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- /**
- * @file LinkedList3.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * This file is part of BadVPN.
- *
- * BadVPN is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2
- * as published by the Free Software Foundation.
- *
- * BadVPN is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * @section DESCRIPTION
- *
- * Doubly linked list that support multiple iterations and removing
- * aritrary elements during iteration, without a central object to
- * represent the list.
- */
- #ifndef BADVPN_STRUCTURE_LINKEDLIST3_H
- #define BADVPN_STRUCTURE_LINKEDLIST3_H
- #include <stddef.h>
- #include <misc/debug.h>
- struct _LinkedList3Iterator;
- typedef struct _LinkedList3Node {
- struct _LinkedList3Node *p;
- struct _LinkedList3Node *n;
- struct _LinkedList3Iterator *it;
- } LinkedList3Node;
- typedef struct _LinkedList3Iterator {
- int dir;
- struct _LinkedList3Node *e;
- struct _LinkedList3Iterator *pi;
- struct _LinkedList3Iterator *ni;
- } LinkedList3Iterator;
- static void LinkedList3Node_InitLonely (LinkedList3Node *node);
- static void LinkedList3Node_InitAfter (LinkedList3Node *node, LinkedList3Node *ref);
- static void LinkedList3Node_InitBefore (LinkedList3Node *node, LinkedList3Node *ref);
- static void LinkedList3Node_Free (LinkedList3Node *node);
- static int LinkedList3Node_IsLonely (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_PrevOrNext (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_NextOrPrev (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_Prev (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_Next (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_First (LinkedList3Node *node);
- static LinkedList3Node * LinkedList3Node_Last (LinkedList3Node *node);
- static void LinkedList3Iterator_Init (LinkedList3Iterator *it, LinkedList3Node *e, int dir);
- static void LinkedList3Iterator_Free (LinkedList3Iterator *it);
- static LinkedList3Node * LinkedList3Iterator_Next (LinkedList3Iterator *it);
- void LinkedList3Node_InitLonely (LinkedList3Node *node)
- {
- node->p = NULL;
- node->n = NULL;
- node->it = NULL;
- }
- void LinkedList3Node_InitAfter (LinkedList3Node *node, LinkedList3Node *ref)
- {
- ASSERT(ref)
-
- node->p = ref;
- node->n = ref->n;
- ref->n = node;
- if (node->n) {
- node->n->p = node;
- }
- node->it = NULL;
- }
- void LinkedList3Node_InitBefore (LinkedList3Node *node, LinkedList3Node *ref)
- {
- ASSERT(ref)
-
- node->n = ref;
- node->p = ref->p;
- ref->p = node;
- if (node->p) {
- node->p->n = node;
- }
- node->it = NULL;
- }
- void LinkedList3Node_Free (LinkedList3Node *node)
- {
- // jump iterators
- while (node->it) {
- LinkedList3Iterator_Next(node->it);
- }
-
- if (node->p) {
- node->p->n = node->n;
- }
- if (node->n) {
- node->n->p = node->p;
- }
- }
- int LinkedList3Node_IsLonely (LinkedList3Node *node)
- {
- return (!node->p && !node->n);
- }
- LinkedList3Node * LinkedList3Node_PrevOrNext (LinkedList3Node *node)
- {
- if (node->p) {
- return node->p;
- }
- if (node->n) {
- return node->n;
- }
- return NULL;
- }
- LinkedList3Node * LinkedList3Node_NextOrPrev (LinkedList3Node *node)
- {
- if (node->n) {
- return node->n;
- }
- if (node->p) {
- return node->p;
- }
- return NULL;
- }
- LinkedList3Node * LinkedList3Node_Prev (LinkedList3Node *node)
- {
- return node->p;
- }
- LinkedList3Node * LinkedList3Node_Next (LinkedList3Node *node)
- {
- return node->n;
- }
- LinkedList3Node * LinkedList3Node_First (LinkedList3Node *node)
- {
- while (node->p) {
- node = node->p;
- }
-
- return node;
- }
- LinkedList3Node * LinkedList3Node_Last (LinkedList3Node *node)
- {
- while (node->n) {
- node = node->n;
- }
-
- return node;
- }
- void LinkedList3Iterator_Init (LinkedList3Iterator *it, LinkedList3Node *e, int dir)
- {
- ASSERT(dir == -1 || dir == 1)
-
- it->dir = dir;
- it->e = e;
-
- if (e) {
- // link into node's iterator list
- it->pi = NULL;
- it->ni = e->it;
- if (e->it) {
- e->it->pi = it;
- }
- e->it = it;
- }
- }
- void LinkedList3Iterator_Free (LinkedList3Iterator *it)
- {
- if (it->e) {
- // remove from node's iterator list
- if (it->ni) {
- it->ni->pi = it->pi;
- }
- if (it->pi) {
- it->pi->ni = it->ni;
- } else {
- it->e->it = it->ni;
- }
- }
- }
- LinkedList3Node * LinkedList3Iterator_Next (LinkedList3Iterator *it)
- {
- // remember original entry
- LinkedList3Node *orig = it->e;
-
- // jump to next entry
- if (it->e) {
- // get next entry
- LinkedList3Node *next;
- switch (it->dir) {
- case 1:
- next = it->e->n;
- break;
- case -1:
- next = it->e->p;
- break;
- default:
- ASSERT(0);
- }
- // destroy interator
- LinkedList3Iterator_Free(it);
- // re-initialize at next entry
- LinkedList3Iterator_Init(it, next, it->dir);
- }
-
- // return original entry
- return orig;
- }
- #endif
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