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@@ -52,7 +52,7 @@ define('starting_server_settings', "Starting server with following settings");
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define('startup_params', "Startup parameters");
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define('startup_cpu', "CPU the server is running on");
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define('startup_nice', "Nice value of the server");
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-define('game_home', "game server");
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+define('game_home', "Home Path");
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define('server_started', "Server started successfully.");
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define('no_parameter_access', "You do not have access to parameters.");
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define('extra_parameters', "Extra Parameters");
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@@ -94,7 +94,7 @@ define('no_ogp_lgsl_support', "This server (running: %s) does not have LGSL supp
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define('server_status', "Server on %s is %s.");
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define('server_stopped', "Server '%s' has been stopped.");
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define('if_want_to_start_homes', "If you want to start game servers go to %s.");
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-define('view_log', "Logs");
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+define('view_log', "Log Viewer");
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define('if_want_manage', "If you want to manage your games you can do it in the");
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define('columns', "columns");
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define('group_users', "Group users:");
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@@ -191,11 +191,11 @@ define('auto_update_title_popup', "Steam Auto Update Link");
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define('auto_update_popup_html', "<p>Use the link below to check and automatically update your game server via Steam if needed. You can query it using a cronjob or manually initiate the process.</p>");
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define('auto_update_copy_me', "Copy");
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define('auto_update_copy_me_success', "Copied!");
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-define('auto_update_copy_me_fail', "Failed to copy. Please manually copy the link.");
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+define('auto_update_copy_me_fail', "Failed to copy. Please, manually copy the link.");
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define('get_steam_autoupdate_api_link', "Auto Update Link");
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define('update_attempt_from_nonmaster_server', "User %s attempted to update home_id %d from a non-master server. (Home ID: %d)");
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define('attempting_nonmaster_update', "You are attempting to update this server from a non-master server.");
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-define('cannot_update_from_own_self', "Local Server Update may not run on a master server.");
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+define('cannot_update_from_own_self', "Local server update may not run on a Master server.");
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define('show_server_id', "Show Server IDs");
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define('hide_server_id', "Hide Server IDs");
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?>
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