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- <?php
- /*
- *
- * OGP - Open Game Panel
- * Copyright (C) 2008 - 2018 The OGP Development Team
- *
- * http://www.opengamepanel.org/
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- */
- function exec_ogp_module()
- {
- global $db, $settings;
- $home_id = $_REQUEST['home_id'];
- $default_home_dir = $settings["default_game_server_home_path_prefix"];
- $server_row = $db->getGameHomeWithoutMods($home_id);
- $game_key = $server_row["game_key"];
- $readable_game_key = substr($game_key, 0, stripos($game_key, "_"));
- $readable_game_key = strtolower($readable_game_key);
-
- if ( empty($server_row) )
- {
- print_failure(get_lang('invalid_home_id'));
- return;
- }
- echo "<h2>".get_lang_f('cloning_home',htmlentities($server_row['home_name']))."</h2>";
- echo create_back_button('user_games');
- include_once('includes/lib_remote.php');
- $remote = new OGPRemoteLibrary($server_row['agent_ip'],$server_row['agent_port'],$server_row['encryption_key'],$server_row['timeout']);
- if(isset($_REQUEST['clone_home']))
- {
- $server_name = $_POST['new_home_name'];
- $user_group = $_POST['user_group'];
- $web_user = $db->getUserById($server_row['user_id_main']);
- $web_user = $web_user["users_login"];
-
- // Game path logic
- $game_path = "/home/".$server_row['ogp_user']."/OGP_User_Files/"; // Default
-
- $skipId = false;
- if(hasValue($default_home_dir)){
- $game_path = $default_home_dir;
- $game_path = str_replace("{USERNAME}", $web_user, $game_path); // Replace some user supported variables with actual value.
- if(stripos($game_path, "{SKIPID}") !== false){
- $skipId = true;
- }
- $game_path = str_replace("{SKIPID}", "", $game_path);
- $game_path = str_replace("{GAMEKEY}", $readable_game_key, $game_path);
- }
-
- if($game_path[strlen($game_path)-1] != "/"){ // Make sure the path ends with forward slash
- $game_path .= "/";
- }
-
- $game_path = clean_path($game_path); // Clean it
- // End game path logic
- $clone_home_id = $db->addGameHome($server_row['remote_server_id'], $server_row['user_id_main'],
- $server_row['home_cfg_id'], $game_path, $server_name, '', genRandomString(8), $skipId);
-
- $server_path = $game_path;
-
- if(!$skipId)
- $server_path .= $clone_home_id;
-
- // Create new home directory if it doesn't already exist
- $remote->exec("mkdir -p " . clean_path($server_path));
-
-
- if ( $clone_home_id === FALSE )
- {
- print_failure(get_lang_f('cloning_of_home_failed',$home_id));
- return;
- }
-
- if( isset($_REQUEST['clone_mods']) )
- {
- $enabled_mods = $db->getHomeMods($home_id);
- if( empty($enabled_mods) )
- {
- print_failure(get_lang('note').": ".get_lang('no_mods_to_clone'));
- }
- else
- {
- foreach ( $enabled_mods as $enabled_rows )
- {
- if ( $db->addModToGameHome($clone_home_id,
- $enabled_rows['mod_cfg_id']) === FALSE )
- {
- print_failure(get_lang_f('failed_to_add_mod',$enabled_rows['mod_cfg'],
- $clone_home_id));
- return;
- }
- if ( $db->updateGameModParams($enabled_rows['max_players'],
- $enabled_rows['extra_params'],$enabled_rows['cpu_affinity'],
- $enabled_rows['nice'],$clone_home_id,
- $enabled_rows['mod_cfg_id']) === FALSE )
- {
- print_failure(get_lang_f('failed_to_update_mod_settings',$clone_home_id));
- return;
- }
- }
- print_success(get_lang_f('successfully_cloned_mods',$clone_home_id));
- }
- }
- print_success(get_lang('successfully_copied_home_database'));
- # do the remote copy call here
- echo "<p>".get_lang_f('copying_home_remotely',$server_row['home_path'],$server_path)."</p>";
- $db->logger(get_lang_f('copying_home_remotely',$server_row['home_path'],$server_path));
- $clone_rc = $remote->clone_home($server_row['home_path'],$server_path,$user_group);
- if($clone_rc == -1)
- {
- print_success(get_lang('game_server_copy_is_running'));
- ?>
- <div class="html5-progress-bar">
- <progress id="progressbar" value="0" max="100"></progress>
- <span class="progress-value">0%</span>
- </div>
- <script type="text/javascript">
- $(document).ready(function()
- {
- $.get( "home.php?m=user_games&type=cleared&p=get_size&home_id=<?php echo $home_id;?>&bytes", function( orig_data ) {
- var orig_size = parseInt(orig_data,10);
- var refreshId = setInterval(function() {
- $.get( "home.php?m=user_games&type=cleared&p=get_size&home_id=<?php echo $clone_home_id;?>&bytes", function( dest_data ) {
- var dest_size = parseInt(dest_data,10);
- var progress = parseInt(dest_size * 100 / orig_size);
- $('#progressbar').val(progress);
- $('.progress-value').html(progress + '%');
- if(progress == 100)
- {
- clearInterval(refreshId);
- }
- });
- }, 2000);
- });
- });
- </script>
- <?php
- }
- elseif($clone_rc == 1)
- {
- print_success(get_lang('game_server_copy_was_successful'));
- }
- else
- {
- print_failure(get_lang_f('game_server_copy_failed_with_return_code', $clone_rc));
- }
- echo "<br><a href='home.php?m=user_games'><< ".get_lang('back_to_game_servers')."</a>";
- return;
- }
- // Form to edit game path.
- $avail_mods = $db->getHomeMods($home_id);
- $read_status = $remote->remote_readfile('/etc/passwd', $passwd_array);
- if ( $read_status === -1 )
- {
- print_failure(get_lang('agent_offline'));
- return;
- }
- else if ( $read_status == 1 )
- {
- $passwd_array = preg_split("/\n/",$passwd_array);
- }
- require_once("includes/form_table_class.php");
- $ft = new FormTable();
- $ft->start_form('?m=user_games&p=clone');
- $ft->add_field_hidden('home_id',$home_id);
- $ft->start_table();
- $ft->add_custom_field('agent_ip',$server_row['agent_ip']);
- $ft->add_custom_field('current_home_path',$server_row['home_path']);
- $ft->add_field('string','new_home_name',htmlentities($server_row['home_name']));
- echo "<tr><td class='right'>".get_lang('clone_mods').":</td>
- <td class='left'><input type='checkbox' name='clone_mods' value='y' /></td></tr>";
- echo "<input name='user_group' type='hidden' value='".get_user_uid_gid_from_passwd($passwd_array,$server_row['ogp_user'])."' /></tr>";
- echo "</table>";
- $ft->add_button('submit','clone_home',get_lang('clone_home'));
- echo "<p class='info'>".get_lang('the_name_of_the_server_to_help_users_to_identify_it')."</p>";
- echo "</form>";
- echo "<h3>".get_lang('ips_and_ports_used_in_this_home')."</h3>";
- echo "<p>".get_lang('note_ips_and_ports_are_not_cloned')."</p>";
- $assigned = $db->getHomeIpPorts($home_id);
- if( !empty($assigned) )
- {
- foreach ( $assigned as $assigned_rows )
- {
- echo "<p>".$assigned_rows['ip'].":".$assigned_rows['port']."</p>\n";
- }
- }
- $enabled_mods = $db->getHomeMods($home_id);
- echo "<h3>".get_lang('mods_and_settings_for_this_game_server')."</h3>";
- if( empty($enabled_mods) )
- {
- print_failure(get_lang('note').": ".get_lang('note_no_mods'));
- return;
- }
- echo "<table class='center'>\n";
- echo "<tr><td>".get_lang('mod_name')."</td><td>".
- get_lang('max_players')."</td><td>".
- get_lang('extra_cmd_line_args')."</td><td>".
- get_lang('cpu_affinity')."</td><td>".
- get_lang('nice_level')."</td></tr>\n";
- foreach ( $enabled_mods as $enabled_rows )
- {
- echo "<tr>";
- echo "<td>".$enabled_rows['mod_name']."</td>";
- echo "<td>".$enabled_rows['max_players']."</td>";
- echo "<td>".$enabled_rows['extra_params']."</td>";
- echo "<td>".$enabled_rows['cpu_affinity']."</td>";
- echo "<td>".$enabled_rows['nice']."</td></tr>\n";
- }
- echo "</table>\n";
- }
- ?>
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