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- <?php
- /**
- * This file is part of GameQ.
- *
- * GameQ is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * GameQ is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- namespace GameQ\Protocols;
- use GameQ\Buffer;
- use GameQ\Result;
- /**
- * Call of Duty: Modern Warfare 2 Protocol Class
- *
- * @package GameQ\Protocols
- * @author Wilson Jesus <>
- */
- class Codmw2 extends Quake3
- {
- /**
- * String name of this protocol class
- *
- * @type string
- */
- protected $name = 'codmw2';
- /**
- * Longer string name of this protocol class
- *
- * @type string
- */
- protected $name_long = "Call of Duty: Modern Warfare 2";
-
- protected function processPlayers(Buffer $buffer)
- {
- // Temporarily cache players in order to remove last
- $players = [];
- // Loop until we are out of data
- while ($buffer->getLength()) {
- // Make a new buffer with this block
- $playerInfo = new Buffer($buffer->readString("\x0A"));
- // Read player info
- $player = [
- 'frags' => $playerInfo->readString("\x20"),
- 'ping' => $playerInfo->readString("\x20"),
- ];
- // Skip first "
- $playerInfo->skip(1);
- // Add player name, encoded
- $player['name'] = utf8_encode(trim(($playerInfo->readString('"'))));
- // Add player
- $players[] = $player;
- }
- // Remove last, empty player
- array_pop($players);
- // Set the result to a new result instance
- $result = new Result();
- // Add players
- $result->add('players', $players);
- // Add Playercount
- $result->add('clients', count($players));
-
- // Clear
- unset($buffer, $players);
- return $result->fetch();
- }
- }
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