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@@ -37,9 +37,11 @@
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#include <stddef.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdlib.h>
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+#include <limits.h>
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#include <misc/debug.h>
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#include <misc/debug.h>
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#include <misc/bsize.h>
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#include <misc/bsize.h>
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+#include <misc/maxalign.h>
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/**
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/**
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* Allocates memory.
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* Allocates memory.
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@@ -73,6 +75,8 @@ static void * BAllocSize (bsize_t bytes);
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* Allocates memory for an array.
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* Allocates memory for an array.
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* A check is first done to make sure the multiplication doesn't overflow;
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* A check is first done to make sure the multiplication doesn't overflow;
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* otherwise, this is equivalent to {@link BAlloc}(count * bytes).
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* otherwise, this is equivalent to {@link BAlloc}(count * bytes).
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+ * This may be slightly faster if 'bytes' is constant, because a division
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+ * with 'bytes' is performed.
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*
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*
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* @param count number of elements.
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* @param count number of elements.
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* @param bytes size of one array element.
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* @param bytes size of one array element.
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@@ -95,6 +99,48 @@ static void * BAllocArray (size_t count, size_t bytes);
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*/
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*/
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static void * BAllocArray2 (size_t count2, size_t count1, size_t bytes);
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static void * BAllocArray2 (size_t count2, size_t count1, size_t bytes);
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+/**
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+ * Allocates memory for two arrays as a continuous block.
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+ * Unused bytes are inserted to make the second array aligned for any kind
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+ * of object.
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+ * The 'count' and 'bytes' arguments are interchangeable; for performance
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+ * reasons, try to have the 'bytes' arguments constant.
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+ *
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+ * @param count1 number of elements for first array
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+ * @param bytes1 size of element for first array
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+ * @param count2 number of elements for second array
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+ * @param bytes2 size of element for second array
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+ * @param out2 *out2 will receive the pointer to the second array, if successful.
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+ * Must not be NULL.
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+ * @return on success, returns the pointer to the first array and sets *out2;
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+ * the memory can be freed by calling {@link BFree} on the returned pointer.
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+ * On failure, returns NULL.
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+ */
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+static void * BAllocTwoArrays (size_t count1, size_t bytes1, size_t count2, size_t bytes2, void **out2);
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+
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+/**
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+ * Allocates memory for three arrays as a continuous block.
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+ * Unused bytes are inserted to make the second and third arrays aligned for any
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+ * kind of object.
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+ * The 'count' and 'bytes' arguments are interchangeable; for performance
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+ * reasons, try to have the 'bytes' arguments constant.
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+ *
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+ * @param count1 number of elements for first array
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+ * @param bytes1 size of element for first array
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+ * @param count2 number of elements for second array
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+ * @param bytes2 size of element for second array
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+ * @param count3 number of elements for third array
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+ * @param bytes3 size of element for third array
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+ * @param out2 *out2 will receive the pointer to the second array, if successful.
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+ * Must not be NULL.
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+ * @param out3 *out3 will receive the pointer to the third array, if successful.
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+ * Must not be NULL.
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+ * @return on success, returns the pointer to the first array and sets *out2 and
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+ * *out3; the memory can be freed by calling {@link BFree} on the returned
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+ * pointer. On failure, returns NULL.
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+ */
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+static void * BAllocThreeArrays (size_t count1, size_t bytes1, size_t count2, size_t bytes2, size_t count3, size_t bytes3, void **out2, void **out3);
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+
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void * BAlloc (size_t bytes)
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void * BAlloc (size_t bytes)
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{
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{
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if (bytes == 0) {
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if (bytes == 0) {
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@@ -148,4 +194,93 @@ void * BAllocArray2 (size_t count2, size_t count1, size_t bytes)
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return BAlloc(count2 * (count1 * bytes));
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return BAlloc(count2 * (count1 * bytes));
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}
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}
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+
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+void * BAllocTwoArrays (size_t count1, size_t bytes1, size_t count2, size_t bytes2, void **out2)
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+{
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+ ASSERT(out2)
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+
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+ // first array
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+ if (bytes1 > 0 && count1 > SIZE_MAX / bytes1) {
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+ return NULL;
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+ }
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+ size_t s = count1 * bytes1;
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+
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+ // alignment for second array
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+ size_t mod = s % BMAX_ALIGN;
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+ if (mod > 0) {
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+ if (BMAX_ALIGN - mod > SIZE_MAX - s) {
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+ return NULL;
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+ }
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+ s += BMAX_ALIGN - mod;
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+ }
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+
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+ // second array
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+ size_t pos2 = s;
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+ if (bytes2 > 0 && count2 > (SIZE_MAX - s) / bytes2) {
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+ return NULL;
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+ }
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+ s += count2 * bytes2;
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+
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+ void *arr = BAlloc(s);
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+
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+ if (arr) {
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+ *out2 = (char *)arr + pos2;
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+ }
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+
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+ return arr;
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+}
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+
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+void * BAllocThreeArrays (size_t count1, size_t bytes1, size_t count2, size_t bytes2, size_t count3, size_t bytes3, void **out2, void **out3)
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+{
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+ ASSERT(out2)
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+ ASSERT(out2)
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+
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+ // first array
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+ if (bytes1 > 0 && count1 > SIZE_MAX / bytes1) {
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+ return NULL;
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+ }
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+ size_t s = count1 * bytes1;
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+
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+ // alignment for second array
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+ size_t mod = s % BMAX_ALIGN;
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+ if (mod > 0) {
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+ if (BMAX_ALIGN - mod > SIZE_MAX - s) {
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+ return NULL;
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+ }
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+ s += BMAX_ALIGN - mod;
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+ }
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+
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+ // second array
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+ size_t pos2 = s;
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+ if (bytes2 > 0 && count2 > (SIZE_MAX - s) / bytes2) {
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+ return NULL;
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+ }
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+ s += count2 * bytes2;
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+
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+ // alignment for third array
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+ mod = s % BMAX_ALIGN;
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+ if (mod > 0) {
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+ if (BMAX_ALIGN - mod > SIZE_MAX - s) {
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+ return NULL;
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+ }
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+ s += BMAX_ALIGN - mod;
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+ }
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+
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+ // third array
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+ size_t pos3 = s;
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+ if (bytes3 > 0 && count3 > (SIZE_MAX - s) / bytes3) {
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+ return NULL;
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+ }
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+ s += count3 * bytes3;
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+
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+ void *arr = BAlloc(s);
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+
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+ if (arr) {
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+ *out2 = (char *)arr + pos2;
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+ *out3 = (char *)arr + pos3;
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+ }
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+
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+ return arr;
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+}
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+
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#endif
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#endif
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