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- <?php
- /**
- * This file is part of GameQ.
- *
- * GameQ is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * GameQ is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- namespace GameQ\Protocols;
- use GameQ\Protocol;
- use GameQ\Buffer;
- use GameQ\Result;
- use GameQ\Exception\Protocol as Exception;
- /**
- * Tibia Protocol Class
- *
- * Tibia server query protocol class
- *
- * Credit to Ahmad Fatoum for providing Perl based querying as a roadmap
- *
- * @author Yive <[email protected]>
- * @author Austin Bischoff <[email protected]>
- */
- class Tibia extends Protocol
- {
- /**
- * Array of packets we want to query.
- *
- * @type array
- */
- protected $packets = [
- self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F",
- ];
- /**
- * The transport mode for this protocol is TCP
- *
- * @type string
- */
- protected $transport = self::TRANSPORT_TCP;
- /**
- * The query protocol used to make the call
- *
- * @type string
- */
- protected $protocol = 'tibia';
- /**
- * String name of this protocol class
- *
- * @type string
- */
- protected $name = 'tibia';
- /**
- * Longer string name of this protocol class
- *
- * @type string
- */
- protected $name_long = "Tibia";
- /**
- * The client join link
- *
- * @type string
- */
- protected $join_link = "otserv://%s/%d/";
- /**
- * Normalize settings for this protocol
- *
- * @type array
- */
- protected $normalize = [
- // General
- 'general' => [
- // target => source
- 'dedicated' => 'dedicated',
- 'gametype' => 'server',
- 'hostname' => 'servername',
- 'motd' => 'motd',
- 'maxplayers' => 'players_max',
- 'numplayers' => 'players_online',
- 'map' => 'map_name',
- ],
- ];
- /**
- * Process the response for the Tibia server
- *
- * @return array
- * @throws \GameQ\Exception\Protocol
- */
- public function processResponse()
- {
- // Merge the response packets
- $xmlString = implode('', $this->packets_response);
- // Check to make sure this is will decode into a valid XML Document
- if (($xmlDoc = @simplexml_load_string($xmlString)) === false) {
- throw new Exception(__METHOD__ . " Unable to load XML string.");
- }
- // Set the result to a new result instance
- $result = new Result();
- // All servers are dedicated as far as I can tell
- $result->add('dedicated', 1);
- // Iterate over the info
- foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) {
- foreach ($xmlDoc->{$property}->attributes() as $key => $value) {
- if (!in_array($property, ['serverinfo'])) {
- $key = $property . '_' . $key;
- }
- // Add the result
- $result->add($key, (string)$value);
- }
- }
- $result->add("motd", (string)$xmlDoc->motd);
- unset($xmlDoc, $xmlDoc);
- return $result->fetch();
- }
- }
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