getSettings(); if(!is_authorized()) output(array("status" => '401', "message" => 'Unauthorized host'), $function); $db->checkApiTable(); $logged_in = false; if($function != 'api_token') { if(isset($_POST['token'])) { $token = $_POST['token']; $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$db->real_escape_string($token)."';"; $result = $db->resultQuery($query); if($result && isset($result[0]['user_id'])) { $user_info = $db->getUserById($result[0]['user_id']); if(isset($user_info['users_login'])) $logged_in = true; } } else { output(array("status" => "300", "message" => "No token supplied"), $function); } } if($logged_in or $function == 'api_token') { //call the function and output the returned data as json $func_req = str_replace('api_','',$function)."/".$request[0]; if($main_request == "all") output(array("status" => "400", "message" => "BAD REQUEST"), $function); else $function_args = get_function_args("$func_req"); if(!$function_args) output(array("status" => "400", "message" => "BAD REQUEST - CANT FIND FUNCTION ARGS"), $function); elseif(!(($func_req == "token/test" and isset($request[1])) OR ($func_req == "token/create" and isset($request[1]) and isset($request[2])))) { foreach($function_args as $arg => $mandatory) { if($mandatory and !isset($_POST["$arg"])) { output(array("status" => "400", "message" => "BAD REQUEST - MISSING REQUIRED ARGS", "fields_supplied" => $_POST, "fields_required" => $function_args), $function); break; } } } output($function(), $function); } else { output(array("status" => "301", "message" => "Invalid Token"), $function); } } else { output(array("status" => "400", "message" => "BAD REQUEST"), $function); } function output($result, $function){ if($function == "api_setting"){ if(is_array($result) && array_key_exists("status", $result) && $result["status"] != 200){ outputPlainText("-1"); }else{ outputPlainText($result); } }else{ outputJSON($result); } } function outputJSON($result){ // Send JSON output header('Content-Type: application/json'); echo json_encode($result); exit(); } function outputPlainText($result){ header("Content-Type: text/plain"); echo $result; exit(); } function isValidTimeStamp($timestamp)//https://stackoverflow.com/questions/2524680/check-whether-the-string-is-a-unix-timestamp { if(is_numeric($timestamp) and strtotime(date('d-m-Y H:i:s',$timestamp)) === (int)$timestamp) return true; return false; } function api_token() { global $request, $db; if($request[0] == "test") { $token = isset($request[1])?$request[1]:$_POST['token']; $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$db->real_escape_string($token)."';"; $result = $db->resultQuery($query); if($result && isset($result[0]['user_id'])) { $user_info = $db->getUserById($result[0]['user_id']); if(isset($user_info['users_login'])) { $status = "200"; $message = $user_info['users_role']; } else { $status = "400"; $message = "Invalid Token"; } } else { $status = "400"; $message = "Invalid Token"; } } if($request[0] == "create") { $user = isset($request[1])?urldecode($request[1]):$_POST['user']; $password = isset($request[2])?urldecode($request[2]):$_POST['password']; $userInfo = $db->getUser($user); if(isset($userInfo['users_passwd']) && md5($password) === $userInfo['users_passwd']) { $token = bin2hex(openssl_random_pseudo_bytes(32)); $old_token = $db->currentApiToken($userInfo['user_id']); // Update cronjob passwords in the URLs if($old_token and file_exists('modules/cron/shared_cron_functions.php')){ require_once('modules/cron/shared_cron_functions.php'); updateCronJobTokens($old_token, $token); } $query ="INSERT INTO ".API_TABLE. " (user_id, token)". " VALUES". " ('".$userInfo['user_id']."', '".$db->realEscapeSingle($token)."')". " ON DUPLICATE KEY UPDATE". " user_id = VALUES(user_id),". " token = VALUES(token);"; if($db->query($query)) { $status = "200"; $message = $token; } else { $status = "500"; $message = "database failure"; } } else { $status = "400"; $message = "Invalid login information"; } } return array("status" => $status, "message" => $message); } function api_server() { global $request, $db, $user_info, $settings; if($user_info['users_role'] != "admin") return array("status" => '350', "message" => "This function is restricted to administrator accounts."); if($request[0] == "list") { $status = "200"; $message = $db->getRemoteServers(); } if($request[0] == "status") { $remote_server_id = $_POST['remote_server_id']; $remote_server = $db->getRemoteServer($remote_server_id); $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']); $status = "200"; $message = $remote->status_chk() == 1?'online':'offline'; } if($request[0] == "restart") { $remote_server_id = $_POST['remote_server_id']; $remote_server = $db->getRemoteServer($remote_server_id); $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']); $remote->agent_restart(); $status = "200"; $message = "success"; } if($request[0] == "create") { $agent_name = $_POST['agent_name']; $agent_ip = $_POST['agent_ip']; $agent_port = $_POST['agent_port']; $agent_user = $_POST['agent_user']; $encryption_key = $_POST['encryption_key']; $ftp_ip = $_POST['ftp_ip']; $ftp_port = $_POST['ftp_port']; $timeout = $_POST['timeout']; $use_nat = $_POST['use_nat']; $display_public_ip = $_POST['display_public_ip']; $remote_server_id = $db->addRemoteServer($agent_ip,$agent_name,$agent_user,$agent_port,$ftp_ip,$ftp_port,$encryption_key,$timeout,$use_nat,$display_public_ip); $status = "200"; $message = $remote_server_id; } if($request[0] == "remove") { $remote_server_id = $_POST['remote_server_id']; $status = "200"; $message = $db->removeRemoteServer($remote_server_id); } if($request[0] == "add_ip") { $remote_server_id = $_POST['remote_server_id']; $ip = $_POST['ip']; $status = "200"; $message = $db->addRemoteServerIP($remote_server_id, $ip); } if($request[0] == "remove_ip") { $remote_server_id = $_POST['remote_server_id']; $ip = $_POST['ip']; $ip_infos = $db->getRemoteServerIPs($remote_server_id); foreach($ip_infos as $ip_info) { if($ip_info['ip'] == $ip) { $message = $db->removeRemoteServerIPs($ip_info['ip_id']); break; } } $status = "200"; } if($request[0] == "list_ips") { $remote_server_id = $_POST['remote_server_id']; $message = $db->getRemoteServerIPs($remote_server_id); $status = "200"; } if($request[0] == "edit_ip") { $remote_server_id = $_POST['remote_server_id']; $old_ip = $_POST['old_ip']; $new_ip = $_POST['new_ip']; $ip_infos = $db->getRemoteServerIPs($remote_server_id); foreach($ip_infos as $ip_info) { if($ip_info['ip'] == $old_ip) { $message = $db->editRemoteServerIPs($ip_info['ip_id'], $new_ip); break; } } $status = "200"; } return array("status" => $status, "message" => $message); } function api_user_games() { global $request, $db, $user_info, $settings; if($user_info['users_role'] != "admin") return array("status" => '350', "message" => "This function is restricted to administrator accounts."); if($request[0] == "list_games") { $system = strtolower($_POST['system']); if(!preg_match('/^(linux|windows)$/', $system)) { $status = "302"; $message = "list games: Incorrect system, valid options: windows, linux"; return array("status" => $status, "message" => $message); } $architecture = strtolower($_POST['architecture']); if(!preg_match('/^(32|64)$/', $architecture)) { $status = "303"; $message = "list games: Incorrect architecture, valid options: 32, 64"; return array("status" => $status, "message" => $message); } $games = $db->getGameCfgs(); foreach($games as $key => $game) { $games[$key]['mods'] = $db->getCfgMods($game['home_cfg_id']); preg_match("/^([a-z0-9_-]+)_(linux|win)(32|64)?$/i",$game['game_key'],$matches); if(count($matches) == 4) list($game_key, $game_clean, $os, $arch) = $matches; else { list($game_key, $game_clean, $os) = $matches; $arch = "32"; } if(strtolower($os) == 'linux') $sorted_games['linux'][$arch][] = $games[$key]; elseif(strtolower($os) == 'win') $sorted_games['windows'][$arch][] = $games[$key]; } $status = "200"; $message = $sorted_games[$system][$architecture]; } if($request[0] == "list_servers") { $status = "200"; $message = $db->getGameHomes(); } if($request[0] == "create") { $remote_server_id = $_POST['remote_server_id']; $server_name = $_POST['server_name']; $home_cfg_id = $_POST['home_cfg_id']; $mod_cfg_id = $_POST['mod_cfg_id']; $ip = $_POST['ip']; $port = $_POST['port']; $control_password = $_POST['control_password']; $enable_ftp = $_POST['enable_ftp']; $ftp_password = $_POST['ftp_password']; $slots = $_POST['slots']; $affinity = $_POST['affinity']; $nice = $_POST['nice']; $homeForUser = $user_info['users_login']; if(array_key_exists('custom_user_login_homepath', $_POST) && !empty($_POST['custom_user_login_homepath'])){ $homeForUser = $_POST['custom_user_login_homepath']; } $assignGameServerToUserId = $user_info['user_id']; if(array_key_exists('assign_to_username', $_POST) && !empty($_POST['assign_to_username'])){ $assignToAccountUser = $_POST['assign_to_username']; $userInfo = $db->getUser($assignToAccountUser); if($userInfo){ $assignGameServerToUserId = $userInfo['user_id']; } } $remote_server = $db->getRemoteServer($remote_server_id); if($remote_server === FALSE) return array("status" => '304', "message" => "Remote Server ID#$remote_server_id does not exists"); $game_cfg = $db->getGameCfg($home_cfg_id); if($game_cfg === FALSE) return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . "."); $cfg_mods = $db->getCfgMods($home_cfg_id); $mod_key = FALSE; if($cfg_mods === FALSE) return array("status" => '306', "message" => "No game mods found for home_cfg_id #" . $home_cfg_id . "."); else { foreach($cfg_mods as $cfg_mod) { if($cfg_mod['mod_cfg_id'] == $mod_cfg_id) { $mod_key = $cfg_mod['mod_key']; break; } } } if($mod_key === FALSE) return array("status" => '307', "message" => "The mod_cfg_id #" . $mod_cfg_id . " does not belong to the game configuration for home_cfg_id #" . $home_cfg_id . "."); $ip_info = $db->resultQuery( "SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($remote_server_id)); if($ip_info === FALSE) return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server."); $port = (int)(trim($port)); if(!isPortValid($port)) return array("status" => '309', "message" => "The given port is not a valid port."); $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); // Game path logic $skipId = false; if(hasValue($settings["default_game_server_home_path_prefix"])) { // Replace some user supported variables with actual value. $game_path = str_replace("{USERNAME}", $homeForUser, $settings["default_game_server_home_path_prefix"]); if(stripos($game_path, "{SKIPID}") !== false){ $game_path = str_replace("{SKIPID}", "", $game_path); $skipId = true; } $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_cfg['game_key'], 0, stripos($game_cfg['game_key'], "_"))), $game_path); // Make sure the path ends with forward slash if($game_path[strlen($game_path)-1] != "/"){ $game_path .= "/"; } } else $game_path = "/home/".$remote_server['ogp_user']."/OGP_User_Files/"; // Default $game_path = clean_path($game_path); // Clean it $home_id = $db->addGameHome($remote_server_id, $assignGameServerToUserId, $home_cfg_id, $game_path, $server_name, $control_password, $ftp_password, $skipId); if($home_id === FALSE) return array("status" => '311', "message" => "Server could not be added to the database."); if($db->addGameIpPort($home_id, $ip_info[0]['ip_id'], $port) === FALSE) { $db->deleteGameHome($home_id); return array("status" => '312', "message" => "The given IP:Port is already in use."); } if($db->addModToGameHome($home_id, $mod_cfg_id) === FALSE ) { $db->deleteGameHome($home_id); return array("status" => '313', "message" => "Failed to assing mod."); } if($db->updateGameModParams($slots, '', $affinity, $nice, $home_id, $mod_cfg_id) === FALSE) { $db->deleteGameHome($home_id); return array("status" => '314', "message" => "Maxplayers, affinity or nice could not be configured."); } // Create new home directory if it doesn't already exist $game_path = $game_path . (!$skipId ? $home_id : ""); $remote->exec("mkdir -p " . $game_path); if($enable_ftp == "1") { $remote->ftp_mgr("useradd", $home_id, $ftp_password, $game_path); $db->changeFtpStatus('enabled',$home_id); } $status = "200"; $message = $home_id; } if($request[0] == "clone") { $home_id = $_POST['origin_home_id']; $server_name = $_POST['new_server_name']; $ip = $_POST['new_ip']; $port = $_POST['new_port']; $control_password = $_POST['control_password']; $enable_ftp = $_POST['enable_ftp']; $ftp_password = $_POST['ftp_password']; $slots = $_POST['slots']; $affinity = $_POST['affinity']; $nice = $_POST['nice']; $homeForUser = $user_info['users_login']; if(array_key_exists('custom_user_login_homepath', $_POST) && !empty($_POST['custom_user_login_homepath'])){ $homeForUser = $_POST['custom_user_login_homepath']; } $game_home = $db->getGameHome($home_id); if($game_home === FALSE) return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . "."); $assignGameServerToUserId = $game_home['user_id_main']; if(array_key_exists('assign_to_username', $_POST) && !empty($_POST['assign_to_username'])){ $assignToAccountUser = $_POST['assign_to_username']; $userInfo = $db->getUser($assignToAccountUser); if($userInfo){ $assignGameServerToUserId = $userInfo['user_id']; } } $remote = new OGPRemoteLibrary($game_home['agent_ip'],$game_home['agent_port'],$game_home['encryption_key'],$game_home['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); $ip_info = $db->resultQuery("SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($game_home['remote_server_id'])); if($ip_info === FALSE) return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server."); $port = (int)(trim($port)); if(!isPortValid($port)) return array("status" => '309', "message" => "The given port is not a valid port."); // Game path logic $skipId = false; if(hasValue($settings["default_game_server_home_path_prefix"])) { // Replace some user supported variables with actual value. $game_path = str_replace("{USERNAME}", $homeForUser, $settings["default_game_server_home_path_prefix"]); if(stripos($game_path, "{SKIPID}") !== false){ $game_path = str_replace("{SKIPID}", "", $game_path); $skipId = true; } $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_home['game_key'], 0, stripos($game_home['game_key'], "_"))), $game_path); // Make sure the path ends with forward slash if($game_path[strlen($game_path)-1] != "/"){ $game_path .= "/"; } } else $game_path = "/home/".$game_home['ogp_user']."/OGP_User_Files/"; // Default $game_path = clean_path($game_path); // Clean it $clone_home_id = $db->addGameHome($game_home['remote_server_id'], $assignGameServerToUserId, $game_home['home_cfg_id'], $game_path, $server_name, $control_password, $ftp_password, $skipId); if ($clone_home_id === FALSE) return array("status" => '311', "message" => "Server could not be added to the database."); if($db->addGameIpPort($clone_home_id, $ip_info[0]['ip_id'], $port) === FALSE) { $db->deleteGameHome($clone_home_id); return array("status" => '312', "message" => "The given IP:Port is already in use."); } foreach ($game_home['mods'] as $mod_info) if($db->addModToGameHome($clone_home_id, $mod_info['mod_cfg_id']) !== FALSE) $db->updateGameModParams($slots, $mod_info['extra_params'], $affinity, $nice, $clone_home_id, $mod_info['mod_cfg_id']); // Create new home directory if it doesn't already exist $game_path = $game_path . (!$skipId ? $clone_home_id : ""); $remote->exec("mkdir -p " . $game_path); if($enable_ftp == "1") { $remote->ftp_mgr("useradd", $clone_home_id, $ftp_password, $game_path); $db->changeFtpStatus('enabled', $clone_home_id); } $user_group = get_user_uid_gid_from_passwd(explode("\n", $remote->sudo_exec('cat /etc/passwd')), $game_home['ogp_user']); $status = "200"; $message = array("clone_home_id" => $clone_home_id, "cloning_status" => $remote->clone_home($game_home['home_path'], $game_path, $user_group)); } if($request[0] == "set_expiration") { $home_id = $_POST['home_id']; $date = date('d/m/Y H:i:s', $_POST['timestamp']); if($db->updateExpirationDate($home_id, $date, 'server') === TRUE) { $status = "200"; $message = "Expiration date changed"; } else { $status = "316"; $message = "Expiration date could not be changed"; } } return array("status" => $status, "message" => $message); } function api_user_admin() { global $request, $db, $user_info, $settings; if($user_info['users_role'] != "admin") return array("status" => '350', "message" => "This function is restricted to administrator accounts."); if($request[0] == "list") { $status = "200"; $message = $db->getUserList(); } if($request[0] == "get") { $email = $_POST['email']; $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "317"; $message = "There is no account with the given email address."; } else { $status = "200"; $message = $account; } } if($request[0] == "create") { $name = $_POST['name']; $email = $_POST['email']; $password = $_POST['password']; if($db->addUser($name,$password,'user',$email) === FALSE) { $status = "318"; $message = "Failed to create account, name or email already in use."; } else { $status = "200"; $message = "Account created"; } } if($request[0] == "remove") { $email = $_POST['email']; $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "319"; $message = "Failed to remove account, there is no account with the given email address ($email)."; } else { $db->delUser($account['user_id']); $status = "200"; $message = "Account removed successfully"; } } if($request[0] == "set_expiration") { $email = $_POST['email']; $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "319"; $message = "There is no account with the given email address ($email)."; } else { $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date; if($date != 'X' and !isValidTimeStamp($_POST['timestamp'])) { $status = "321"; $message = "The given timestamp is not valid"; } else { if($date != 'X') $date = $_POST['timestamp']; $account['user_expires'] = $date; if ($db->editUser($account, $account['user_id']) == FALSE) { $status = "316"; $message = "Expiration date could not be changed"; } else { $status = "200"; $message = "Expiration date changed"; } } } } if($request[0] == "list_assigned") { $email = $_POST['email']; $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "319"; $message = "There is no account with the given email address ($email)."; } else { $game_homes = $db->getHomesFor('user',$account['user_id']); if(empty($game_homes)) { $status = "323"; $message = "There are no game homes assigned for the given user."; } else { $status = "200"; $message = $game_homes; } } } if($request[0] == "assign") { $email = $_POST['email']; $home_id = $_POST['home_id']; $access_rights = strtolower($_POST['access_rights']); $game_home = $db->getGameHome($home_id); if($game_home === FALSE) return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . "."); if(!preg_match("/^u?f?p?e?t?c?$/", $access_rights)) return array("status" => "324", "message" => "Ivalid string for access rights"); $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "319"; $message = "There is no account with the given email address ($email)."; } else { $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date; if($date != 'X' and !isValidTimeStamp($_POST['timestamp'])) { $status = "321"; $message = "The given timestamp is not valid"; } else { if($date != 'X') $date = date('d/m/Y H:i:s', $_POST['timestamp']); if ( $db->assignHomeTo('user', $account['user_id'], $home_id, $access_rights) === TRUE ) { $db->updateExpirationDate($game_home['home_id'], $date, 'user', $account['user_id']); $status = "200"; $message = "Home assigned successfully"; } else { $status = "325"; $message = "Home id#$home_id could not be assigned to $email."; } } } } if($request[0] == "remove_assign") { $email = $_POST['email']; $home_id = $_POST['home_id']; $game_home = $db->getGameHome($home_id); if($game_home === FALSE) return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . "."); $account = $db->getUserByEmail($email); if($account === FALSE) { $status = "319"; $message = "There is no account with the given email address ($email)."; } else { if ($db->unassignHomeFrom("user",$account['user_id'],$game_home['home_id']) === TRUE) { $status = "200"; $message = "Home id#" . $game_home['home_id'] . " has been unnassigned from $email successfully."; } else { $status = "326"; $message = "Home id#$home_id was not assigned to $email."; } } } return array("status" => $status, "message" => $message); } function api_gamemanager_admin() { global $request, $db, $user_info, $settings; $isAdmin = $db->isAdmin($user_info['user_id']); if($request[0] == "reorder") { if($isAdmin){ $data = json_decode(file_get_contents('php://input'), true); if(array_key_exists("order", $data) && is_array($data["order"])){ $updatedOrder = $db->saveGameServerOrder($data["order"]); if($updatedOrder){ $status = "200"; $message = "Game server order was successfully saved."; }else{ $status = "335"; $message = "Game server order was NOT saved."; } }else{ $status = "335"; $message = "Invalid inputs."; } }else{ $status = "335"; $message = "Only admin users can save the game server display order."; } } return array("status" => $status, "message" => $message); } function api_gamemanager() { global $request, $db, $user_info, $settings; $ip = trim($_POST['ip']); $port = (int) trim($_POST['port']); $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):''; if(!isPortValid($port)) return array("status" => '309', "message" => "The given port is not a valid port."); if(!preg_match("/[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}/",$ip)) return array("status" => '327', "message" => "The given IP ($ip) is not a valid IP address."); $home_info = $db->getGameHomeByIP($ip, $port); if($home_info === FALSE) return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port)."); $mod_id = key($home_info['mods']); if($mod_key != '') { foreach($home_info['mods'] as $home_mod) { if($mod_key == $home_mod['mod_key']) { $mod_id = $home_mod['mod_id']; break; } } } $isAdmin = $db->isAdmin($user_info['user_id']); if($isAdmin) { $access_rights = 'ufpetc'; } else { $game_home = $db->getUserGameHome($user_info['user_id'], $home_info['home_id']); if($game_home === FALSE) return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account."); $access_rights = $game_home['access_rights']; } $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']); if($server_xml === FALSE) return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . "."); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); $os = $remote->what_os(); if($request[0] == "start") { $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db); if(isset($server_xml->lgsl_query_name)) require_once('protocol/lgsl/lgsl_protocol.php'); // Do text replacements in cfg file if($server_xml->replace_texts) { foreach($home_info['mods'][$mod_id] as $key => $value) { $home_info[$key] = $value; } $server_home = $home_info; require_once(MODULES."gamemanager/cfg_text_replace.php"); } // Run pre-start commands if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){ $preStart = trim($server_xml->pre_start); }else{ $preStart = ""; } // Environment variables if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){ $envVars = trim($server_xml->environment_variables); }else{ $envVars = ""; } // Additional files to lock if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){ $lockFiles = trim($server_xml->lock_files); }else{ $lockFiles = ""; } if(!empty($lockFiles)){ // Linux only call if(preg_match("/Linux/", $os)){ $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock"); } } $start_retval = $remote->universal_start($home_info['home_id'], $home_info['home_path'], $server_xml->server_exec_name, $server_xml->exe_location, $start_cmd, $port, $ip, $home_info['mods'][$mod_id]['cpu_affinity'], $home_info['mods'][$mod_id]['nice'], $preStart, $envVars, $server_xml->game_key, (isset( $server_xml->console_log ) ? $server_xml->console_log : "") ); if( $start_retval == AGENT_ERROR_NOT_EXECUTABLE) return array("status" => '330', "message" => "The server executable does not have execution permission."); elseif($start_retval <= 0) return array("status" => '331', "message" => "The server could not be started, already running."); else { $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']); if ($firewall_settings['status'] == "enable") { if ($server_xml->protocol == "gameq") { $query_port = get_query_port($server_xml, $port); } elseif ($server_xml->protocol == "lgsl") { $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", ""); $query_port = $get_ports['1']; } elseif ($server_xml->protocol == "teamspeak3") { $query_port = $port + 24; } set_firewall($remote, $firewall_settings, 'allow', $port, $ip); if(isset($query_port) and $query_port != "" and $query_port != $port) set_firewall($remote, $firewall_settings, 'allow', $query_port, $ip); } $db->delServerStatusCache($home_info['ip_id'],$port); $status = "200"; $message = "The server has been started."; } } if($request[0] == "stop") { $remote_retval = $remote->remote_stop_server($home_info['home_id'], $ip, $port, $server_xml->control_protocol, $home_info['control_password'],$server_xml->control_protocol_type, $home_info['home_path']); if($remote_retval === -1) return array("status" => '332', "message" => "The server could not be stopped."); elseif($remote_retval === -2) return array("status" => '332', "message" => "The server could not be stopped."); else { $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']); if ($firewall_settings['status'] == "enable") { if ($server_xml->protocol == "gameq") { $query_port = get_query_port($server_xml, $port); } elseif ($server_xml->protocol == "lgsl") { require('protocol/lgsl/lgsl_protocol.php'); $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", ""); $query_port = $get_ports['1']; } elseif ($server_xml->protocol == "teamspeak3") { $query_port = $port + 24; } set_firewall($remote, $firewall_settings, 'deny', $port, $ip); if(isset($query_port) and $query_port != "" and $query_port != $port) set_firewall($remote, $firewall_settings, 'deny', $query_port, $ip); } $status = "200"; $message = "The server has been stopped."; } } if($request[0] == "restart") { $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db); // Do text replacements in cfg file if( $server_xml->replace_texts ) { foreach($home_info['mods'][$mod_id] as $key => $value) { $home_info[$key] = $value; } $server_home = $home_info; if(isset($server_xml->lgsl_query_name)) require_once('protocol/lgsl/lgsl_protocol.php'); require_once(MODULES."gamemanager/cfg_text_replace.php"); } // Run pre-start commands if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){ $preStart = trim($server_xml->pre_start); }else{ $preStart = ""; } // Environment variables if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){ $envVars = trim($server_xml->environment_variables); }else{ $envVars = ""; } // Additional files to lock if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){ $lockFiles = trim($server_xml->lock_files); }else{ $lockFiles = ""; } if(!empty($lockFiles)){ // Linux only call if(preg_match("/Linux/", $os)){ $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock"); } } $remote_retval = $remote->remote_restart_server($home_info['home_id'],$ip,$port,$server_xml->control_protocol, $home_info['control_password'],$server_xml->control_protocol_type,$home_info['home_path'], $server_xml->server_exec_name,$server_xml->exe_location,$start_cmd, $home_info['mods'][$mod_id]['cpu_affinity'], $home_info['mods'][$mod_id]['nice'], $preStart, $envVars, $server_xml->game_key, (isset( $server_xml->console_log ) ? $server_xml->console_log : "")); if($remote_retval === -1) return array("status" => '333', "message" => "The server could not be restarted."); elseif($remote_retval === -2) return array("status" => '333', "message" => "The server could not be restarted."); else { $ip_id = $db->getIpIdByIp($ip); $db->delServerStatusCache($home_info['ip_id'],$port); $status = "200"; $message = "The server has been restarted."; } } if($request[0] == "rcon") { $command = $_POST['command']; $response = send_rcon_command($command, $remote, $server_xml, $home_info, $home_info['home_id'], $ip, $port); if($response === FALSE) { $status = "334"; $message = "The command could not be sent"; } else { $status = "200"; $message = $response; } } if($request[0] == "update") { if(!strstr($access_rights,'u')) return array("status" => '352', "message" => "You don't have access right to update the server at $ip:$port."); if($_POST['type'] == "steam") { if($server_xml->installer == "steamcmd") { $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location); $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name); $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']); $installer_name = $mod_xml->installer_name; $modkey = $home_info['mods'][$mod_id]['mod_key']; // Some games like L4D2 require anonymous login if($mod_xml->installer_login){ $login = $mod_xml->installer_login; $pass = ''; }else{ $login = $settings['steam_user']; $pass = $settings['steam_pass']; } $modname = ( $installer_name == '90' and !preg_match("/(cstrike|valve)/", $modkey) ) ? $modkey : ''; $betaname = isset($mod_xml->betaname) ? $mod_xml->betaname : ''; $betapwd = isset($mod_xml->betapwd) ? $mod_xml->betapwd : ''; preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches); $os = strtolower($matches[1]) == 'linux'? 'linux':'windows'; $arch = isset($matches[2])?$matches[2]:'32'; $preInstallCMD = ""; if(isset($server_xml->post_install)) $preInstallCMD .= $server_xml->pre_install; $postInstallCMD = ""; if(isset($server_xml->post_install)) $postInstallCMD .= $server_xml->post_install; if($os == 'linux'){ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name; } $remote->steam_cmd($home_info['home_id'],$home_info['home_path'],$installer_name,$modname, $betaname,$betapwd,$login,$pass,$settings['steam_guard'], $exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD,$os,'',$arch); $status = "200"; $message = "Steam installation started"; } else { $status = "335"; $message = 'This game is not supported by Steam installation.'; } } if($_POST['type'] == "rsync") { if(isset($server_xml->lgsl_query_name)) { $rs_name = $server_xml->lgsl_query_name; if($rs_name == "quake3" and $server_xml->game_name == "Quake 3") $rs_name = "q3"; } elseif(isset($server_xml->gameq_query_name)) { $rs_name = $server_xml->gameq_query_name; if($rs_name == "minecraft") { if($server_xml->game_name == "Minecraft Tekkit") $rs_name = "tekkit"; elseif($server_xml->game_name == "Minecraft Bukkit") $rs_name = "bukkit"; } } elseif(isset($server_xml->protocol)) $rs_name = $server_xml->protocol; else $rs_name = $server_xml->mods->mod['key']; $rsync_available = isset($settings['rsync_available']) ? $settings['rsync_available'] : "1"; $remote_sites = MODULES."gamemanager/rsync_sites.list"; $local_sites = MODULES."gamemanager/rsync_sites_local.list"; $rsync_sites = array(); switch ($rsync_available) { case "0": if(file_exists($remote_sites)) { $sites = file($remote_sites); if($sites !== FALSE) $rsync_sites = array_merge($rsync_sites, $sites); } if(file_exists($local_sites)) { $sites = file($local_sites); if($sites !== FALSE) $rsync_sites = array_merge($rsync_sites, $sites); } break; case "1": if(file_exists($remote_sites)) { $sites = file($remote_sites); if($sites !== FALSE) $rsync_sites = array_merge($rsync_sites, $sites); } break; case "2": if(file_exists($local_sites)) { $sites = file($local_sites); if($sites !== FALSE) $rsync_sites = array_merge($rsync_sites, $sites); } break; } if(empty($rsync_sites)) return array("status" => '336', "message" => "No sync sites found, check the panel settings (Available rsync sites)."); $url = get_faster_rsync($rsync_sites); $sync_list_file = MODULES."gamemanager/rsync.list"; if(!file_exists($sync_list_file)) return array("status" => '336', "message" => "The sync list file doesn't exists ($sync_list_file)."); $sync_list = file($sync_list_file, FILE_IGNORE_NEW_LINES); if(!$sync_list or empty($sync_list)) return array("status" => '337', "message" => "Failed to read sync list file ($sync_list_file)."); if(in_array($rs_name, $sync_list)) { $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location); $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name); preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches); $os = strtolower($matches[1]) == 'linux'? 'linux':'windows'; $full_url = "$url/ogp_game_installer/$rs_name/$os/"; $preInstallCMD = ""; if(isset($server_xml->post_install)) $preInstallCMD .= $server_xml->pre_install; $postInstallCMD = ""; if(isset($server_xml->post_install)) $postInstallCMD .= $server_xml->post_install; if($os == 'linux'){ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name; } $remote->start_rsync_install($home_id,$home_info['home_path'],"$full_url",$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD); $status = "200"; $message = "Rsync installation started"; } else { $status = "335"; $message = 'This game is not supported by Rsync installation.'; } } if($_POST['type'] == "manual") { $manual_url = trim($_POST['manual_url']); $filename = get_download_filename($manual_url); if($filename) { $postInstallCMD = ""; if(isset($server_xml->post_install)) $postInstallCMD .= $server_xml->post_install; preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches); $os = strtolower($matches[1]) == 'linux'? 'linux':'windows'; if($os == 'linux'){ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name; } $remote->start_file_download($manual_url,$home_info['home_path'],$filename,"uncompress",$postInstallCMD); $status = "200"; $message = "Manual installation started"; } else { $status = "335"; $message = 'The URL for manual installation is empty or invalid.'; } } if($_POST['type'] == "master") { $ms_home_id = $db->getMasterServer($home_info['remote_server_id'], $home_info['home_cfg_id']); if($ms_home_id !== FALSE) { $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location ); $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name ); $ms_info = $db->getGameHome($ms_home_id); $preInstallCMD = ""; if(isset($server_xml->post_install)) $preInstallCMD .= $server_xml->pre_install; $postInstallCMD = ""; if(isset($server_xml->post_install)) $postInstallCMD .= $server_xml->post_install; preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches); $os = strtolower($matches[1]) == 'linux'? 'linux':'windows'; if($os == 'linux'){ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name; } $remote->masterServerUpdate($home_id,$home_info['home_path'],$ms_home_id,$ms_info['home_path'],$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD); $status = "200"; $message = "Installation from master server (" . $home_info['home_name'] . ") started"; } else { $status = "335"; $message = 'There is no master server assigned for this game.'; } } } return array("status" => $status, "message" => $message); } function api_litefm() { global $request, $db, $user_info, $settings; $ip = $_POST['ip']; $port = $_POST['port']; $relative_path = $_POST['relative_path']; $home_info = $db->getGameHomeByIP($ip, $port); if($home_info === FALSE) return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port)."); $isAdmin = $db->isAdmin($user_info['user_id']); if($isAdmin) { $access_rights = 'ufpetc'; } else { $game_home = $db->getUserGameHome($user_info['user_id'], $home_info['home_id']); if($game_home === FALSE) return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account."); $access_rights = $game_home['access_rights']; } if(!strstr($access_rights,'f')) return array("status" => '351', "message" => "You don't have access right for file management in server at $ip:$port."); $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']); if($server_xml === FALSE) return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . "."); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); $relative_path = preg_replace("/(\.\.)(\\\|\/)+/", '/', $relative_path); $path = clean_path($home_info['home_path'].'/'.$relative_path); if($request[0] != "save" and $remote->rfile_exists($path) === 0) return array("status" => '338', "message" => "$path does not exists."); if($request[0] == "list") { $status = "200"; $message = $remote->remote_dirlistfm($path); } if($request[0] == "get") { $remote->remote_readfile($path, $data); $status = "200"; $message = $data; } if($request[0] == "save") { $contents = $_POST['contents']; if($remote->remote_writefile($path, $contents) === 1) { $status = "200"; $message = "File $path written successfully"; } else { $status = "339"; $message = "Could not write to the file."; } } if($request[0] == "remove") { $remote->shell_action('remove_recursive', $path); if($remote->rfile_exists($path) === 0) { $status = '200'; $message = "$path removed successfully."; } else { $status = '340'; $message = "$path could not be removed."; } } return array("status" => $status, "message" => $message); } function api_addonsmanager() { global $request, $db, $user_info; if($db->isModuleInstalled('addonsmanager') === FALSE) return array("status" => '349', "message" => "This function is not available because the module is not installed."); if($request[0] == "list") { $addons_rows = $db->resultQuery("SELECT addon_id, name, url, path, addon_type FROM OGP_DB_PREFIXaddons"); $status = "200"; $message = $addons_rows; } if($request[0] == "install") { $ip = $_POST['ip']; $port = (int)$_POST['port']; $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):''; $addon_id = (int)$_POST['addon_id']; $home_info = $db->getGameHomeByIP($ip, $port); if($home_info === FALSE) return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port)."); $isAdmin = $db->isAdmin($user_info['user_id']); if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE) return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account."); $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']); if($server_xml === FALSE) return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . "."); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); $mod_id = key($home_info['mods']); if($mod_key != '') { foreach($home_info['mods'] as $home_mod) { if($mod_key == $home_mod['mod_key']) { $mod_id = $home_mod['mod_id']; break; } } } else $mod_key = $home_info['mods'][$mod_id]['mod_key']; $query_groups = ""; if(!$isAdmin) { $groups = $db->getUsersGroups($user_info['user_id']); $query_groups .= " AND ("; foreach($groups as $group) $query_groups .= "group_id=".$group['group_id']." OR "; $query_groups .= "group_id=0 OR group_id IS NULL)"; } $addons_rows = $db->resultQuery("SELECT * FROM OGP_DB_PREFIXaddons WHERE home_cfg_id=".$home_info['home_cfg_id']." AND addon_id=".$addon_id.$query_groups); if($addons_rows === FALSE) return array("status" => '341', "message" => "Invalid addon id #" . $addon_id . "."); $addon_info = $addons_rows[0]; $url = $addon_info['url']; $filename = basename($url); if($addon_info['post_script'] != "") { $addon_info['post_script'] = strip_real_escape_string($addon_info['post_script']); if( isset($server_xml->gameq_query_name) ) { $home_info['query_port'] = get_query_port($server_xml, $home_info['port']); } elseif( isset($server_xml->lgsl_query_name) ) { require_once('protocol/lgsl/lgsl_protocol.php'); $get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $home_info['port'], "", ""); $home_info['query_port'] = $get_q_and_s['1']; } elseif ($server_xml->protocol == "teamspeak3") { $query_port = $port + 24; } $home_info["incremental"] = $db->incrementalNumByHomeId($home_info['home_id'], $home_info['mods'][$mod_id]['mod_cfg_id'], $home_info['remote_server_id']); $post_script = preg_replace( "/\%home_path\%/i", $home_info['home_path'], $addon_info['post_script']); $post_script = preg_replace( "/\%home_name\%/i", $home_info['home_name'], $post_script); $post_script = preg_replace( "/\%control_password\%/i", $home_info['control_password'], $post_script); $post_script = preg_replace( "/\%max_players\%/i", $home_info['mods'][$mod_id]['max_players'], $post_script); $post_script = preg_replace( "/\%ip\%/i", $home_info['ip'], $post_script); $post_script = preg_replace( "/\%port\%/i", $home_info['port'], $post_script); $post_script = preg_replace( "/\%query_port\%/i", $home_info['query_port'], $post_script); $post_script = preg_replace( "/\%incremental\%/i", $home_info['incremental'], $post_script); } $pid = $remote->start_file_download($addon_info['url'], $home_info['home_path']."/".$addon_info['path'], $filename, "uncompress", $post_script); if($pid > 0) { $status = "200"; $message = "Addon installation started with process id #".$pid; } else { $status = "342"; $message = "Addon installation failed, file download could not be started.($retval)"; } } return array("status" => $status, "message" => $message); } function api_steam_workshop() { global $request, $db, $user_info, $settings; if($db->isModuleInstalled('steam_workshop') === FALSE) return array("status" => '349', "message" => "This function is not available because the module is not installed."); define('CONFIGS', "modules/steam_workshop/game_configs/"); if($request[0] == "install") { $ip = $_POST['ip']; $port = (int)$_POST['port']; $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):''; $mods_list = $_POST['mods_list']; $home_info = $db->getGameHomeByIP($ip, $port); if($home_info === FALSE) return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port)."); $isAdmin = $db->isAdmin($user_info['user_id']); if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE) return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account."); $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']); if($server_xml === FALSE) return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . "."); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $host_stat = $remote->status_chk(); if($host_stat !== 1) return array("status" => '310', "message" => "The remote server is offline."); require_once(MODULES.'steam_workshop/functions.php'); if(preg_match('/^([0-9]+,?)+$/', $mods_list)) { $mod_id = key($home_info['mods']); if($mod_key != '') { foreach($home_info['mods'] as $home_mod) { if($mod_key == $home_mod['mod_key']) { $mod_id = $home_mod['mod_id']; break; } } } $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']); if($mod_xml == FALSE) return array("status" => '344', "message" => "mod_key not found from game xml."); preg_match('/(linux|win)(32|64)?/i', $home_info['game_key'], $matches); if(strtolower($matches[1]) == 'linux') $os = "Linux"; elseif(strtolower($matches[1]) == 'win') $os = "Windows"; $xml_file = CONFIGS.$mod_xml->installer_name."_".$os.".xml"; if(!file_exists($xml_file)) return array("status" => '344', "message" => "No Steam workshop xml file could be found for the game installed in the given ip:port."); $dom = new DOMDocument(); if ( @$dom->load($xml_file) === FALSE ) return array("status" => '345', "message" => "The Steam workshop xml file for this game has bad format."); $xml = simplexml_load_file($xml_file); $mod_id_array = explode(',', $mods_list); foreach($mod_id_array as $workshop_mod_id) { $exist = false; foreach($xml->mods->mod as $mod) { if($mod['id'] == $workshop_mod_id) { $exist = true; break; } } if(belongs_to_workshop($workshop_mod_id, $xml->workshop_id)) { if(!$exist) { list($mod_title, $mod_description, $mod_image_url, $download_url, $filename, $file_size) = get_mod_info($workshop_mod_id); //add mods to the xml $mod = new SimpleXMLElement(''); $mod->addAttribute('id', $workshop_mod_id); $mod->addChild('name', $mod_title); $mod->addChild('description', base64_encode($mod_description)); $mod->addChild('image_url', $mod_image_url); $mod->addChild('download_url', $download_url); $mod->addChild('filename', $filename); $mod->addChild('file_size', $file_size); $moddom = dom_import_simplexml($mod)->ownerDocument; $moddom->formatOutput = true; $mod_string = $moddom->saveXML($moddom->documentElement); $dom = dom_import_simplexml($xml)->ownerDocument; $dom->formatOutput = true; $mods = $dom->getElementsByTagName('mods')->item(0); $f = $dom->createDocumentFragment(); $f->appendXML($mod_string."\n"); $mods->appendChild($f); file_put_contents($xml_file, $dom->saveXML()); $xml = simplexml_load_file($xml_file); } } else { break; return array("status" => '346', "message" => "Mod $workshop_mod_id does not belong to workshop ".$xml->workshop_id."."); } } $config = $xml->config; $anonymous_login = $xml->anonymous_login; $download_method = $xml->download_method; $user = $settings['steam_user']; $pass = $settings['steam_pass']; $regex = $config->regex; $mods_backreference_index = (int)$config->mods_backreference_index; $variable = $config->variable; $place_after = $config->place_after; $mod_string = $config->mod_string; $string_separator = $config->string_separator; $config_file_path = clean_path($home_info['home_path']."/".$config->filepath); $post_install = $xml->post_install; $mod_names_list = get_mod_names_list($mods_list, $xml->mods->mod); $mods_full_path = clean_path($home_info['home_path'].'/'.$xml->mods_path); $workshop_id = $xml->workshop_id; $url_list = ""; $filename_list = ""; if($download_method == "steamapi") { foreach($mod_id_array as $workshop_mod_id) { foreach($xml->mods->mod as $mod) { if($mod['id'] == $workshop_mod_id) { $separator = $url_list == ""?"":","; $url_list .= $separator.$mod->download_url; $filename_list .= $separator.$mod->filename; } } } } if($remote->steam_workshop( $home_info['home_id'],$mods_full_path,$workshop_id,$mods_list,$regex,$mods_backreference_index, $variable,$place_after,$mod_string,$string_separator,$config_file_path,$post_install, $mod_names_list,$anonymous_login,$user,$pass,$download_method,$url_list,$filename_list ) == 1) { $status = "200"; $message = "Mods installation started successfully"; } else { $status = '347'; $message = "The installation could not be started on the remote server."; } } else { $status = '348'; $message = "The mods list has bad format ($mods_list), must be a list of mod ids separated by coma with no spaces, or only one mod id."; } } return array("status" => $status, "message" => $message); } function api_setting() { global $request, $db, $user_info, $settings; if($user_info['users_role'] != "admin"){ outputPlainText("-1"); } if($request[0] == "get") { $setting = $_POST['setting_name']; if(array_key_exists($setting, $settings)){ $status = "200"; $message = $settings[$setting]; outputPlainText($message); } } outputPlainText("-1"); } ?>