isAdmin( $_SESSION['user_id'] ); $home_id = $_GET['home_id']; if( $isAdmin ) $game_home['access_rights'] = "ufpetc"; else $game_home = $db->getUserGameHome($_SESSION['user_id'],$home_id); if ( !$game_home and !$isAdmin ) return; $submit = isset($_REQUEST['submit']) ? $_REQUEST['submit'] : ""; $home_info = $db->getGameHomeWithoutMods($home_id); $servers_with_same_path = $db->getGameServersWithSamePath($home_info['remote_server_id'], $home_info['home_path']); $servers_with_same_path = (is_array($servers_with_same_path) ? count($servers_with_same_path) : 0); $home_id = $home_info['home_id']; $enabled_mods = $db->getHomeMods($home_id); if( $isAdmin and isset( $_POST['change_home_cfg_id'] ) ) { if( !empty($enabled_mods) ) { foreach ( $enabled_mods as $enabled_rows ) { $db->delGameMod($enabled_rows['mod_id']); } } $home_cfg_id = $home_info['home_cfg_id']; $new_home_cfg_id = $_POST['home_cfg_id']; if($db->updateHomeCfgId($home_id, $new_home_cfg_id)) { $json_message = array('result' => 'success', 'info' => get_lang("successfully_changed_game_server")); echo json_encode($json_message); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("change_game_type") .":old home_cfg_id:$home_cfg_id, new home_cfg_id:$new_home_cfg_id"); } else echo json_encode(array('result' => 'failure', 'info' => 'Error while updating game type.')); return; } $server_xml = read_server_config(SERVER_CONFIG_LOCATION.$home_info['home_cfg_file']); include_once('includes/lib_remote.php'); $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']); $ftp_installed = $db->isModuleInstalled('ftp'); if( isset($_REQUEST['change_name']) ) { $server_name = strip_tags(strip_real_escape_string($_POST['server_name'])); if ( $db->changeHomeName($home_id, $server_name) === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_changed_game_server"))); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("game_server_name") .":$server_name"); } else echo json_encode(array('result' => 'failure', 'info' => 'Name update failed.')); return; } elseif ( isset($_REQUEST['change_control_password']) ) { $control_password = $_POST['control_password']; if($control_password != "") { $control_password = validate_login($control_password); if(!$control_password) { echo json_encode(array('result' => 'failure', 'info' => 'Not allowed characters')); return; } } if ( $db->changeHomeControlPassword($home_id, $control_password) === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang("control_password_updated_successfully"))); $db->logger( get_lang("control_password_updated_successfully") ." HOME ID:$home_id - ". get_lang("game_control_password") .":$control_password"); } else echo json_encode(array('result' => 'failure', 'info' => get_lang("control_password_update_failed"))); return; } elseif( isset($_REQUEST['change_ftp_login']) && preg_match("/t/",$game_home['access_rights']) > 0 ) { // Is FTP Module Installed? if($ftp_installed){ if ($db->IsFtpEnabled($home_id) OR $isAdmin) { $old_login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; $post_ftp_login = $_POST['ftp_login']; if($post_ftp_login != "") { $post_ftp_login = validate_login($post_ftp_login); if(!$post_ftp_login) { echo json_encode(array('result' => 'failure', 'info' => 'Not allowed characters')); return; } } else { echo json_encode(array('result' => 'failure', 'info' => 'Empty input not permitted.')); return; } // Validation // Is the same user old and new? if($old_login == $post_ftp_login) { echo json_encode(array('result' => 'success', 'info' => '')); return; } if(strlen($post_ftp_login) > 32){ echo json_encode(array('result' => 'failure', 'info' => get_lang("ftp_account_username_too_long"))); return; } $host_stat = $remote->status_chk(); $user_exists = FALSE; $old_login_exists = FALSE; $host_online = FALSE; if( $host_stat === 1 ) { $host_online = TRUE; $ftp_accounts_list = $remote->ftp_mgr("list"); $ftp_accounts = explode("\n",$ftp_accounts_list); foreach($ftp_accounts as $ftp_account) { if( $ftp_account != "" ) { list($ftp_login, $ftp_path) = explode("\t",$ftp_account); $ftp_login = trim($ftp_login); if ($ftp_login == $old_login) $old_login_exists = TRUE; if ($ftp_login == $post_ftp_login) $user_exists = TRUE; } } } if( $host_online and ! $user_exists ) { if($old_login_exists) $change_login_delete_old = $remote->ftp_mgr("userdel", $old_login); else $change_login_delete_old = 1; if ($change_login_delete_old !== 0) { $change_login_add_new = $remote->ftp_mgr("useradd", $post_ftp_login, $home_info['ftp_password'], $home_info['home_path']); } if (isset($change_login_add_new) and $change_login_add_new !== 0) { if ( $db->changeFtpLogin($home_id,$post_ftp_login) === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_changed_game_server"))); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("server_ftp_login") .":$post_ftp_login"); } } else { echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_login_can_not_be_changed"))); } } else { echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_login_can_not_be_changed"))); } } } return; } elseif( isset( $_REQUEST['change_ftp_password']) && preg_match("/t/",$game_home['access_rights']) > 0 ) { // Is FTP Module Installed? if($ftp_installed){ if ($db->IsFtpEnabled($home_id) OR $isAdmin) { $ftp_password = $_POST['ftp_password']; if($ftp_password != "") { $ftp_password = validate_login($ftp_password); if(!$ftp_password) { echo json_encode(array('result' => 'failure', 'info' => 'Not allowed characters')); return; } } else { echo json_encode(array('result' => 'failure', 'info' => 'Empty input not permitted.')); return; } // Validation // Is the same password old and new? if($home_info['ftp_password'] == $ftp_password) { echo json_encode(array('result' => 'success', 'info' => '')); return; } if(strlen($ftp_password) > 128){ echo json_encode(array('result' => 'failure', 'info' => get_lang("ftp_account_password_too_long"))); return; } $host_stat = $remote->status_chk(); $current_login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; $login_exists = FALSE; $host_online = FALSE; if( $host_stat === 1 ) { $host_online = TRUE; $ftp_accounts_list = $remote->ftp_mgr("list"); $ftp_accounts = explode("\n",$ftp_accounts_list); foreach($ftp_accounts as $ftp_account) { if( $ftp_account != "" ) { list($ftp_login, $ftp_path) = explode("\t",$ftp_account); $ftp_login = trim($ftp_login); if ($ftp_login == $current_login) { $login_exists = TRUE; break; } } } } if($host_online) { if(!$login_exists) { if($remote->ftp_mgr("useradd", $current_login, $ftp_password, $home_info['home_path']) !== 0) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_changed_game_server"))); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("server_ftp_password") .":$ftp_password"); } else { echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_password_can_not_be_changed"))); } return; } else { if ($remote->ftp_mgr("passwd", $current_login, $ftp_password) !== 0) { if ( $db->changeFtpPassword($home_id,clean_path($ftp_password)) === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_changed_game_server"))); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("server_ftp_password") .":$ftp_password"); } } else { echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_password_can_not_be_changed"))); } } } else echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_password_can_not_be_changed"))); } } return; } elseif (isset($_POST["force_mod_id"])) { $force_mod_id = $_POST['force_mod_id']; $ip_id = $_POST['ip_id']; $port = $_POST['port']; if ( $db->forceModAtAddress($ip_id, $port, $force_mod_id) ) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_assigned_mod_to_address"))); $db->logger( get_lang("successfully_assigned_mod_to_address") ); } else echo json_encode(array('result' => 'failure', 'info' => "Failed to assign mod to address.")); return; } elseif ( $isAdmin ) { if( isset( $_REQUEST['create_ftp']) ) { $login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; $success = true; if(strlen($login) > 32){ $result = get_lang("ftp_account_username_too_long"); $type = "failure"; $success = false; } if($success){ if ($remote->ftp_mgr("useradd", $login, $home_info['ftp_password'], $home_info['home_path']) === 0) { $result = get_lang("error_ocurred_on_remote_server") ." ". get_lang("ftp_can_not_be_switched_on"); $type = "failure"; } else { $db->changeFtpStatus('enabled',$home_id); $result = get_lang("successfully_changed_game_server"); $type = "success"; $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("change_ftp_account_status") .":enabled"); } } } else if( isset( $_REQUEST['delete_ftp']) ) { $login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; $host_stat = $remote->status_chk(); $user_exists = FALSE; $host_online = FALSE; if( $host_stat === 1 ) { $host_online = TRUE; $ftp_accounts_list = $remote->ftp_mgr("list"); $ftp_accounts = explode("\n",$ftp_accounts_list); foreach($ftp_accounts as $ftp_account) { if( $ftp_account != "" ) { list($ftp_login, $ftp_path) = explode("\t",$ftp_account); $ftp_login = trim($ftp_login); if ($ftp_login == $login) { $user_exists = TRUE; break; } } } } if($host_online and $ftp_accounts_list !== 0) { if( $user_exists ) { $delete_ftp = $remote->ftp_mgr("userdel", $login); if ($delete_ftp === 0) { $result = get_lang("error_ocurred_on_remote_server") ." ". get_lang("ftp_can_not_be_switched_off"); $type = "failure"; } else { $db->changeFtpStatus('disabled',$home_id); $result = get_lang("successfully_changed_game_server"); $type = "success"; $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("change_ftp_account_status") .":disabled"); } } else { $db->changeFtpStatus('disabled',$home_id); $result = get_lang("successfully_changed_game_server"); $type = "success"; $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("change_ftp_account_status") .":disabled"); } } else { $result = get_lang("error_ocurred_on_remote_server") ." ". get_lang("ftp_can_not_be_switched_off"); $type = "failure"; } } else if( isset( $_REQUEST['change_user_id_main']) ) { $user_id_main = $_POST['user_id_main']; $old_home = $db->getUserGameHome($home_info['user_id_main'],$home_id); if(isset($_POST['deleteoldassigns'])) { $db->unassignHomeFrom("user",$home_info['user_id_main'],$home_id); $home_groups = $db->getGroupsForHome($home_info['home_id']); if( isset( $home_groups ) ) { foreach($home_groups as $home_group) { $db->unassignHomeFrom("group",$home_group['group_id'],$home_id); } } } if ( $db->changeUserIdMain($home_id,$user_id_main) == TRUE ) { $db->assignHomeTo("user",$user_id_main,$home_id,$old_home['access_rights']); echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_changed_game_server"))); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("change_user_id_main") .":$user_id_main"); } else echo json_encode(array('result' => 'failure', 'info' => "Unable to change main user.")); return; } else if( isset( $_REQUEST['change_home'] ) ) { $home_path = strip_real_escape_string($_POST['home_path']); if(preg_match("/^[a-z]:\//i", $home_path)) { $home_path = str_replace("/", "\\\\", $home_path); $home_path = rtrim($remote->exec("cygpath -u $home_path")); } if(preg_match("/^\//",$home_path)) { if ( $db->changeHomePath($home_id,clean_path($home_path)) === TRUE ) { $home_info = $db->getGameHomeWithoutMods($home_id); $servers_with_same_path = $db->getGameServersWithSamePath($home_info['remote_server_id'], $home_info['home_path']); $servers_with_same_path = (is_array($servers_with_same_path) ? count($servers_with_same_path) : 0); $success_json = array('result' => 'success', 'info' => get_lang("successfully_changed_game_server")); if($servers_with_same_path > 1){ $success_json["warning_info"] = get_lang('other_servers_exist_with_path_please_change'); } // Create new home directory if it doesn't already exist $remote->exec("mkdir -p " . clean_path($home_path)); // If FTP is enabled, update the FTP info. if($ftp_installed){ if ($db->IsFtpEnabled($home_id)) { $login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; $delte_old_ftp_account = $remote->ftp_mgr("userdel", $login); if ($delte_old_ftp_account !== 0) { $create_new_ftp_account = $remote->ftp_mgr("useradd", $login, $home_info['ftp_password'], $home_path); } if (isset($create_new_ftp_account) and $create_new_ftp_account !== 0) { echo json_encode($success_json); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("home_path") .":$home_path"); } else { echo json_encode(array('result' => 'failure', 'info' => get_lang("error_ocurred_on_remote_server") . " " . get_lang("ftp_login_can_not_be_changed"))); } } else { echo json_encode($success_json); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("home_path") .":$home_path"); } } else { echo json_encode($success_json); $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("home_path") .":$home_path"); } } else echo json_encode(array('result' => 'failure', 'info' => get_lang("selected_path_already_in_use"))); } else echo json_encode(array('result' => 'failure', 'info' => get_lang("invalid_path"))); return; } else if( isset( $_REQUEST['master_server'] ) ) { if ( isset( $_POST['add'] ) ) $action = "add"; else $action = "remove"; if ( $db->setMasterServer($action, $home_id, $home_info['home_cfg_id'], $home_info['remote_server_id']) === TRUE ) { $result = get_lang("successfully_changed_game_server"); $type = "success"; $db->logger( get_lang("successfully_changed_game_server") ." HOME ID:$home_id - ". get_lang("set_as_master_server") .":$action"); } } if( isset($_REQUEST['add_mod']) ) { $mod_cfg_id = $_POST['mod_cfg_id']; if ( $db->addModToGameHome($home_id,$mod_cfg_id) === FALSE ) { $result = get_lang_f('failed_to_assing_mod_to_home',$mod_cfg_id); $type = "failure"; } else { $result = get_lang_f('successfully_assigned_mod_to_home',$mod_cfg_id); $type = "success"; $db->logger(get_lang_f('successfully_assigned_mod_to_home',$mod_cfg_id)." [HOME ID:$home_id]"); } } else if($submit == "delete_mod") { $mod_id = $_GET['mod_id']; if ( $db->delGameMod($mod_id) === TRUE ) { $result = get_lang("successfully_removed_mod"); $type = "success"; $db->logger( get_lang("successfully_removed_mod") ." [MOD ID:$mod_id HOME ID:$home_id]"); } } else if(isset($_REQUEST['set_options'])) { $maxplayers = 0 + @$_POST['maxplayers']; $cliopts = $_POST['cliopts']; // Get the total CPU count. and, if the agent is offline, set the CPU to NA. $remoteCpus = $remote->cpu_count(); $validCpus = $remoteCpus === -1 ? 'NA' : $remoteCpus-1; if(isset($_POST['cpus']) && $validCpus !== 'NA') { $cpuArray = explode(',', $_POST['cpus']); // Check if a a valid core has been submitted. eg, the checkbox hasn't been manually edited. foreach($cpuArray as $cpu) { if($cpu > $validCpus || !is_numeric($cpu)) { $cpus = 'NA'; break; } else { $cpus[] = $cpu; } } // If $cpus is an array, seperate all the values with a comma. Otherwise, just pass $cpus to the query - which, as above, will be NA. $cpus = is_array($cpus) ? implode(',', $cpus) : $cpus; } else { $cpus = 'NA'; } // If we're on Windows, and some cores have been selected... if (preg_match('/cygwin/i', $remote->what_os()) && $cpus !== 'NA') { $result = 0; $cores = explode(',', $cpus); foreach ($cores as $core) { $coreNum = intval($core); $result |= (1 << $coreNum); } $cpus = strtoupper(dechex($result)); } $nice = isset($_POST['nice']) ? (int)$_POST['nice'] : 0; $mod_cfg_id = $_POST['mod_cfg_id']; if ( $db->updateGameModParams($maxplayers,$cliopts,$cpus,$nice,$home_id,$mod_cfg_id) === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang("successfully_modified_mod"))); $db->logger( get_lang("successfully_modified_mod") ." [MOD CFG ID:$mod_cfg_id HOME ID:$home_id]"); } else echo json_encode(array('result' => 'failure', 'info' => "The mod could not be changed.")); return; } else if( isset( $_REQUEST['set_expiration_date'] ) ) { if ( $db->updateExpirationDate($home_id, $_POST['expiration_date'], 'server') === TRUE ) { echo json_encode(array('result' => 'success', 'info' => get_lang('expiration_date_changed'))); $db->logger( get_lang('expiration_date_changed') ." [ HOME ID:$home_id NEW DATE:" . $_POST['expiration_date'] ." ]"); } else echo json_encode(array('result' => 'failure', 'info' => get_lang('expiration_date_could_not_be_changed'))); return; } } ?> ". get_lang("editing_home_called") ." \"".htmlentities($home_info['home_name'])."\"
"; if(isset($result)) { if($type == 'success') print_success($result); elseif($type = 'failure') print_failure($result); } echo "
"; $home_info = $db->getGameHomeWithoutMods($home_id); echo "

"; echo "<< ". get_lang("back_to_game_monitor") .""; if ( $isAdmin ) { echo "   "; echo "<< ". get_lang("back_to_game_servers") .""; } echo "

"; echo ""; if ( $isAdmin ) { // Form to change game type echo ""; echo ""; // Form to edit main user. echo ""; // Form to edit game path. echo "". ""; //Jquery path browser dialog echo "
"; } // Form to edit game name echo ""; echo ""; // Form to edit control password echo ""; echo ""; if ( $isAdmin && $ftp_installed ) { // Forms to enable/disable ftp account echo ""; echo ""; echo ""; echo ""; echo ""; } if ( preg_match("/t/",$game_home['access_rights']) > 0 && $ftp_installed && $db->IsFtpEnabled($home_id) ) { // Form to edit control ftp login $ftp_login = isset($home_info['ftp_login']) ? $home_info['ftp_login'] : $home_id; echo ""; echo ""; // Form to edit control ftp password echo ""; echo ""; } if ( $isAdmin ) { $master_server_home_id = $db->getMasterServer( $home_info['remote_server_id'], $home_info['home_cfg_id'] ); $expiration_date = !empty($home_info['server_expiration_date']) && $home_info['server_expiration_date'] != 'X' ? date( "d/m/Y H:i:s", $home_info['server_expiration_date'] ) : ''; if( $master_server_home_id != FALSE AND $master_server_home_id == $home_id ) $checked = 'checked ="checked"'; else $checked = ""; // Form to enable/disable as master server for local update echo ""; echo ""; // Expiration echo "\n". "\n". ""; } echo "
". get_lang("game_type") .":"; echo "
"; $game_cfgs = $db->getGameCfgs(); $host_stat = $remote->status_chk(); if( $host_stat === 1) $os = $remote->what_os(); else $os = "Unknown OS"; echo ""; echo ""; echo "
". get_lang("change_game_type_info") ."
". get_lang("user_id_main") .":"; echo "
"; echo "\n"; echo "
"; echo ""; echo ""; echo "
"; echo "
" . get_lang("change_user_id_main_info") ."
". get_lang("home_path") .":". "
". "\n". "". "". "
"; if($servers_with_same_path > 1){ print_failure(get_lang('other_servers_exist_with_path_please_change'), "warning"); } echo "
". get_lang("change_home_info") ."
". get_lang("game_server_name") .":"; echo "
"; echo "\n"; echo ""; echo ""; echo "
". get_lang("change_name_info") ."
". get_lang("game_control_password") .":"; echo "
"; echo "\n"; echo ""; echo ""; echo "
". get_lang("change_control_password_info") ."
". get_lang("change_ftp_account_status") .":"; if ( !$db->IsFtpEnabled( $home_id ) ) { echo "
"; echo ""; echo "
"; } else { echo "
"; echo ""; echo "
"; } echo "
". get_lang("change_ftp_account_status_info") ."
". get_lang("server_ftp_login") .":"; echo "
"; echo ""; echo ""; echo "
". get_lang("change_ftp_login_info") ."
". get_lang("server_ftp_password") .":"; echo "
"; echo ""; echo ""; echo "
". get_lang("change_ftp_password_info") ."
". get_lang("master_server_for_clon_update") .":"; echo "
"; echo ""; echo ""; echo "
". get_lang("set_as_master_server_for_local_clon_update") . " (".get_lang_f( 'only_available_for', $server_xml->game_name, $home_info['remote_server_name']).")
".get_lang('server_expiration_date').":
". "
". "\n". "
". "". "
". get_lang("server_expiration_date_info") ."
"; if ( $isAdmin ) { $avail_ips = $db->getRemoteServerIPs($home_info['remote_server_id']); $ip_array = array(); if ( is_array($avail_ips) && !empty($avail_ips) ) { echo "

". get_lang("ips_and_ports") ."

"; $screen_running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME,$home_info['home_id']) === 1; if( ! $screen_running ) { if( isset($_REQUEST['set_ip']) ) { $ip_id = $db->real_escape_string($_POST['ip']); $ip_row = $db->resultQuery( "SELECT ip FROM OGP_DB_PREFIXremote_server_ips WHERE ip_id=".$ip_id ); if($ip_row !== false){ $ip = $ip_row['0']['ip']; $port = $_POST['port']; $port = (int)(trim($port)); $home_id = $_POST['home_id']; if ( !isPortValid($port) ) { print_failure( get_lang("port_range_error") ); } else { if ( $db->addGameIpPort($home_id, $ip_id, $port) === FALSE ) { print_failure(get_lang_f('ip_port_already_in_use', $ip, $port)); } else { print_success(get_lang_f('successfully_assigned_ip_port_to_server_id', $ip, $port, $home_id)); $db->logger(get_lang_f('successfully_assigned_ip_port_to_server_id', $ip, $port, $home_id)); } } } } if (isset($_REQUEST["delete_ip"])) { $del_ip = $_GET['ip']; $del_port = $_GET['port']; if ( $db->delGameIpPort($home_id,$del_ip,$del_port) ) { print_success( get_lang("successfully_assigned_ip_port") ); $db->logger( get_lang("successfully_assigned_ip_port") ." [unassigned]"); } else print_failure("Failed to unassign ip:port."); } echo "
\n"; echo "\n"; echo get_lang("ip") .":"; $ip_id = isset($_POST['ip']) ? $_POST['ip'] : $avail_ips[0]['ip_id']; $port = $db->getNextAvailablePort($ip_id,$home_info['home_cfg_id']); echo " ". get_lang("port") .":"; echo ""; echo "
"; $assigned = $db->getHomeIpPorts($home_id); if( empty($assigned) ) { print_failure( get_lang("no_ip_ports_assigned") ); } else { foreach ( $assigned as $assigned_rows ) { $force_mod = ""; $align = "center"; if( !empty($enabled_mods) and count($enabled_mods) > 1 ) { $force_mod .= "\n". "
\n". "". "". "\n
\n\n"; $align = "right"; } echo "\n". $force_mod. "\n
".$assigned_rows['ip'].":".$assigned_rows['port']. " [ ". get_lang("delete") ." ]
\n"; } } } else { print_failure( get_lang("server_is_running_change_addresses_not_available") ); } } else { print_failure( get_lang("no_ip_addresses_configured") ."". get_lang("server_page") ."." ); } echo "
"; } else { $assigned = $db->getHomeIpPorts($home_id); if( !empty($assigned) and !empty($enabled_mods) and count($enabled_mods) > 1 ) { echo "\n". "\n". "\n". "\n"; $force_mod = ""; foreach ( $assigned as $assigned_rows ) { $force_mod .= "\n\n\n\n"; } echo $force_mod."
". "

". get_lang("switch_mods") ."

". "
".get_lang_f('switch_mod_for_address',$assigned_rows['ip'].":".$assigned_rows['port']). "\n". "
\n". "". "". "\n
\n
\n"; } } } ?>