/** * @file spawn.c * @author Ambroz Bizjak * * @section LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @section DESCRIPTION * * Module which starts a process from a process template on initialization, and * stops it on deinitialization. * * Synopsis: spawn(string template_name, list args) * Description: on initialization, creates a new process from the template named * template_name, with arguments args. On deinitialization, initiates termination * of the process and waits for it to terminate. */ #include #include #include #define ModuleLog(i, ...) NCDModuleInst_Backend_Log((i), BLOG_CURRENT_CHANNEL, __VA_ARGS__) #define STATE_WORKING 1 #define STATE_UP 2 #define STATE_TERMINATING 3 struct instance { NCDModuleInst *i; NCDModuleProcess process; int state; }; static void instance_free (struct instance *o); static void process_handler_event (struct instance *o, int event) { switch (event) { case NCDMODULEPROCESS_EVENT_UP: { ASSERT(o->state == STATE_WORKING) // set state up o->state = STATE_UP; } break; case NCDMODULEPROCESS_EVENT_DOWN: { ASSERT(o->state == STATE_UP) // process went down; allow it to continue immediately NCDModuleProcess_Continue(&o->process); // set state working o->state = STATE_WORKING; } break; case NCDMODULEPROCESS_EVENT_TERMINATED: { ASSERT(o->state == STATE_TERMINATING) // die finally instance_free(o); return; } break; default: ASSERT(0); } } static void func_new (NCDModuleInst *i) { // allocate instance struct instance *o = malloc(sizeof(*o)); if (!o) { ModuleLog(i, BLOG_ERROR, "failed to allocate instance"); goto fail0; } NCDModuleInst_Backend_SetUser(i, o); // init arguments o->i = i; // check arguments NCDValue *template_name_arg; NCDValue *args_arg; if (!NCDValue_ListRead(o->i->args, 2, &template_name_arg, &args_arg)) { ModuleLog(o->i, BLOG_ERROR, "wrong arity"); goto fail1; } if (NCDValue_Type(template_name_arg) != NCDVALUE_STRING || NCDValue_Type(args_arg) != NCDVALUE_LIST) { ModuleLog(o->i, BLOG_ERROR, "wrong type"); goto fail1; } // signal up. // Do it before creating the process so that the process starts initializing before our own process continues. NCDModuleInst_Backend_Up(o->i); // copy arguments NCDValue args; if (!NCDValue_InitCopy(&args, args_arg)) { ModuleLog(o->i, BLOG_ERROR, "NCDValue_InitCopy failed"); goto fail1; } // create process if (!NCDModuleProcess_Init(&o->process, o->i, NCDValue_StringValue(template_name_arg), args, o, (NCDModuleProcess_handler_event)process_handler_event)) { ModuleLog(o->i, BLOG_ERROR, "NCDModuleProcess_Init failed"); NCDValue_Free(&args); goto fail1; } // set state working o->state = STATE_WORKING; return; fail1: free(o); fail0: NCDModuleInst_Backend_SetError(i); NCDModuleInst_Backend_Dead(i); } void instance_free (struct instance *o) { NCDModuleInst *i = o->i; // free process NCDModuleProcess_Free(&o->process); // free instance free(o); NCDModuleInst_Backend_Dead(i); } static void func_die (void *vo) { struct instance *o = vo; ASSERT(o->state != STATE_TERMINATING) // request process to terminate NCDModuleProcess_Terminate(&o->process); // set state terminating o->state = STATE_TERMINATING; } static const struct NCDModule modules[] = { { .type = "spawn", .func_new = func_new, .func_die = func_die }, { .type = "synchronous_process", // deprecated name .func_new = func_new, .func_die = func_die }, { .type = NULL } }; const struct NCDModuleGroup ncdmodule_spawn = { .modules = modules };