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- /**
- * @file PacketPassPriorityQueue.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the author nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * @section DESCRIPTION
- *
- * Priority queue using {@link PacketPassInterface}.
- */
- #ifndef BADVPN_FLOW_PACKETPASSPRIORITYQUEUE_H
- #define BADVPN_FLOW_PACKETPASSPRIORITYQUEUE_H
- #include <stdint.h>
- #include <misc/debugcounter.h>
- #include <structure/BHeap.h>
- #include <base/DebugObject.h>
- #include <base/BPending.h>
- #include <flow/PacketPassInterface.h>
- typedef void (*PacketPassPriorityQueue_handler_busy) (void *user);
- struct PacketPassPriorityQueueFlow_s;
- /**
- * Priority queue using {@link PacketPassInterface}.
- */
- typedef struct {
- PacketPassInterface *output;
- BPendingGroup *pg;
- int use_cancel;
- struct PacketPassPriorityQueueFlow_s *sending_flow;
- BHeap queued_heap;
- int freeing;
- BPending schedule_job;
- DebugObject d_obj;
- DebugCounter d_ctr;
- } PacketPassPriorityQueue;
- typedef struct PacketPassPriorityQueueFlow_s {
- PacketPassPriorityQueue *m;
- int priority;
- PacketPassPriorityQueue_handler_busy handler_busy;
- void *user;
- PacketPassInterface input;
- int is_queued;
- struct {
- BHeapNode heap_node;
- uint8_t *data;
- int data_len;
- } queued;
- DebugObject d_obj;
- } PacketPassPriorityQueueFlow;
- /**
- * Initializes the queue.
- *
- * @param m the object
- * @param output output interface
- * @param pg pending group
- * @param use_cancel whether cancel functionality is required. Must be 0 or 1.
- * If 1, output must support cancel functionality.
- */
- void PacketPassPriorityQueue_Init (PacketPassPriorityQueue *m, PacketPassInterface *output, BPendingGroup *pg, int use_cancel);
- /**
- * Frees the queue.
- * All flows must have been freed.
- *
- * @param m the object
- */
- void PacketPassPriorityQueue_Free (PacketPassPriorityQueue *m);
- /**
- * Prepares for freeing the entire queue. Must be called to allow freeing
- * the flows in the process of freeing the entire queue.
- * After this function is called, flows and the queue must be freed
- * before any further I/O.
- * May be called multiple times.
- * The queue enters freeing state.
- *
- * @param m the object
- */
- void PacketPassPriorityQueue_PrepareFree (PacketPassPriorityQueue *m);
- /**
- * Returns the MTU of the queue.
- *
- * @param m the object
- */
- int PacketPassPriorityQueue_GetMTU (PacketPassPriorityQueue *m);
- /**
- * Initializes a queue flow.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @param m queue to attach to
- * @param priority flow priority. Lower value means higher priority.
- */
- void PacketPassPriorityQueueFlow_Init (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue *m, int priority);
- /**
- * Frees a queue flow.
- * Unless the queue is in freeing state:
- * - The flow must not be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * - Must not be called from queue calls to output.
- *
- * @param flow the object
- */
- void PacketPassPriorityQueueFlow_Free (PacketPassPriorityQueueFlow *flow);
- /**
- * Does nothing.
- * It must be possible to free the flow (see {@link PacketPassPriorityQueueFlow}).
- *
- * @param flow the object
- */
- void PacketPassPriorityQueueFlow_AssertFree (PacketPassPriorityQueueFlow *flow);
- /**
- * Determines if the flow is busy. If the flow is considered busy, it must not
- * be freed. At any given time, at most one flow will be indicated as busy.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @return 0 if not busy, 1 is busy
- */
- int PacketPassPriorityQueueFlow_IsBusy (PacketPassPriorityQueueFlow *flow);
- /**
- * Requests the output to stop processing the current packet as soon as possible.
- * Cancel functionality must be enabled for the queue.
- * The flow must be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * Queue must not be in freeing state.
- *
- * @param flow the object
- */
- void PacketPassPriorityQueueFlow_RequestCancel (PacketPassPriorityQueueFlow *flow);
- /**
- * Sets up a callback to be called when the flow is no longer busy.
- * The handler will be called as soon as the flow is no longer busy, i.e. it is not
- * possible that this flow is no longer busy before the handler is called.
- * The flow must be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @param handler callback function. NULL to disable.
- * @param user value passed to callback function. Ignored if handler is NULL.
- */
- void PacketPassPriorityQueueFlow_SetBusyHandler (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue_handler_busy handler, void *user);
- /**
- * Returns the input interface of the flow.
- *
- * @param flow the object
- * @return input interface
- */
- PacketPassInterface * PacketPassPriorityQueueFlow_GetInput (PacketPassPriorityQueueFlow *flow);
- #endif
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