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- /**
- * @file BEventLock.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * This file is part of BadVPN.
- *
- * BadVPN is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2
- * as published by the Free Software Foundation.
- *
- * BadVPN is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * @section DESCRIPTION
- *
- * A FIFO lock for events using the job queue ({@link BPending}).
- */
- #ifndef BADVPN_BEVENTLOCK_H
- #define BADVPN_BEVENTLOCK_H
- #include <misc/debugcounter.h>
- #include <structure/LinkedList2.h>
- #include <base/DebugObject.h>
- #include <base/BPending.h>
- /**
- * Event context handler called when the lock job has acquired the lock
- * after requesting the lock with {@link BEventLockJob_Wait}.
- * The object was in waiting state.
- * The object enters locked state before the handler is called.
- *
- * @param user as in {@link BEventLockJob_Init}
- */
- typedef void (*BEventLock_handler) (void *user);
- /**
- * A FIFO lock for events using the job queue ({@link BPending}).
- */
- typedef struct {
- LinkedList2 jobs;
- BPending exec_job;
- DebugObject d_obj;
- DebugCounter pending_ctr;
- } BEventLock;
- /**
- * An object that can request a {@link BEventLock} lock.
- */
- typedef struct {
- BEventLock *l;
- BEventLock_handler handler;
- void *user;
- int pending;
- LinkedList2Node pending_node;
- DebugObject d_obj;
- } BEventLockJob;
- /**
- * Initializes the object.
- *
- * @param o the object
- * @param pg pending group
- */
- void BEventLock_Init (BEventLock *o, BPendingGroup *pg);
- /**
- * Frees the object.
- * There must be no {@link BEventLockJob} objects using this lock
- * (regardless of their state).
- *
- * @param o the object
- */
- void BEventLock_Free (BEventLock *o);
- /**
- * Initializes the object.
- * The object is initialized in idle state.
- *
- * @param o the object
- * @param l the lock
- * @param handler handler to call when the lock is aquired
- * @param user value to pass to handler
- */
- void BEventLockJob_Init (BEventLockJob *o, BEventLock *l, BEventLock_handler handler, void *user);
- /**
- * Frees the object.
- *
- * @param o the object
- */
- void BEventLockJob_Free (BEventLockJob *o);
- /**
- * Requests the lock.
- * The object must be in idle state.
- * The object enters waiting state.
- *
- * @param o the object
- */
- void BEventLockJob_Wait (BEventLockJob *o);
- /**
- * Aborts the lock request or releases the lock.
- * The object must be in waiting or locked state.
- * The object enters idle state.
- *
- * @param o the object
- */
- void BEventLockJob_Release (BEventLockJob *o);
- #endif
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