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rename channel var to indicate that it's used only as a signal

Adam Pritchard 1 anno fa
parent
commit
01a960daf9
1 ha cambiato i file con 3 aggiunte e 3 eliminazioni
  1. 3 3
      ClientLibrary/clientlib/clientlib.go

+ 3 - 3
ClientLibrary/clientlib/clientlib.go

@@ -198,7 +198,7 @@ func StartTunnel(
 	}
 
 	// Will be closed when the tunnel has successfully connected
-	connectedCh := make(chan struct{})
+	connectedSignal := make(chan struct{})
 	// Will receive a value if an error occurs during the connection sequence
 	erroredCh := make(chan error, 1)
 
@@ -235,7 +235,7 @@ func StartTunnel(
 			} else if event.Type == "Tunnels" {
 				count := event.Data["count"].(float64)
 				if count > 0 {
-					close(connectedCh)
+					close(connectedSignal)
 				}
 			}
 
@@ -343,7 +343,7 @@ func StartTunnel(
 
 	// Wait for an active tunnel or error
 	select {
-	case <-connectedCh:
+	case <-connectedSignal:
 		return tunnel, nil
 	case err := <-erroredCh:
 		if err != ErrTimeout {