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- <?php
- /*
- ______________ Token Management
- api.php?token/create/{panel_user}/{panel_password}
- api.php?token/test/{token}
- ______________ Remote Servers
- api.php?server/list (POST/GET {token})
- api.php?server/status (POST/GET {token}{remote_server_id})
- api.php?server/restart (POST/GET {token}{remote_server_id})
- api.php?server/create (POST/GET {token}{agent_name}{agent_ip}{agent_port}{agent_user}{encryption_key}{ftp_ip}{ftp_port}{timeout}{use_nat}{display_public_ip})
- api.php?server/remove (POST/GET {token}{remote_server_id})
- api.php?server/add_ip (POST/GET {token}{remote_server_id}{ip})
- api.php?server/remove_ip (POST/GET {token}{remote_server_id}{ip})
- api.php?server/list_ips (POST/GET {token}{remote_server_id})
- api.php?server/edit_ip (POST/GET {token}{remote_server_id}{old_ip}{new_ip})
- ______________ Game Servers
- api.php?user_games/list_games (POST/GET {token}{system(windows|linux)}{architecture(32|64)})
- api.php?user_games/list_servers (POST/GET {token})
- api.php?user_games/create (POST/GET {token}{remote_server_id}{server_name}{home_cfg_id}{mod_cfg_id}{ip}{port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
- api.php?user_games/clone (POST/GET {token}{origin_home_id}{new_server_name}{new_ip}{new_port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
- api.php?user_games/set_expiration (POST/GET {token}{home_id}{timestamp})
- ______________ Users
- api.php?user_admin/list (POST/GET {token})
- api.php?user_admin/get (POST/GET {token}{email})
- api.php?user_admin/create (POST/GET {token}{email}{name}{password})
- api.php?user_admin/remove (POST/GET {token}{email})
- api.php?user_admin/set_expiration (POST/GET {token}{email}{timestamp})
- api.php?user_admin/list_assigned (POST/GET {token}{email})
- api.php?user_admin/assign (POST/GET {token}{email}{home_id}{timestamp})
- api.php?user_admin/remove_assign (POST/GET {token}{email}{home_id})
- ______________ Game Manager
- api.php?gamemanager/start (POST/GET {token}{ip}{port}{mod_key})
- api.php?gamemanager/stop (POST/GET {token}{ip}{port}{mod_key})
- api.php?gamemanager/restart (POST/GET {token}{ip}{port}{mod_key})
- api.php?gamemanager/rcon (POST/GET {token}{ip}{port}{mod_key}{command})
- api.php?gamemanager/update (POST/GET {token}{ip}{port}{mod_key}{type}{manual_url})
- ______________ Lite File Manager
- api.php?litefm/list (POST/GET {token}{ip}{port}{relative_path})
- api.php?litefm/get (POST/GET {token}{ip}{port}{relative_path})
- api.php?litefm/save (POST/GET {token}{ip}{port}{relative_path}{contents})
- api.php?litefm/remove (POST/GET {token}{ip}{port}{relative_path})
- ______________ Addons Manager
- api.php?addonsmanager/list (POST/GET {token})
- api.php?addonsmanager/install (POST/GET {token}{ip}{port}{mod_key}{addon_id})
- ______________ Steam Workshop
- api.php?steam_workshop/install (POST/GET {token}{ip}{port}{mods_list})
- */
- $main_request = key($_GET);
- $request = explode('/', $main_request);
- unset($_GET["$main_request"]);
- if(!empty($_GET))
- $_POST = array_merge($_POST,$_GET);
- //Retirieve the function name
- $function = 'api_'.$request[0];
- //Remove the main function from the request
- array_splice($request, 0, 1);
- if(function_exists($function))
- {
- // Report only critical PHP errors
- error_reporting(E_ERROR);
-
- // Path definitions
- define("INCLUDES", "includes/");
- define("MODULES", "modules/");
-
- // require needed functions
- require_once INCLUDES.'functions.php';
- require_once INCLUDES.'helpers.php';
- require_once INCLUDES.'html_functions.php';
- require_once INCLUDES.'lib_remote.php';
- require_once INCLUDES.'config.inc.php';
- require_once MODULES.'config_games/server_config_parser.php';
- require_once INCLUDES.'api_functions.php';
-
- // API tokens table
- define("API_TABLE", $table_prefix."api_tokens");
- // Connect to the database server and select database.
- $db = createDatabaseConnection($db_type, $db_host, $db_user, $db_pass, $db_name, $table_prefix);
- $settings = $db->getSettings();
- $db->checkApiTable();
- $logged_in = false;
-
- if($function != 'api_token')
- {
- if(isset($_POST['token']))
- {
- $token = $_POST['token'];
- $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$db->real_escape_string($token)."';";
- $result = $db->resultQuery($query);
- if(isset($result[0]['user_id']))
- {
- $user_info = $db->getUserById($result[0]['user_id']);
- if(isset($user_info['users_login']))
- $logged_in = true;
- }
- }
- else
- {
- outputJSON(array("status" => "300", "message" => "No token supplied"));
- }
- }
-
- if($logged_in or $function == 'api_token')
- {
- //call the function and output the returned data as json
- $func_req = str_replace('api_','',$function)."/".$request[0];
- if($main_request == "all")
- outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
- else
- $function_args = get_function_args("$func_req");
-
- if(!$function_args)
- outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
- elseif(!(($func_req == "token/test" and isset($request[1])) OR ($func_req == "token/create" and isset($request[1]) and isset($request[2]))))
- {
- foreach($function_args as $arg => $mandatory)
- {
- if($mandatory and !isset($_POST["$arg"]))
- {
- outputJSON(array("status" => "400", "message" => "BAD REQUEST", "fields_supplied" => $_POST, "fields_required" => $function_args));
- break;
- }
- }
- }
- outputJSON($function());
- }
- else
- {
- outputJSON(array("status" => "301", "message" => "Invalid Token"));
- }
- }
- else
- {
- outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
- }
- function outputJSON($result){
- // Send JSON output
- header('Content-Type: application/json');
- echo json_encode($result);
- exit();
- }
- function isValidTimeStamp($timestamp)//https://stackoverflow.com/questions/2524680/check-whether-the-string-is-a-unix-timestamp
- {
- if(is_numeric($timestamp) and strtotime(date('d-m-Y H:i:s',$timestamp)) === (int)$timestamp)
- return true;
- return false;
- }
- function api_token()
- {
- global $request, $db;
- if($request[0] == "test")
- {
- $token = isset($request[1])?$request[1]:$_POST['token'];
- $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$db->real_escape_string($token)."';";
- $result = $db->resultQuery($query);
- if(isset($result[0]['user_id']))
- {
- $user_info = $db->getUserById($result[0]['user_id']);
- if(isset($user_info['users_login']))
- {
- $status = "200";
- $message = $user_info['users_role'];
- }
- else
- {
- $status = "400";
- $message = "Invalid Token";
- }
- }
- else
- {
- $status = "400";
- $message = "Invalid Token";
- }
- }
-
- if($request[0] == "create")
- {
- $user = isset($request[1])?urldecode($request[1]):$_POST['user'];
- $password = isset($request[2])?urldecode($request[2]):$_POST['password'];
-
- $userInfo = $db->getUser($user);
-
- if(isset($userInfo['users_passwd']) && md5($password) == $userInfo['users_passwd'])
- {
- $token = bin2hex(openssl_random_pseudo_bytes(32));
- $old_token = $db->currentApiToken($userInfo['user_id']);
- // Update cronjob passwords in the URLs
- if($old_token and file_exists('modules/cron/shared_cron_functions.php')){
- require_once('modules/cron/shared_cron_functions.php');
- updateCronJobTokens($old_token, $token);
- }
- $query ="INSERT INTO ".API_TABLE.
- " (user_id, token)".
- " VALUES".
- " ('".$userInfo['user_id']."', '".$db->realEscapeSingle($token)."')".
- " ON DUPLICATE KEY UPDATE".
- " user_id = VALUES(user_id),".
- " token = VALUES(token);";
- if($db->query($query))
- {
- $status = "200";
- $message = $token;
- }
- else
- {
- $status = "500";
- $message = "database failure";
- }
- }
- else
- {
- $status = "400";
- $message = "Invalid login information";
- }
- }
- return array("status" => $status, "message" => $message);
- }
- function api_server()
- {
- global $request, $db, $user_info, $settings;
-
- if($user_info['users_role'] != "admin")
- return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
-
- if($request[0] == "list")
- {
- $status = "200";
- $message = $db->getRemoteServers();
- }
-
- if($request[0] == "status")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $remote_server = $db->getRemoteServer($remote_server_id);
- $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
- $status = "200";
- $message = $remote->status_chk() == 1?'online':'offline';
- }
-
- if($request[0] == "restart")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $remote_server = $db->getRemoteServer($remote_server_id);
- $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
- $remote->agent_restart();
- $status = "200";
- $message = "success";
- }
-
- if($request[0] == "create")
- {
- $agent_name = $_POST['agent_name'];
- $agent_ip = $_POST['agent_ip'];
- $agent_port = $_POST['agent_port'];
- $agent_user = $_POST['agent_user'];
- $encryption_key = $_POST['encryption_key'];
- $ftp_ip = $_POST['ftp_ip'];
- $ftp_port = $_POST['ftp_port'];
- $timeout = $_POST['timeout'];
- $use_nat = $_POST['use_nat'];
- $display_public_ip = $_POST['display_public_ip'];
-
- $remote_server_id = $db->addRemoteServer($agent_ip,$agent_name,$agent_user,$agent_port,$ftp_ip,$ftp_port,$encryption_key,$timeout,$use_nat,$display_public_ip);
-
- $status = "200";
- $message = $remote_server_id;
- }
-
- if($request[0] == "remove")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $status = "200";
- $message = $db->removeRemoteServer($remote_server_id);
- }
-
- if($request[0] == "add_ip")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $ip = $_POST['ip'];
- $status = "200";
- $message = $db->addRemoteServerIP($remote_server_id, $ip);
- }
-
- if($request[0] == "remove_ip")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $ip = $_POST['ip'];
- $ip_infos = $db->getRemoteServerIPs($remote_server_id);
- foreach($ip_infos as $ip_info)
- {
- if($ip_info['ip'] == $ip)
- {
- $message = $db->removeRemoteServerIPs($ip_info['ip_id']);
- break;
- }
- }
- $status = "200";
- }
-
- if($request[0] == "list_ips")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $message = $db->getRemoteServerIPs($remote_server_id);
- $status = "200";
- }
-
- if($request[0] == "edit_ip")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $old_ip = $_POST['old_ip'];
- $new_ip = $_POST['new_ip'];
- $ip_infos = $db->getRemoteServerIPs($remote_server_id);
- foreach($ip_infos as $ip_info)
- {
- if($ip_info['ip'] == $old_ip)
- {
- $message = $db->editRemoteServerIPs($ip_info['ip_id'], $new_ip);
- break;
- }
- }
- $status = "200";
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_user_games()
- {
- global $request, $db, $user_info, $settings;
-
- if($user_info['users_role'] != "admin")
- return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
-
- if($request[0] == "list_games")
- {
- $system = strtolower($_POST['system']);
- if(!preg_match('/^(linux|windows)$/', $system))
- {
- $status = "302";
- $message = "list games: Incorrect system, valid options: windows, linux";
- return array("status" => $status, "message" => $message);
- }
- $architecture = strtolower($_POST['architecture']);
- if(!preg_match('/^(32|64)$/', $architecture))
- {
- $status = "303";
- $message = "list games: Incorrect architecture, valid options: 32, 64";
- return array("status" => $status, "message" => $message);
- }
- $games = $db->getGameCfgs();
- foreach($games as $key => $game)
- {
- $games[$key]['mods'] = $db->getCfgMods($game['home_cfg_id']);
- preg_match("/^([a-z0-9_-]+)_(linux|win)(32|64)?$/i",$game['game_key'],$matches);
-
- if(count($matches) == 4)
- list($game_key, $game_clean, $os, $arch) = $matches;
- else
- {
- list($game_key, $game_clean, $os) = $matches;
- $arch = "32";
- }
- if(strtolower($os) == 'linux')
- $sorted_games['linux'][$arch][] = $games[$key];
- elseif(strtolower($os) == 'win')
- $sorted_games['windows'][$arch][] = $games[$key];
- }
- $status = "200";
- $message = $sorted_games[$system][$architecture];
- }
-
- if($request[0] == "list_servers")
- {
- $status = "200";
- $message = $db->getGameHomes();
- }
-
- if($request[0] == "create")
- {
- $remote_server_id = $_POST['remote_server_id'];
- $server_name = $_POST['server_name'];
- $home_cfg_id = $_POST['home_cfg_id'];
- $mod_cfg_id = $_POST['mod_cfg_id'];
- $ip = $_POST['ip'];
- $port = $_POST['port'];
- $control_password = $_POST['control_password'];
- $enable_ftp = $_POST['enable_ftp'];
- $ftp_password = $_POST['ftp_password'];
- $slots = $_POST['slots'];
- $affinity = $_POST['affinity'];
- $nice = $_POST['nice'];
-
- $remote_server = $db->getRemoteServer($remote_server_id);
- if($remote_server === FALSE)
- return array("status" => '304', "message" => "Remote Server ID#$remote_server_id does not exists");
-
- $game_cfg = $db->getGameCfg($home_cfg_id);
- if($game_cfg === FALSE)
- return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
-
- $cfg_mods = $db->getCfgMods($home_cfg_id);
- $mod_key = FALSE;
- if($cfg_mods === FALSE)
- return array("status" => '306', "message" => "No game mods found for home_cfg_id #" . $home_cfg_id . ".");
- else
- {
- foreach($cfg_mods as $cfg_mod)
- {
- if($cfg_mod['mod_cfg_id'] == $mod_cfg_id)
- {
- $mod_key = $cfg_mod['mod_key'];
- break;
- }
- }
- }
-
- if($mod_key === FALSE)
- return array("status" => '307', "message" => "The mod_cfg_id #" . $mod_cfg_id . " does not belong to the game configuration for home_cfg_id #" . $home_cfg_id . ".");
-
- $ip_info = $db->resultQuery( "SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($remote_server_id));
- if($ip_info === FALSE)
- return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server.");
-
- $port = (int)(trim($port));
- if(!isPortValid($port))
- return array("status" => '309', "message" => "The given port is not a valid port.");
-
- $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- // Game path logic
- $skipId = false;
- if(hasValue($settings["default_game_server_home_path_prefix"]))
- {
- // Replace some user supported variables with actual value.
- $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
- if(stripos($game_path, "{SKIPID}") !== false){
- $game_path = str_replace("{SKIPID}", "", $game_path);
- $skipId = true;
- }
- $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_cfg['game_key'], 0, stripos($game_cfg['game_key'], "_"))), $game_path);
- // Make sure the path ends with forward slash
- if($game_path[strlen($game_path)-1] != "/"){
- $game_path .= "/";
- }
- }
- else
- $game_path = "/home/".$remote_server['ogp_user']."/OGP_User_Files/"; // Default
-
- $game_path = clean_path($game_path); // Clean it
-
- $home_id = $db->addGameHome($remote_server_id, $user_info['user_id'], $home_cfg_id, $game_path, $server_name, $control_password, $ftp_password, $skipId);
- if($home_id === FALSE)
- return array("status" => '311', "message" => "Server could not be added to the database.");
-
- if($db->addGameIpPort($home_id, $ip_info[0]['ip_id'], $port) === FALSE)
- {
- $db->deleteGameHome($home_id);
- return array("status" => '312', "message" => "The given IP:Port is already in use.");
- }
-
- if($db->addModToGameHome($home_id, $mod_cfg_id) === FALSE )
- {
- $db->deleteGameHome($home_id);
- return array("status" => '313', "message" => "Failed to assing mod.");
- }
-
- if($db->updateGameModParams($slots, '', $affinity, $nice, $home_id, $mod_cfg_id) === FALSE)
- {
- $db->deleteGameHome($home_id);
- return array("status" => '314', "message" => "Maxplayers, affinity or nice could not be configured.");
- }
-
- // Create new home directory if it doesn't already exist
- $game_path = $game_path . (!$skipId ? $home_id : "");
- $remote->exec("mkdir -p " . $game_path);
-
- if($enable_ftp == "1")
- {
- $remote->ftp_mgr("useradd", $home_id, $ftp_password, $game_path);
- $db->changeFtpStatus('enabled',$home_id);
- }
-
- $status = "200";
- $message = $home_id;
- }
-
- if($request[0] == "clone")
- {
- $home_id = $_POST['origin_home_id'];
- $server_name = $_POST['new_server_name'];
- $ip = $_POST['new_ip'];
- $port = $_POST['new_port'];
- $control_password = $_POST['control_password'];
- $enable_ftp = $_POST['enable_ftp'];
- $ftp_password = $_POST['ftp_password'];
- $slots = $_POST['slots'];
- $affinity = $_POST['affinity'];
- $nice = $_POST['nice'];
-
- $game_home = $db->getGameHome($home_id);
- if($game_home === FALSE)
- return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
-
- $remote = new OGPRemoteLibrary($game_home['agent_ip'],$game_home['agent_port'],$game_home['encryption_key'],$game_home['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- $ip_info = $db->resultQuery("SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($game_home['remote_server_id']));
- if($ip_info === FALSE)
- return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server.");
-
- $port = (int)(trim($port));
- if(!isPortValid($port))
- return array("status" => '309', "message" => "The given port is not a valid port.");
-
- // Game path logic
- $skipId = false;
- if(hasValue($settings["default_game_server_home_path_prefix"]))
- {
- // Replace some user supported variables with actual value.
- $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
- if(stripos($game_path, "{SKIPID}") !== false){
- $game_path = str_replace("{SKIPID}", "", $game_path);
- $skipId = true;
- }
- $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_home['game_key'], 0, stripos($game_home['game_key'], "_"))), $game_path);
- // Make sure the path ends with forward slash
- if($game_path[strlen($game_path)-1] != "/"){
- $game_path .= "/";
- }
- }
- else
- $game_path = "/home/".$game_home['ogp_user']."/OGP_User_Files/"; // Default
-
- $game_path = clean_path($game_path); // Clean it
-
- $clone_home_id = $db->addGameHome($game_home['remote_server_id'], $game_home['user_id_main'],
- $game_home['home_cfg_id'], $game_path, $server_name, $control_password, $ftp_password, $skipId);
-
- if ($clone_home_id === FALSE)
- return array("status" => '311', "message" => "Server could not be added to the database.");
-
- if($db->addGameIpPort($clone_home_id, $ip_info[0]['ip_id'], $port) === FALSE)
- {
- $db->deleteGameHome($clone_home_id);
- return array("status" => '312', "message" => "The given IP:Port is already in use.");
- }
-
- foreach ($game_home['mods'] as $mod_info)
- if($db->addModToGameHome($clone_home_id, $mod_info['mod_cfg_id']) !== FALSE)
- $db->updateGameModParams($slots, $mod_info['extra_params'], $affinity, $nice, $clone_home_id, $mod_info['mod_cfg_id']);
-
- // Create new home directory if it doesn't already exist
- $game_path = $game_path . (!$skipId ? $clone_home_id : "");
- $remote->exec("mkdir -p " . $game_path);
-
- if($enable_ftp == "1")
- {
- $remote->ftp_mgr("useradd", $clone_home_id, $ftp_password, $game_path);
- $db->changeFtpStatus('enabled', $clone_home_id);
- }
-
- $user_group = get_user_uid_gid_from_passwd(explode("\n", $remote->sudo_exec('cat /etc/passwd')), $game_home['ogp_user']);
-
- $status = "200";
- $message = array("clone_home_id" => $clone_home_id, "cloning_status" => $remote->clone_home($game_home['home_path'], $game_path, $user_group));
- }
-
- if($request[0] == "set_expiration")
- {
- $home_id = $_POST['home_id'];
- $date = date('d/m/Y H:i:s', $_POST['timestamp']);
-
- if($db->updateExpirationDate($home_id, $date, 'server') === TRUE)
- {
- $status = "200";
- $message = "Expiration date changed";
- }
- else
- {
- $status = "316";
- $message = "Expiration date could not be changed";
- }
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_user_admin()
- {
- global $request, $db, $user_info, $settings;
-
- if($user_info['users_role'] != "admin")
- return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
-
- if($request[0] == "list")
- {
- $status = "200";
- $message = $db->getUserList();
- }
-
- if($request[0] == "get")
- {
- $email = $_POST['email'];
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "317";
- $message = "There is no account with the given email address.";
- }
- else
- {
- $status = "200";
- $message = $account;
- }
- }
-
- if($request[0] == "create")
- {
- $name = $_POST['name'];
- $email = $_POST['email'];
- $password = $_POST['password'];
- if($db->addUser($name,$password,'user',$email) === FALSE)
- {
- $status = "318";
- $message = "Failed to create account, name or email already in use.";
- }
- else
- {
- $status = "200";
- $message = "Account created";
- }
- }
-
- if($request[0] == "remove")
- {
- $email = $_POST['email'];
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "319";
- $message = "Failed to remove account, there is no account with the given email address ($email).";
- }
- else
- {
- $db->delUser($account['user_id']);
- $status = "200";
- $message = "Account removed successfully";
- }
- }
-
- if($request[0] == "set_expiration")
- {
- $email = $_POST['email'];
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "319";
- $message = "There is no account with the given email address ($email).";
- }
- else
- {
- $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date;
-
- if($date != 'X' and !isValidTimeStamp($_POST['timestamp']))
- {
- $status = "321";
- $message = "The given timestamp is not valid";
- }
- else
- {
- if($date != 'X')
- $date = $_POST['timestamp'];
-
- $account['user_expires'] = $date;
- if ($db->editUser($account, $account['user_id']) == FALSE)
- {
- $status = "316";
- $message = "Expiration date could not be changed";
- }
- else
- {
- $status = "200";
- $message = "Expiration date changed";
- }
- }
- }
- }
-
- if($request[0] == "list_assigned")
- {
- $email = $_POST['email'];
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "319";
- $message = "There is no account with the given email address ($email).";
- }
- else
- {
- $game_homes = $db->getHomesFor('user',$account['user_id']);
- if(empty($game_homes))
- {
- $status = "323";
- $message = "There are no game homes assigned for the given user.";
- }
- else
- {
- $status = "200";
- $message = $game_homes;
- }
- }
- }
-
- if($request[0] == "assign")
- {
- $email = $_POST['email'];
- $home_id = $_POST['home_id'];
- $access_rights = strtolower($_POST['access_rights']);
-
- $game_home = $db->getGameHome($home_id);
- if($game_home === FALSE)
- return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
-
- if(!preg_match("/^u?f?p?e?t?c?$/", $access_rights))
- return array("status" => "324", "message" => "Ivalid string for access rights");
-
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "319";
- $message = "There is no account with the given email address ($email).";
- }
- else
- {
- $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date;
-
- if($date != 'X' and !isValidTimeStamp($_POST['timestamp']))
- {
- $status = "321";
- $message = "The given timestamp is not valid";
- }
- else
- {
- if($date != 'X')
- $date = date('d/m/Y H:i:s', $_POST['timestamp']);
-
- if ( $db->assignHomeTo('user', $account['user_id'], $home_id, $access_rights) === TRUE )
- {
- $db->updateExpirationDate($game_home['home_id'], $date, 'user', $account['user_id']);
- $status = "200";
- $message = "Home assigned successfully";
- }
- else
- {
- $status = "325";
- $message = "Home id#$home_id could not be assigned to $email.";
- }
- }
- }
- }
-
- if($request[0] == "remove_assign")
- {
- $email = $_POST['email'];
- $home_id = $_POST['home_id'];
-
- $game_home = $db->getGameHome($home_id);
- if($game_home === FALSE)
- return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
-
- $account = $db->getUserByEmail($email);
- if($account === FALSE)
- {
- $status = "319";
- $message = "There is no account with the given email address ($email).";
- }
- else
- {
- if ($db->unassignHomeFrom("user",$account['user_id'],$game_home['home_id']) === TRUE)
- {
- $status = "200";
- $message = "Home id#$game_home[home_id] has been unnassigned from $email successfully.";
- }
- else
- {
- $status = "326";
- $message = "Home id#$home_id was not assigned to $email.";
- }
- }
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_gamemanager()
- {
- global $request, $db, $user_info, $settings;
-
- $ip = trim($_POST['ip']);
- $port = (int) trim($_POST['port']);
- $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
-
- if(!isPortValid($port))
- return array("status" => '309', "message" => "The given port is not a valid port.");
- if(!preg_match("/[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}/",$ip))
- return array("status" => '327', "message" => "The given IP ($ip) is not a valid IP address.");
-
- $home_info = $db->getGameHomeByIP($ip, $port);
- if($home_info === FALSE)
- return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
-
- $mod_id = key($home_info['mods']);
-
- if($mod_key != '')
- {
- foreach($home_info['mods'] as $home_mod)
- {
- if($mod_key == $home_mod['mod_key'])
- {
- $mod_id = $home_mod['mod_id'];
- break;
- }
- }
- }
-
- $isAdmin = $db->isAdmin($user_info['user_id']);
-
- if($isAdmin)
- {
- $access_rights = 'ufpetc';
- }
- else
- {
- $game_home = $db->getUserGameHome($user_info['user_id'], $home_info['home_id']);
- if($game_home === FALSE)
- return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
- $access_rights = $game_home['access_rights'];
- }
-
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
- if($server_xml === FALSE)
- return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
-
- $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- $os = $remote->what_os();
-
- if($request[0] == "start")
- {
- $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db);
-
- if(isset($server_xml->lgsl_query_name))
- require_once('protocol/lgsl/lgsl_protocol.php');
-
- // Do text replacements in cfg file
- if($server_xml->replace_texts)
- {
- foreach($home_info['mods'][$mod_id] as $key => $value)
- {
- $home_info[$key] = $value;
- }
- $server_home = $home_info;
- require_once(MODULES."gamemanager/cfg_text_replace.php");
- }
-
- // Run pre-start commands
- if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){
- $preStart = trim($server_xml->pre_start);
- }else{
- $preStart = "";
- }
-
- // Environment variables
- if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){
- $envVars = trim($server_xml->environment_variables);
- }else{
- $envVars = "";
- }
-
- // Additional files to lock
- if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){
- $lockFiles = trim($server_xml->lock_files);
- }else{
- $lockFiles = "";
- }
-
- if(!empty($lockFiles)){
- // Linux only call
- if(preg_match("/Linux/", $os)){
- $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock");
- }
- }
-
- $start_retval = $remote->universal_start($home_info['home_id'],
- $home_info['home_path'],
- $server_xml->server_exec_name,
- $server_xml->exe_location,
- $start_cmd, $port, $ip,
- $home_info['mods'][$mod_id]['cpu_affinity'],
- $home_info['mods'][$mod_id]['nice'],
- $preStart,
- $envVars,
- $server_xml->game_key
- );
-
- if( $start_retval == AGENT_ERROR_NOT_EXECUTABLE)
- return array("status" => '330', "message" => "The server executable does not have execution permission.");
- elseif($start_retval <= 0)
- return array("status" => '331', "message" => "The server could not be started, already running.");
- else
- {
- $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']);
- if ($firewall_settings['status'] == "enable")
- {
- if ($server_xml->protocol == "gameq")
- {
- $query_port = get_query_port($server_xml, $port);
- }
- elseif ($server_xml->protocol == "lgsl")
- {
- $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
- $query_port = $get_ports['1'];
- }
- elseif ($server_xml->protocol == "teamspeak3")
- {
- $query_port = $port + 24;
- }
- set_firewall($remote, $firewall_settings, 'allow', $port, $ip);
- if(isset($query_port) and $query_port != "" and $query_port != $port)
- set_firewall($remote, $firewall_settings, 'allow', $query_port, $ip);
- }
-
- $db->delServerStatusCache($home_info['ip_id'],$port);
- $status = "200";
- $message = "The server has been started.";
- }
- }
- if($request[0] == "stop")
- {
- $remote_retval = $remote->remote_stop_server($home_info['home_id'],
- $ip, $port, $server_xml->control_protocol,
- $home_info['control_password'],$server_xml->control_protocol_type, $home_info['home_path']);
-
- if($remote_retval === -1)
- return array("status" => '332', "message" => "The server could not be stopped.");
- elseif($remote_retval === -2)
- return array("status" => '332', "message" => "The server could not be stopped.");
- else
- {
- $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']);
- if ($firewall_settings['status'] == "enable")
- {
- if ($server_xml->protocol == "gameq")
- {
- $query_port = get_query_port($server_xml, $port);
- }
- elseif ($server_xml->protocol == "lgsl")
- {
- require('protocol/lgsl/lgsl_protocol.php');
- $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
- $query_port = $get_ports['1'];
- }
- elseif ($server_xml->protocol == "teamspeak3")
- {
- $query_port = $port + 24;
- }
- set_firewall($remote, $firewall_settings, 'deny', $port, $ip);
- if(isset($query_port) and $query_port != "" and $query_port != $port)
- set_firewall($remote, $firewall_settings, 'deny', $query_port, $ip);
- }
- $status = "200";
- $message = "The server has been stopped.";
- }
- }
- if($request[0] == "restart")
- {
- $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db);
- // Do text replacements in cfg file
- if( $server_xml->replace_texts )
- {
- foreach($home_info['mods'][$mod_id] as $key => $value)
- {
- $home_info[$key] = $value;
- }
- $server_home = $home_info;
- if(isset($server_xml->lgsl_query_name))
- require_once('protocol/lgsl/lgsl_protocol.php');
- require_once(MODULES."gamemanager/cfg_text_replace.php");
- }
-
- // Run pre-start commands
- if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){
- $preStart = trim($server_xml->pre_start);
- }else{
- $preStart = "";
- }
-
- // Environment variables
- if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){
- $envVars = trim($server_xml->environment_variables);
- }else{
- $envVars = "";
- }
-
- // Additional files to lock
- if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){
- $lockFiles = trim($server_xml->lock_files);
- }else{
- $lockFiles = "";
- }
-
- if(!empty($lockFiles)){
- // Linux only call
- if(preg_match("/Linux/", $os)){
- $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock");
- }
- }
-
- $remote_retval = $remote->remote_restart_server($home_info['home_id'],$ip,$port,$server_xml->control_protocol,
- $home_info['control_password'],$server_xml->control_protocol_type,$home_info['home_path'],
- $server_xml->server_exec_name,$server_xml->exe_location,$start_cmd,
- $home_info['mods'][$mod_id]['cpu_affinity'],
- $home_info['mods'][$mod_id]['nice'],
- $preStart,
- $envVars,
- $server_xml->game_key);
-
- if($remote_retval === -1)
- return array("status" => '333', "message" => "The server could not be restarted.");
- elseif($remote_retval === -2)
- return array("status" => '333', "message" => "The server could not be restarted.");
- else
- {
- $ip_id = $db->getIpIdByIp($ip);
- $db->delServerStatusCache($home_info['ip_id'],$port);
- $status = "200";
- $message = "The server has been restarted.";
- }
- }
- if($request[0] == "rcon")
- {
- $command = $_POST['command'];
- $response = send_rcon_command($command, $remote, $server_xml, $home_info, $home_info['home_id'], $ip, $port);
- if($response === FALSE)
- {
- $status = "334";
- $message = "The command could not be sent";
- }
- else
- {
- $status = "200";
- $message = $response;
- }
- }
-
- if($request[0] == "update")
- {
- if(!strstr($access_rights,'u'))
- return array("status" => '352', "message" => "You don't have access right to update the server at $ip:$port.");
- if($_POST['type'] == "steam")
- {
- if($server_xml->installer == "steamcmd")
- {
- $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location);
- $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name);
- $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']);
- $installer_name = $mod_xml->installer_name;
- $modkey = $home_info['mods'][$mod_id]['mod_key'];
- // Some games like L4D2 require anonymous login
- if($mod_xml->installer_login){
- $login = $mod_xml->installer_login;
- $pass = '';
- }else{
- $login = $settings['steam_user'];
- $pass = $settings['steam_pass'];
- }
- $modname = ( $installer_name == '90' and !preg_match("/(cstrike|valve)/", $modkey) ) ? $modkey : '';
- $betaname = isset($mod_xml->betaname) ? $mod_xml->betaname : '';
- $betapwd = isset($mod_xml->betapwd) ? $mod_xml->betapwd : '';
- preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches);
- $os = strtolower($matches[1]) == 'linux'? 'linux':'windows';
- $arch = isset($matches[2])?$matches[2]:'32';
-
- $preInstallCMD = "";
- if(isset($server_xml->post_install))
- $preInstallCMD .= $server_xml->pre_install;
-
- $postInstallCMD = "";
- if(isset($server_xml->post_install))
- $postInstallCMD .= $server_xml->post_install;
- $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
-
- $remote->steam_cmd($home_info['home_id'],$home_info['home_path'],$installer_name,$modname,
- $betaname,$betapwd,$login,$pass,$settings['steam_guard'],
- $exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD,$os,'',$arch);
- $status = "200";
- $message = "Steam installation started";
- }
- else
- {
- $status = "335";
- $message = 'This game is not supported by Steam installation.';
- }
- }
-
- if($_POST['type'] == "rsync")
- {
- if(isset($server_xml->lgsl_query_name))
- {
- $rs_name = $server_xml->lgsl_query_name;
- if($rs_name == "quake3" and $server_xml->game_name == "Quake 3")
- $rs_name = "q3";
- }
- elseif(isset($server_xml->gameq_query_name))
- {
- $rs_name = $server_xml->gameq_query_name;
- if($rs_name == "minecraft")
- {
- if($server_xml->game_name == "Minecraft Tekkit")
- $rs_name = "tekkit";
- elseif($server_xml->game_name == "Minecraft Bukkit")
- $rs_name = "bukkit";
- }
- }
- elseif(isset($server_xml->protocol))
- $rs_name = $server_xml->protocol;
- else
- $rs_name = $server_xml->mods->mod['key'];
-
-
- $rsync_available = isset($settings['rsync_available']) ? $settings['rsync_available'] : "1";
- $remote_sites = MODULES."gamemanager/rsync_sites.list";
- $local_sites = MODULES."gamemanager/rsync_sites_local.list";
- $rsync_sites = array();
-
- switch ($rsync_available) {
- case "0":
- if(file_exists($remote_sites))
- {
- $sites = file($remote_sites);
- if($sites !== FALSE)
- $rsync_sites = array_merge($rsync_sites, $sites);
- }
-
- if(file_exists($local_sites))
- {
- $sites = file($local_sites);
- if($sites !== FALSE)
- $rsync_sites = array_merge($rsync_sites, $sites);
- }
- break;
- case "1":
- if(file_exists($remote_sites))
- {
- $sites = file($remote_sites);
- if($sites !== FALSE)
- $rsync_sites = array_merge($rsync_sites, $sites);
- }
- break;
- case "2":
- if(file_exists($local_sites))
- {
- $sites = file($local_sites);
- if($sites !== FALSE)
- $rsync_sites = array_merge($rsync_sites, $sites);
- }
- break;
- }
-
- if(empty($rsync_sites))
- return array("status" => '336', "message" => "No sync sites found, check the panel settings (Available rsync sites).");
-
- $url = get_faster_rsync($rsync_sites);
-
- $sync_list_file = MODULES."gamemanager/rsync.list";
-
- if(!file_exists($sync_list_file))
- return array("status" => '336', "message" => "The sync list file doesn't exists ($sync_list_file).");
-
- $sync_list = file($sync_list_file, FILE_IGNORE_NEW_LINES);
- if(!$sync_list or empty($sync_list))
- return array("status" => '337', "message" => "Failed to read sync list file ($sync_list_file).");
-
- if(in_array($rs_name, $sync_list))
- {
- $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location);
- $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name);
- preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches);
- $os = strtolower($matches[1]) == 'linux'? 'linux':'windows';
- $full_url = "$url/ogp_game_installer/$rs_name/$os/";
-
- $preInstallCMD = "";
- if(isset($server_xml->post_install))
- $preInstallCMD .= $server_xml->pre_install;
-
- $postInstallCMD = "";
- if(isset($server_xml->post_install))
- $postInstallCMD .= $server_xml->post_install;
- $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
-
- $remote->start_rsync_install($home_id,$home_info['home_path'],"$full_url",$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD);
- $status = "200";
- $message = "Rsync installation started";
- }
- else
- {
- $status = "335";
- $message = 'This game is not supported by Rsync installation.';
- }
- }
-
- if($_POST['type'] == "manual")
- {
- $manual_url = trim($_POST['manual_url']);
- $filename = get_download_filename($manual_url);
-
- if($filename)
- {
- $postInstallCMD = "";
- if(isset($server_xml->post_install))
- $postInstallCMD .= $server_xml->post_install;
- $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
- $remote->start_file_download($manual_url,$home_info['home_path'],$filename,"uncompress",$postInstallCMD);
- $status = "200";
- $message = "Manual installation started";
- }
- else
- {
- $status = "335";
- $message = 'The URL for manual installation is empty or invalid.';
- }
- }
-
- if($_POST['type'] == "master")
- {
- $ms_home_id = $db->getMasterServer($home_info['remote_server_id'], $home_info['home_cfg_id']);
- if($ms_home_id !== FALSE)
- {
- $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location );
- $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name );
- $ms_info = $db->getGameHome($ms_home_id);
-
- $preInstallCMD = "";
- if(isset($server_xml->post_install))
- $preInstallCMD .= $server_xml->pre_install;
-
- $postInstallCMD = "";
- if(isset($server_xml->post_install))
- $postInstallCMD .= $server_xml->post_install;
- $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
-
- $remote->masterServerUpdate($home_id,$home_info['home_path'],$ms_home_id,$ms_info['home_path'],$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD);
- $status = "200";
- $message = "Installation from master server ($home_info[home_name]) started";
- }
- else
- {
- $status = "335";
- $message = 'There is no master server assigned for this game.';
- }
- }
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_litefm()
- {
- global $request, $db, $user_info, $settings;
-
- $ip = $_POST['ip'];
- $port = $_POST['port'];
- $relative_path = $_POST['relative_path'];
-
- $home_info = $db->getGameHomeByIP($ip, $port);
- if($home_info === FALSE)
- return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
-
- $isAdmin = $db->isAdmin($user_info['user_id']);
-
- if($isAdmin)
- {
- $access_rights = 'ufpetc';
- }
- else
- {
- $game_home = $db->getUserGameHome($user_info['user_id'], $home_info['home_id']);
- if($game_home === FALSE)
- return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
- $access_rights = $game_home['access_rights'];
- }
- if(!strstr($access_rights,'f'))
- return array("status" => '351', "message" => "You don't have access right for file management in server at $ip:$port.");
-
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
- if($server_xml === FALSE)
- return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
-
- $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- $relative_path = preg_replace("/(\.\.)(\\\|\/)+/", '/', $relative_path);
- $path = clean_path($home_info['home_path'].'/'.$relative_path);
-
- if($request[0] != "save" and $remote->rfile_exists($path) === 0)
- return array("status" => '338', "message" => "$path does not exists.");
-
- if($request[0] == "list")
- {
- $status = "200";
- $message = $remote->remote_dirlistfm($path);
- }
-
- if($request[0] == "get")
- {
- $remote->remote_readfile($path, $data);
- $status = "200";
- $message = $data;
- }
-
- if($request[0] == "save")
- {
- $contents = $_POST['contents'];
- if($remote->remote_writefile($path, $contents) === 1)
- {
- $status = "200";
- $message = "File $path written successfully";
- }
- else
- {
- $status = "339";
- $message = "Could not write to the file.";
- }
- }
-
- if($request[0] == "remove")
- {
- $remote->shell_action('remove_recursive', $path);
- if($remote->rfile_exists($path) === 0)
- {
- $status = '200';
- $message = "$path removed successfully.";
- }
- else
- {
- $status = '340';
- $message = "$path could not be removed.";
- }
-
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_addonsmanager()
- {
- global $request, $db, $user_info;
-
- if($db->isModuleInstalled('addonsmanager') === FALSE)
- return array("status" => '349', "message" => "This function is not available because the module is not installed.");
-
- if($request[0] == "list")
- {
- $addons_rows = $db->resultQuery("SELECT * FROM OGP_DB_PREFIXaddons");
- $status = "200";
- $message = $addons_rows;
- }
-
- if($request[0] == "install")
- {
- $ip = $_POST['ip'];
- $port = (int)$_POST['port'];
- $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
- $addon_id = (int)$_POST['addon_id'];
-
- $home_info = $db->getGameHomeByIP($ip, $port);
- if($home_info === FALSE)
- return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
-
- $isAdmin = $db->isAdmin($user_info['user_id']);
-
- if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
- return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
-
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
- if($server_xml === FALSE)
- return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
-
- $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- $mod_id = key($home_info['mods']);
-
- if($mod_key != '')
- {
- foreach($home_info['mods'] as $home_mod)
- {
- if($mod_key == $home_mod['mod_key'])
- {
- $mod_id = $home_mod['mod_id'];
- break;
- }
- }
- }
- else
- $mod_key = $home_info['mods'][$mod_id]['mod_key'];
-
- $query_groups = "";
- if(!$isAdmin)
- {
- $groups = $db->getUsersGroups($user_info['user_id']);
- $query_groups .= " AND (";
- foreach($groups as $group)
- $query_groups .= "group_id=".$group['group_id']." OR ";
- $query_groups .= "group_id=0 OR group_id IS NULL)";
- }
- $addons_rows = $db->resultQuery("SELECT * FROM OGP_DB_PREFIXaddons WHERE home_cfg_id=".$home_info['home_cfg_id']." AND addon_id=".$addon_id.$query_groups);
- if($addons_rows === FALSE)
- return array("status" => '341', "message" => "Invalid addon id #" . $addon_id . ".");
-
- $addon_info = $addons_rows[0];
-
- $url = $addon_info['url'];
- $filename = basename($url);
-
- if($addon_info['post_script'] != "")
- {
- $addon_info['post_script'] = strip_real_escape_string($addon_info['post_script']);
-
- if( isset($server_xml->gameq_query_name) )
- {
- $home_info['query_port'] = get_query_port($server_xml, $home_info['port']);
- }
- elseif( isset($server_xml->lgsl_query_name) )
- {
- require_once('protocol/lgsl/lgsl_protocol.php');
- $get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $home_info['port'], "", "");
- $home_info['query_port'] = $get_q_and_s['1'];
- }
- elseif ($server_xml->protocol == "teamspeak3")
- {
- $query_port = $port + 24;
- }
-
- $home_info["incremental"] = $db->incrementalNumByHomeId($home_info['home_id'], $home_info['mods'][$mod_id]['mod_cfg_id'], $home_info['remote_server_id']);
-
- $post_script = preg_replace( "/\%home_path\%/i", $home_info['home_path'], $addon_info['post_script']);
- $post_script = preg_replace( "/\%home_name\%/i", $home_info['home_name'], $post_script);
- $post_script = preg_replace( "/\%control_password\%/i", $home_info['control_password'], $post_script);
- $post_script = preg_replace( "/\%max_players\%/i", $home_info['mods'][$mod_id]['max_players'], $post_script);
- $post_script = preg_replace( "/\%ip\%/i", $home_info['ip'], $post_script);
- $post_script = preg_replace( "/\%port\%/i", $home_info['port'], $post_script);
- $post_script = preg_replace( "/\%query_port\%/i", $home_info['query_port'], $post_script);
- $post_script = preg_replace( "/\%incremental\%/i", $home_info['incremental'], $post_script);
- }
- $pid = $remote->start_file_download($addon_info['url'], $home_info['home_path']."/".$addon_info['path'], $filename, "uncompress", $post_script);
- if($pid > 0)
- {
- $status = "200";
- $message = "Addon installation started with process id #".$pid;
- }
- else
- {
- $status = "342";
- $message = "Addon installation failed, file download could not be started.($retval)";
- }
- }
-
- return array("status" => $status, "message" => $message);
- }
- function api_steam_workshop()
- {
- global $request, $db, $user_info, $settings;
-
- if($db->isModuleInstalled('steam_workshop') === FALSE)
- return array("status" => '349', "message" => "This function is not available because the module is not installed.");
-
- define('CONFIGS', "modules/steam_workshop/game_configs/");
-
- if($request[0] == "install")
- {
- $ip = $_POST['ip'];
- $port = (int)$_POST['port'];
- $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
- $mods_list = $_POST['mods_list'];
-
- $home_info = $db->getGameHomeByIP($ip, $port);
- if($home_info === FALSE)
- return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
-
- $isAdmin = $db->isAdmin($user_info['user_id']);
-
- if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
- return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
-
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
- if($server_xml === FALSE)
- return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
-
- $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
- $host_stat = $remote->status_chk();
- if($host_stat !== 1)
- return array("status" => '310', "message" => "The remote server is offline.");
-
- require_once(MODULES.'steam_workshop/functions.php');
-
- if(preg_match('/^([0-9]+,?)+$/', $mods_list))
- {
- $mod_id = key($home_info['mods']);
-
- if($mod_key != '')
- {
- foreach($home_info['mods'] as $home_mod)
- {
- if($mod_key == $home_mod['mod_key'])
- {
- $mod_id = $home_mod['mod_id'];
- break;
- }
- }
- }
-
- $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']);
-
- if($mod_xml == FALSE)
- return array("status" => '344', "message" => "mod_key not found from game xml.");
-
- preg_match('/(linux|win)(32|64)?/i', $home_info['game_key'], $matches);
-
- if(strtolower($matches[1]) == 'linux')
- $os = "Linux";
- elseif(strtolower($matches[1]) == 'win')
- $os = "Windows";
-
- $xml_file = CONFIGS.$mod_xml->installer_name."_".$os.".xml";
- if(!file_exists($xml_file))
- return array("status" => '344', "message" => "No Steam workshop xml file could be found for the game installed in the given ip:port.");
-
- $dom = new DOMDocument();
-
- if ( @$dom->load($xml_file) === FALSE )
- return array("status" => '345', "message" => "The Steam workshop xml file for this game has bad format.");
-
- $xml = simplexml_load_file($xml_file);
-
- $mod_id_array = explode(',', $mods_list);
- foreach($mod_id_array as $workshop_mod_id)
- {
- $exist = false;
- foreach($xml->mods->mod as $mod)
- {
- if($mod['id'] == $workshop_mod_id)
- {
- $exist = true;
- break;
- }
- }
-
- if(belongs_to_workshop($workshop_mod_id, $xml->workshop_id))
- {
- if(!$exist)
- {
- list($mod_title, $mod_description, $mod_image_url, $download_url, $filename, $file_size) = get_mod_info($workshop_mod_id);
- //add mods to the xml
- $mod = new SimpleXMLElement('<mod/>');
- $mod->addAttribute('id', $workshop_mod_id);
- $mod->addChild('name', $mod_title);
- $mod->addChild('description', base64_encode($mod_description));
- $mod->addChild('image_url', $mod_image_url);
- $mod->addChild('download_url', $download_url);
- $mod->addChild('filename', $filename);
- $mod->addChild('file_size', $file_size);
- $moddom = dom_import_simplexml($mod)->ownerDocument;
- $moddom->formatOutput = true;
- $mod_string = $moddom->saveXML($moddom->documentElement);
-
- $dom = dom_import_simplexml($xml)->ownerDocument;
- $dom->formatOutput = true;
-
- $mods = $dom->getElementsByTagName('mods')->item(0);
-
- $f = $dom->createDocumentFragment();
- $f->appendXML($mod_string."\n");
- $mods->appendChild($f);
-
-
- file_put_contents($xml_file, $dom->saveXML());
- $xml = simplexml_load_file($xml_file);
- }
- }
- else
- {
- break;
- return array("status" => '346', "message" => "Mod $workshop_mod_id does not belong to workshop ".$xml->workshop_id.".");
- }
- }
-
- $config = $xml->config;
- $anonymous_login = $xml->anonymous_login;
- $download_method = $xml->download_method;
- $user = $settings['steam_user'];
- $pass = $settings['steam_pass'];
- $regex = $config->regex;
- $mods_backreference_index = (int)$config->mods_backreference_index;
- $variable = $config->variable;
- $place_after = $config->place_after;
- $mod_string = $config->mod_string;
- $string_separator = $config->string_separator;
- $config_file_path = clean_path($home_info['home_path']."/".$config->filepath);
- $post_install = $xml->post_install;
- $mod_names_list = get_mod_names_list($mods_list, $xml->mods->mod);
- $mods_full_path = clean_path($home_info['home_path'].'/'.$xml->mods_path);
- $workshop_id = $xml->workshop_id;
-
- $url_list = "";
- $filename_list = "";
- if($download_method == "steamapi")
- {
- foreach($mod_id_array as $workshop_mod_id)
- {
- foreach($xml->mods->mod as $mod)
- {
- if($mod['id'] == $workshop_mod_id)
- {
- $separator = $url_list == ""?"":",";
- $url_list .= $separator.$mod->download_url;
- $filename_list .= $separator.$mod->filename;
- }
- }
- }
- }
-
- if($remote->steam_workshop( $home_info['home_id'],$mods_full_path,$workshop_id,$mods_list,$regex,$mods_backreference_index,
- $variable,$place_after,$mod_string,$string_separator,$config_file_path,$post_install,
- $mod_names_list,$anonymous_login,$user,$pass,$download_method,$url_list,$filename_list ) == 1)
- {
- $status = "200";
- $message = "Mods installation started successfully";
- }
- else
- {
- $status = '347';
- $message = "The installation could not be started on the remote server.";
- }
- }
- else
- {
- $status = '348';
- $message = "The mods list has bad format ($mods_list), must be a list of mod ids separated by coma with no spaces, or only one mod id.";
- }
- }
-
- return array("status" => $status, "message" => $message);
- }
- ?>
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