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@@ -35,12 +35,18 @@
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struct _LinkedList3Iterator;
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+/**
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+ * Linked list node.
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+ */
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typedef struct _LinkedList3Node {
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struct _LinkedList3Node *p;
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struct _LinkedList3Node *n;
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struct _LinkedList3Iterator *it;
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} LinkedList3Node;
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+/**
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+ * Linked list iterator.
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+ */
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typedef struct _LinkedList3Iterator {
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int dir;
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struct _LinkedList3Node *e;
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@@ -48,20 +54,136 @@ typedef struct _LinkedList3Iterator {
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struct _LinkedList3Iterator *ni;
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} LinkedList3Iterator;
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+/**
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+ * Initializes a list node to form a new list consisting of a
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+ * single node.
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+ *
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+ * @param node list node structure to initialize. The node must remain
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+ * available until it is freed with {@link LinkedList3Node_Free},
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+ * or the list is no longer required.
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+ */
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static void LinkedList3Node_InitLonely (LinkedList3Node *node);
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+
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+/**
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+ * Initializes a list node to go after an existing node.
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+ *
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+ * @param node list node structure to initialize. The node must remain
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+ * available until it is freed with {@link LinkedList3Node_Free},
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+ * or the list is no longer required.
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+ * @param ref existing list node
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+ */
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static void LinkedList3Node_InitAfter (LinkedList3Node *node, LinkedList3Node *ref);
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+
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+/**
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+ * Initializes a list node to go before an existing node.
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+ *
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+ * @param node list node structure to initialize. The node must remain
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+ * available until it is freed with {@link LinkedList3Node_Free},
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+ * or the list is no longer required.
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+ * @param ref existing list node
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+ */
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static void LinkedList3Node_InitBefore (LinkedList3Node *node, LinkedList3Node *ref);
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+
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+/**
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+ * Frees a list node, removing it a list (if there were other nodes
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+ * in the list).
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+ *
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+ * @param node list node to free
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+ */
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static void LinkedList3Node_Free (LinkedList3Node *node);
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+
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+/**
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+ * Determines if a list node is a single node in a list.
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+ *
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+ * @param node list node
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+ * @return 1 if the node ia a single node, 0 if not
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+ */
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static int LinkedList3Node_IsLonely (LinkedList3Node *node);
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+
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+/**
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+ * Returnes the node preceding this node (if there is one),
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+ * the node following this node (if there is one), or NULL,
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+ * respectively.
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+ *
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+ * @param node list node
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+ * @return neighbour node or NULL if none
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+ */
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static LinkedList3Node * LinkedList3Node_PrevOrNext (LinkedList3Node *node);
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+
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+/**
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+ * Returnes the node following this node (if there is one),
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+ * the node preceding this node (if there is one), or NULL,
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+ * respectively.
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+ *
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+ * @param node list node
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+ * @return neighbour node or NULL if none
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+ */
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static LinkedList3Node * LinkedList3Node_NextOrPrev (LinkedList3Node *node);
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+
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+/**
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+ * Returns the node preceding this node, or NULL if there is none.
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+ *
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+ * @param node list node
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+ * @return left neighbour, or NULL if none
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+ */
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static LinkedList3Node * LinkedList3Node_Prev (LinkedList3Node *node);
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+
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+/**
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+ * Returns the node following this node, or NULL if there is none.
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+ *
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+ * @param node list node
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+ * @return right neighbour, or NULL if none
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+ */
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static LinkedList3Node * LinkedList3Node_Next (LinkedList3Node *node);
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+
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+/**
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+ * Returns the first node in the list which this node is part of.
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+ * It is found by iterating the list from this node to the beginning.
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+ *
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+ * @param node list node
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+ * @return first node in the list
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+ */
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static LinkedList3Node * LinkedList3Node_First (LinkedList3Node *node);
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+
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+/**
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+ * Returns the last node in the list which this node is part of.
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+ * It is found by iterating the list from this node to the end.
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+ *
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+ * @param node list node
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+ * @return last node in the list
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+ */
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static LinkedList3Node * LinkedList3Node_Last (LinkedList3Node *node);
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+/**
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+ * Initializes a linked list iterator.
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+ * The iterator structure must remain available until either of these occurs:
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+ * - the list is no longer needed, or
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+ * - the iterator is freed with {@link LinkedList3Iterator_Free}, or
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+ * - the iterator reaches the end of iteration.
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+ *
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+ * @param it uninitialized iterator to initialize
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+ * @param e initial position of the iterator. NULL for end of iteration.
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+ * @param dir direction of iteration. Must be 1 (forward) or -1 (backward).
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+ */
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static void LinkedList3Iterator_Init (LinkedList3Iterator *it, LinkedList3Node *e, int dir);
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+
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+/**
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+ * Frees a linked list iterator.
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+ *
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+ * @param it iterator to free
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+ */
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static void LinkedList3Iterator_Free (LinkedList3Iterator *it);
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+
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+/**
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+ * Moves the iterator one node forward or backward (depending on its direction), or,
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+ * if it's at the last or first node (depending on the direction), it reaches
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+ * the end of iteration, or, if it's at the end of iteration, it remains there.
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+ * Returns the the previous position.
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+ *
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+ * @param it the iterator
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+ * @return node on the position of iterator before it was (possibly) moved, or NULL
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+ * if it was at the end of iteration
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+ */
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static LinkedList3Node * LinkedList3Iterator_Next (LinkedList3Iterator *it);
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void LinkedList3Node_InitLonely (LinkedList3Node *node)
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