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@@ -18,8 +18,8 @@ ogp_api.php?server/edit_ip (POST/GET {token}{remote_server_id}{old_ip}{new_i
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______________ Game Servers
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ogp_api.php?user_games/list_games (POST/GET {token}{system(windows|linux)}{architecture(32|64)})
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ogp_api.php?user_games/list_servers (POST/GET {token})
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-ogp_api.php?user_games/create (POST/GET {token}{remote_server_id}{server_name}{home_cfg_id}{mod_cfg_id}{ip}{port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
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-ogp_api.php?user_games/clone (POST/GET {token}{origin_home_id}{new_server_name}{new_ip}{new_port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice})
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+ogp_api.php?user_games/create (POST/GET {token}{remote_server_id}{server_name}{home_cfg_id}{mod_cfg_id}{ip}{port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice}{custom_user_login_homepath}) // {custom_user_login_homepath} is only used when a default_game_server_home_path_prefix setting is defined and used
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+ogp_api.php?user_games/clone (POST/GET {token}{origin_home_id}{new_server_name}{new_ip}{new_port}{control_password}{enable_ftp}{ftp_password}{slots}{affinity}{nice}{custom_user_login_homepath}) // {custom_user_login_homepath} is only used when a default_game_server_home_path_prefix setting is defined and used
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ogp_api.php?user_games/set_expiration (POST/GET {token}{home_id}{timestamp})
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______________ Users
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@@ -408,6 +408,11 @@ function api_user_games()
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$affinity = $_POST['affinity'];
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$nice = $_POST['nice'];
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+ $homeForUser = $user_info['users_login'];
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+ if(array_key_exists('custom_user_login_homepath', $_POST) && !empty($_POST['custom_user_login_homepath'])){
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+ $homeForUser = $_POST['custom_user_login_homepath'];
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+ }
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+
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$remote_server = $db->getRemoteServer($remote_server_id);
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if($remote_server === FALSE)
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return array("status" => '304', "message" => "Remote Server ID#$remote_server_id does not exists");
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@@ -453,7 +458,7 @@ function api_user_games()
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if(hasValue($settings["default_game_server_home_path_prefix"]))
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{
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// Replace some user supported variables with actual value.
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- $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
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+ $game_path = str_replace("{USERNAME}", $homeForUser, $settings["default_game_server_home_path_prefix"]);
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if(stripos($game_path, "{SKIPID}") !== false){
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$game_path = str_replace("{SKIPID}", "", $game_path);
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$skipId = true;
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@@ -517,6 +522,11 @@ function api_user_games()
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$slots = $_POST['slots'];
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$affinity = $_POST['affinity'];
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$nice = $_POST['nice'];
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+
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+ $homeForUser = $user_info['users_login'];
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+ if(array_key_exists('custom_user_login_homepath', $_POST) && !empty($_POST['custom_user_login_homepath'])){
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+ $homeForUser = $_POST['custom_user_login_homepath'];
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+ }
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$game_home = $db->getGameHome($home_id);
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if($game_home === FALSE)
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@@ -540,7 +550,7 @@ function api_user_games()
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if(hasValue($settings["default_game_server_home_path_prefix"]))
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{
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// Replace some user supported variables with actual value.
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- $game_path = str_replace("{USERNAME}", $user_info['users_login'], $settings["default_game_server_home_path_prefix"]);
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+ $game_path = str_replace("{USERNAME}", $homeForUser, $settings["default_game_server_home_path_prefix"]);
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if(stripos($game_path, "{SKIPID}") !== false){
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$game_path = str_replace("{SKIPID}", "", $game_path);
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$skipId = true;
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