isAdmin( $user_id );
if($isAdmin)
$home_info = $db->getGameHome($home_id);
else
$home_info = $db->getUserGameHome($user_id,$home_id);
if ( $home_info === FALSE )
{
print_failure(get_lang('no_rights_to_stop_server'));
return;
}
$home_id = $home_info['home_id'];
$home_path = clean_path($home_info['home_path']."/");
echo "
".htmlentities($home_info['home_name'])."
";
$server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
if ( !$server_xml )
{
echo create_back_button("gamemanager","game_monitor");
return;
}
$rserver = $db->getRemoteServerById($home_info['remote_server_id']);
if ( empty($rserver) )
{
print_failure("Could not find the remote server with ID ".$home_info['remote_server_id'].".");
}
else
{
$remote = new OGPRemoteLibrary($rserver['agent_ip'],
$rserver['agent_port'],
$rserver['encryption_key'],
$rserver['timeout']);
if(isset($server_xml->control_protocol_type))$control_type = $server_xml->control_protocol_type; else $control_type = "";
if ($server_xml->protocol == "gameq")
{
$query_port = get_query_port($server_xml, $port);
}
elseif ($server_xml->protocol == "lgsl")
{
require('protocol/lgsl/lgsl_protocol.php');
$get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
$query_port = $get_ports['1'];
}
elseif ($server_xml->protocol == "teamspeak3")
{
$query_port = "10011";
}
$remote_retval = $remote->remote_stop_server($home_id,
$ip, $port, $server_xml->control_protocol,
$home_info['control_password'],$control_type, $home_path);
$db->logger(get_lang_f('server_stopped', $home_info['home_name'] ) . "($ip:$port)");
$firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']);
if ( $remote_retval === 1 )
{
print_success(get_lang_f("server_stopped",htmlentities($home_info['home_name'])));
if ($firewall_settings['status'] == "enable")
{
$ip_ports = $db->getHomeIpPorts($home_id);
foreach ($ip_ports as $ip_port)
{
if ($server_xml->protocol == "gameq")
{
$query_port = get_query_port($server_xml, $ip_port['port']);
}
elseif ($server_xml->protocol == "lgsl")
{
require('protocol/lgsl/lgsl_protocol.php');
$get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $ip_port['port'], "", "");
$query_port = $get_ports['1'];
}
elseif ($server_xml->protocol == "teamspeak3")
{
$query_port = "10011";
}
set_firewall($remote, $firewall_settings, 'deny', $ip_port['port'], $ip_port['ip']);
if(isset($query_port) and $query_port != "" and $query_port != $ip_port['port'])
set_firewall($remote, $firewall_settings, 'deny', $query_port, $ip_port['ip']);
}
}
}
elseif ( $remote_retval === 0 )
{
$remote_retval = $remote->remote_stop_server($home_info['home_id'],
$ip, $port, $server_xml->control_protocol,"",$control_type,$home_path);
if ($remote_retval === 1 )
{
print_success(get_lang_f("server_stopped",htmlentities($home_info['home_name'])));
if ($firewall_settings['status'] == "enable")
{
$ip_ports = $db->getHomeIpPorts($home_id);
foreach ($ip_ports as $ip_port)
{
if ($server_xml->protocol == "gameq")
{
$query_port = get_query_port($server_xml, $ip_port['port']);
}
elseif ($server_xml->protocol == "lgsl")
{
require('protocol/lgsl/lgsl_protocol.php');
$get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $ip_port['port'], "", "");
$query_port = $get_ports['1'];
}
elseif ($server_xml->protocol == "teamspeak3")
{
$query_port = "10011";
}
$remote->sudo_exec(str_replace("%PORT%",$ip_port['port'],$firewall_settings['deny_port_command']));
if(isset($query_port))
{
$remote->sudo_exec(str_replace("%PORT%",$query_port,$firewall_settings['deny_port_command']));
}
}
}
}
}
if ( $remote_retval === 0 )
print_failure(get_lang("agent_offline"));
elseif ( $remote_retval !== 1 )
print_failure("Error occurred on the remote host.");
}
$view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=". $home_id . "-". $mod_id . "-" . $ip . "-" . $port,3);
}
?>