >= IMPAIRED_PROTOCOL_CLASSIFICATION_THRESHOLD
  763. }
  764. // SignalSeededNewSLOK implements the TunnelOwner interface. This function
  765. // is called by Tunnel.operateTunnel when the tunnel has received a new,
  766. // previously unknown SLOK from the server. The Controller triggers an OSL
  767. // fetch, as the new SLOK may be sufficient to access new OSLs.
  768. func (controller *Controller) SignalSeededNewSLOK() {
  769. select {
  770. case controller.signalFetchObfuscatedServerLists <- *new(struct{}):
  771. default:
  772. }
  773. }
  774. // SignalTunnelFailure implements the TunnelOwner interface. This function
  775. // is called by Tunnel.operateTunnel when the tunnel has detected that it
  776. // has failed. The Controller will signal runTunnels to create a new
  777. // tunnel and/or remove the tunnel from the list of active tunnels.
  778. func (controller *Controller) SignalTunnelFailure(tunnel *Tunnel) {
  779. // Don't block. Assumes the receiver has a buffer large enough for
  780. // the typical number of operated tunnels. In case there's no room,
  781. // terminate the tunnel (runTunnels won't get a signal in this case,
  782. // but the tunnel will be removed from the list of active tunnels).
  783. select {
  784. case controller.failedTunnels <- tunnel:
  785. default:
  786. controller.terminateTunnel(tunnel)
  787. }
  788. }
  789. // discardTunnel disposes of a successful connection that is no longer required.
  790. func (controller *Controller) discardTunnel(tunnel *Tunnel) {
  791. NoticeInfo("discard tunnel: %s", tunnel.serverEntry.IpAddress)
  792. // TODO: not calling PromoteServerEntry, since that would rank the
  793. // discarded tunnel before fully active tunnels. Can a discarded tunnel
  794. // be promoted (since it connects), but with lower rank than all active
  795. // tunnels?
  796. tunnel.Close(true)
  797. }
  798. // registerTunnel adds the connected tunnel to the pool of active tunnels
  799. // which are candidates for port forwarding. Returns true if the pool has an
  800. // empty slot and false if the pool is full (caller should discard the tunnel).
  801. func (controller *Controller) registerTunnel(tunnel *Tunnel) bool {
  802. controller.tunnelMutex.Lock()
  803. defer controller.tunnelMutex.Unlock()
  804. if len(controller.tunnels) >= controller.config.TunnelPoolSize {
  805. return false
  806. }
  807. // Perform a final check just in case we've established
  808. // a duplicate connection.
  809. for _, activeTunnel := range controller.tunnels {
  810. if activeTunnel.serverEntry.IpAddress == tunnel.serverEntry.IpAddress {
  811. NoticeAlert("duplicate tunnel: %s", tunnel.serverEntry.IpAddress)
  812. return false
  813. }
  814. }
  815. controller.establishedOnce = true
  816. controller.tunnels = append(controller.tunnels, tunnel)
  817. NoticeTunnels(len(controller.tunnels))
  818. // Promote this successful tunnel to first rank so it's one
  819. // of the first candidates next time establish runs.
  820. // Connecting to a TargetServerEntry does not change the
  821. // ranking.
  822. if controller.config.TargetServerEntry == "" {
  823. PromoteServerEntry(tunnel.serverEntry.IpAddress)
  824. }
  825. return true
  826. }
  827. // hasEstablishedOnce indicates if at least one active tunnel has
  828. // been established up to this point. This is regardeless of how many
  829. // tunnels are presently active.
  830. func (controller *Controller) hasEstablishedOnce() bool {
  831. controller.tunnelMutex.Lock()
  832. defer controller.tunnelMutex.Unlock()
  833. return controller.establishedOnce
  834. }
  835. // isFullyEstablished indicates if the pool of active tunnels is full.
  836. func (controller *Controller) isFullyEstablished() bool {
  837. controller.tunnelMutex.Lock()
  838. defer controller.tunnelMutex.Unlock()
  839. return len(controller.tunnels) >= controller.config.TunnelPoolSize
  840. }
  841. // numTunnels returns the number of active and outstanding tunnels.
  842. // Oustanding is the number of tunnels required to fill the pool of
  843. // active tunnels.
  844. func (controller *Controller) numTunnels() (int, int) {
  845. controller.tunnelMutex.Lock()
  846. defer controller.tunnelMutex.Unlock()
  847. active := len(controller.tunnels)
  848. outstanding := controller.config.TunnelPoolSize - len(controller.tunnels)
  849. return active, outstanding
  850. }
  851. // terminateTunnel removes a tunnel from the pool of active tunnels
  852. // and closes the tunnel. The next-tunnel state used by getNextActiveTunnel
  853. // is adjusted as required.
  854. func (controller *Controller) terminateTunnel(tunnel *Tunnel) {
  855. controller.tunnelMutex.Lock()
  856. defer controller.tunnelMutex.Unlock()
  857. for index, activeTunnel := range controller.tunnels {
  858. if tunnel == activeTunnel {
  859. controller.tunnels = append(
  860. controller.tunnels[:index], controller.tunnels[index+1:]...)
  861. if controller.nextTunnel > index {
  862. controller.nextTunnel--
  863. }
  864. if controller.nextTunnel >= len(controller.tunnels) {
  865. controller.nextTunnel = 0
  866. }
  867. activeTunnel.Close(false)
  868. NoticeTunnels(len(controller.tunnels))
  869. break
  870. }
  871. }
  872. }
  873. // terminateAllTunnels empties the tunnel pool, closing all active tunnels.
  874. // This is used when shutting down the controller.
  875. func (controller *Controller) terminateAllTunnels() {
  876. controller.tunnelMutex.Lock()
  877. defer controller.tunnelMutex.Unlock()
  878. // Closing all tunnels in parallel. In an orderly shutdown, each tunnel
  879. // may take a few seconds to send a final status request. We only want
  880. // to wait as long as the single slowest tunnel.
  881. closeWaitGroup := new(sync.WaitGroup)
  882. closeWaitGroup.Add(len(controller.tunnels))
  883. for _, activeTunnel := range controller.tunnels {
  884. tunnel := activeTunnel
  885. go func() {
  886. defer closeWaitGroup.Done()
  887. tunnel.Close(false)
  888. }()
  889. }
  890. closeWaitGroup.Wait()
  891. controller.tunnels = make([]*Tunnel, 0)
  892. controller.nextTunnel = 0
  893. NoticeTunnels(len(controller.tunnels))
  894. }
  895. // getNextActiveTunnel returns the next tunnel from the pool of active
  896. // tunnels. Currently, tunnel selection order is simple round-robin.
  897. func (controller *Controller) getNextActiveTunnel() (tunnel *Tunnel) {
  898. controller.tunnelMutex.Lock()
  899. defer controller.tunnelMutex.Unlock()
  900. for i := len(controller.tunnels); i > 0; i-- {
  901. tunnel = controller.tunnels[controller.nextTunnel]
  902. controller.nextTunnel =
  903. (controller.nextTunnel + 1) % len(controller.tunnels)
  904. return tunnel
  905. }
  906. return nil
  907. }
  908. // isActiveTunnelServerEntry is used to check if there's already
  909. // an existing tunnel to a candidate server.
  910. func (controller *Controller) isActiveTunnelServerEntry(
  911. serverEntry *protocol.ServerEntry) bool {
  912. controller.tunnelMutex.Lock()
  913. defer controller.tunnelMutex.Unlock()
  914. for _, activeTunnel := range controller.tunnels {
  915. if activeTunnel.serverEntry.IpAddress == serverEntry.IpAddress {
  916. return true
  917. }
  918. }
  919. return false
  920. }
  921. // setClientVerificationPayloadForActiveTunnels triggers the client verification
  922. // request for all active tunnels.
  923. func (controller *Controller) setClientVerificationPayloadForActiveTunnels(
  924. clientVerificationPayload string) {
  925. controller.tunnelMutex.Lock()
  926. defer controller.tunnelMutex.Unlock()
  927. for _, activeTunnel := range controller.tunnels {
  928. activeTunnel.SetClientVerificationPayload(clientVerificationPayload)
  929. }
  930. }
  931. // Dial selects an active tunnel and establishes a port forward
  932. // connection through the selected tunnel. Failure to connect is considered
  933. // a port forward failure, for the purpose of monitoring tunnel health.
  934. func (controller *Controller) Dial(
  935. remoteAddr string, alwaysTunnel bool, downstreamConn net.Conn) (conn net.Conn, err error) {
  936. tunnel := controller.getNextActiveTunnel()
  937. if tunnel == nil {
  938. return nil, common.ContextError(errors.New("no active tunnels"))
  939. }
  940. // Perform split tunnel classification when feature is enabled, and if the remote
  941. // address is classified as untunneled, dial directly.
  942. if !alwaysTunnel && controller.config.SplitTunnelDnsServer != "" {
  943. host, _, err := net.SplitHostPort(remoteAddr)
  944. if err != nil {
  945. return nil, common.ContextError(err)
  946. }
  947. // Note: a possible optimization, when split tunnel is active and IsUntunneled performs
  948. // a DNS resolution in order to make its classification, is to reuse that IP address in
  949. // the following Dials so they do not need to make their own resolutions. However, the
  950. // way this is currently implemented ensures that, e.g., DNS geo load balancing occurs
  951. // relative to the outbound network.
  952. if controller.splitTunnelClassifier.IsUntunneled(host) {
  953. // TODO: track downstreamConn and close it when the DialTCP conn closes, as with tunnel.Dial conns?
  954. return DialTCP(remoteAddr, controller.untunneledDialConfig)
  955. }
  956. }
  957. tunneledConn, err := tunnel.Dial(remoteAddr, alwaysTunnel, downstreamConn)
  958. if err != nil {
  959. return nil, common.ContextError(err)
  960. }
  961. return tunneledConn, nil
  962. }
  963. // startEstablishing creates a pool of worker goroutines which will
  964. // attempt to establish tunnels to candidate servers. The candidates
  965. // are generated by another goroutine.
  966. func (controller *Controller) startEstablishing() {
  967. if controller.isEstablishing {
  968. return
  969. }
  970. NoticeInfo("start establishing")
  971. controller.concurrentEstablishTunnelsMutex.Lock()
  972. controller.concurrentEstablishTunnels = 0
  973. controller.concurrentMeekEstablishTunnels = 0
  974. controller.peakConcurrentEstablishTunnels = 0
  975. controller.peakConcurrentMeekEstablishTunnels = 0
  976. controller.concurrentEstablishTunnelsMutex.Unlock()
  977. aggressiveGarbageCollection()
  978. emitMemoryMetrics()
  979. controller.isEstablishing = true
  980. controller.establishWaitGroup = new(sync.WaitGroup)
  981. controller.stopEstablishingBroadcast = make(chan struct{})
  982. controller.candidateServerEntries = make(chan *candidateServerEntry)
  983. controller.establishPendingConns.Reset()
  984. // The server affinity mechanism attempts to favor the previously
  985. // used server when reconnecting. This is beneficial for user
  986. // applications which expect consistency in user IP address (for
  987. // example, a web site which prompts for additional user
  988. // authentication when the IP address changes).
  989. //
  990. // Only the very first server, as determined by
  991. // datastore.PromoteServerEntry(), is the server affinity candidate.
  992. // Concurrent connections attempts to many servers are launched
  993. // without delay, in case the affinity server connection fails.
  994. // While the affinity server connection is outstanding, when any
  995. // other connection is established, there is a short grace period
  996. // delay before delivering the established tunnel; this allows some
  997. // time for the affinity server connection to succeed first.
  998. // When the affinity server connection fails, any other established
  999. // tunnel is registered without delay.
  1000. //
  1001. // Note: the establishTunnelWorker that receives the affinity
  1002. // candidate is solely resonsible for closing
  1003. // controller.serverAffinityDoneBroadcast.
  1004. //
  1005. // Note: if config.EgressRegion or config.TunnelProtocol has changed
  1006. // since the top server was promoted, the first server may not actually
  1007. // be the last connected server.
  1008. // TODO: should not favor the first server in this case
  1009. controller.serverAffinityDoneBroadcast = make(chan struct{})
  1010. for i := 0; i < controller.config.ConnectionWorkerPoolSize; i++ {
  1011. controller.establishWaitGroup.Add(1)
  1012. go controller.establishTunnelWorker()
  1013. }
  1014. controller.establishWaitGroup.Add(1)
  1015. go controller.establishCandidateGenerator(
  1016. controller.getImpairedProtocols())
  1017. }
  1018. // stopEstablishing signals the establish goroutines to stop and waits
  1019. // for the group to halt. pendingConns is used to interrupt any worker
  1020. // blocked on a socket connect.
  1021. func (controller *Controller) stopEstablishing() {
  1022. if !controller.isEstablishing {
  1023. return
  1024. }
  1025. NoticeInfo("stop establishing")
  1026. close(controller.stopEstablishingBroadcast)
  1027. // Note: interruptibleTCPClose doesn't really interrupt socket connects
  1028. // and may leave goroutines running for a time after the Wait call.
  1029. controller.establishPendingConns.CloseAll()
  1030. // Note: establishCandidateGenerator closes controller.candidateServerEntries
  1031. // (as it may be sending to that channel).
  1032. controller.establishWaitGroup.Wait()
  1033. NoticeInfo("stopped establishing")
  1034. controller.isEstablishing = false
  1035. controller.establishWaitGroup = nil
  1036. controller.stopEstablishingBroadcast = nil
  1037. controller.candidateServerEntries = nil
  1038. controller.serverAffinityDoneBroadcast = nil
  1039. controller.concurrentEstablishTunnelsMutex.Lock()
  1040. peakConcurrent := controller.peakConcurrentEstablishTunnels
  1041. peakConcurrentMeek := controller.peakConcurrentMeekEstablishTunnels
  1042. controller.concurrentEstablishTunnels = 0
  1043. controller.concurrentMeekEstablishTunnels = 0
  1044. controller.peakConcurrentEstablishTunnels = 0
  1045. controller.peakConcurrentMeekEstablishTunnels = 0
  1046. controller.concurrentEstablishTunnelsMutex.Unlock()
  1047. NoticeInfo("peak concurrent establish tunnels: %d", peakConcurrent)
  1048. NoticeInfo("peak concurrent meek establish tunnels: %d", peakConcurrentMeek)
  1049. emitMemoryMetrics()
  1050. standardGarbageCollection()
  1051. }
  1052. // establishCandidateGenerator populates the candidate queue with server entries
  1053. // from the data store. Server entries are iterated in rank order, so that promoted
  1054. // servers with higher rank are priority candidates.
  1055. func (controller *Controller) establishCandidateGenerator(impairedProtocols []string) {
  1056. defer controller.establishWaitGroup.Done()
  1057. defer close(controller.candidateServerEntries)
  1058. // establishStartTime is used to calculate and report the
  1059. // client's tunnel establishment duration.
  1060. //
  1061. // networkWaitDuration is the elapsed time spent waiting
  1062. // for network connectivity. This duration will be excluded
  1063. // from reported tunnel establishment duration.
  1064. establishStartTime := monotime.Now()
  1065. var networkWaitDuration time.Duration
  1066. iterator, err := NewServerEntryIterator(controller.config)
  1067. if err != nil {
  1068. NoticeAlert("failed to iterate over candidates: %s", err)
  1069. controller.SignalComponentFailure()
  1070. return
  1071. }
  1072. defer iterator.Close()
  1073. isServerAffinityCandidate := true
  1074. // TODO: reconcile server affinity scheme with multi-tunnel mode
  1075. if controller.config.TunnelPoolSize > 1 {
  1076. isServerAffinityCandidate = false
  1077. close(controller.serverAffinityDoneBroadcast)
  1078. }
  1079. loop:
  1080. // Repeat until stopped
  1081. for i := 0; ; i++ {
  1082. networkWaitStartTime := monotime.Now()
  1083. if !WaitForNetworkConnectivity(
  1084. controller.config.NetworkConnectivityChecker,
  1085. controller.stopEstablishingBroadcast,
  1086. controller.shutdownBroadcast) {
  1087. break loop
  1088. }
  1089. networkWaitDuration += monotime.Since(networkWaitStartTime)
  1090. // Send each iterator server entry to the establish workers
  1091. startTime := monotime.Now()
  1092. for {
  1093. serverEntry, err := iterator.Next()
  1094. if err != nil {
  1095. NoticeAlert("failed to get next candidate: %s", err)
  1096. controller.SignalComponentFailure()
  1097. break loop
  1098. }
  1099. if serverEntry == nil {
  1100. // Completed this iteration
  1101. break
  1102. }
  1103. if controller.config.TargetApiProtocol == protocol.PSIPHON_SSH_API_PROTOCOL &&
  1104. !serverEntry.SupportsSSHAPIRequests() {
  1105. continue
  1106. }
  1107. // Disable impaired protocols. This is only done for the
  1108. // first iteration of the ESTABLISH_TUNNEL_WORK_TIME
  1109. // loop since (a) one iteration should be sufficient to
  1110. // evade the attack; (b) there's a good chance of false
  1111. // positives (such as short tunnel durations due to network
  1112. // hopping on a mobile device).
  1113. // The edited serverEntry is temporary copy which is not
  1114. // stored or reused.
  1115. if i == 0 {
  1116. serverEntry.DisableImpairedProtocols(impairedProtocols)
  1117. if len(serverEntry.GetSupportedProtocols(false)) == 0 {
  1118. // Skip this server entry, as it has no supported
  1119. // protocols after disabling the impaired ones
  1120. // TODO: modify ServerEntryIterator to skip these?
  1121. continue
  1122. }
  1123. }
  1124. // adjustedEstablishStartTime is establishStartTime shifted
  1125. // to exclude time spent waiting for network connectivity.
  1126. candidate := &candidateServerEntry{
  1127. serverEntry: serverEntry,
  1128. isServerAffinityCandidate: isServerAffinityCandidate,
  1129. adjustedEstablishStartTime: establishStartTime.Add(networkWaitDuration),
  1130. }
  1131. wasServerAffinityCandidate := isServerAffinityCandidate
  1132. // Note: there must be only one server affinity candidate, as it
  1133. // closes the serverAffinityDoneBroadcast channel.
  1134. isServerAffinityCandidate = false
  1135. // TODO: here we could generate multiple candidates from the
  1136. // server entry when there are many MeekFrontingAddresses.
  1137. select {
  1138. case controller.candidateServerEntries <- candidate:
  1139. case <-controller.stopEstablishingBroadcast:
  1140. break loop
  1141. case <-controller.shutdownBroadcast:
  1142. break loop
  1143. }
  1144. if startTime.Add(ESTABLISH_TUNNEL_WORK_TIME).Before(monotime.Now()) {
  1145. // Start over, after a brief pause, with a new shuffle of the server
  1146. // entries, and potentially some newly fetched server entries.
  1147. break
  1148. }
  1149. if wasServerAffinityCandidate {
  1150. // Don't start the next candidate until either the server affinity
  1151. // candidate has completed (success or failure) or is still working
  1152. // and the grace period has elapsed.
  1153. timer := time.NewTimer(ESTABLISH_TUNNEL_SERVER_AFFINITY_GRACE_PERIOD)
  1154. select {
  1155. case <-timer.C:
  1156. case <-controller.serverAffinityDoneBroadcast:
  1157. case <-controller.stopEstablishingBroadcast:
  1158. break loop
  1159. case <-controller.shutdownBroadcast:
  1160. break loop
  1161. }
  1162. } else if controller.config.StaggerConnectionWorkersMilliseconds != 0 {
  1163. // Stagger concurrent connection workers.
  1164. timer := time.NewTimer(time.Millisecond * time.Duration(
  1165. controller.config.StaggerConnectionWorkersMilliseconds))
  1166. select {
  1167. case <-timer.C:
  1168. case <-controller.stopEstablishingBroadcast:
  1169. break loop
  1170. case <-controller.shutdownBroadcast:
  1171. break loop
  1172. }
  1173. }
  1174. }
  1175. // Free up resources now, but don't reset until after the pause.
  1176. iterator.Close()
  1177. // Trigger a common remote server list fetch, since we may have failed
  1178. // to connect with all known servers. Don't block sending signal, since
  1179. // this signal may have already been sent.
  1180. // Don't wait for fetch remote to succeed, since it may fail and
  1181. // enter a retry loop and we're better off trying more known servers.
  1182. // TODO: synchronize the fetch response, so it can be incorporated
  1183. // into the server entry iterator as soon as available.
  1184. select {
  1185. case controller.signalFetchCommonRemoteServerList <- *new(struct{}):
  1186. default:
  1187. }
  1188. // Trigger an OSL fetch in parallel. Both fetches are run in parallel
  1189. // so that if one out of the common RLS and OSL set is large, it doesn't
  1190. // doesn't entirely block fetching the other.
  1191. select {
  1192. case controller.signalFetchObfuscatedServerLists <- *new(struct{}):
  1193. default:
  1194. }
  1195. // Trigger an out-of-band upgrade availability check and download.
  1196. // Since we may have failed to connect, we may benefit from upgrading
  1197. // to a new client version with new circumvention capabilities.
  1198. select {
  1199. case controller.signalDownloadUpgrade <- "":
  1200. default:
  1201. }
  1202. // After a complete iteration of candidate servers, pause before iterating again.
  1203. // This helps avoid some busy wait loop conditions, and also allows some time for
  1204. // network conditions to change. Also allows for fetch remote to complete,
  1205. // in typical conditions (it isn't strictly necessary to wait for this, there will
  1206. // be more rounds if required).
  1207. timeout := time.After(
  1208. time.Duration(*controller.config.EstablishTunnelPausePeriodSeconds) * time.Second)
  1209. select {
  1210. case <-timeout:
  1211. // Retry iterating
  1212. case <-controller.stopEstablishingBroadcast:
  1213. break loop
  1214. case <-controller.shutdownBroadcast:
  1215. break loop
  1216. }
  1217. iterator.Reset()
  1218. }
  1219. }
  1220. // establishTunnelWorker pulls candidates from the candidate queue, establishes
  1221. // a connection to the tunnel server, and delivers the connected tunnel to a channel.
  1222. func (controller *Controller) establishTunnelWorker() {
  1223. defer controller.establishWaitGroup.Done()
  1224. loop:
  1225. for candidateServerEntry := range controller.candidateServerEntries {
  1226. // Note: don't receive from candidateServerEntries and stopEstablishingBroadcast
  1227. // in the same select, since we want to prioritize receiving the stop signal
  1228. if controller.isStopEstablishingBroadcast() {
  1229. break loop
  1230. }
  1231. // There may already be a tunnel to this candidate. If so, skip it.
  1232. if controller.isActiveTunnelServerEntry(candidateServerEntry.serverEntry) {
  1233. continue
  1234. }
  1235. // ConnectTunnel will allocate significant memory, so first attempt to
  1236. // reclaim as much as possible.
  1237. aggressiveGarbageCollection()
  1238. // Select the tunnel protocol. Unless config.TunnelProtocol is set, the
  1239. // selection will be made at random from protocols supported by the
  1240. // server entry.
  1241. //
  1242. // When limiting concurrent meek connection workers, and at the limit,
  1243. // do not select meek since otherwise the candidate must be skipped.
  1244. //
  1245. // If at the limit and unabled to select a non-meek protocol, skip the
  1246. // candidate entirely and move on to the next. Since candidates are shuffled
  1247. // it's probable that the next candidate is not meek. In this case, a
  1248. // StaggerConnectionWorkersMilliseconds delay may still be incurred.
  1249. excludeMeek := false
  1250. controller.concurrentEstablishTunnelsMutex.Lock()
  1251. if controller.config.LimitMeekConnectionWorkers > 0 &&
  1252. controller.concurrentMeekEstablishTunnels >=
  1253. controller.config.LimitMeekConnectionWorkers {
  1254. excludeMeek = true
  1255. }
  1256. controller.concurrentEstablishTunnelsMutex.Unlock()
  1257. selectedProtocol, err := selectProtocol(
  1258. controller.config, candidateServerEntry.serverEntry, excludeMeek)
  1259. if err == errProtocolNotSupported {
  1260. // selectProtocol returns errProtocolNotSupported when excludeMeek
  1261. // is set and the server entry only supports meek protocols.
  1262. // Skip this candidate.
  1263. continue
  1264. }
  1265. var tunnel *Tunnel
  1266. if err == nil {
  1267. isMeek := protocol.TunnelProtocolUsesMeek(selectedProtocol) ||
  1268. protocol.TunnelProtocolUsesMeek(selectedProtocol)
  1269. controller.concurrentEstablishTunnelsMutex.Lock()
  1270. if isMeek {
  1271. // Recheck the limit now that we know we're selecting meek and
  1272. // adjusting concurrentMeekEstablishTunnels.
  1273. if controller.config.LimitMeekConnectionWorkers > 0 &&
  1274. controller.concurrentMeekEstablishTunnels >=
  1275. controller.config.LimitMeekConnectionWorkers {
  1276. // Skip this candidate.
  1277. controller.concurrentEstablishTunnelsMutex.Unlock()
  1278. continue
  1279. }
  1280. controller.concurrentMeekEstablishTunnels += 1
  1281. if controller.concurrentMeekEstablishTunnels > controller.peakConcurrentMeekEstablishTunnels {
  1282. controller.peakConcurrentMeekEstablishTunnels = controller.concurrentMeekEstablishTunnels
  1283. }
  1284. }
  1285. controller.concurrentEstablishTunnels += 1
  1286. if controller.concurrentEstablishTunnels > controller.peakConcurrentEstablishTunnels {
  1287. controller.peakConcurrentEstablishTunnels = controller.concurrentEstablishTunnels
  1288. }
  1289. controller.concurrentEstablishTunnelsMutex.Unlock()
  1290. tunnel, err = ConnectTunnel(
  1291. controller.config,
  1292. controller.untunneledDialConfig,
  1293. controller.sessionId,
  1294. controller.establishPendingConns,
  1295. candidateServerEntry.serverEntry,
  1296. selectedProtocol,
  1297. candidateServerEntry.adjustedEstablishStartTime)
  1298. controller.concurrentEstablishTunnelsMutex.Lock()
  1299. if isMeek {
  1300. controller.concurrentMeekEstablishTunnels -= 1
  1301. }
  1302. controller.concurrentEstablishTunnels -= 1
  1303. controller.concurrentEstablishTunnelsMutex.Unlock()
  1304. }
  1305. // Periodically emit memory metrics during the establishment cycle.
  1306. if !controller.isStopEstablishingBroadcast() {
  1307. emitMemoryMetrics()
  1308. }
  1309. // Immediately reclaim memory allocated by the establishment. In the case
  1310. // of failure, first clear the reference to the tunnel. In the case of
  1311. // success, the garbage collection may still be effective as the initial
  1312. // phases of some protocols involve significant memory allocation that
  1313. // could now be reclaimed.
  1314. if err != nil {
  1315. tunnel = nil
  1316. }
  1317. aggressiveGarbageCollection()
  1318. if err != nil {
  1319. // Unblock other candidates immediately when
  1320. // server affinity candidate fails.
  1321. if candidateServerEntry.isServerAffinityCandidate {
  1322. close(controller.serverAffinityDoneBroadcast)
  1323. }
  1324. // Before emitting error, check if establish interrupted, in which
  1325. // case the error is noise.
  1326. if controller.isStopEstablishingBroadcast() {
  1327. break loop
  1328. }
  1329. NoticeInfo("failed to connect to %s: %s", candidateServerEntry.serverEntry.IpAddress, err)
  1330. continue
  1331. }
  1332. // Deliver connected tunnel.
  1333. // Don't block. Assumes the receiver has a buffer large enough for
  1334. // the number of desired tunnels. If there's no room, the tunnel must
  1335. // not be required so it's discarded.
  1336. select {
  1337. case controller.connectedTunnels <- tunnel:
  1338. default:
  1339. controller.discardTunnel(tunnel)
  1340. // Clear the reference to this discarded tunnel and immediately run
  1341. // a garbage collection to reclaim its memory.
  1342. tunnel = nil
  1343. aggressiveGarbageCollection()
  1344. }
  1345. // Unblock other candidates only after delivering when
  1346. // server affinity candidate succeeds.
  1347. if candidateServerEntry.isServerAffinityCandidate {
  1348. close(controller.serverAffinityDoneBroadcast)
  1349. }
  1350. }
  1351. }
  1352. func (controller *Controller) isStopEstablishingBroadcast() bool {
  1353. select {
  1354. case <-controller.stopEstablishingBroadcast:
  1355. return true
  1356. default:
  1357. }
  1358. return false
  1359. }