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- /**
- * @file PacketPassPriorityQueue.h
- * @author Ambroz Bizjak <ambrop7@gmail.com>
- *
- * @section LICENSE
- *
- * This file is part of BadVPN.
- *
- * BadVPN is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2
- * as published by the Free Software Foundation.
- *
- * BadVPN is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * @section DESCRIPTION
- *
- * Priority queue using {@link PacketPassInterface}.
- */
- #ifndef BADVPN_FLOW_PACKETPASSPRIORITYQUEUE_H
- #define BADVPN_FLOW_PACKETPASSPRIORITYQUEUE_H
- #include <stdint.h>
- #include <misc/dead.h>
- #include <misc/debugin.h>
- #include <system/DebugObject.h>
- #include <misc/debugcounter.h>
- #include <structure/BHeap.h>
- #include <system/BPending.h>
- #include <flow/PacketPassInterface.h>
- typedef void (*PacketPassPriorityQueue_handler_busy) (void *user);
- struct PacketPassPriorityQueueFlow_s;
- /**
- * Priority queue using {@link PacketPassInterface}.
- */
- typedef struct {
- dead_t dead;
- PacketPassInterface *output;
- struct PacketPassPriorityQueueFlow_s *sending_flow;
- int sending_len;
- BHeap queued_heap;
- int freeing;
- int use_cancel;
- BPending continue_job;
- DebugCounter d_ctr;
- DebugIn in_output;
- DebugObject d_obj;
- } PacketPassPriorityQueue;
- typedef struct PacketPassPriorityQueueFlow_s {
- dead_t dead;
- PacketPassPriorityQueue *m;
- PacketPassPriorityQueue_handler_busy handler_busy;
- void *user;
- PacketPassInterface input;
- int priority;
- int is_queued;
- struct {
- BHeapNode heap_node;
- uint8_t *data;
- int data_len;
- } queued;
- DebugObject d_obj;
- } PacketPassPriorityQueueFlow;
- /**
- * Initializes the queue.
- *
- * @param m the object
- * @param output output interface
- * @param pg pending group
- */
- void PacketPassPriorityQueue_Init (PacketPassPriorityQueue *m, PacketPassInterface *output, BPendingGroup *pg);
- /**
- * Frees the queue.
- * All flows must have been freed.
- *
- * @param m the object
- */
- void PacketPassPriorityQueue_Free (PacketPassPriorityQueue *m);
- /**
- * Enables cancel functionality.
- * This allows freeing flows even if they're busy by releasing them.
- * Output must support {@link PacketPassInterface} cancel functionality.
- * May only be called once.
- */
- void PacketPassPriorityQueue_EnableCancel (PacketPassPriorityQueue *m);
- /**
- * Prepares for freeing the entire queue. Must be called to allow freeing
- * the flows in the process of freeing the entire queue.
- * After this function is called, flows and the queue must be freed
- * before any further I/O.
- * May be called multiple times.
- * The queue enters freeing state.
- *
- * @param m the object
- */
- void PacketPassPriorityQueue_PrepareFree (PacketPassPriorityQueue *m);
- /**
- * Initializes a queue flow.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @param m queue to attach to
- * @param priority flow priority. Lower value means higher priority.
- */
- void PacketPassPriorityQueueFlow_Init (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue *m, int priority);
- /**
- * Frees a queue flow.
- * Unless the queue is in freeing state:
- * - The flow must not be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * - Must not be called from queue calls to output.
- *
- * @param flow the object
- */
- void PacketPassPriorityQueueFlow_Free (PacketPassPriorityQueueFlow *flow);
- /**
- * Determines if the flow is busy. If the flow is considered busy, it must not
- * be freed.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @return 0 if not busy, 1 is busy
- */
- int PacketPassPriorityQueueFlow_IsBusy (PacketPassPriorityQueueFlow *flow);
- /**
- * Cancels the packet that is currently being sent to output in order
- * to allow freeing the flow.
- * Cancel functionality must be enabled for the queue.
- * The flow must be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- * Will call Cancel on output. Will not invoke any input I/O.
- * After this, {@link PacketPassPriorityQueueFlow_IsBusy} will report the flow as not busy.
- * The flow's input's Done will never be called (the flow will become inoperable).
- *
- * @param flow the object
- */
- void PacketPassPriorityQueueFlow_Release (PacketPassPriorityQueueFlow *flow);
- /**
- * Sets up a callback to be called when the flow is no longer busy.
- * The flow must be busy as indicated by {@link PacketPassPriorityQueueFlow_IsBusy}.
- * Queue must not be in freeing state.
- * Must not be called from queue calls to output.
- *
- * @param flow the object
- * @param handler callback function. NULL to disable.
- * @param user value passed to callback function. Ignored if handler is NULL.
- */
- void PacketPassPriorityQueueFlow_SetBusyHandler (PacketPassPriorityQueueFlow *flow, PacketPassPriorityQueue_handler_busy handler, void *user);
- /**
- * Returns the input interface of the flow.
- *
- * @param flow the object
- * @return input interface
- */
- PacketPassInterface * PacketPassPriorityQueueFlow_GetInput (PacketPassPriorityQueueFlow *flow);
- #endif
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