/** * @file BEventLock.c * @author Ambroz Bizjak * * @section LICENSE * * This file is part of BadVPN. * * BadVPN is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation. * * BadVPN is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include static void exec_job_handler (BEventLock *o) { ASSERT(!LinkedList2_IsEmpty(&o->jobs)) DebugObject_Access(&o->d_obj); // get job BEventLockJob *j = UPPER_OBJECT(LinkedList2_GetFirst(&o->jobs), BEventLockJob, pending_node); ASSERT(j->pending) // call handler j->handler(j->user); return; } void BEventLock_Init (BEventLock *o, BPendingGroup *pg) { // init jobs list LinkedList2_Init(&o->jobs); // init exec job BPending_Init(&o->exec_job, pg, (BPending_handler)exec_job_handler, o); DebugObject_Init(&o->d_obj); DebugCounter_Init(&o->pending_ctr); } void BEventLock_Free (BEventLock *o) { ASSERT(LinkedList2_IsEmpty(&o->jobs)) DebugCounter_Free(&o->pending_ctr); DebugObject_Free(&o->d_obj); // free exec jobs BPending_Free(&o->exec_job); } void BEventLockJob_Init (BEventLockJob *o, BEventLock *l, BEventLock_handler handler, void *user) { // init arguments o->l = l; o->handler = handler; o->user = user; // set not pending o->pending = 0; DebugObject_Init(&o->d_obj); DebugCounter_Increment(&l->pending_ctr); } void BEventLockJob_Free (BEventLockJob *o) { BEventLock *l = o->l; DebugCounter_Decrement(&l->pending_ctr); DebugObject_Free(&o->d_obj); if (o->pending) { int was_first = (&o->pending_node == LinkedList2_GetFirst(&l->jobs)); // remove from jobs list LinkedList2_Remove(&l->jobs, &o->pending_node); // schedule/unschedule job if (was_first) { if (LinkedList2_IsEmpty(&l->jobs)) { BPending_Unset(&l->exec_job); } else { BPending_Set(&l->exec_job); } } } } void BEventLockJob_Wait (BEventLockJob *o) { BEventLock *l = o->l; ASSERT(!o->pending) // append to jobs LinkedList2_Append(&l->jobs, &o->pending_node); // set pending o->pending = 1; // schedule next job if needed if (&o->pending_node == LinkedList2_GetFirst(&l->jobs)) { BPending_Set(&l->exec_job); } } void BEventLockJob_Release (BEventLockJob *o) { BEventLock *l = o->l; ASSERT(o->pending) int was_first = (&o->pending_node == LinkedList2_GetFirst(&l->jobs)); // remove from jobs list LinkedList2_Remove(&l->jobs, &o->pending_node); // set not pending o->pending = 0; // schedule/unschedule job if (was_first) { if (LinkedList2_IsEmpty(&l->jobs)) { BPending_Unset(&l->exec_job); } else { BPending_Set(&l->exec_job); } } }