Procházet zdrojové kódy

Transifex Language Updates - Generated by own3mall's auto script.

own3mall před 8 roky
rodič
revize
e1de0e2a7b
37 změnil soubory, kde provedl 50 přidání a 38 odebrání
  1. 1 0
      lang/Arabic/modules/gamemanager.php
  2. 1 1
      lang/Arabic/modules/settings.php
  3. 2 2
      lang/Arabic/modules/user_games.php
  4. 1 0
      lang/Danish/modules/gamemanager.php
  5. 1 1
      lang/Danish/modules/settings.php
  6. 2 2
      lang/Danish/modules/user_games.php
  7. 1 0
      lang/French/modules/gamemanager.php
  8. 1 1
      lang/French/modules/settings.php
  9. 2 2
      lang/French/modules/user_games.php
  10. 1 0
      lang/German/modules/gamemanager.php
  11. 1 1
      lang/German/modules/settings.php
  12. 2 2
      lang/German/modules/user_games.php
  13. 1 0
      lang/Hungarian/modules/gamemanager.php
  14. 1 1
      lang/Hungarian/modules/settings.php
  15. 2 2
      lang/Hungarian/modules/user_games.php
  16. 1 0
      lang/Italian/modules/gamemanager.php
  17. 1 1
      lang/Italian/modules/settings.php
  18. 2 2
      lang/Italian/modules/user_games.php
  19. 1 0
      lang/Persian/modules/gamemanager.php
  20. 1 1
      lang/Persian/modules/settings.php
  21. 2 2
      lang/Persian/modules/user_games.php
  22. 1 0
      lang/Polish/modules/gamemanager.php
  23. 1 1
      lang/Polish/modules/settings.php
  24. 2 2
      lang/Polish/modules/user_games.php
  25. 2 2
      lang/Portuguese/global.php
  26. 1 0
      lang/Portuguese/modules/gamemanager.php
  27. 1 1
      lang/Portuguese/modules/settings.php
  28. 2 2
      lang/Portuguese/modules/user_games.php
  29. 1 0
      lang/Russian/modules/gamemanager.php
  30. 1 1
      lang/Russian/modules/settings.php
  31. 2 2
      lang/Russian/modules/user_games.php
  32. 1 0
      lang/Spanish/modules/gamemanager.php
  33. 1 1
      lang/Spanish/modules/settings.php
  34. 2 2
      lang/Spanish/modules/user_games.php
  35. 1 0
      lang/Turkish/modules/gamemanager.php
  36. 1 1
      lang/Turkish/modules/settings.php
  37. 2 2
      lang/Turkish/modules/user_games.php

+ 1 - 0
lang/Arabic/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Arabic/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Arabic/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Sucessfully deleted %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Danish/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Danish/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "Indpaknings baggrunds billed. <b style='font-size:10p
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Danish/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Slettet successfuldt %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/French/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "Vous avez tenté de faire une mise à jour à partir d'un miroir qui n'existe pas.");
+define('go_to_custom_fields', "Aller aux Champs Personnalisés");
 ?>

+ 1 - 1
lang/French/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "L&apos;image de fond du Panneau. <b style='font-size:
 define('show_server_id_game_monitor', "Voir les IDs des Serveurs dans la  Gestion des Serveurs");
 define('show_server_id_game_monitor_info', "Afficher la colonne des IDs des Serveurs dans la page de Gestion des Serveurs qui correspondent aux IDs attribués lors de la création des Serveurs de Jeu.");
 define('default_game_server_home_path_prefix', "Dossier par défaut des serveurs de jeu");
-define('default_game_server_home_path_prefix_info', "Entrer le chemin vers lequel vous voulez que les dossiers des serveurs de jeu soient créés par défaut. Vous pouvez utiliser \"{USERNAME}\" dans le chemin, qui sera remplacé par le nom d'utilisateur OGP pour lequel le serveur sera assigné. Exemple: /ogp/games/{USERNAME} deviendra /ogp/games/username/1 où 1 sera l&apos;ID des serveurs de jeu. Exemple 2: /ogp/games deviendra /ogp/games/1 où 1 sera l&apos;ID des serveurs de jeu.");
+define('default_game_server_home_path_prefix_info', "Entrer un préfixe de chemin o`vous souhaitez que les dossiers des serveurs de jeu soient créés.  Vous pouvez utiliser \"{USERNAME}\" dans le chemin qui sera ensuite remplacé par le nom d'utilisateur OGP auquel le serveur est assigné. Vous pouvez utiliser \"{GAMEKEY}\" dans le chemin qui sera ensuite remplacé par un nom de jeu en minuscule.  Vous pouvez utiliser \"{SKIPID}\" n&apos;importe où dans le chemin pour empêcher d'apposer l&apos;ID du serveur de jeu au chemin.  Exemple: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} deviendra /ogp/games/username/arkse/.  Exemple 2:  /ogp/games deviendra /ogp/games/1 où 1 est l&apos;ID du serveur de jeu.");
 ?>

+ 2 - 2
lang/French/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "%s supprimé avec succès");
 define('the_agent_had_a_problem_deleting', "L'Agent a eu un problème en supprimant %s, vérifiez le log de l'Agent");
 define('connection_timeout_or_problems_reaching_the_agent', "Délai dépassé lors de la connexion ou problèmes en se connectant à l'Agent");
 define('does_not_exist_yet', "N'existe pas encore.");
-define('go_to_custom_fields', "Aller aux Champs Personnalisés");
 define('back_to_edit_server', "Retour à l'édition du serveur");
 define('update_settings', "Enregistrer les paramètres");
 define('settings_updated', "Paramètres mis à jour.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "La date d&apos;expiration pour c
 define('search', "Rechercher");
 define('ftp_account_username_too_long', "Le nom d'utilisateur FTP est trop long. Veuillez entrer un nom d'utilisateur de 20 caractères maximum.");
 define('ftp_account_password_too_long', "Le mot de passe FTP est trop long. Veuillez entrer un mot de passe de 20 caractères maximum.");
-?>
+define('other_servers_exist_with_path_please_change', "Un autre serveur existe avec le même chemin. Il est fortement recommandé (mais pas requis) que vous changiez le chemin pour quelque chose d'unique. Vous pourrez avoir des problèmes si vous ne le faites PAS.");
+ ?>

+ 1 - 0
lang/German/modules/gamemanager.php

@@ -212,4 +212,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/German/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/German/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Erfolgreich gelöscht %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Gibt es noch nicht.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Hungarian/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Fantom");
 define('sec', "Másodpercek");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Hungarian/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "A borítólap háttérképe. (Csak egyes témákban 
 define('show_server_id_game_monitor', "A szerver azonosítók mutatása a Játékfigyelő oldalon");
 define('show_server_id_game_monitor_info', "Mutassa a játékszerver azonosító oszlopát a Játékfigyelőben az Agent által létrehozott fájlok egyeztetéséhez az aktuális játék szerverhez.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Hungarian/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "A(z) %s sikeresen törölve.");
 define('the_agent_had_a_problem_deleting', "Az Agentnek problémája volt a(z) %s törlése közben. Kérlek, ellenőrizd az Agent naplóját.");
 define('connection_timeout_or_problems_reaching_the_agent', "Kapcsolat időtúllépés vagy problémák az Agent elérésével");
 define('does_not_exist_yet', "Még nem létezik.");
-define('go_to_custom_fields', "Tovább az egyéni mezőkhöz");
 define('back_to_edit_server', "Vissza a szerver szerkesztéshez");
 define('update_settings', "Beállítások frissítése");
 define('settings_updated', "Beállítások frissítve.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Keresés");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Italian/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Italian/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Italian/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Sucessfully deleted %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Persian/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Persian/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Persian/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Sucessfully deleted %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Polish/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Polish/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Pokaż id serwera na stronie Monitor Gier");
 define('show_server_id_game_monitor_info', "Dodaje kolumnę w liście serwerów z aktualnym id serwera. Pomaga to w zidentyfikowaniu serwera.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Polish/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Sucessfully deleted %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 2 - 2
lang/Portuguese/global.php

@@ -139,6 +139,6 @@ define('cron', "Administrador - programador de tarefas");
 define('user_cron', "Programador de tarefas CRON");
 define('faq', "Perguntas Frequentes");
 define('mysql_admin', "MySQL Admin");
-define('copied', "Copied!");
-define('ticket_settings', "Ticket Settings");
+define('copied', "Copiado!");
+define('ticket_settings', "Definições de Ticket");
 ?>

+ 1 - 0
lang/Portuguese/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Fantasma");
 define('sec', "Segundos");
 define('unknown_rsync_mirror', "Você tentou iniciar uma actualização de um destino que não existe.");
+define('go_to_custom_fields', "Vá para os campos personalizados");
 ?>

+ 1 - 1
lang/Portuguese/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "A imagem de fundo completo. <b style='font-size:10px;
 define('show_server_id_game_monitor', "Mostrar ID do servidor na página do Monitor de jogos");
 define('show_server_id_game_monitor_info', "Mostre a coluna do ID do servidor do jogo no Game Monitor para fazer correspondência dos arquivos criados pelo agente no servidor do jogo real");
 define('default_game_server_home_path_prefix', "Prefixo do directório inicial do servidor de jogos padrão");
-define('default_game_server_home_path_prefix_info', "Digite um prefixo de caminho para onde você deseja que os caminhos do servidor do jogo sejam criadas por padrão. Você pode usar \"{USERNAME}\" no caminho que será substituído pelo nome de usuário do seu painel ao qual o servidor do jogo está sendo atribuído.  Exemplo: /ogp/games/{USERNAME} se tornará /ogp/games/username/1 onde 1 é a identificação dos servidores do jogo.  Exemplo 2:  /ogp/games will become /ogp/games/2 onde 2 é a identificação dos servidores do jogo.");
+define('default_game_server_home_path_prefix_info', "Digite um prefixo de caminho para onde você deseja que as casas do servidor do jogo sejam criadas por padrão. Você pode usar \"{USERNAME}\" no caminho que será substituído pelo nome de usuário Do seu Painel, o servidor do jogo está sendo atribuído a.  Você pode usar \"{GAMEKEY}\" no caminho que será substituído por um nome de minúscula.  Você pode usar \"{SKIPID}\" em qualquer lugar no caminho para pular anexando o ID inicial ao caminho.  Exemplo: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} irá se tornar /ogp/games/username/arkse/.  Exemplo2:  /ogp/games ira se tornar /ogp/games/2 onde 2 é a identificação dos servidores do jogo.");
 ?>

+ 2 - 2
lang/Portuguese/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Excluido com sucesso %s");
 define('the_agent_had_a_problem_deleting', "O Agente do painel detectou um problema ao excluir %s. Por favor, verifique os Logs de registo do Agente.");
 define('connection_timeout_or_problems_reaching_the_agent', "Tempo limite de conexão ou problemas com o alcance do agente");
 define('does_not_exist_yet', "Ainda não existe.");
-define('go_to_custom_fields', "Ir para campos personalizados");
 define('back_to_edit_server', "Voltar ao servidor de edição");
 define('update_settings', "Atualizar configurações");
 define('settings_updated', "Configurações atualizadas.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "A data de validade para o direct
 define('search', "Pesquisar");
 define('ftp_account_username_too_long', "O nome do usuário FTP é demasiado longo. Experimente um nome de usuário mais curto que não contenha mais de 20 caracteres.");
 define('ftp_account_password_too_long', "O nome do usuário FTP é demasiado longo. Experimente um nome de usuário mais curto que não contenha mais de 20 caracteres.");
-?>
+define('other_servers_exist_with_path_please_change', "Existem outros directórios com o mesmo caminho. É recomendado (mas não é necessário) que você altere esse caminho para algo único. Se não você poderá obter alguns erros de futuro.");
+ ?>

+ 1 - 0
lang/Russian/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Russian/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "Картинка заднего фона. <b style='f
 define('show_server_id_game_monitor', "Показывать ID сервера на странице Игрового Мониторинга");
 define('show_server_id_game_monitor_info', "Показывает ID Игрового сервер на странице Мониторинга для сопоставления созданных файлов Агентом на Актуальном Игровом сервере.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Russian/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Успешное удаление %s");
 define('the_agent_had_a_problem_deleting', "У агента возникла проблема с удалением %s, посмотрите логи Агента");
 define('connection_timeout_or_problems_reaching_the_agent', "Время соединения вышло или проблемы связи с Агентом");
 define('does_not_exist_yet', "Пока не существует.");
-define('go_to_custom_fields', "Перейти к настраиваемым поля");
 define('back_to_edit_server', "Вернутся к редактированию сервера");
 define('update_settings', "Обновить настройки");
 define('settings_updated', "Настройки обновлены");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Дата истечения ср
 define('search', "Поиск");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Spanish/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Spanish/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "La imagen de fondo del panel. <b style='font-size:10p
 define('show_server_id_game_monitor', "Mostrar ID de servidor en la página de Monitor de juegos");
 define('show_server_id_game_monitor_info', "Muestra la columna ID del servidor de juegos en el Monitor de juegos para buscar los archivos creados por el Agente en el servidor de juego real.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Spanish/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Eliminado correctamente.");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Tiempo de espera de la conexión o problemas al llegar al agente");
 define('does_not_exist_yet', "No existe todavia.");
-define('go_to_custom_fields', "Ir a campos personalizados");
 define('back_to_edit_server', "Volver a edición del servidor");
 define('update_settings', "Actualizar configuración");
 define('settings_updated', "Configuración actualizada.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "La fecha de caducidad para el ho
 define('search', "Buscar");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>

+ 1 - 0
lang/Turkish/modules/gamemanager.php

@@ -204,4 +204,5 @@ define('cid', "CID");
 define('phan', "Phantom");
 define('sec', "Seconds");
 define('unknown_rsync_mirror', "You attempted to start an update from a mirror which doesn't exist.");
+define('go_to_custom_fields', "Go to Custom Fields");
 ?>

+ 1 - 1
lang/Turkish/modules/settings.php

@@ -131,5 +131,5 @@ define('bg_wrapper_info', "The wrappers background image. <b style='font-size:10
 define('show_server_id_game_monitor', "Show Server IDs on Game Monitor page");
 define('show_server_id_game_monitor_info', "Show the game server ID column on the Game Monitor for matching up files created by the Agent to the actual game server.");
 define('default_game_server_home_path_prefix', "Default game server home directory prefix");
-define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  Example: /ogp/games/{USERNAME} will become /ogp/games/username/1 where 1 is the game servers ID.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
+define('default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 ?>

+ 2 - 2
lang/Turkish/modules/user_games.php

@@ -195,7 +195,6 @@ define('sucessfully_deleted', "Sucessfully deleted %s");
 define('the_agent_had_a_problem_deleting', "The Agent had a problem while deleting %s. Please, check the Agent's log.");
 define('connection_timeout_or_problems_reaching_the_agent', "Connection timeout or problems with reaching the Agent");
 define('does_not_exist_yet', "Does not exist yet.");
-define('go_to_custom_fields', "Go to Custom Fields");
 define('back_to_edit_server', "Back to edit server");
 define('update_settings', "Update settings");
 define('settings_updated', "Settings updated.");
@@ -220,4 +219,5 @@ define('expiration_date_could_not_be_changed', "Expiration date for selected hom
 define('search', "Search");
 define('ftp_account_username_too_long', "FTP username is too long. Try a shorter username no longer than 20 characters.");
 define('ftp_account_password_too_long', "FTP password is too long. Try a shorter password no longer than 20 characters.");
-?>
+define('other_servers_exist_with_path_please_change', "Other homes exist with the same path. It is recommended (but not required) that you change this path to something unique. You may have problems if you do NOT.");
+ ?>