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Transifex Language Updates - Generated by own3mall's auto script.

own3mall преди 7 години
родител
ревизия
0fdef05f06

+ 4 - 3
lang/Arabic/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Croatian(Croatia)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Uspješno su promjenjene post
 define('OGP_LANG_save_settings', "Spremiti Postavke");
 define('OGP_LANG_set_ips', "Postaviti IP adrese");
 define('OGP_LANG_remote_ip', "IP Poslužitelja");
-define('OGP_LANG_remote_ips_for', "IP adrese za poslužitelja pod nazviom '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "Uspješno su postavljeni IP adrese za poslužitelja pod nazivom '%s'.");
 define('OGP_LANG_could_not_remove_ip', "Nije moguće ukloniti stare IP adrese od baze podataka.");
 define('OGP_LANG_could_add_ip', "Mogli bi dodati IP poslužitelja u bazu podataka.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Dodavanje IP adrese nije uspjelo");
 define('OGP_LANG_timeout', "Isteklo Vrijeme");
 define('OGP_LANG_timeout_info', "Vremensko ograničenje u sekundama za dobivanje odgovora od ovog Agenta.");
 define('OGP_LANG_use_nat', "Koristi NAT");
-define('OGP_LANG_use_nat_info', "Aktivirati ukoliko vaš udaljeni poslužitelj koristi NAT pravila.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Rasporediti portove");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Dodijelite novih raspon portova za IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Dodijeljeni raspon portovi za IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Spremiti postavke za vatrozid");
 define('OGP_LANG_reset_firewall', "Ponovo postavite vatrozid");
 define('OGP_LANG_firewall_settings', "Vatrozid Postavke");
 define('OGP_LANG_display_public_ip', "Prikazati Javnu IP Adresu");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Czech(CzechRepublic)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Danish/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Skift indstillinger på fjern
 define('OGP_LANG_save_settings', "Gem Indstilinger");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Fjern IP");
-define('OGP_LANG_remote_ips_for', "Fjern IPs til server kaldet '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs er sat for server kaldet '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Kunne ikke fjerne gamle IP's fra database.");
 define('OGP_LANG_could_add_ip', "Kunne ikke tilføje fjern server IP til database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Fejlet I at tilføje IP");
 define('OGP_LANG_timeout', "Tiden Udløb");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Brug NAT");
-define('OGP_LANG_use_nat_info', "Aktivere hvis din fjernserver bruger NAT regler.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/French/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changement des paramètres po
 define('OGP_LANG_save_settings', "Sauvegarder les paramètres");
 define('OGP_LANG_set_ips', "Définir IPs");
 define('OGP_LANG_remote_ip', "IP distante");
-define('OGP_LANG_remote_ips_for', "IPs distantes pour le serveur '%s'");
+define('OGP_LANG_remote_ips_for', "Adresses IPs pour les Serveurs de Jeu à utiliser pour l'Agent '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs pour le serveur nommé '%s' définies avec succès.");
 define('OGP_LANG_could_not_remove_ip', "Impossible de supprimer l'IP de la base de données.");
 define('OGP_LANG_could_add_ip', "Peut ajouter l'IP du serveur distant à la base de données.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Impossible d'ajouter l'IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "La limite de temps en secondes pour avoir une réponse de l'Agent.");
 define('OGP_LANG_use_nat', "Utiliser le NAT");
-define('OGP_LANG_use_nat_info', "Activez le si votre serveur distant utlise les règles NAT.");
+define('OGP_LANG_use_nat_info', "Activer si votre serveur distant utilise les règles NAT. Utiliser ce paramètre si vos serveurs de jeu sont lancés sur des adresses IP privées LAN internes pour que le Panel utilise votre adresse IP distante réelle pour interroger les Serveurs de Jeu.");
 define('OGP_LANG_arrange_ports', "Arranger les ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assigner nouvelle plage de ports pour l'IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Plages de ports assignées pour l'IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Enregistrer les paramètres du Firewa
 define('OGP_LANG_reset_firewall', "Reset du Firewall");
 define('OGP_LANG_firewall_settings', "Paramètres du Firewall");
 define('OGP_LANG_display_public_ip', "Adresse IP Publique par Défaut");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Entrer des adresses IP utilisables.  Des adresses IP publique et adresses IP LAN internes (pour le NAT) peuvent être utilisées.");
+?>

+ 4 - 3
lang/German/modules/server.php

@@ -70,7 +70,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Einstellungen speichern");
 define('OGP_LANG_set_ips', "IPs setzen");
 define('OGP_LANG_remote_ip', "Entfernte IP");
-define('OGP_LANG_remote_ips_for', "Entfernte Server IPs für '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs für den Server '%s' erfolgreich gesetzt.");
 define('OGP_LANG_could_not_remove_ip', "Konnte alte IPs nicht aus der Datenbank entfernen.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -97,7 +97,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -136,4 +136,5 @@ define('OGP_LANG_save_firewall_settings', "Speichere Firewall Einstellungen");
 define('OGP_LANG_reset_firewall', "Firewall zurücksetzen");
 define('OGP_LANG_firewall_settings', "Firewall EInstellungen");
 define('OGP_LANG_display_public_ip', "Zeige Öffentliche IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Greek(Greece)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Hungarian/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Beállítások sikeresen megv
 define('OGP_LANG_save_settings', "Beállítások mentése");
 define('OGP_LANG_set_ips', "IPk beállítása");
 define('OGP_LANG_remote_ip', "Távoli IP");
-define('OGP_LANG_remote_ips_for', "Távoli IPk a(z) '%s' nevü szerverhez");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "Az IP(k) a(z) '%s' nevű szerverhez  sikeresen beállítva.");
 define('OGP_LANG_could_not_remove_ip', "Nem sikerült eltávolítani a régi IPket az adatbázisból.");
 define('OGP_LANG_could_add_ip', "Nem sikerült hozzáadni a távoli szerver IP-t az adatbázishoz.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Nem sikerült az IP hozzáadása");
 define('OGP_LANG_timeout', "Időtúllépés");
 define('OGP_LANG_timeout_info', "A határidő másodpercben, hogy megkapja az Agent válaszát.");
 define('OGP_LANG_use_nat', "NAT használta");
-define('OGP_LANG_use_nat_info', "engedélyezése, ha a távoli szerver NAT mögött.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Portok elrendezése");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Új port tartomány hozzárendelése a(z) %s IPhez");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Port tartományok hozzárendelve a(z) %s IPhez");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Tűzfal beállítások mentése");
 define('OGP_LANG_reset_firewall', "Tűzfal visszaállítása");
 define('OGP_LANG_firewall_settings', "Tűzfal beállítások");
 define('OGP_LANG_display_public_ip', "Nyilvános IP megjelenítése");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Italian/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Persian/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Polish/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Zmiana ustawień dla hosta '%
 define('OGP_LANG_save_settings', "Zapisz Ustawienia");
 define('OGP_LANG_set_ips', "Ustaw IP");
 define('OGP_LANG_remote_ip', "IP Hosta");
-define('OGP_LANG_remote_ips_for', "Adresy IP dla serwera Hosta o nazwie '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IP zostało pomyślnie ustawione dla Hosta '%s'");
 define('OGP_LANG_could_not_remove_ip', "Nie można usunąć starych adresów IP z bazy danych.");
 define('OGP_LANG_could_add_ip', "Możliwość dodania zdalnego serwera IP do bazy danych.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Błąd przy dodawaniu IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Użyj NAT");
-define('OGP_LANG_use_nat_info', "Włącz, jeśli zdalny serwer używa reguły NAT.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Zapisz ustawienia zapory");
 define('OGP_LANG_reset_firewall', "Restart zapory");
 define('OGP_LANG_firewall_settings', "Ustawienia Zapory");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Portuguese(Brazil)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Mudou as configurações para
 define('OGP_LANG_save_settings', "Salvar configurações");
 define('OGP_LANG_set_ips', "Definir IPs");
 define('OGP_LANG_remote_ip', "IP remoto");
-define('OGP_LANG_remote_ips_for', "IPs remotos para servidor chamado '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "Os IPs definidos para o servidor chamados '%s' com sucesso.");
 define('OGP_LANG_could_not_remove_ip', "Não foi possível remover os antigos IP do banco de dados.");
 define('OGP_LANG_could_add_ip', "Poderia adicionar IP do servidor remoto ao banco de dados.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Falha ao adicionar IP");
 define('OGP_LANG_timeout', "Tempo esgotado");
 define('OGP_LANG_timeout_info', "O limite de tempo em segundos para obter a resposta deste Agente.");
 define('OGP_LANG_use_nat', "Usar NAT");
-define('OGP_LANG_use_nat_info', "Activate se o servidor remoto está usando regras de NAT.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Organizar portas");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Atribuir uma nova faixa de portas para IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Faixas de portas atribuídas para IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Salvar configurações de firewall");
 define('OGP_LANG_reset_firewall', "Redefinir Firewall");
 define('OGP_LANG_firewall_settings', "Configurações do Firewall");
 define('OGP_LANG_display_public_ip', "Exibir IP público");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Portuguese/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Mudou as configurações para
 define('OGP_LANG_save_settings', "Salvar configurações");
 define('OGP_LANG_set_ips', "Definir IPs");
 define('OGP_LANG_remote_ip', "IP remoto");
-define('OGP_LANG_remote_ips_for', "IPs remotos para servidor chamado '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "Os IPs definidos para o servidor chamados '%s' com sucesso.");
 define('OGP_LANG_could_not_remove_ip', "Não foi possível remover os antigos IP do banco de dados.");
 define('OGP_LANG_could_add_ip', "Poderia adicionar IP do servidor remoto ao banco de dados.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Falha ao adicionar IP");
 define('OGP_LANG_timeout', "Tempo esgotado");
 define('OGP_LANG_timeout_info', "O limite de tempo em segundos para obter a resposta deste Agente.");
 define('OGP_LANG_use_nat', "Usar NAT");
-define('OGP_LANG_use_nat_info', "Activate se o servidor remoto está usando regras de NAT.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Organizar portas");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Atribuir uma nova faixa de portas para IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Faixas de portas atribuídas para IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Salvar configurações de firewall");
 define('OGP_LANG_reset_firewall', "Redefinir Firewall");
 define('OGP_LANG_firewall_settings', "Configurações do Firewall");
 define('OGP_LANG_display_public_ip', "Exibir IP público");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Russian/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Изменены параме
 define('OGP_LANG_save_settings', "Сохранить настройки");
 define('OGP_LANG_set_ips', "Настроить IP-адреса");
 define('OGP_LANG_remote_ip', "Удаленный IP");
-define('OGP_LANG_remote_ips_for', "Удаленные IP-адреса '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IP-адреса, для сервера '%s'  установлены успешно.");
 define('OGP_LANG_could_not_remove_ip', "Не удалось удалить старый IP-адрес из базы данных.");
 define('OGP_LANG_could_add_ip', "Вы можете добавить IP-адрес удаленного сервера в базу данных.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Ошибка при добавлении IP");
 define('OGP_LANG_timeout', "Тайм-аут");
 define('OGP_LANG_timeout_info', "Срок для получения ответа от агента. В секундах");
 define('OGP_LANG_use_nat', "Использовать NAT");
-define('OGP_LANG_use_nat_info', "Включить, если удаленный сервер использует NAT правила");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Управление портами");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Назначьте новый диапазон портов для IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Назначенные диапазоны портов для IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Сохранить настройки
 define('OGP_LANG_reset_firewall', "Сбросить Firewall");
 define('OGP_LANG_firewall_settings', "Настройки Firewall");
 define('OGP_LANG_display_public_ip', "Внешний IP-адрес");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Serbian(Serbia)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Spanish/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Configuracion cambiada para e
 define('OGP_LANG_save_settings', "Guardar cambios");
 define('OGP_LANG_set_ips', "Asignar IPs");
 define('OGP_LANG_remote_ip', "IP remota");
-define('OGP_LANG_remote_ips_for', "IPs para el servidor remoto llamado '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs asignadas al servidor remoto '%s' correctamente.");
 define('OGP_LANG_could_not_remove_ip', "No se pudo eliminar la IP.");
 define('OGP_LANG_could_add_ip', "Imposible añadir la IP.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Error al añadir la IP.");
 define('OGP_LANG_timeout', "Tiempo de espera maximo");
 define('OGP_LANG_timeout_info', "El límite de tiempo en segundos para obtener respuesta de este agente.");
 define('OGP_LANG_use_nat', "Usar NAT");
-define('OGP_LANG_use_nat_info', "Activalo si tu servidor remoto está usando reglas NAT.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Organizar puertos");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Asignar nuevo intervalo de puertos para la IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Intervalos de puertos asignados para la IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Guardar configuración del cortafuego
 define('OGP_LANG_reset_firewall', "Restablecer cortafuegos");
 define('OGP_LANG_firewall_settings', "Configuración del cortafuegos");
 define('OGP_LANG_display_public_ip', "Mostrar IP Público");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Swedish(Sweden)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>

+ 4 - 3
lang/Turkish(Turkey)/modules/server.php

@@ -69,7 +69,7 @@ define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote s
 define('OGP_LANG_save_settings', "Save Settings");
 define('OGP_LANG_set_ips', "Set IPs");
 define('OGP_LANG_remote_ip', "Remote IP");
-define('OGP_LANG_remote_ips_for', "Remote IPs for server called '%s'");
+define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs set for server called '%s' successfully.");
 define('OGP_LANG_could_not_remove_ip', "Could not remove old IP's from database.");
 define('OGP_LANG_could_add_ip', "Could add remote server IP to database.");
@@ -96,7 +96,7 @@ define('OGP_LANG_failed_add_ip', "Failed to add IP");
 define('OGP_LANG_timeout', "Time Out");
 define('OGP_LANG_timeout_info', "The time limit in seconds to get response from this Agent.");
 define('OGP_LANG_use_nat', "Use NAT");
-define('OGP_LANG_use_nat_info', "Activate if your remote server is using NAT rules.");
+define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
 define('OGP_LANG_arrange_ports', "Arrange ports");
 define('OGP_LANG_assign_new_ports_range_for_ip', "Assign new ports range for IP %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "Assigned port ranges for IP %s");
@@ -135,4 +135,5 @@ define('OGP_LANG_save_firewall_settings', "Save firewall settings");
 define('OGP_LANG_reset_firewall', "Reset Firewall");
 define('OGP_LANG_firewall_settings', "Firewall Settings");
 define('OGP_LANG_display_public_ip', "Display Public IP");
-?>
+define('OGP_LANG_ips_can_be_internal_external', "Enter usable IP addresses.  Public IP addresses and internal LAN IP addresses (for NAT setups) can be used.");
+?>