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@@ -1,319 +1,1665 @@
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<?php
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<?php
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/*
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/*
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- *
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- * OGP - Open Game Panel
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- * Copyright (C) 2008 - 2018 The OGP Development Team
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- *
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- * http://www.opengamepanel.org/
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- *
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- * This program is free software; you can redistribute it and/or
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- * modify it under the terms of the GNU General Public License
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- * as published by the Free Software Foundation; either version 2
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- * of the License, or any later version.
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- *
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- * This program is distributed in the hope that it will be useful,
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- * but WITHOUT ANY WARRANTY; without even the implied warranty of
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- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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- * GNU General Public License for more details.
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- *
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- * You should have received a copy of the GNU General Public License
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- * along with this program; if not, write to the Free Software
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- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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- *
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- */
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+______________ Token Management
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+api.php?token/create/{panel_user}/{panel_password}
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+api.php?token/test/{token}
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-/******************
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- * Functions *
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- * ***************/
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-
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-function outPutJSON($result){
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- global $action, $db;
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-
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- // Send JSON ouput
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+______________ Remote Servers
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+api.php?server/list (POST/GET {token})
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+api.php?server/status (POST/GET {token}{remote_server_id})
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+api.php?server/restart (POST/GET {token}{remote_server_id})
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+api.php?server/create (POST/GET {token}{agent_name}{agent_ip}{agent_port}{agent_user}{encryption_key}{ftp_ip}{ftp_port}{timeout}{use_nat}{display_public_ip})
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+api.php?server/remove (POST/GET {token}{remote_server_id})
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+api.php?server/add_ip (POST/GET {token}{remote_server_id}{ip})
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+api.php?server/remove_ip (POST/GET {token}{remote_server_id}{ip})
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+api.php?server/list_ips (POST/GET {token}{remote_server_id})
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+api.php?server/edit_ip (POST/GET {token}{remote_server_id}{old_ip}{new_ip})
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+
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+______________ Game Servers
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+api.php?user_games/list_games (POST/GET {token}{system(windows|linux)}{architecture(32|64)})
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+api.php?user_games/list_servers (POST/GET {token})
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+api.php?user_games/create (POST/GET {token}{remote_server_id}{server_name}{home_cfg_id}{mod_cfg_id}{ip}{port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
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+api.php?user_games/clone (POST/GET {token}{origin_home_id}{new_server_name}{new_ip}{new_port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
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+api.php?user_games/set_expiration (POST/GET {token}{home_id}{timestamp})
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+
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+______________ Users
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+api.php?user_admin/list (POST/GET {token})
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+api.php?user_admin/get (POST/GET {token}{email})
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+api.php?user_admin/create (POST/GET {token}{email}{name}{password})
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+api.php?user_admin/remove (POST/GET {token}{email})
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+api.php?user_admin/set_expiration (POST/GET {token}{email}{timestamp})
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+api.php?user_admin/list_assigned (POST/GET {token}{email})
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+api.php?user_admin/assign (POST/GET {token}{email}{home_id}{timestamp})
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+api.php?user_admin/remove_assign (POST/GET {token}{email}{home_id})
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+
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+______________ Game Manager
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+api.php?gamemanager/start (POST/GET {token}{ip}{port}{mod_key})
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+api.php?gamemanager/stop (POST/GET {token}{ip}{port}{mod_key})
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+api.php?gamemanager/restart (POST/GET {token}{ip}{port}{mod_key})
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+api.php?gamemanager/rcon (POST/GET {token}{ip}{port}{mod_key}{command})
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+api.php?gamemanager/update (POST/GET {token}{ip}{port}{mod_key}{type}{manual_url})
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+
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+______________ Lite File Manager
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+api.php?litefm/list (POST/GET {token}{ip}{port}{relative_path})
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+api.php?litefm/get (POST/GET {token}{ip}{port}{relative_path})
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+api.php?litefm/save (POST/GET {token}{ip}{port}{relative_path}{contents})
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+api.php?litefm/remove (POST/GET {token}{ip}{port}{relative_path})
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+
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+______________ Addons Manager
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+api.php?addonsmanager/list (POST/GET {token})
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+api.php?addonsmanager/install (POST/GET {token}{ip}{port}{mod_key}{addon_id})
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+
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+______________ Steam Workshop
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+api.php?steam_workshop/install (POST/GET {token}{ip}{port}{mods_list})
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+
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+*/
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+$main_request = key($_GET);
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+$request = explode('/', $main_request);
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+unset($_GET["$main_request"]);
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+if(!empty($_GET))
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+ $_POST = array_merge($_POST,$_GET);
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+//Retirieve the function name
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+$function = 'api_'.$request[0];
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+//Remove the main function from the request
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+array_splice($request, 0, 1);
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+
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+if(function_exists($function))
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+{
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+ // Report only critical PHP errors
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+ error_reporting(E_ERROR);
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+
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+ // Path definitions
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+ define("INCLUDES", "includes/");
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+ define("MODULES", "modules/");
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+
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+ // require needed functions
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+ require_once INCLUDES.'functions.php';
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+ require_once INCLUDES.'helpers.php';
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+ require_once INCLUDES.'html_functions.php';
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+ require_once INCLUDES.'lib_remote.php';
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+ require_once INCLUDES.'config.inc.php';
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+ require_once MODULES.'config_games/server_config_parser.php';
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+ require_once INCLUDES.'api_functions.php';
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+
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+ // API tokens table
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+ define("API_TABLE", $table_prefix."api_tokens");
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+ // Connect to the database server and select database.
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+ $db = createDatabaseConnection($db_type, $db_host, $db_user, $db_pass, $db_name, $table_prefix);
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+ $settings = $db->getSettings();
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+ $db->checkApiTable();
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+ $logged_in = false;
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+
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+ if($function != 'api_token')
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+ {
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+ if(isset($_POST['token']))
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+ {
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+ $token = $_POST['token'];
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+ $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$token."';";
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+ $result = $db->resultQuery($query);
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+ if(isset($result[0]['user_id']))
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+ {
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+ $user_info = $db->getUserById($result[0]['user_id']);
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+ if(isset($user_info['users_login']))
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+ $logged_in = true;
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+ }
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+ }
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+ else
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+ {
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+ outputJSON(array("status" => "300", "message" => "No token supplied"));
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+ }
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+ }
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+
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+ if($logged_in or $function == 'api_token')
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+ {
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+ //call the function and output the returned data as json
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+ $func_req = str_replace('api_','',$function)."/".$request[0];
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+ if($main_request == "all")
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+ outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
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+ else
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+ $function_args = get_function_args("$func_req");
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+
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+ if(!$function_args)
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+ outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
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+ elseif(!(($func_req == "token/test" and isset($request[1])) OR ($func_req == "token/create" and isset($request[1]) and isset($request[2]))))
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+ {
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+ foreach($function_args as $arg => $mandatory)
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+ {
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+ if($mandatory and !isset($_POST["$arg"]))
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+ {
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+ outputJSON(array("status" => "400", "message" => "BAD REQUEST", "fields_supplied" => $_POST, "fields_required" => $function_args));
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+ break;
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+ }
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+ }
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+ }
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+ outputJSON($function());
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+ }
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+ else
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+ {
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+ outputJSON(array("status" => "301", "message" => "Invalid Token"));
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+ }
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+}
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+else
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+{
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+ outputJSON(array("status" => "400", "message" => "BAD REQUEST"));
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+}
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+
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+function outputJSON($result){
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+ // Send JSON output
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header('Content-Type: application/json');
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header('Content-Type: application/json');
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echo json_encode($result);
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echo json_encode($result);
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exit();
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exit();
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}
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}
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-function runRemoteAction($action){
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- global $settings, $db, $remote, $server_xml, $mod_xml, $server_home, $mod_key, $mod_id, $appId, $home_ip_ports, $homeId, $resultOp;
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-
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- // Load XML and server options
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- $installer_name = isset($mod_xml->installer_name) ? $mod_xml->installer_name : $mod_key;
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-
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- $modname = $installer_name == '90' ? $mod_key : '';
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- $betaname = isset($mod_xml->betaname) ? $mod_xml->betaname : '';
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- $betapwd = isset($mod_xml->betapwd) ? $mod_xml->betapwd : '';
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- $login = $mod_xml->installer_login ? $mod_xml->installer_login : $settings['steam_user'];
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- $pass = $mod_xml->installer_login ? '' : $settings['steam_pass'];
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- $arch = isset($mod_xml->steam_bitness) ? $mod_xml->steam_bitness : '';
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- $exec_folder_path = $server_xml->exe_location;
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- $exec_path = $server_xml->server_exec_name;
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-
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- $precmd = $server_home['mods'][$mod_id]['precmd'] == "" ? ($server_home['mods'][$mod_id]['def_precmd'] == "" ? $server_xml->pre_install : $server_home['mods'][$mod_id]['def_precmd'] ) : $server_home['mods'][$mod_id]['precmd'];
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- $postcmd = $server_home['mods'][$mod_id]['postcmd'] == "" ? ($server_home['mods'][$mod_id]['def_postcmd'] == "" ? $server_xml->post_install : $server_home['mods'][$mod_id]['def_precmd'] ) : $server_home['mods'][$mod_id]['postcmd'];
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- $cfg_os = preg_match('/win32|win64/', $server_xml->game_key) ? 'windows' : 'linux';
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- $lockFiles = !empty($server_xml->lock_files) ? trim($server_xml->lock_files) : '';
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- $preStart = !empty($server_xml->pre_start) ? trim($server_xml->pre_start) : '';
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- $envVars = !empty($server_xml->environment_variables) ? trim($server_xml->environment_variables) : '';
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- $startup_cmd = get_start_cmd($remote, $server_xml, $server_home, $mod_id, $home_ip_ports['ip'], $home_ip_ports['port'], $db);
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-
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- switch($action){
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- case "steam_auto_update":
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-
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- // Make the update call
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- $remoteResult = $remote->automatic_steam_update(
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- //generic
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- $homeId, $server_home['home_path'], $home_ip_ports['ip'], $home_ip_ports['port'], $exec_path, $exec_folder_path,
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-
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- //stop
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- $server_xml->control_protocol, $server_home['control_password'], $server_xml->control_type,
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+function isValidTimeStamp($timestamp)//https://stackoverflow.com/questions/2524680/check-whether-the-string-is-a-unix-timestamp
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+{
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+ if(is_numeric($timestamp) and strtotime(date('d-m-Y H:i:s',$timestamp)) === (int)$timestamp)
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+ return true;
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+ return false;
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+}
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- //update
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- $appId, $modname, $betaname, $betapwd, $login, $pass, $settings['steam_guard'], $precmd, $postcmd, $cfg_os, $lockFiles,
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-
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- //start
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- $startup_cmd, $server_home['mods'][$mod_id]['cpu_affinity'], $server_home['mods'][$mod_id]['nice'], $preStart, $envVars, $server_xml->game_key, $arch
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- );
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- break;
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- case "restart_server":
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- $remoteResult = $remote->remote_restart_server($server_home['home_id'],
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- $home_ip_ports['ip'],
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- $home_ip_ports['port'],
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- $server_xml->control_protocol,
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- $server_home['control_password'],
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- $server_xml->control_protocol_type,
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- $server_home['home_path'],
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- $server_xml->server_exec_name,
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- $server_xml->exe_location,
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- $startup_cmd,
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- $server_home['mods'][$mod_id]['cpu_affinity'],
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- $server_home['mods'][$mod_id]['nice'],
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- $preStart,
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- $envVars,
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- $server_xml->game_key
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- );
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- break;
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- case "stop_server":
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- $remoteResult = $remote->remote_stop_server($server_home['home_id'],
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- $home_ip_ports['ip'],
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- $home_ip_ports['port'],
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- $server_xml->control_protocol,
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- $server_home['control_password'],
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- $server_xml->control_protocol_type,
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- $server_home['home_path']
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- );
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- break;
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- case "start_server":
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- $remoteResult = $remote->universal_start($server_home['home_id'],
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- $server_home['home_path'],
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- $server_xml->server_exec_name,
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- $server_xml->exe_location,
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- $startup_cmd,
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- $home_ip_ports['port'],
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- $home_ip_ports['ip'],
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- $server_home['mods'][$mod_id]['cpu_affinity'],
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- $server_home['mods'][$mod_id]['nice'],
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- $preStart,
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- $envVars,
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- $server_xml->game_key);
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- break;
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+function api_token()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db;
|
|
|
|
|
+ if($request[0] == "test")
|
|
|
|
|
+ {
|
|
|
|
|
+ $token = isset($request[1])?$request[1]:$_POST['token'];
|
|
|
|
|
+ $query = "SELECT user_id FROM ".API_TABLE." WHERE `token` = '".$token."';";
|
|
|
|
|
+ $result = $db->resultQuery($query);
|
|
|
|
|
+ if(isset($result[0]['user_id']))
|
|
|
|
|
+ {
|
|
|
|
|
+ $user_info = $db->getUserById($result[0]['user_id']);
|
|
|
|
|
+ if(isset($user_info['users_login']))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $user_info['users_role'];
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "400";
|
|
|
|
|
+ $message = "Invalid Token";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "400";
|
|
|
|
|
+ $message = "Invalid Token";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "create")
|
|
|
|
|
+ {
|
|
|
|
|
+ $user = $token = isset($request[1])?urldecode($request[1]):$_POST['user'];
|
|
|
|
|
+ $password = isset($request[2])?urldecode($request[2]):$_POST['password'];
|
|
|
|
|
+
|
|
|
|
|
+ $userInfo = $db->getUser($user);
|
|
|
|
|
|
|
|
|
|
+ if(isset($userInfo['users_passwd']) && md5($password) == $userInfo['users_passwd'])
|
|
|
|
|
+ {
|
|
|
|
|
+ $token = bin2hex(openssl_random_pseudo_bytes(32));
|
|
|
|
|
+ $query ="INSERT INTO ".API_TABLE.
|
|
|
|
|
+ " (user_id, token)".
|
|
|
|
|
+ " VALUES".
|
|
|
|
|
+ " ('".$userInfo['user_id']."', '".$token."')".
|
|
|
|
|
+ " ON DUPLICATE KEY UPDATE".
|
|
|
|
|
+ " user_id = VALUES(user_id),".
|
|
|
|
|
+ " token = VALUES(token);";
|
|
|
|
|
+ if($db->query($query))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $token;
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "500";
|
|
|
|
|
+ $message = "database failure";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "400";
|
|
|
|
|
+ $message = "Invalid login information";
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- if($remoteResult == 1){
|
|
|
|
|
- return true;
|
|
|
|
|
- }else if(hasValue($remoteResult, true)){
|
|
|
|
|
- return $remoteResult;
|
|
|
|
|
|
|
+function api_server()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
+
|
|
|
|
|
+ if($user_info['users_role'] != "admin")
|
|
|
|
|
+ return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list")
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $db->getRemoteServers();
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
- return false;
|
|
|
|
|
|
|
+ if($request[0] == "status")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $remote_server = $db->getRemoteServer($remote_server_id);
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $remote->status_chk() == 1?'online':'offline';
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "restart")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $remote_server = $db->getRemoteServer($remote_server_id);
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
|
|
|
|
|
+ $remote->agent_restart();
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "success";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "create")
|
|
|
|
|
+ {
|
|
|
|
|
+ $agent_name = $_POST['agent_name'];
|
|
|
|
|
+ $agent_ip = $_POST['agent_ip'];
|
|
|
|
|
+ $agent_port = $_POST['agent_port'];
|
|
|
|
|
+ $agent_user = $_POST['agent_user'];
|
|
|
|
|
+ $encryption_key = $_POST['encryption_key'];
|
|
|
|
|
+ $ftp_ip = $_POST['ftp_ip'];
|
|
|
|
|
+ $ftp_port = $_POST['ftp_port'];
|
|
|
|
|
+ $timeout = $_POST['timeout'];
|
|
|
|
|
+ $use_nat = $_POST['use_nat'];
|
|
|
|
|
+ $display_public_ip = $_POST['display_public_ip'];
|
|
|
|
|
+
|
|
|
|
|
+ $remote_server_id = $db->addRemoteServer($agent_ip,$agent_name,$agent_user,$agent_port,$ftp_ip,$ftp_port,$encryption_key,$timeout,$use_nat,$display_public_ip);
|
|
|
|
|
+
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $remote_server_id;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "remove")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $db->removeRemoteServer($remote_server_id);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "add_ip")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $db->addRemoteServerIP($remote_server_id, $ip);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "remove_ip")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $ip_infos = $db->getRemoteServerIPs($remote_server_id);
|
|
|
|
|
+ foreach($ip_infos as $ip_info)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($ip_info['ip'] == $ip)
|
|
|
|
|
+ {
|
|
|
|
|
+ $message = $db->removeRemoteServerIPs($ip_info['ip_id']);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list_ips")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $message = $db->getRemoteServerIPs($remote_server_id);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "edit_ip")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $old_ip = $_POST['old_ip'];
|
|
|
|
|
+ $new_ip = $_POST['new_ip'];
|
|
|
|
|
+ $ip_infos = $db->getRemoteServerIPs($remote_server_id);
|
|
|
|
|
+ foreach($ip_infos as $ip_info)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($ip_info['ip'] == $old_ip)
|
|
|
|
|
+ {
|
|
|
|
|
+ $message = $db->editRemoteServerIPs($ip_info['ip_id'], $new_ip);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-function callSteamAutoUpdate(){
|
|
|
|
|
- global $settings, $db, $remote, $server_xml, $mod_xml, $server_home, $mod_key, $mod_id, $appId, $home_ip_ports, $resultOp;
|
|
|
|
|
-
|
|
|
|
|
- if($server_xml->installer == 'steamcmd') {
|
|
|
|
|
- if($remote->rfile_exists($server_home['home_path'] . '/steamapps/appmanifest_' . $appId . '.acf') === 1){
|
|
|
|
|
- $ourVersion = $remote->installed_steam_version($server_home['home_path'], $appId, 0);
|
|
|
|
|
- $steamVersion = $remote->fetch_steam_version($appId, 0);
|
|
|
|
|
- if($ourVersion != $steamVersion){
|
|
|
|
|
- $success = runRemoteAction("steam_auto_update");
|
|
|
|
|
- if($success == 1){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" has been successfully auto-updated via SteamCMD and restarted.";
|
|
|
|
|
- $resultOp["success"] = true;
|
|
|
|
|
- }else if($success == 2){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" has been successfully auto-updated via SteamCMD.";
|
|
|
|
|
- $resultOp["success"] = true;
|
|
|
|
|
- }else{
|
|
|
|
|
- if(is_array($success)){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" failed to auto-update. Agent returned: " . print_r($success, true);
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" failed to auto-update. Agent returned error code: " . $success;
|
|
|
|
|
- }
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+function api_user_games()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
+
|
|
|
|
|
+ if($user_info['users_role'] != "admin")
|
|
|
|
|
+ return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list_games")
|
|
|
|
|
+ {
|
|
|
|
|
+ $system = strtolower($_POST['system']);
|
|
|
|
|
+ if(!preg_match('/^(linux|windows)$/', $system))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "302";
|
|
|
|
|
+ $message = "list games: Incorrect system, valid options: windows, linux";
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+ }
|
|
|
|
|
+ $architecture = strtolower($_POST['architecture']);
|
|
|
|
|
+ if(!preg_match('/^(32|64)$/', $architecture))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "303";
|
|
|
|
|
+ $message = "list games: Incorrect architecture, valid options: 32, 64";
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+ }
|
|
|
|
|
+ $games = $db->getGameCfgs();
|
|
|
|
|
+ foreach($games as $key => $game)
|
|
|
|
|
+ {
|
|
|
|
|
+ $games[$key]['mods'] = $db->getCfgMods($game['home_cfg_id']);
|
|
|
|
|
+ preg_match("/^([a-z0-9_-]+)_(linux|win)(32|64)?$/i",$game['game_key'],$matches);
|
|
|
|
|
+
|
|
|
|
|
+ if(count($matches) == 4)
|
|
|
|
|
+ list($game_key, $game_clean, $os, $arch) = $matches;
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ list($game_key, $game_clean, $os) = $matches;
|
|
|
|
|
+ $arch = "32";
|
|
|
|
|
+ }
|
|
|
|
|
+ if(strtolower($os) == 'linux')
|
|
|
|
|
+ $sorted_games['linux'][$arch][] = $games[$key];
|
|
|
|
|
+ elseif(strtolower($os) == 'win')
|
|
|
|
|
+ $sorted_games['windows'][$arch][] = $games[$key];
|
|
|
|
|
+ }
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $sorted_games[$system][$architecture];
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list_servers")
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $db->getGameHomes();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "create")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_server_id = $_POST['remote_server_id'];
|
|
|
|
|
+ $server_name = $_POST['server_name'];
|
|
|
|
|
+ $home_cfg_id = $_POST['home_cfg_id'];
|
|
|
|
|
+ $mod_cfg_id = $_POST['mod_cfg_id'];
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $port = $_POST['port'];
|
|
|
|
|
+ $control_password = $_POST['control_password'];
|
|
|
|
|
+ $enable_ftp = $_POST['enable_ftp'];
|
|
|
|
|
+ $ftp_password = $_POST['ftp_password'];
|
|
|
|
|
+ $slots = $_POST['slots'];
|
|
|
|
|
+ $affinity = $_POST['affinity'];
|
|
|
|
|
+ $nice = $_POST['nice'];
|
|
|
|
|
+
|
|
|
|
|
+ $remote_server = $db->getRemoteServer($remote_server_id);
|
|
|
|
|
+ if($remote_server === FALSE)
|
|
|
|
|
+ return array("status" => '304', "message" => "Remote Server ID#$remote_server_id does not exists");
|
|
|
|
|
+
|
|
|
|
|
+ $game_cfg = $db->getGameCfg($home_cfg_id);
|
|
|
|
|
+ if($game_cfg === FALSE)
|
|
|
|
|
+ return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $cfg_mods = $db->getCfgMods($home_cfg_id);
|
|
|
|
|
+ $mod_key = FALSE;
|
|
|
|
|
+ if($cfg_mods === FALSE)
|
|
|
|
|
+ return array("status" => '306', "message" => "No game mods found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($cfg_mods as $cfg_mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($cfg_mod['mod_cfg_id'] == $mod_cfg_id)
|
|
|
|
|
+ {
|
|
|
|
|
+ $mod_key = $cfg_mod['mod_key'];
|
|
|
|
|
+ break;
|
|
|
}
|
|
}
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server is already up-to-date.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
}
|
|
}
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Unable to find appmanifest.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
- }
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Game server does NOT integrate directly with Steam.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($mod_key === FALSE)
|
|
|
|
|
+ return array("status" => '307', "message" => "The mod_cfg_id #" . $mod_cfg_id . " does not belong to the game configuration for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $ip_info = $db->resultQuery( "SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($remote_server_id));
|
|
|
|
|
+ if($ip_info === FALSE)
|
|
|
|
|
+ return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server.");
|
|
|
|
|
+
|
|
|
|
|
+ $port = (int)(trim($port));
|
|
|
|
|
+ if(!isPortValid($port))
|
|
|
|
|
+ return array("status" => '309', "message" => "The given port is not a valid port.");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($remote_server['agent_ip'],$remote_server['agent_port'],$remote_server['encryption_key'],$remote_server['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ // Game path logic
|
|
|
|
|
+ $skipId = false;
|
|
|
|
|
+ if(hasValue($settings["default_game_server_home_path_prefix"]))
|
|
|
|
|
+ {
|
|
|
|
|
+ // Replace some user supported variables with actual value.
|
|
|
|
|
+ $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
|
|
|
|
|
+ if(stripos($game_path, "{SKIPID}") !== false){
|
|
|
|
|
+ $game_path = str_replace("{SKIPID}", "", $game_path);
|
|
|
|
|
+ $skipId = true;
|
|
|
|
|
+ }
|
|
|
|
|
+ $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_cfg['game_key'], 0, stripos($game_cfg['game_key'], "_"))), $game_path);
|
|
|
|
|
+ // Make sure the path ends with forward slash
|
|
|
|
|
+ if($game_path[strlen($game_path)-1] != "/"){
|
|
|
|
|
+ $game_path .= "/";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ $game_path = "/home/".$remote_server['ogp_user']."/OGP_User_Files/"; // Default
|
|
|
|
|
+
|
|
|
|
|
+ $game_path = clean_path($game_path); // Clean it
|
|
|
|
|
+
|
|
|
|
|
+ $home_id = $db->addGameHome($remote_server_id, $user_info['user_id'], $home_cfg_id, $game_path, $server_name, $control_password, $ftp_password, $skipId);
|
|
|
|
|
+ if($home_id === FALSE)
|
|
|
|
|
+ return array("status" => '311', "message" => "Server could not be added to the database.");
|
|
|
|
|
+
|
|
|
|
|
+ if($db->addGameIpPort($home_id, $ip_info[0]['ip_id'], $port) === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->deleteGameHome($home_id);
|
|
|
|
|
+ return array("status" => '312', "message" => "The given IP:Port is already in use.");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($db->addModToGameHome($home_id, $mod_cfg_id) === FALSE )
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->deleteGameHome($home_id);
|
|
|
|
|
+ return array("status" => '313', "message" => "Failed to assing mod.");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($db->updateGameModParams($slots, '', $affinity, $nice, $home_id, $mod_cfg_id) === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->deleteGameHome($home_id);
|
|
|
|
|
+ return array("status" => '314', "message" => "Maxplayers, affinity or nice could not be configured.");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Create new home directory if it doesn't already exist
|
|
|
|
|
+ $game_path = $game_path . (!$skipId ? $home_id : "");
|
|
|
|
|
+ $remote->exec("mkdir -p " . $game_path);
|
|
|
|
|
+
|
|
|
|
|
+ if($enable_ftp == "1")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote->ftp_mgr("useradd", $home_id, $ftp_password, $game_path);
|
|
|
|
|
+ $db->changeFtpStatus('enabled',$home_id);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $home_id;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "clone")
|
|
|
|
|
+ {
|
|
|
|
|
+ $home_id = $_POST['origin_home_id'];
|
|
|
|
|
+ $server_name = $_POST['new_server_name'];
|
|
|
|
|
+ $ip = $_POST['new_ip'];
|
|
|
|
|
+ $port = $_POST['new_port'];
|
|
|
|
|
+ $control_password = $_POST['control_password'];
|
|
|
|
|
+ $enable_ftp = $_POST['enable_ftp'];
|
|
|
|
|
+ $ftp_password = $_POST['ftp_password'];
|
|
|
|
|
+ $slots = $_POST['slots'];
|
|
|
|
|
+ $affinity = $_POST['affinity'];
|
|
|
|
|
+ $nice = $_POST['nice'];
|
|
|
|
|
+
|
|
|
|
|
+ $game_home = $db->getGameHome($home_id);
|
|
|
|
|
+ if($game_home === FALSE)
|
|
|
|
|
+ return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($game_home['agent_ip'],$game_home['agent_port'],$game_home['encryption_key'],$game_home['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ $ip_info = $db->resultQuery("SELECT ip,ip_id FROM OGP_DB_PREFIXremote_server_ips WHERE ip='".$db->real_escape_string($ip)."' AND remote_server_id=".$db->real_escape_string($game_home['remote_server_id']));
|
|
|
|
|
+ if($ip_info === FALSE)
|
|
|
|
|
+ return array("status" => '308', "message" => "The given IP address does not belongs to the given remote server.");
|
|
|
|
|
+
|
|
|
|
|
+ $port = (int)(trim($port));
|
|
|
|
|
+ if(!isPortValid($port))
|
|
|
|
|
+ return array("status" => '309', "message" => "The given port is not a valid port.");
|
|
|
|
|
+
|
|
|
|
|
+ // Game path logic
|
|
|
|
|
+ $skipId = false;
|
|
|
|
|
+ if(hasValue($settings["default_game_server_home_path_prefix"]))
|
|
|
|
|
+ {
|
|
|
|
|
+ // Replace some user supported variables with actual value.
|
|
|
|
|
+ $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
|
|
|
|
|
+ if(stripos($game_path, "{SKIPID}") !== false){
|
|
|
|
|
+ $game_path = str_replace("{SKIPID}", "", $game_path);
|
|
|
|
|
+ $skipId = true;
|
|
|
|
|
+ }
|
|
|
|
|
+ $game_path = str_replace("{GAMEKEY}", strtolower(substr($game_home['game_key'], 0, stripos($game_home['game_key'], "_"))), $game_path);
|
|
|
|
|
+ // Make sure the path ends with forward slash
|
|
|
|
|
+ if($game_path[strlen($game_path)-1] != "/"){
|
|
|
|
|
+ $game_path .= "/";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ $game_path = "/home/".$game_home['ogp_user']."/OGP_User_Files/"; // Default
|
|
|
|
|
+
|
|
|
|
|
+ $game_path = clean_path($game_path); // Clean it
|
|
|
|
|
+
|
|
|
|
|
+ $clone_home_id = $db->addGameHome($game_home['remote_server_id'], $game_home['user_id_main'],
|
|
|
|
|
+ $game_home['home_cfg_id'], $game_path, $server_name, $control_password, $ftp_password, $skipId);
|
|
|
|
|
+
|
|
|
|
|
+ if ($clone_home_id === FALSE)
|
|
|
|
|
+ return array("status" => '311', "message" => "Server could not be added to the database.");
|
|
|
|
|
+
|
|
|
|
|
+ if($db->addGameIpPort($clone_home_id, $ip_info[0]['ip_id'], $port) === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->deleteGameHome($clone_home_id);
|
|
|
|
|
+ return array("status" => '312', "message" => "The given IP:Port is already in use.");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ foreach ($game_home['mods'] as $mod_info)
|
|
|
|
|
+ if($db->addModToGameHome($clone_home_id, $mod_info['mod_cfg_id']) !== FALSE)
|
|
|
|
|
+ $db->updateGameModParams($slots, $mod_info['extra_params'], $affinity, $nice, $clone_home_id, $mod_info['mod_cfg_id']);
|
|
|
|
|
+
|
|
|
|
|
+ // Create new home directory if it doesn't already exist
|
|
|
|
|
+ $game_path = $game_path . (!$skipId ? $clone_home_id : "");
|
|
|
|
|
+ $remote->exec("mkdir -p " . $game_path);
|
|
|
|
|
+
|
|
|
|
|
+ if($enable_ftp == "1")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote->ftp_mgr("useradd", $clone_home_id, $ftp_password, $game_path);
|
|
|
|
|
+ $db->changeFtpStatus('enabled', $clone_home_id);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $user_group = get_user_uid_gid_from_passwd(explode("\n", $remote->sudo_exec('cat /etc/passwd')), $game_home['ogp_user']);
|
|
|
|
|
+
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = array("clone_home_id" => $clone_home_id, "cloning_status" => $remote->clone_home($game_home['home_path'], $game_path, $user_group));
|
|
|
}
|
|
}
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-function callRestartServer(){
|
|
|
|
|
- global $settings, $db, $remote, $server_xml, $mod_xml, $server_home, $mod_key, $mod_id, $appId, $home_ip_ports, $resultOp;
|
|
|
|
|
|
|
|
|
|
- $success = runRemoteAction("restart_server");
|
|
|
|
|
- if($success >= 0){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" has been successfully restarted.";
|
|
|
|
|
- $resultOp["success"] = true;
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" failed to restart. Agent returned: " . (is_array($success) ? print_r($success, true) : $success);
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ if($request[0] == "set_expiration")
|
|
|
|
|
+ {
|
|
|
|
|
+ $home_id = $_POST['home_id'];
|
|
|
|
|
+ $date = date('d/m/Y H:i:s', $_POST['timestamp']);
|
|
|
|
|
+
|
|
|
|
|
+ if($db->updateExpirationDate($home_id, $date, 'server') === TRUE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Expiration date changed";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "316";
|
|
|
|
|
+ $message = "Expiration date could not be changed";
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-function callStartServer(){
|
|
|
|
|
- global $settings, $db, $remote, $server_xml, $mod_xml, $server_home, $mod_key, $mod_id, $appId, $home_ip_ports, $resultOp;
|
|
|
|
|
|
|
+function api_user_admin()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
|
|
|
- $success = runRemoteAction("start_server");
|
|
|
|
|
- if($success == 1){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" has been successfully started.";
|
|
|
|
|
- $resultOp["success"] = true;
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" failed to start. Agent returned: " . (is_array($success) ? print_r($success, true) : $success);
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ if($user_info['users_role'] != "admin")
|
|
|
|
|
+ return array("status" => '350', "message" => "This function is restricted to administrator accounts.");
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list")
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $db->getUserList();
|
|
|
}
|
|
}
|
|
|
-}
|
|
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "get")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "317";
|
|
|
|
|
+ $message = "There is no account with the given email address.";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $account;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "create")
|
|
|
|
|
+ {
|
|
|
|
|
+ $name = $_POST['name'];
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $password = $_POST['password'];
|
|
|
|
|
+ if($db->addUser($name,$password,'user',$email) === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "318";
|
|
|
|
|
+ $message = "Failed to create account, name or email already in use.";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Account created";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "remove")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "319";
|
|
|
|
|
+ $message = "Failed to remove account, there is no account with the given email address ($email).";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->delUser($account['user_id']);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Account removed successfully";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "set_expiration")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "319";
|
|
|
|
|
+ $message = "There is no account with the given email address ($email).";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date;
|
|
|
|
|
+
|
|
|
|
|
+ if($date != 'X' and !isValidTimeStamp($_POST['timestamp']))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "321";
|
|
|
|
|
+ $message = "The given timestamp is not valid";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ if($date != 'X')
|
|
|
|
|
+ $date = $_POST['timestamp'];
|
|
|
|
|
+
|
|
|
|
|
+ $account['user_expires'] = $date;
|
|
|
|
|
+ if ($db->editUser($account, $account['user_id']) == FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "316";
|
|
|
|
|
+ $message = "Expiration date could not be changed";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Expiration date changed";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list_assigned")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "319";
|
|
|
|
|
+ $message = "There is no account with the given email address ($email).";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $game_homes = $db->getHomesFor('user',$account['user_id']);
|
|
|
|
|
|
|
|
-function callStopServer(){
|
|
|
|
|
- global $settings, $db, $remote, $server_xml, $mod_xml, $server_home, $mod_key, $mod_id, $appId, $home_ip_ports, $resultOp;
|
|
|
|
|
|
|
+ if(empty($game_homes))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "323";
|
|
|
|
|
+ $message = "There are no game homes assigned for the given user.";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $game_homes;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- $success = runRemoteAction("stop_server");
|
|
|
|
|
- if($success == 1){
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" has stopped successfully.";
|
|
|
|
|
- $resultOp["success"] = true;
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server \"" . $server_home["home_name"] . "\" failed to stop. Agent returned: " . (is_array($success) ? print_r($success, true) : $success);
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ if($request[0] == "assign")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $home_id = $_POST['home_id'];
|
|
|
|
|
+ $access_rights = strtolower($_POST['access_rights']);
|
|
|
|
|
+
|
|
|
|
|
+ $game_home = $db->getGameHome($home_id);
|
|
|
|
|
+ if($game_home === FALSE)
|
|
|
|
|
+ return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ if(!preg_match("/^u?f?p?e?t?c?$/", $access_rights))
|
|
|
|
|
+ return array("status" => "324", "message" => "Ivalid string for access rights");
|
|
|
|
|
+
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "319";
|
|
|
|
|
+ $message = "There is no account with the given email address ($email).";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $date = (strtoupper($_POST['timestamp']) == 'X' or $_POST['timestamp'] == '') ? 'X': $date;
|
|
|
|
|
+
|
|
|
|
|
+ if($date != 'X' and !isValidTimeStamp($_POST['timestamp']))
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "321";
|
|
|
|
|
+ $message = "The given timestamp is not valid";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ if($date != 'X')
|
|
|
|
|
+ $date = date('d/m/Y H:i:s', $_POST['timestamp']);
|
|
|
|
|
+
|
|
|
|
|
+ if ( $db->assignHomeTo('user', $account['user_id'], $home_id, $access_rights) === TRUE )
|
|
|
|
|
+ {
|
|
|
|
|
+ $db->updateExpirationDate($game_home['home_id'], $date, 'user', $account['user_id']);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Home assigned successfully";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "325";
|
|
|
|
|
+ $message = "Home id#$home_id could not be assigned to $email.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "remove_assign")
|
|
|
|
|
+ {
|
|
|
|
|
+ $email = $_POST['email'];
|
|
|
|
|
+ $home_id = $_POST['home_id'];
|
|
|
|
|
+
|
|
|
|
|
+ $game_home = $db->getGameHome($home_id);
|
|
|
|
|
+ if($game_home === FALSE)
|
|
|
|
|
+ return array("status" => '315', "message" => "There is no game home with home_id #" . $home_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $account = $db->getUserByEmail($email);
|
|
|
|
|
+ if($account === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "319";
|
|
|
|
|
+ $message = "There is no account with the given email address ($email).";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ if ($db->unassignHomeFrom("user",$account['user_id'],$game_home['home_id']) === TRUE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Home id#$game_home[home_id] has been unnassigned from $email successfully.";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "326";
|
|
|
|
|
+ $message = "Home id#$home_id was not assigned to $email.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-/****************** *
|
|
|
|
|
-* CODE APP START *
|
|
|
|
|
-* ******************/
|
|
|
|
|
|
|
+function api_gamemanager()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
+
|
|
|
|
|
+ $ip = trim($_POST['ip']);
|
|
|
|
|
+ $port = (int) trim($_POST['port']);
|
|
|
|
|
+ $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
|
|
|
|
|
+
|
|
|
|
|
+ if(!isPortValid($port))
|
|
|
|
|
+ return array("status" => '309', "message" => "The given port is not a valid port.");
|
|
|
|
|
+ if(!preg_match("/[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}/",$ip))
|
|
|
|
|
+ return array("status" => '327', "message" => "The given IP ($ip) is not a valid IP address.");
|
|
|
|
|
+
|
|
|
|
|
+ $home_info = $db->getGameHomeByIP($ip, $port);
|
|
|
|
|
+ if($home_info === FALSE)
|
|
|
|
|
+ return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
|
|
|
|
|
+
|
|
|
|
|
+ $mod_id = key($home_info['mods']);
|
|
|
|
|
+
|
|
|
|
|
+ if($mod_key != '')
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($home_info['mods'] as $home_mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($mod_key == $home_mod['mod_key'])
|
|
|
|
|
+ {
|
|
|
|
|
+ $mod_id = $home_mod['mod_id'];
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $isAdmin = $db->isAdmin($user_info['user_id']);
|
|
|
|
|
+
|
|
|
|
|
+ if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
|
|
|
|
|
+ return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
|
|
|
|
|
+
|
|
|
|
|
+ $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
|
|
|
|
|
|
|
|
-// Report all PHP errors
|
|
|
|
|
-error_reporting(E_ERROR);
|
|
|
|
|
|
|
+ if($server_xml === FALSE)
|
|
|
|
|
+ return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ $os = $remote->what_os();
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "start")
|
|
|
|
|
+ {
|
|
|
|
|
+ $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db);
|
|
|
|
|
+
|
|
|
|
|
+ if(isset($server_xml->lgsl_query_name))
|
|
|
|
|
+ require_once('protocol/lgsl/lgsl_protocol.php');
|
|
|
|
|
+
|
|
|
|
|
+ // Do text replacements in cfg file
|
|
|
|
|
+ if($server_xml->replace_texts)
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($home_info['mods'][$mod_id] as $key => $value)
|
|
|
|
|
+ {
|
|
|
|
|
+ $home_info[$key] = $value;
|
|
|
|
|
+ }
|
|
|
|
|
+ $server_home = $home_info;
|
|
|
|
|
+ require_once(MODULES."gamemanager/cfg_text_replace.php");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Run pre-start commands
|
|
|
|
|
+ if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){
|
|
|
|
|
+ $preStart = trim($server_xml->pre_start);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $preStart = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Environment variables
|
|
|
|
|
+ if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){
|
|
|
|
|
+ $envVars = trim($server_xml->environment_variables);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $envVars = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Additional files to lock
|
|
|
|
|
+ if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){
|
|
|
|
|
+ $lockFiles = trim($server_xml->lock_files);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $lockFiles = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if(!empty($lockFiles)){
|
|
|
|
|
+ // Linux only call
|
|
|
|
|
+ if(preg_match("/Linux/", $os)){
|
|
|
|
|
+ $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock");
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $start_retval = $remote->universal_start($home_info['home_id'],
|
|
|
|
|
+ $home_info['home_path'],
|
|
|
|
|
+ $server_xml->server_exec_name,
|
|
|
|
|
+ $server_xml->exe_location,
|
|
|
|
|
+ $start_cmd, $port, $ip,
|
|
|
|
|
+ $home_info['mods'][$mod_id]['cpu_affinity'],
|
|
|
|
|
+ $home_info['mods'][$mod_id]['nice'],
|
|
|
|
|
+ $preStart,
|
|
|
|
|
+ $envVars,
|
|
|
|
|
+ $server_xml->game_key
|
|
|
|
|
+ );
|
|
|
|
|
+
|
|
|
|
|
+ if( $start_retval == AGENT_ERROR_NOT_EXECUTABLE)
|
|
|
|
|
+ return array("status" => '330', "message" => "The server executable does not have execution permission.");
|
|
|
|
|
+ elseif($start_retval <= 0)
|
|
|
|
|
+ return array("status" => '331', "message" => "The server could not be started, already running.");
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']);
|
|
|
|
|
+ if ($firewall_settings['status'] == "enable")
|
|
|
|
|
+ {
|
|
|
|
|
+ if ($server_xml->protocol == "gameq")
|
|
|
|
|
+ {
|
|
|
|
|
+ $query_port = get_query_port($server_xml, $port);
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif ($server_xml->protocol == "lgsl")
|
|
|
|
|
+ {
|
|
|
|
|
+ $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
|
|
|
|
|
+ $query_port = $get_ports['1'];
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif ($server_xml->protocol == "teamspeak3")
|
|
|
|
|
+ {
|
|
|
|
|
+ $query_port = $port + 24;
|
|
|
|
|
+ }
|
|
|
|
|
+ set_firewall($remote, $firewall_settings, 'allow', $port, $ip);
|
|
|
|
|
+ if(isset($query_port) and $query_port != "" and $query_port != $port)
|
|
|
|
|
+ set_firewall($remote, $firewall_settings, 'allow', $query_port, $ip);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $db->delServerStatusCache($home_info['ip_id'],$port);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "The server has been started.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
-// Path definitions
|
|
|
|
|
-define("IMAGES", "images/");
|
|
|
|
|
-define("INCLUDES", "includes/");
|
|
|
|
|
-define("MODULES", "modules/");
|
|
|
|
|
|
|
+ if($request[0] == "stop")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote_retval = $remote->remote_stop_server($home_info['home_id'],
|
|
|
|
|
+ $ip, $port, $server_xml->control_protocol,
|
|
|
|
|
+ $home_info['control_password'],$server_xml->control_protocol_type, $home_info['home_path']);
|
|
|
|
|
+
|
|
|
|
|
+ if($remote_retval === -1)
|
|
|
|
|
+ return array("status" => '332', "message" => "The server could not be stopped.");
|
|
|
|
|
+ elseif($remote_retval === -2)
|
|
|
|
|
+ return array("status" => '332', "message" => "The server could not be stopped.");
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $firewall_settings = $db->getFirewallSettings($home_info['remote_server_id']);
|
|
|
|
|
+ if ($firewall_settings['status'] == "enable")
|
|
|
|
|
+ {
|
|
|
|
|
+ if ($server_xml->protocol == "gameq")
|
|
|
|
|
+ {
|
|
|
|
|
+ $query_port = get_query_port($server_xml, $port);
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif ($server_xml->protocol == "lgsl")
|
|
|
|
|
+ {
|
|
|
|
|
+ require('protocol/lgsl/lgsl_protocol.php');
|
|
|
|
|
+ $get_ports = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $port, "", "");
|
|
|
|
|
+ $query_port = $get_ports['1'];
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif ($server_xml->protocol == "teamspeak3")
|
|
|
|
|
+ {
|
|
|
|
|
+ $query_port = $port + 24;
|
|
|
|
|
+ }
|
|
|
|
|
+ set_firewall($remote, $firewall_settings, 'deny', $port, $ip);
|
|
|
|
|
+ if(isset($query_port) and $query_port != "" and $query_port != $port)
|
|
|
|
|
+ set_firewall($remote, $firewall_settings, 'deny', $query_port, $ip);
|
|
|
|
|
+ }
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "The server has been stopped.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
-define("CONFIG_FILE","includes/config.inc.php");
|
|
|
|
|
|
|
+ if($request[0] == "restart")
|
|
|
|
|
+ {
|
|
|
|
|
+ $start_cmd = get_start_cmd($user_info,$remote,$server_xml,$home_info,$mod_id,$ip,$port,$db);
|
|
|
|
|
+ // Do text replacements in cfg file
|
|
|
|
|
+ if( $server_xml->replace_texts )
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($home_info['mods'][$mod_id] as $key => $value)
|
|
|
|
|
+ {
|
|
|
|
|
+ $home_info[$key] = $value;
|
|
|
|
|
+ }
|
|
|
|
|
+ $server_home = $home_info;
|
|
|
|
|
+ if(isset($server_xml->lgsl_query_name))
|
|
|
|
|
+ require_once('protocol/lgsl/lgsl_protocol.php');
|
|
|
|
|
+ require_once(MODULES."gamemanager/cfg_text_replace.php");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Run pre-start commands
|
|
|
|
|
+ if(isset($server_xml->pre_start) && !empty($server_xml->pre_start)){
|
|
|
|
|
+ $preStart = trim($server_xml->pre_start);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $preStart = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Environment variables
|
|
|
|
|
+ if(isset($server_xml->environment_variables) && !empty($server_xml->environment_variables)){
|
|
|
|
|
+ $envVars = trim($server_xml->environment_variables);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $envVars = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Additional files to lock
|
|
|
|
|
+ if(isset($server_xml->lock_files) && !empty($server_xml->lock_files)){
|
|
|
|
|
+ $lockFiles = trim($server_xml->lock_files);
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $lockFiles = "";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if(!empty($lockFiles)){
|
|
|
|
|
+ // Linux only call
|
|
|
|
|
+ if(preg_match("/Linux/", $os)){
|
|
|
|
|
+ $lockedFilesStatus = $remote->lock_additional_home_files($home_info['home_path'], $lockFiles, "lock");
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $remote_retval = $remote->remote_restart_server($home_info['home_id'],$ip,$port,$server_xml->control_protocol,
|
|
|
|
|
+ $home_info['control_password'],$server_xml->control_protocol_type,$home_info['home_path'],
|
|
|
|
|
+ $server_xml->server_exec_name,$server_xml->exe_location,$start_cmd,
|
|
|
|
|
+ $home_info['mods'][$mod_id]['cpu_affinity'],
|
|
|
|
|
+ $home_info['mods'][$mod_id]['nice'],
|
|
|
|
|
+ $preStart,
|
|
|
|
|
+ $envVars,
|
|
|
|
|
+ $server_xml->game_key);
|
|
|
|
|
+
|
|
|
|
|
+ if($remote_retval === -1)
|
|
|
|
|
+ return array("status" => '333', "message" => "The server could not be restarted.");
|
|
|
|
|
+ elseif($remote_retval === -2)
|
|
|
|
|
+ return array("status" => '333', "message" => "The server could not be restarted.");
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $ip_id = $db->getIpIdByIp($ip);
|
|
|
|
|
+ $db->delServerStatusCache($home_info['ip_id'],$port);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "The server has been restarted.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
-require_once 'includes/functions.php';
|
|
|
|
|
-require_once 'includes/helpers.php';
|
|
|
|
|
-require_once 'includes/html_functions.php';
|
|
|
|
|
-require_once 'modules/config_games/server_config_parser.php';
|
|
|
|
|
-require_once 'modules/gamemanager/home_handling_functions.php';
|
|
|
|
|
-require_once 'includes/lib_remote.php';
|
|
|
|
|
|
|
+ if($request[0] == "rcon")
|
|
|
|
|
+ {
|
|
|
|
|
+ $command = $_POST['command'];
|
|
|
|
|
+ $response = send_rcon_command($command, $remote, $server_xml, $home_info, $home_info['home_id'], $ip, $port);
|
|
|
|
|
+ if($response === FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "334";
|
|
|
|
|
+ $message = "The command could not be sent";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $response;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "update")
|
|
|
|
|
+ {
|
|
|
|
|
+ if($_POST['type'] == "steam")
|
|
|
|
|
+ {
|
|
|
|
|
+ if($server_xml->installer == "steamcmd")
|
|
|
|
|
+ {
|
|
|
|
|
+ $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location);
|
|
|
|
|
+ $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name);
|
|
|
|
|
+ $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']);
|
|
|
|
|
+ $installer_name = $mod_xml->installer_name;
|
|
|
|
|
+ $modkey = $home_info['mods'][$mod_id]['mod_key'];
|
|
|
|
|
+ // Some games like L4D2 require anonymous login
|
|
|
|
|
+ if($mod_xml->installer_login){
|
|
|
|
|
+ $login = $mod_xml->installer_login;
|
|
|
|
|
+ $pass = '';
|
|
|
|
|
+ }else{
|
|
|
|
|
+ $login = $settings['steam_user'];
|
|
|
|
|
+ $pass = $settings['steam_pass'];
|
|
|
|
|
+ }
|
|
|
|
|
+ $modname = ( $installer_name == '90' and !preg_match("/(cstrike|valve)/", $modkey) ) ? $modkey : '';
|
|
|
|
|
+ $betaname = isset($mod_xml->betaname) ? $mod_xml->betaname : '';
|
|
|
|
|
+ $betapwd = isset($mod_xml->betapwd) ? $mod_xml->betapwd : '';
|
|
|
|
|
+ preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches);
|
|
|
|
|
+ $os = strtolower($matches[1]) == 'linux'? 'linux':'windows';
|
|
|
|
|
+ $arch = isset($matches[2])?$matches[2]:'32';
|
|
|
|
|
+
|
|
|
|
|
+ $preInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $preInstallCMD .= $server_xml->pre_install;
|
|
|
|
|
+
|
|
|
|
|
+ $postInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $postInstallCMD .= $server_xml->post_install;
|
|
|
|
|
+ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
|
|
|
|
|
+
|
|
|
|
|
+ $remote->steam_cmd($home_info['home_id'],$home_info['home_path'],$installer_name,$modname,
|
|
|
|
|
+ $betaname,$betapwd,$login,$pass,$settings['steam_guard'],
|
|
|
|
|
+ $exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD,$os,'',$arch);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Steam installation started";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "335";
|
|
|
|
|
+ $message = 'This game is not supported by Steam installation.';
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($_POST['type'] == "rsync")
|
|
|
|
|
+ {
|
|
|
|
|
+ if(isset($server_xml->lgsl_query_name))
|
|
|
|
|
+ {
|
|
|
|
|
+ $rs_name = $server_xml->lgsl_query_name;
|
|
|
|
|
+ if($rs_name == "quake3" and $server_xml->game_name == "Quake 3")
|
|
|
|
|
+ $rs_name = "q3";
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif(isset($server_xml->gameq_query_name))
|
|
|
|
|
+ {
|
|
|
|
|
+ $rs_name = $server_xml->gameq_query_name;
|
|
|
|
|
+ if($rs_name == "minecraft")
|
|
|
|
|
+ {
|
|
|
|
|
+ if($server_xml->game_name == "Minecraft Tekkit")
|
|
|
|
|
+ $rs_name = "tekkit";
|
|
|
|
|
+ elseif($server_xml->game_name == "Minecraft Bukkit")
|
|
|
|
|
+ $rs_name = "bukkit";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif(isset($server_xml->protocol))
|
|
|
|
|
+ $rs_name = $server_xml->protocol;
|
|
|
|
|
+ else
|
|
|
|
|
+ $rs_name = $server_xml->mods->mod['key'];
|
|
|
|
|
+
|
|
|
|
|
+
|
|
|
|
|
+ $rsync_available = isset($settings['rsync_available']) ? $settings['rsync_available'] : "1";
|
|
|
|
|
+ $remote_sites = MODULES."gamemanager/rsync_sites.list";
|
|
|
|
|
+ $local_sites = MODULES."gamemanager/rsync_sites_local.list";
|
|
|
|
|
+ $rsync_sites = array();
|
|
|
|
|
+
|
|
|
|
|
+ switch ($rsync_available) {
|
|
|
|
|
+ case "0":
|
|
|
|
|
+ if(file_exists($remote_sites))
|
|
|
|
|
+ {
|
|
|
|
|
+ $sites = file($remote_sites);
|
|
|
|
|
+ if($sites !== FALSE)
|
|
|
|
|
+ $rsync_sites = array_merge($rsync_sites, $sites);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if(file_exists($local_sites))
|
|
|
|
|
+ {
|
|
|
|
|
+ $sites = file($local_sites);
|
|
|
|
|
+ if($sites !== FALSE)
|
|
|
|
|
+ $rsync_sites = array_merge($rsync_sites, $sites);
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ case "1":
|
|
|
|
|
+ if(file_exists($remote_sites))
|
|
|
|
|
+ {
|
|
|
|
|
+ $sites = file($remote_sites);
|
|
|
|
|
+ if($sites !== FALSE)
|
|
|
|
|
+ $rsync_sites = array_merge($rsync_sites, $sites);
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ case "2":
|
|
|
|
|
+ if(file_exists($local_sites))
|
|
|
|
|
+ {
|
|
|
|
|
+ $sites = file($local_sites);
|
|
|
|
|
+ if($sites !== FALSE)
|
|
|
|
|
+ $rsync_sites = array_merge($rsync_sites, $sites);
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if(empty($rsync_sites))
|
|
|
|
|
+ return array("status" => '336', "message" => "No sync sites found, check the panel settings (Available rsync sites).");
|
|
|
|
|
+
|
|
|
|
|
+ $url = get_faster_rsync($rsync_sites);
|
|
|
|
|
+
|
|
|
|
|
+ $sync_list_file = MODULES."gamemanager/rsync.list";
|
|
|
|
|
+
|
|
|
|
|
+ if(!file_exists($sync_list_file))
|
|
|
|
|
+ return array("status" => '336', "message" => "The sync list file doesn't exists ($sync_list_file).");
|
|
|
|
|
+
|
|
|
|
|
+ $sync_list = file($sync_list_file, FILE_IGNORE_NEW_LINES);
|
|
|
|
|
+ if(!$sync_list or empty($sync_list))
|
|
|
|
|
+ return array("status" => '337', "message" => "Failed to read sync list file ($sync_list_file).");
|
|
|
|
|
+
|
|
|
|
|
+ if(in_array($rs_name, $sync_list))
|
|
|
|
|
+ {
|
|
|
|
|
+ $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location);
|
|
|
|
|
+ $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name);
|
|
|
|
|
+ preg_match("/(win|linux)(32|64)?$/", $server_xml->game_key, $matches);
|
|
|
|
|
+ $os = strtolower($matches[1]) == 'linux'? 'linux':'windows';
|
|
|
|
|
+ $full_url = "$url/ogp_game_installer/$rs_name/$os/";
|
|
|
|
|
+
|
|
|
|
|
+ $preInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $preInstallCMD .= $server_xml->pre_install;
|
|
|
|
|
+
|
|
|
|
|
+ $postInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $postInstallCMD .= $server_xml->post_install;
|
|
|
|
|
+ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
|
|
|
|
|
+
|
|
|
|
|
+ $remote->start_rsync_install($home_id,$home_info['home_path'],"$full_url",$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Rsync installation started";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "335";
|
|
|
|
|
+ $message = 'This game is not supported by Rsync installation.';
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($_POST['type'] == "manual")
|
|
|
|
|
+ {
|
|
|
|
|
+ $manual_url = trim($_POST['manual_url']);
|
|
|
|
|
+ $filename = get_download_filename($manual_url);
|
|
|
|
|
+
|
|
|
|
|
+ if($filename)
|
|
|
|
|
+ {
|
|
|
|
|
+ $postInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $postInstallCMD .= $server_xml->post_install;
|
|
|
|
|
+ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
|
|
|
|
|
+ $remote->start_file_download($manual_url,$home_info['home_path'],$filename,"uncompress",$postInstallCMD);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Manual installation started";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "335";
|
|
|
|
|
+ $message = 'The URL for manual installation is empty or invalid.';
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($_POST['type'] == "master")
|
|
|
|
|
+ {
|
|
|
|
|
+ $ms_home_id = $db->getMasterServer($home_info['remote_server_id'], $home_info['home_cfg_id']);
|
|
|
|
|
+ if($ms_home_id !== FALSE)
|
|
|
|
|
+ {
|
|
|
|
|
+ $exec_folder_path = clean_path($home_info['home_path'] . "/" . $server_xml->exe_location );
|
|
|
|
|
+ $exec_path = clean_path($exec_folder_path . "/" . $server_xml->server_exec_name );
|
|
|
|
|
+ $ms_info = $db->getGameHome($ms_home_id);
|
|
|
|
|
+
|
|
|
|
|
+ $preInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $preInstallCMD .= $server_xml->pre_install;
|
|
|
|
|
+
|
|
|
|
|
+ $postInstallCMD = "";
|
|
|
|
|
+ if(isset($server_xml->post_install))
|
|
|
|
|
+ $postInstallCMD .= $server_xml->post_install;
|
|
|
|
|
+ $postInstallCMD .= "\n{OGP_LOCK_FILE} " . $home_info['home_path'] . "/" . ($server_xml->exe_location ? $server_xml->exe_location . "/" : "") . $server_xml->server_exec_name;
|
|
|
|
|
+
|
|
|
|
|
+ $remote->masterServerUpdate($home_id,$home_info['home_path'],$ms_home_id,$ms_info['home_path'],$exec_folder_path,$exec_path,$preInstallCMD,$postInstallCMD);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Installation from master server ($home_info[home_name]) started";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "335";
|
|
|
|
|
+ $message = 'There is no master server assigned for this game.';
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
-// Start the session valid for opengamepanel_web only
|
|
|
|
|
-startSession();
|
|
|
|
|
|
|
+function api_litefm()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
+
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $port = $_POST['port'];
|
|
|
|
|
+ $relative_path = $_POST['relative_path'];
|
|
|
|
|
+
|
|
|
|
|
+ $home_info = $db->getGameHomeByIP($ip, $port);
|
|
|
|
|
+ if($home_info === FALSE)
|
|
|
|
|
+ return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
|
|
|
|
|
+
|
|
|
|
|
+ $isAdmin = $db->isAdmin($user_info['user_id']);
|
|
|
|
|
+
|
|
|
|
|
+ if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
|
|
|
|
|
+ return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
|
|
|
|
|
+
|
|
|
|
|
+ $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
|
|
|
|
|
|
|
|
-require_once CONFIG_FILE;
|
|
|
|
|
-// Connect to the database server and select database.
|
|
|
|
|
-$db = createDatabaseConnection($db_type, $db_host, $db_user, $db_pass, $db_name, $table_prefix);
|
|
|
|
|
-$settings = $db->getSettings();
|
|
|
|
|
-@$GLOBALS['panel_language'] = $settings['panel_language'];
|
|
|
|
|
|
|
+ if($server_xml === FALSE)
|
|
|
|
|
+ return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ $path = clean_path($home_info['home_path'].'/'.$relative_path);
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] != "save" and $remote->rfile_exists($path) === 0)
|
|
|
|
|
+ return array("status" => '338', "message" => "$path does not exists.");
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "list")
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $remote->remote_dirlistfm($path);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "get")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote->remote_readfile($path, $data);
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $data;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "save")
|
|
|
|
|
+ {
|
|
|
|
|
+ $contents = $_POST['contents'];
|
|
|
|
|
+ if($remote->remote_writefile($path, $contents) === 1)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "File $path written successfully";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "339";
|
|
|
|
|
+ $message = "Could not write to the file.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "remove")
|
|
|
|
|
+ {
|
|
|
|
|
+ $remote->shell_action('remove_recursive', $path);
|
|
|
|
|
+ if($remote->rfile_exists($path) === 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = '200';
|
|
|
|
|
+ $message = "$path removed successfully.";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = '340';
|
|
|
|
|
+ $message = "$path could not be removed.";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
-// Handle API Request
|
|
|
|
|
-if(hasValue($_REQUEST["action"]) && hasValue($_REQUEST["homeid"]) && hasValue($_REQUEST["controlpass"]) && is_numeric($_REQUEST["homeid"])){
|
|
|
|
|
|
|
+function api_addonsmanager()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info;
|
|
|
|
|
|
|
|
- // Get the variables we need
|
|
|
|
|
- $action = $_REQUEST["action"];
|
|
|
|
|
- $homeId = $_REQUEST["homeid"];
|
|
|
|
|
- $controlPass = $_REQUEST["controlpass"];
|
|
|
|
|
|
|
+ if($db->isModuleInstalled('addonsmanager') === FALSE)
|
|
|
|
|
+ return array("status" => '349', "message" => "This function is not available because the module is not installed.");
|
|
|
|
|
|
|
|
- // Get home information
|
|
|
|
|
- $server_home = $db->getGameHome($homeId);
|
|
|
|
|
|
|
+ if($request[0] == "list")
|
|
|
|
|
+ {
|
|
|
|
|
+ $addons_rows = $db->resultQuery("SELECT * FROM OGP_DB_PREFIXaddons");
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = $addons_rows[0];
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- if(hasValue($server_home) && is_array($server_home) && count($server_home) > 0){
|
|
|
|
|
- if(trim($server_home["control_password"]) == trim(strip_tags($controlPass))){
|
|
|
|
|
|
|
+ if($request[0] == "install")
|
|
|
|
|
+ {
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $port = (int)$_POST['port'];
|
|
|
|
|
+ $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
|
|
|
|
|
+ $addon_id = (int)$_POST['addon_id'];
|
|
|
|
|
+
|
|
|
|
|
+ $home_info = $db->getGameHomeByIP($ip, $port);
|
|
|
|
|
+ if($home_info === FALSE)
|
|
|
|
|
+ return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
|
|
|
|
|
+
|
|
|
|
|
+ $isAdmin = $db->isAdmin($user_info['user_id']);
|
|
|
|
|
+
|
|
|
|
|
+ if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
|
|
|
|
|
+ return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
|
|
|
|
|
+
|
|
|
|
|
+ $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
|
|
|
|
|
+
|
|
|
|
|
+ if($server_xml === FALSE)
|
|
|
|
|
+ return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ $mod_id = key($home_info['mods']);
|
|
|
|
|
+
|
|
|
|
|
+ if($mod_key != '')
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($home_info['mods'] as $home_mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($mod_key == $home_mod['mod_key'])
|
|
|
|
|
+ {
|
|
|
|
|
+ $mod_id = $home_mod['mod_id'];
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ $mod_key = $home_info['mods'][$mod_id]['mod_key'];
|
|
|
|
|
+
|
|
|
|
|
+ $query_groups = "";
|
|
|
|
|
+ if(!$isAdmin)
|
|
|
|
|
+ {
|
|
|
|
|
+ $groups = $db->getUsersGroups($user_info['user_id']);
|
|
|
|
|
+ $query_groups .= " AND (";
|
|
|
|
|
+ foreach($groups as $group)
|
|
|
|
|
+ $query_groups .= "group_id=".$group['group_id']." OR ";
|
|
|
|
|
+ $query_groups .= "group_id=0 OR group_id IS NULL)";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $addons_rows = $db->resultQuery("SELECT url, path, post_script FROM OGP_DB_PREFIXaddons WHERE addon_id=".$addon_id.$query_groups);
|
|
|
|
|
+
|
|
|
|
|
+ if($addons_rows === FALSE)
|
|
|
|
|
+ return array("status" => '341', "message" => "Invalid addon id #" . $addon_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $addon_info = $addons_rows[0];
|
|
|
|
|
+
|
|
|
|
|
+ $url = $addon_info['url'];
|
|
|
|
|
+ $filename = basename($url);
|
|
|
|
|
+
|
|
|
|
|
+ if($addon_info['post_script'] != "")
|
|
|
|
|
+ {
|
|
|
|
|
+ $addon_info['post_script'] = strip_real_escape_string($addon_info['post_script']);
|
|
|
|
|
+
|
|
|
|
|
+ if( isset($server_xml->gameq_query_name) )
|
|
|
|
|
+ {
|
|
|
|
|
+ $home_info['query_port'] = get_query_port($server_xml, $home_info['port']);
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif( isset($server_xml->lgsl_query_name) )
|
|
|
|
|
+ {
|
|
|
|
|
+ require_once('protocol/lgsl/lgsl_protocol.php');
|
|
|
|
|
+ $get_q_and_s = lgsl_port_conversion((string)$server_xml->lgsl_query_name, $home_info['port'], "", "");
|
|
|
|
|
+ $home_info['query_port'] = $get_q_and_s['1'];
|
|
|
|
|
+ }
|
|
|
|
|
+ elseif ($server_xml->protocol == "teamspeak3")
|
|
|
|
|
+ {
|
|
|
|
|
+ $query_port = $port + 24;
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- // Set command server variables (home server XML, IPs, etc)
|
|
|
|
|
- $server_xml = read_server_config(SERVER_CONFIG_LOCATION . '/' . $server_home['home_cfg_file']);
|
|
|
|
|
- if($server_xml){
|
|
|
|
|
- $getIpPorts = $db->getHomeIpPorts($homeId);
|
|
|
|
|
- $home_ip_ports = $getIpPorts[0];
|
|
|
|
|
- $remote = new OGPRemoteLibrary($server_home['agent_ip'], $server_home['agent_port'], $server_home['encryption_key'], $server_home['timeout']);
|
|
|
|
|
- $appId = (int)$server_xml->mods->mod->installer_name;
|
|
|
|
|
- $mod_id = key($server_home['mods']);
|
|
|
|
|
- $mod_key = $server_home['mods'][$mod_id]['mod_key'];
|
|
|
|
|
- $mod_xml = xml_get_mod($server_xml, $mod_key);
|
|
|
|
|
- if($mod_xml !== false){
|
|
|
|
|
-
|
|
|
|
|
- /****************************************/
|
|
|
|
|
- // Actual API Logic :) /
|
|
|
|
|
- /****************************************/
|
|
|
|
|
-
|
|
|
|
|
- // Handle API Action
|
|
|
|
|
- switch($action){
|
|
|
|
|
- case "autoUpdateSteamHome":
|
|
|
|
|
- callSteamAutoUpdate();
|
|
|
|
|
- break;
|
|
|
|
|
- case "restartServer":
|
|
|
|
|
- callRestartServer();
|
|
|
|
|
- break;
|
|
|
|
|
- case "startServer":
|
|
|
|
|
- callStartServer();
|
|
|
|
|
- break;
|
|
|
|
|
- case "stopServer":
|
|
|
|
|
- callStopServer();
|
|
|
|
|
- break;
|
|
|
|
|
- default:
|
|
|
|
|
- $resultOp["message"] = "Invalid action specified.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ $home_info["incremental"] = $db->incrementalNumByHomeId($home_info['home_id'], $home_info['mods'][$mod_id]['mod_cfg_id'], $home_info['remote_server_id']);
|
|
|
|
|
+
|
|
|
|
|
+ $post_script = preg_replace( "/\%home_path\%/i", $home_info['home_path'], $addon_info['post_script']);
|
|
|
|
|
+ $post_script = preg_replace( "/\%home_name\%/i", $home_info['home_name'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%control_password\%/i", $home_info['control_password'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%max_players\%/i", $home_info['mods'][$mod_id]['max_players'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%ip\%/i", $home_info['ip'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%port\%/i", $home_info['port'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%query_port\%/i", $home_info['query_port'], $post_script);
|
|
|
|
|
+ $post_script = preg_replace( "/\%incremental\%/i", $home_info['incremental'], $post_script);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $pid = $remote->start_file_download($addon_info['url'], $home_info['home_path']."/".$addon_info['path'], $filename, "uncompress", $post_script);
|
|
|
|
|
+ if($remote->is_file_download_in_progress($pid) === 1)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Addon installation started with process id #".$pid;
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "342";
|
|
|
|
|
+ $message = "Addon installation failed, file download could not be started.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+function api_steam_workshop()
|
|
|
|
|
+{
|
|
|
|
|
+ global $request, $db, $user_info, $settings;
|
|
|
|
|
+
|
|
|
|
|
+ if($db->isModuleInstalled('steam_workshop') === FALSE)
|
|
|
|
|
+ return array("status" => '349', "message" => "This function is not available because the module is not installed.");
|
|
|
|
|
+
|
|
|
|
|
+ define('CONFIGS', "modules/steam_workshop/game_configs/");
|
|
|
|
|
+
|
|
|
|
|
+ if($request[0] == "install")
|
|
|
|
|
+ {
|
|
|
|
|
+ $ip = $_POST['ip'];
|
|
|
|
|
+ $port = (int)$_POST['port'];
|
|
|
|
|
+ $mod_key = isset($_POST['mod_key'])?trim($_POST['mod_key']):'';
|
|
|
|
|
+ $mods_list = $_POST['mods_list'];
|
|
|
|
|
+
|
|
|
|
|
+ $home_info = $db->getGameHomeByIP($ip, $port);
|
|
|
|
|
+ if($home_info === FALSE)
|
|
|
|
|
+ return array("status" => '328', "message" => "There is no game server with the given address ($ip:$port).");
|
|
|
|
|
+
|
|
|
|
|
+ $isAdmin = $db->isAdmin($user_info['user_id']);
|
|
|
|
|
+
|
|
|
|
|
+ if(!$isAdmin and $db->getUserGameHome($user_info['user_id'], $home_info['home_id']) === FALSE)
|
|
|
|
|
+ return array("status" => '329', "message" => "The given address ($ip:$port) does not belong to your account.");
|
|
|
|
|
+
|
|
|
|
|
+ $server_xml = read_server_config(SERVER_CONFIG_LOCATION."/".$home_info['home_cfg_file']);
|
|
|
|
|
+
|
|
|
|
|
+ if($server_xml === FALSE)
|
|
|
|
|
+ return array("status" => '305', "message" => "No game configuration found for home_cfg_id #" . $home_cfg_id . ".");
|
|
|
|
|
+
|
|
|
|
|
+ $remote = new OGPRemoteLibrary($home_info['agent_ip'],$home_info['agent_port'],$home_info['encryption_key'],$home_info['timeout']);
|
|
|
|
|
+ $host_stat = $remote->status_chk();
|
|
|
|
|
+ if($host_stat !== 1)
|
|
|
|
|
+ return array("status" => '310', "message" => "The remote server is offline.");
|
|
|
|
|
+
|
|
|
|
|
+ require_once(MODULES.'steam_workshop/functions.php');
|
|
|
|
|
+
|
|
|
|
|
+ if(preg_match('/^([0-9]+,?)+$/', $mods_list))
|
|
|
|
|
+ {
|
|
|
|
|
+ $mod_id = key($home_info['mods']);
|
|
|
|
|
+
|
|
|
|
|
+ if($mod_key != '')
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($home_info['mods'] as $home_mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($mod_key == $home_mod['mod_key'])
|
|
|
|
|
+ {
|
|
|
|
|
+ $mod_id = $home_mod['mod_id'];
|
|
|
|
|
+ break;
|
|
|
}
|
|
}
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ $mod_xml = xml_get_mod($server_xml, $home_info['mods'][$mod_id]['mod_key']);
|
|
|
|
|
+
|
|
|
|
|
+ if($mod_xml == FALSE)
|
|
|
|
|
+ return array("status" => '344', "message" => "mod_key not found from game xml.");
|
|
|
|
|
+
|
|
|
|
|
+ preg_match('/(linux|win)(32|64)?/i', $home_info['game_key'], $matches);
|
|
|
|
|
+
|
|
|
|
|
+ if(strtolower($matches[1]) == 'linux')
|
|
|
|
|
+ $os = "Linux";
|
|
|
|
|
+ elseif(strtolower($matches[1]) == 'win')
|
|
|
|
|
+ $os = "Windows";
|
|
|
|
|
|
|
|
- /****************************************/
|
|
|
|
|
- // End Actual API Logic :) /
|
|
|
|
|
- /****************************************/
|
|
|
|
|
|
|
+ $xml_file = CONFIGS.$mod_xml->installer_name."_".$os.".xml";
|
|
|
|
|
+ if(!file_exists($xml_file))
|
|
|
|
|
+ return array("status" => '344', "message" => "No Steam workshop xml file could be found for the game installed in the given ip:port.");
|
|
|
|
|
+
|
|
|
|
|
+ $dom = new DOMDocument();
|
|
|
|
|
+
|
|
|
|
|
+ if ( @$dom->load($xml_file) === FALSE )
|
|
|
|
|
+ return array("status" => '345', "message" => "The Steam workshop xml file for this game has bad format.");
|
|
|
|
|
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Problem retrieving server mod XML.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+ $xml = simplexml_load_file($xml_file);
|
|
|
|
|
+
|
|
|
|
|
+ $mod_id_array = explode(',', $mods_list);
|
|
|
|
|
+
|
|
|
|
|
+ foreach($mod_id_array as $workshop_mod_id)
|
|
|
|
|
+ {
|
|
|
|
|
+ $exist = false;
|
|
|
|
|
+ foreach($xml->mods->mod as $mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($mod['id'] == $workshop_mod_id)
|
|
|
|
|
+ {
|
|
|
|
|
+ $exist = true;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if(belongs_to_workshop($workshop_mod_id, $xml->workshop_id))
|
|
|
|
|
+ {
|
|
|
|
|
+ if(!$exist)
|
|
|
|
|
+ {
|
|
|
|
|
+ list($mod_title, $mod_description, $mod_image_url, $download_url, $filename, $file_size) = get_mod_info($workshop_mod_id);
|
|
|
|
|
+ //add mods to the xml
|
|
|
|
|
+ $mod = new SimpleXMLElement('<mod/>');
|
|
|
|
|
+ $mod->addAttribute('id', $workshop_mod_id);
|
|
|
|
|
+ $mod->addChild('name', $mod_title);
|
|
|
|
|
+ $mod->addChild('description', base64_encode($mod_description));
|
|
|
|
|
+ $mod->addChild('image_url', $mod_image_url);
|
|
|
|
|
+ $mod->addChild('download_url', $download_url);
|
|
|
|
|
+ $mod->addChild('filename', $filename);
|
|
|
|
|
+ $mod->addChild('file_size', $file_size);
|
|
|
|
|
+ $moddom = dom_import_simplexml($mod)->ownerDocument;
|
|
|
|
|
+ $moddom->formatOutput = true;
|
|
|
|
|
+ $mod_string = $moddom->saveXML($moddom->documentElement);
|
|
|
|
|
+
|
|
|
|
|
+ $dom = dom_import_simplexml($xml)->ownerDocument;
|
|
|
|
|
+ $dom->formatOutput = true;
|
|
|
|
|
+
|
|
|
|
|
+ $mods = $dom->getElementsByTagName('mods')->item(0);
|
|
|
|
|
+
|
|
|
|
|
+ $f = $dom->createDocumentFragment();
|
|
|
|
|
+ $f->appendXML($mod_string."\n");
|
|
|
|
|
+ $mods->appendChild($f);
|
|
|
|
|
+
|
|
|
|
|
+
|
|
|
|
|
+ file_put_contents($xml_file, $dom->saveXML());
|
|
|
|
|
+ $xml = simplexml_load_file($xml_file);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ break;
|
|
|
|
|
+ return array("status" => '346', "message" => "Mod $workshop_mod_id does not belong to workshop ".$xml->workshop_id.".");
|
|
|
}
|
|
}
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Failed to read server XML.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
}
|
|
}
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Server home key does not match stored information.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
|
|
+
|
|
|
|
|
+ $config = $xml->config;
|
|
|
|
|
+ $anonymous_login = $xml->anonymous_login;
|
|
|
|
|
+ $download_method = $xml->download_method;
|
|
|
|
|
+ $user = $settings['steam_user'];
|
|
|
|
|
+ $pass = $settings['steam_pass'];
|
|
|
|
|
+ $regex = $config->regex;
|
|
|
|
|
+ $mods_backreference_index = (int)$config->mods_backreference_index;
|
|
|
|
|
+ $variable = $config->variable;
|
|
|
|
|
+ $place_after = $config->place_after;
|
|
|
|
|
+ $mod_string = $config->mod_string;
|
|
|
|
|
+ $string_separator = $config->string_separator;
|
|
|
|
|
+ $config_file_path = clean_path($home_info['home_path']."/".$config->filepath);
|
|
|
|
|
+ $post_install = $xml->post_install;
|
|
|
|
|
+ $mod_names_list = get_mod_names_list($mods_list, $xml->mods->mod);
|
|
|
|
|
+ $mods_full_path = clean_path($home_info['home_path'].'/'.$xml->mods_path);
|
|
|
|
|
+ $workshop_id = $xml->workshop_id;
|
|
|
|
|
+
|
|
|
|
|
+ $url_list = "";
|
|
|
|
|
+ $filename_list = "";
|
|
|
|
|
+ if($download_method == "steamapi")
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($mod_id_array as $workshop_mod_id)
|
|
|
|
|
+ {
|
|
|
|
|
+ foreach($xml->mods->mod as $mod)
|
|
|
|
|
+ {
|
|
|
|
|
+ if($mod['id'] == $workshop_mod_id)
|
|
|
|
|
+ {
|
|
|
|
|
+ $separator = $url_list == ""?"":",";
|
|
|
|
|
+ $url_list .= $separator.$mod->download_url;
|
|
|
|
|
+ $filename_list .= $separator.$mod->filename;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if($remote->steam_workshop( $home_info['home_id'],$mods_full_path,$workshop_id,$mods_list,$regex,$mods_backreference_index,
|
|
|
|
|
+ $variable,$place_after,$mod_string,$string_separator,$config_file_path,$post_install,
|
|
|
|
|
+ $mod_names_list,$anonymous_login,$user,$pass,$download_method,$url_list,$filename_list ) == 1)
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = "200";
|
|
|
|
|
+ $message = "Mods installation started successfully";
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = '347';
|
|
|
|
|
+ $message = "The installation could not be started on the remote server.";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ $status = '348';
|
|
|
|
|
+ $message = "The mods list has bad format ($mods_list), must be a list of mod ids separated by coma with no spaces, or only one mod id.";
|
|
|
}
|
|
}
|
|
|
- }else{
|
|
|
|
|
- $resultOp["message"] = "Unable to find game server home.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
}
|
|
}
|
|
|
-}else{
|
|
|
|
|
- $resultOp["message"] = "Invalid inputs.";
|
|
|
|
|
- $resultOp["success"] = false;
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-// Output JSON
|
|
|
|
|
-if(hasValue($resultOp["message"]) && hasValue($resultOp["success"], true)){
|
|
|
|
|
- outPutJSON($resultOp);
|
|
|
|
|
|
|
+
|
|
|
|
|
+ return array("status" => $status, "message" => $message);
|
|
|
}
|
|
}
|
|
|
-
|
|
|
|
|
-exit();
|
|
|
|
|
-?>
|
|
|
|
|
|
|
+?>
|