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- /**
- * @file NCDVal.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the author nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef BADVPN_NCDVAL_H
- #define BADVPN_NCDVAL_H
- #include <stddef.h>
- #include <stdint.h>
- #include <misc/debug.h>
- #include <structure/CAvl.h>
- // these are implementation details. The interface is defined below.
- #define NCDVAL_FASTBUF_SIZE 64
- #define NCDVAL_FIRST_SIZE 256
- #define NCDVAL_MAXIDX INT_MAX
- typedef int NCDVal__idx;
- typedef struct {
- char *buf;
- NCDVal__idx size;
- NCDVal__idx used;
- char fastbuf[NCDVAL_FASTBUF_SIZE];
- } NCDValMem;
- typedef struct {
- NCDValMem *mem;
- NCDVal__idx idx;
- } NCDValRef;
- typedef struct {
- NCDVal__idx idx;
- } NCDValSafeRef;
- struct NCDVal__string {
- int type;
- NCDVal__idx length;
- char data[];
- };
- struct NCDVal__list {
- int type;
- NCDVal__idx maxcount;
- NCDVal__idx count;
- NCDVal__idx elem_indices[];
- };
- struct NCDVal__mapelem {
- NCDVal__idx key_idx;
- NCDVal__idx val_idx;
- NCDVal__idx tree_child[2];
- NCDVal__idx tree_parent;
- int8_t tree_balance;
- };
- typedef struct NCDVal__mapelem NCDVal__maptree_entry;
- typedef NCDValMem *NCDVal__maptree_arg;
- #include "NCDVal_maptree.h"
- #include <structure/CAvl_decl.h>
- struct NCDVal__map {
- int type;
- NCDVal__idx maxcount;
- NCDVal__idx count;
- NCDVal__MapTree tree;
- struct NCDVal__mapelem elems[];
- };
- typedef struct {
- NCDVal__idx elemidx;
- } NCDValMapElem;
- //
- #define NCDVAL_STRING 1
- #define NCDVAL_LIST 2
- #define NCDVAL_MAP 3
- /**
- * Initializes a value memory object.
- * A value memory object holds memory for value structures. Values within
- * the memory are referenced using {@link NCDValRef} objects, which point
- * to values within memory objects.
- *
- * Values may be added to a memory object using functions such as
- * {@link NCDVal_NewString}, {@link NCDVal_NewList} and {@link NCDVal_NewMap},
- * and {@link NCDVal_NewCopy}, which return references to the new values within
- * the memory object.
- *
- * It is not possible to remove values from the memory object, or modify existing
- * values other than adding elements to pre-allocated slots in lists and maps.
- * Once a value is added, it will consume memory as long as its memory object
- * exists. This is by design - this code is intended and optimized for constructing
- * and passing around values, not for operating on them in place. In fact, al
- * values within a memory object are stored in a single memory buffer, as an
- * embedded data structure with relativepointers. For example, map values use an
- * embedded AVL tree.
- */
- void NCDValMem_Init (NCDValMem *o);
- /**
- * Frees a value memory object.
- * All values within the memory object cease to exist, and any {@link NCDValRef}
- * object pointing to them must no longer be used.
- */
- void NCDValMem_Free (NCDValMem *o);
- /**
- * Does nothing.
- * The value reference object must either point to a valid value within a valid
- * memory object, or must be an invalid reference (all functions operating on
- * {@link NCDValRef} implicitly require that).
- */
- void NCDVal_Assert (NCDValRef val);
- /**
- * Determines if a value reference is invalid.
- */
- int NCDVal_IsInvalid (NCDValRef val);
- /**
- * Returns the type of the value reference, which must not be an invalid reference.
- * Possible values are NCDVAL_STRING, NCDVAL_LIST and NCDVAL_MAP.
- */
- int NCDVal_Type (NCDValRef val);
- /**
- * Returns an invalid reference.
- */
- NCDValRef NCDVal_NewInvalid (void);
- /**
- * Copies a value into the specified memory object. The source
- * must not be an invalid reference, however it may reside in any memory
- * object (including 'mem').
- * Returns a reference to the copied value. On out of memory, returns
- * an invalid reference.
- */
- NCDValRef NCDVal_NewCopy (NCDValMem *mem, NCDValRef val);
- /**
- * Compares two values, both of which must not be invalid references.
- * Returns -1, 0 or 1.
- */
- int NCDVal_Compare (NCDValRef val1, NCDValRef val2);
- /**
- * Converts a value reference to a safe referece format, which remains valid
- * if the memory object is moved (safe references do not contain a pointer
- * to the memory object, unlike {@link NCDValRef} references).
- */
- NCDValSafeRef NCDVal_ToSafe (NCDValRef val);
- /**
- * Converts a safe value reference to a normal value reference.
- * This should be used to recover references from safe references
- * after the memory object is moved.
- */
- NCDValRef NCDVal_FromSafe (NCDValMem *mem, NCDValSafeRef sval);
- /**
- * Fixes a value reference after its memory object was moved.
- */
- NCDValRef NCDVal_Moved (NCDValMem *mem, NCDValRef val);
- /**
- * Determines if a value is a string value.
- * The value reference must not be an invalid reference.
- */
- int NCDVal_IsString (NCDValRef val);
- /**
- * Determines if a value is a string value which has no null bytes.
- * The value reference must not be an invalid reference.
- */
- int NCDVal_IsStringNoNulls (NCDValRef val);
- /**
- * Builds a new string value from a null-terminated array of bytes.
- * Equivalent to NCDVal_NewStringBin(mem, data, strlen(data)).
- * Returns a reference to the new value, or an invalid reference
- * on out of memory.
- * WARNING: The buffer passed must NOT be part of any value in the
- * memory object specified. In particular, you may NOT use this
- * function to copy a string that resides in the same memory object.
- */
- NCDValRef NCDVal_NewString (NCDValMem *mem, const char *data);
- /**
- * Builds a new string value.
- * Returns a reference to the new value, or an invalid reference
- * on out of memory.
- * WARNING: The buffer passed must NOT be part of any value in the
- * memory object specified. In particular, you may NOT use this
- * function to copy a string that resides in the same memory object.
- */
- NCDValRef NCDVal_NewStringBin (NCDValMem *mem, const uint8_t *data, size_t len);
- /**
- * Builds a new string value of the given length with undefined contents.
- * You can define the contents of the string later by copying to the address
- * returned by {@link NCDVal_StringValue}. The terminating null byte is
- * however automatically written.
- */
- NCDValRef NCDVal_NewStringUninitialized (NCDValMem *mem, size_t len);
- /**
- * Returns a pointer to the data of a string value. An extra null byte
- * is always appended to the actual contents of the string.
- * The value reference must point to a string value.
- */
- const char * NCDVal_StringValue (NCDValRef string);
- /**
- * Returns the length of the string value, excluding the automatically
- * appended null byte.
- * The value reference must point to a string value.
- */
- size_t NCDVal_StringLength (NCDValRef string);
- /**
- * Determines if the string value has any null bytes in its contents,
- * i.e. that length > strlen().
- * The value reference must point to a string value.
- */
- int NCDVal_StringHasNulls (NCDValRef string);
- /**
- * Determines if the string value is equal to the given null-terminated
- * string.
- * The value reference must point to a string value.
- */
- int NCDVal_StringEquals (NCDValRef string, const char *data);
- /**
- * Determines if a value is a list value.
- * The value reference must not be an invalid reference.
- */
- int NCDVal_IsList (NCDValRef val);
- /**
- * Builds a new list value. The 'maxcount' argument specifies how
- * many element slots to preallocate. Not more than that many
- * elements may be appended to the list using {@link NCDVal_ListAppend}.
- * Returns a reference to the new value, or an invalid reference
- * on out of memory.
- */
- NCDValRef NCDVal_NewList (NCDValMem *mem, size_t maxcount);
- /**
- * Appends a value to to the list value.
- * The 'list' reference must point to a list value, and the
- * 'elem' reference must be non-invalid and point to a value within
- * the same memory object as the list.
- * Inserting a value into a list does not in any way change it;
- * internally, the list only points to it.
- */
- void NCDVal_ListAppend (NCDValRef list, NCDValRef elem);
- /**
- * Returns the number of elements in a list value, i.e. the number
- * of times {@link NCDVal_ListAppend} was called.
- * The 'list' reference must point to a list value.
- */
- size_t NCDVal_ListCount (NCDValRef list);
- /**
- * Returns the maximum number of elements a list value may contain,
- * i.e. the 'maxcount' argument to {@link NCDVal_NewList}.
- * The 'list' reference must point to a list value.
- */
- size_t NCDVal_ListMaxCount (NCDValRef list);
- /**
- * Returns a reference to the value at the given position 'pos' in a list,
- * starting with zero.
- * The 'list' reference must point to a list value.
- * The position 'pos' must refer to an existing element, i.e.
- * pos < NCDVal_ListCount().
- */
- NCDValRef NCDVal_ListGet (NCDValRef list, size_t pos);
- /**
- * Returns references to elements within a list by writing them
- * via (NCDValRef *) variable arguments.
- * If 'num' == NCDVal_ListCount(), succeeds, returing 1 and writing 'num'
- * references, as mentioned.
- * If 'num' != NCDVal_ListCount(), fails, returning 0, without writing any
- * references
- */
- int NCDVal_ListRead (NCDValRef list, int num, ...);
- /**
- * Like {@link NCDVal_ListRead}, but the list can contain more than 'num'
- * elements.
- */
- int NCDVal_ListReadHead (NCDValRef list, int num, ...);
- /**
- * Determines if a value is a map value.
- * The value reference must not be an invalid reference.
- */
- int NCDVal_IsMap (NCDValRef val);
- /**
- * Builds a new map value. The 'maxcount' argument specifies how
- * many entry slots to preallocate. Not more than that many
- * entries may be inserted to the map using {@link NCDVal_MapInsert}.
- * Returns a reference to the new value, or an invalid reference
- * on out of memory.
- */
- NCDValRef NCDVal_NewMap (NCDValMem *mem, size_t maxcount);
- /**
- * Inserts an entry to the map value.
- * The 'map' reference must point to a map value, and the
- * 'key' and 'val' references must be non-invalid and point to values within
- * the same memory object as the map.
- * Inserting an entry does not in any way change the 'key'and 'val';
- * internally, the map only points to it.
- * You must not modify the key after inserting it into a map. This is because
- * the map builds an embedded AVL tree of entries indexed by keys.
- * If 'key' does not exist in the map, succeeds, returning 1.
- * If 'key' already exists in the map, fails, returning 0.
- */
- int NCDVal_MapInsert (NCDValRef map, NCDValRef key, NCDValRef val);
- /**
- * Returns the number of entries in a map value, i.e. the number
- * of times {@link NCDVal_MapInsert} was called successfully.
- * The 'map' reference must point to a map value.
- */
- size_t NCDVal_MapCount (NCDValRef map);
- /**
- * Returns the maximum number of entries a map value may contain,
- * i.e. the 'maxcount' argument to {@link NCDVal_NewMap}.
- * The 'map' reference must point to a map value.
- */
- size_t NCDVal_MapMaxCount (NCDValRef map);
- /**
- * Determines if a map entry reference is invalid. This is used in combination
- * with the map iteration functions to detect the end of iteration.
- */
- int NCDVal_MapElemInvalid (NCDValMapElem me);
- /**
- * Returns a reference to the first entry in a map, with respect to some
- * arbitrary order.
- * If the map is empty, returns an invalid map entry reference.
- */
- NCDValMapElem NCDVal_MapFirst (NCDValRef map);
- /**
- * Returns a reference to the entry in a map that follows the entry referenced
- * by 'me', with respect to some arbitrary order.
- * The 'me' argument must be a non-invalid reference to an entry in the map.
- * If 'me' is the last entry, returns an invalid map entry reference.
- */
- NCDValMapElem NCDVal_MapNext (NCDValRef map, NCDValMapElem me);
- /**
- * Like {@link NCDVal_MapFirst}, but with respect to the order defined by
- * {@link NCDVal_Compare}.
- * Ordered iteration is slower and should only be used when needed.
- */
- NCDValMapElem NCDVal_MapOrderedFirst (NCDValRef map);
- /**
- * Like {@link NCDVal_MapNext}, but with respect to the order defined by
- * {@link NCDVal_Compare}.
- * Ordered iteration is slower and should only be used when needed.
- */
- NCDValMapElem NCDVal_MapOrderedNext (NCDValRef map, NCDValMapElem me);
- /**
- * Returns a reference to the key of the map entry referenced by 'me'.
- * The 'me' argument must be a non-invalid reference to an entry in the map.
- */
- NCDValRef NCDVal_MapElemKey (NCDValRef map, NCDValMapElem me);
- /**
- * Returns a reference to the value of the map entry referenced by 'me'.
- * The 'me' argument must be a non-invalid reference to an entry in the map.
- */
- NCDValRef NCDVal_MapElemVal (NCDValRef map, NCDValMapElem me);
- /**
- * Looks for a key in the map. The 'key' reference must be a non-invalid
- * value reference, and may point to a value in a different memory object
- * than the map.
- * If the key exists in the map, returns a reference to the corresponding
- * map entry.
- * If the key does not exist, returns an invalid map entry reference.
- */
- NCDValMapElem NCDVal_MapFindKey (NCDValRef map, NCDValRef key);
- #endif
|