/** * @file StreamRecvConnector.c * @author Ambroz Bizjak * * @section LICENSE * * This file is part of BadVPN. * * BadVPN is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation. * * BadVPN is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include static int output_handler_recv (StreamRecvConnector *o, uint8_t *data, int data_avail) { ASSERT(o->out_avail == -1) ASSERT(!o->input || !o->in_blocking) ASSERT(data_avail > 0) // if we have no input, remember output data if (!o->input) { o->out_avail = data_avail; o->out = data; return 0; } // try to receive data int res; while (1) { DEAD_ENTER_N(obj, o->dead) DEAD_ENTER_N(inp, o->input_dead) res = StreamRecvInterface_Receiver_Recv(o->input, data, data_avail); DEAD_LEAVE_N(obj, o->dead); DEAD_LEAVE_N(inp, o->input_dead); if (DEAD_KILLED_N(obj)) { return -1; } if (DEAD_KILLED_N(inp)) { if (!o->input) { // lost input o->out_avail = data_avail; o->out = data; return 0; } // got a new input, retry continue; } break; }; ASSERT(res >= 0) ASSERT(res <= data_avail) if (res == 0) { // input blocking o->out_avail = data_avail; o->out = data; o->in_blocking = 1; return 0; } return res; } static void input_handler_done (StreamRecvConnector *o, int data_len) { ASSERT(o->out_avail > 0) ASSERT(o->input) ASSERT(o->in_blocking) ASSERT(data_len > 0) ASSERT(data_len <= o->out_avail) // have no output packet o->out_avail = -1; // input not blocking any more o->in_blocking = 0; // allow output to receive more packets StreamRecvInterface_Done(&o->output, data_len); return; } static void job_handler (StreamRecvConnector *o) { ASSERT(o->input) ASSERT(!o->in_blocking) ASSERT(o->out_avail > 0) // try to receive data DEAD_ENTER_N(obj, o->dead) DEAD_ENTER_N(inp, o->input_dead) int res = StreamRecvInterface_Receiver_Recv(o->input, o->out, o->out_avail); DEAD_LEAVE_N(obj, o->dead); DEAD_LEAVE_N(inp, o->input_dead); if (DEAD_KILLED_N(obj)) { return; } if (DEAD_KILLED_N(inp)) { // lost current input. Do nothing here. // If we gained a new one, its own job is responsible for it. return; } ASSERT(res >= 0) ASSERT(res <= o->out_avail) if (res == 0) { // input blocking o->in_blocking = 1; return; } // have no output packet o->out_avail = -1; // allow output to receive more data StreamRecvInterface_Done(&o->output, res); return; } void StreamRecvConnector_Init (StreamRecvConnector *o, BPendingGroup *pg) { // init dead var DEAD_INIT(o->dead); // init output StreamRecvInterface_Init(&o->output, (StreamRecvInterface_handler_recv)output_handler_recv, o); // have no output packet o->out_avail = -1; // have no input o->input = NULL; // init continue job BPending_Init(&o->continue_job, pg, (BPending_handler)job_handler, o); // init debug object DebugObject_Init(&o->d_obj); } void StreamRecvConnector_Free (StreamRecvConnector *o) { // free debug object DebugObject_Free(&o->d_obj); // free continue job BPending_Free(&o->continue_job); // free input dead var if (o->input) { DEAD_KILL(o->input_dead); } // free output StreamRecvInterface_Free(&o->output); // free dead var DEAD_KILL(o->dead); } StreamRecvInterface * StreamRecvConnector_GetOutput (StreamRecvConnector *o) { return &o->output; } void StreamRecvConnector_ConnectInput (StreamRecvConnector *o, StreamRecvInterface *input) { ASSERT(!o->input) // set input o->input = input; // init input StreamRecvInterface_Receiver_Init(o->input, (StreamRecvInterface_handler_done)input_handler_done, o); // init input dead var DEAD_INIT(o->input_dead); // set input not blocking o->in_blocking = 0; // if we have an input packet, set continue job if (o->out_avail > 0) { BPending_Set(&o->continue_job); } } void StreamRecvConnector_DisconnectInput (StreamRecvConnector *o) { ASSERT(o->input) // unset continue job (in case it wasn't called yet) BPending_Unset(&o->continue_job); // free dead var DEAD_KILL(o->input_dead); // set no input o->input = NULL; }