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Transifex Language Updates - Generated by own3mall's auto script.

own3mall 6 лет назад
Родитель
Сommit
0c74644096

+ 2 - 0
lang/Arabic/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "البادئة الرئ
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "المضيفون المعتمدون");
 define('OGP_LANG_add', "أضف");

+ 6 - 6
lang/Arabic/modules/user_games.php

@@ -66,7 +66,7 @@ define('OGP_LANG_mods', "مودز");
 define('OGP_LANG_ip', "IP");
 define('OGP_LANG_port', "Port");
 define('OGP_LANG_no_ip_ports_assigned', "يجب إضافة زوج من ال IP:Port لل Home");
-define('OGP_LANG_successfully_assigned_ip_port', "Successfully assigned IP:Port pair to home.");
+define('OGP_LANG_successfully_assigned_ip_port', "تم تعيين IP:PORT كلاهما إلى المنزل بنجاح");
 define('OGP_LANG_port_range_error', "يجب أن يكون المنفذ بين النطاق 0 و 65535.");
 define('OGP_LANG_failed_to_assing_mod_to_home', "Failed to assing mod with id %d to home.");
 define('OGP_LANG_successfully_assigned_mod_to_home', "Successfully assigned mod with id %d to home.");
@@ -75,7 +75,7 @@ define('OGP_LANG_back_to_game_monitor', "العودة إلى مراقب اللع
 define('OGP_LANG_back_to_game_servers', "العودة إلى خوادم الألعاب");
 define('OGP_LANG_user_id_main', "المالك الأساسى");
 define('OGP_LANG_change_user_id_main', "تغير المالك الأساسى");
-define('OGP_LANG_change_user_id_main_info', "The main server home owner.");
+define('OGP_LANG_change_user_id_main_info', "صاحب المنزل الخادم الرئيسي.");
 define('OGP_LANG_server_ftp_password', "كلمة مرور FTP");
 define('OGP_LANG_change_ftp_password', "تغيير كلمة مرور FTP");
 define('OGP_LANG_change_ftp_password_info', "This is the password to login to FTP server for this home.");
@@ -91,7 +91,7 @@ define('OGP_LANG_ftp_can_not_be_switched_off', "لا يمكن إيقاف تشغ
 define('OGP_LANG_invalid_home_id_entered', "تم إدخال أيدي غير صالح.");
 define('OGP_LANG_ip_port_already_in_use', "%s:%s قيد الاستخدام بالفعل. اختر واحد اخر.");
 define('OGP_LANG_successfully_assigned_ip_port_to_server_id', "تم التعيين %s بنجاح:%s إلى المنزل مع معرف%s.");
-define('OGP_LANG_no_ip_addresses_configured', "Your game server does not have any IP-addresses configured to it. You can configure them from ");
+define('OGP_LANG_no_ip_addresses_configured', "ليس لدى خادم اللعبة أي عناوين IP تم تكوينها له. يمكنك تكوينها من");
 define('OGP_LANG_server_page', "صفحة السيرفر");
 define('OGP_LANG_successfully_removed_mod', "تم حذف مود اللعبة بنجاح.");
 define('OGP_LANG_warning_agent_offline_defaulting_CPU_count_to_1', "تحذير - العامل في وضع عدم الاتصال ، وتعيين وحدة المعالجة المركزية الافتراضية إلى 1");
@@ -104,8 +104,8 @@ define('OGP_LANG_edit_postinstall_cmds', "تعديل أوامر ما بعد ال
 define('OGP_LANG_save_as_default_for_this_mod', "Save as default for this mod");
 define('OGP_LANG_empty', "فارغ");
 define('OGP_LANG_master_server_for_clon_update', "Master server for local update");
-define('OGP_LANG_set_as_master_server', "Set as master server");
-define('OGP_LANG_set_as_master_server_for_local_clon_update', "Set as master server for local update.");
+define('OGP_LANG_set_as_master_server', "تعيين كخادم رئيسي");
+define('OGP_LANG_set_as_master_server_for_local_clon_update', "تعيين كخادم رئيسي للتحديث المحلي.");
 define('OGP_LANG_only_available_for', "Only available for '%s' hosted on the remote server named '%s'.");
 define('OGP_LANG_ftp_on', "تفعيل FTP");
 define('OGP_LANG_ftp_off', "تعطيل FTP");
@@ -116,7 +116,7 @@ define('OGP_LANG_change_ftp_login_info', "Change the FTP Login with a customized
 define('OGP_LANG_change_ftp_login', "Change FTP Login");
 define('OGP_LANG_ftp_login_can_not_be_changed', "Can not change FTP Login.");
 define('OGP_LANG_server_is_running_change_addresses_not_available', "The server is actually running, the IP cannot be changed.");
-define('OGP_LANG_change_game_type', "Change Game Type");
+define('OGP_LANG_change_game_type', "تغيير نوع اللعبة");
 define('OGP_LANG_change_game_type_info', "By changing the game type the current the mods configuration will be deleted.");
 define('OGP_LANG_force_mod_on_this_address', "Force mod on this address");
 define('OGP_LANG_successfully_assigned_mod_to_address', "Successfully assigned mod to address");

+ 2 - 0
lang/Croatian(Croatia)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Zadani prefiks Home dir
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Unesite prefiks putanja za mjesto na kojem želite da Home direktoriji servera budu izrađeni prema zadanim postavkama. Možete upotrebljavati \"{USERNAME}\" na putu koji će biti zamijenjen korisničkim imenom OGP-a kojem se dodjeljuje server. Možete koristiti \"{GAMEKEY}\" na putu koji će biti zamijenjen imenom sa malim slovima. Možete upotrebljavati \"{SKIPID}\" bilo gdje na putu da preskočite dodavanje Home ID-a na putnju. Primjer: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} će postati /ogp/games/username/arkse/. Primjer 2: /ogp/games će postati /ogp/games/1 gdje je 1 ID servera.");
 define('OGP_LANG_use_authorized_hosts', "Ograničite API na Definirane ovlaštene hostove");
 define('OGP_LANG_use_authorized_hosts_info', "Omogućite ovu postavku da biste dozvolili samo API pozive s unaprijed definiranih i odobrenih IP adresa.  Odobrene adrese možete postaviti na ovoj stranici nakon što je postavka omogućena.  Ako je ova postavka onemogućena, korisnik koji koristi važeći ključ imat će pristup API-ju s bilo koje IP adrese.  Korisnici koji koriste valjani ključ moći će koristiti API za upravljanje bilo kojim poslužiteljem za igre koje imaju dozvole za administriranje.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Postavke API za autorizaciju poslužitelja");
 define('OGP_LANG_autohorized_hosts', "Ovlašteni poslužitelji");
 define('OGP_LANG_add', "Dodati");

+ 2 - 0
lang/Czech(CzechRepublic)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Danish/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 23 - 23
lang/Finnish(Finland)/modules/administration.php

@@ -22,28 +22,28 @@
  *
  */
 
-define('OGP_LANG_external_links', "External Links");
+define('OGP_LANG_external_links', "Ulkoiset linkit");
 define('OGP_LANG_url', "URL");
-define('OGP_LANG_name', "Name");
-define('OGP_LANG_add_it', "Add");
-define('OGP_LANG_link_has_been_removed', "%s link has been removed.");
-define('OGP_LANG_db_backup', "DB Backup");
-define('OGP_LANG_download_db_backup', "Download DB Backup");
-define('OGP_LANG_restore_db_backup', "Restore DB Backup");
-define('OGP_LANG_sql_file', "file(.sql)");
-define('OGP_LANG_change_buttons_order', "Change buttons order");
-define('OGP_LANG_when', "Date/Time");
-define('OGP_LANG_who', "Username");
-define('OGP_LANG_where', "IP address");
-define('OGP_LANG_what', "Action");
-define('OGP_LANG_search', "Search");
-define('OGP_LANG_empty_logger', "Empty Logger");
-define('OGP_LANG_ban_list', "Ban list");
-define('OGP_LANG_no_banned_ips', "There are no banned IPs");
-define('OGP_LANG_unban', "Unban IP");
-define('OGP_LANG_client_ip', "Client IP");
-define('OGP_LANG_banned_until', "Banned until");
-define('OGP_LANG_unban_selected_ips', "Unban selected IPs");
-define('OGP_LANG_view', "View");
-define('OGP_LANG_per_page', "log entries per page");
+define('OGP_LANG_name', "Nimi");
+define('OGP_LANG_add_it', "Lisää");
+define('OGP_LANG_link_has_been_removed', "%s linkki on poistettu.");
+define('OGP_LANG_db_backup', "DB Varmuuskopio");
+define('OGP_LANG_download_db_backup', "Lataa DB Varmuuskopio");
+define('OGP_LANG_restore_db_backup', "Palauta DB Varmuuskopio");
+define('OGP_LANG_sql_file', "tiedosto(.sql)");
+define('OGP_LANG_change_buttons_order', "Muuta painikkeiden järjestystä");
+define('OGP_LANG_when', "Päivämäärä/Aika");
+define('OGP_LANG_who', "Käyttäjänimi");
+define('OGP_LANG_where', "IP-osoite");
+define('OGP_LANG_what', "Toiminta");
+define('OGP_LANG_search', "Haku");
+define('OGP_LANG_empty_logger', "Tyhjennä loki");
+define('OGP_LANG_ban_list', "Estoluettelo");
+define('OGP_LANG_no_banned_ips', "Ei estettyjä IP-osoitteita");
+define('OGP_LANG_unban', "Kumoa IP:n esto");
+define('OGP_LANG_client_ip', "Asiakas IP");
+define('OGP_LANG_banned_until', "Estetty asti");
+define('OGP_LANG_unban_selected_ips', "Kumoa valitun IP:n esto");
+define('OGP_LANG_view', "Tarkastele");
+define('OGP_LANG_per_page', "lokimerkintää per sivu");
 ?>

+ 18 - 18
lang/Finnish(Finland)/modules/config_games.php

@@ -22,22 +22,22 @@
  *
  */
 
-define('OGP_LANG_resetting_configs', "Resetting all configs");
-define('OGP_LANG_updating_configs', "Updating old configs");
-define('OGP_LANG_configs_updated_ok', "Configurations reread successfully.");
-define('OGP_LANG_reset_old_configs', "Reset old configs");
-define('OGP_LANG_update_configs', "Update Configs");
-define('OGP_LANG_game_config_setup', "Setup Game Configs");
-define('OGP_LANG_config_reset_warning', "When you clear old configs there might be issues with the assigned game servers, because the identification numbers might not match with the new configurations.");
-define('OGP_LANG_modify_configs_info', "If you want to modify the game configuration, you can modify the files located in %s.");
-define('OGP_LANG_updating_config_from_file', "Updating config from %s file.");
-define('OGP_LANG_error_when_handling_file', "Error occurred when handling file %s.");
-define('OGP_LANG_error_while_adding_cfg_to_db', "Error occurred when adding data from %s to database.");
-define('OGP_LANG_no_configs_found', "No configuration found from %s file.");
-define('OGP_LANG_select_game', "Select Game");
-define('OGP_LANG_create_xml_configs', "Create XML Configs");
-define('OGP_LANG_failed_to_delete_config_from_db', "Failed to delete %s config from database");
-define('OGP_LANG_failed_removing_file', "Falied removing the file %s.");
-define('OGP_LANG_removed_game_cfg_from_disk_and_datbase', "Removed config for %s from storage and database.");
-define('OGP_LANG_delete_game_config_for', "Delete game configuration for %s from disk and database.");
+define('OGP_LANG_resetting_configs', "Kaikkien määrityksien nollaaminen");
+define('OGP_LANG_updating_configs', "Päivitä vanhat määritykset");
+define('OGP_LANG_configs_updated_ok', "Määritykset luettu uudelleen onnistuneesti.");
+define('OGP_LANG_reset_old_configs', "Poista vanhat määritykset");
+define('OGP_LANG_update_configs', "Päivitä Määritykset");
+define('OGP_LANG_game_config_setup', "Aseta Pelin Määritykset");
+define('OGP_LANG_config_reset_warning', "Kun poistat vanhat määritykset, määritettyihin pelipalvelimiin saattaa liittyä ongelmia, koska tunnistusnumerot eivät välttämättä vastaa uusia määrityksiä.");
+define('OGP_LANG_modify_configs_info', "Jos haluat muuttaa pelin määrityksiä, voit muokata tiedostoja, jotka sijaitsevat %s.");
+define('OGP_LANG_updating_config_from_file', "Päivitetään %s määritykset  tiedostosta.");
+define('OGP_LANG_error_when_handling_file', "Tiedoston %s käsittelyssä tapahtui virhe.");
+define('OGP_LANG_error_while_adding_cfg_to_db', "Tietoja %s lisätessä tietokantaan tapahtui virhe.");
+define('OGP_LANG_no_configs_found', "Määrityksiä ei löytynyt tiedostosta %s.");
+define('OGP_LANG_select_game', "Valitse Peli");
+define('OGP_LANG_create_xml_configs', "Luo XML Määritykset");
+define('OGP_LANG_failed_to_delete_config_from_db', "Virhe poistaessa %s määrityksiä tietokannasta");
+define('OGP_LANG_failed_removing_file', "Tiedoston %s poistaminen epäonnistui.");
+define('OGP_LANG_removed_game_cfg_from_disk_and_datbase', "Poistettu määritys %s tallennustilasta ja tietokannasta.");
+define('OGP_LANG_delete_game_config_for', "Poista pelin %s määritykset levyltä ja tietokannasta.");
 ?>

+ 2 - 0
lang/Finnish(Finland)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/French/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Dossier par défaut des
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Entrer un préfixe de chemin où vous souhaitez que les dossiers des serveurs de jeu soient créés.  Vous pouvez utiliser \"{USERNAME}\" dans le chemin qui sera ensuite remplacé par le nom d'utilisateur OGP auquel le serveur est assigné. Vous pouvez utiliser \"{GAMEKEY}\" dans le chemin qui sera ensuite remplacé par un nom de jeu en minuscule.  Vous pouvez utiliser \"{SKIPID}\" n'importe où dans le chemin pour empêcher d'apposer l'ID du serveur de jeu au chemin.  Exemple: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} deviendra /ogp/games/username/arkse/.  Exemple 2:  /ogp/games deviendra /ogp/games/1 où 1 est l'ID du serveur de jeu.");
 define('OGP_LANG_use_authorized_hosts', "Limiter l'API aux Hôtes Autorisés");
 define('OGP_LANG_use_authorized_hosts_info', "Activer ce paramètre pour seulement autoriser les appels à l'API par les IP des hôtes approuvés.  Les adresses approuvées peuvent être définies sur cette page une fois le paramètre activé.  Si ce paramètre est désactivé, un utilisateur possédant un clé valide d'API aura accès à l'API à partir de n'importe quelle adresse IP.  Des utilisateurs possédant une clé valide pourra utiliser l'API pourra gérer tous les serveurs de jeux pour qu'ils sont autorisés à administrer.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Autoriser l'Affinité des Cœurs de CPU pour les Serveurs de Jeu");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "Si cette option est activé, l'administrateur créant un serveur de jeu verra des options pour l'affinité des CPU (assignement des cœurs) pour le serveur de jeu.");
 define('OGP_LANG_setup_api_authorized_hosts', "Paramétrer les hôtes autorisés pour l'API");
 define('OGP_LANG_autohorized_hosts', "Hôtes autorisés");
 define('OGP_LANG_add', "Ajouter");

+ 2 - 0
lang/German/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Standard-Präfix für d
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Geben Sie ein Pfadpräfix ein, in dem die Game Server das Verzeichnis standardmäßig erstellt werden sollen. Sie können \"{USERNAME}\" in dem Pfad verwenden, der durch den OGP-Benutzernamen ersetzt wird, dem der Spieleserver zugewiesen wird. Sie können \"{GAMEKEY}\" im Pfad verwenden, der durch einen freundlichen Kleinbuchstaben ersetzt wird. Sie können \"{SKIPID}\" an beliebiger Stelle im Pfad verwenden, um das Anhängen der Verzeichnis-ID an den Pfad zu überspringen. Beispiel:  /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.. Beispiel 2: /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Autorisierte Hosts für die API einrichten");
 define('OGP_LANG_autohorized_hosts', "Autorisierte Hosts");
 define('OGP_LANG_add', "Hinzufügen");

+ 2 - 0
lang/Greek(Greece)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.  Approved addresses can be set on this page once the setting has been enabled.  If this setting is disabled, a user using a valid key will have access to the API from any IP address.  Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 18 - 18
lang/Hebrew(Israel)/modules/server.php

@@ -39,18 +39,18 @@ define('OGP_LANG_server_name', "שם השרת");
 define('OGP_LANG_agent_ip_port', "סוכן אייפי:פורט");
 define('OGP_LANG_agent_status', "מצב סוכן");
 define('OGP_LANG_ips', "אייפים");
-define('OGP_LANG_add_more_ips', "If you want to enter more IPs press 'Set IPs' when all fields are full and an empty field will appear.");
-define('OGP_LANG_encryption_key_mismatch', "Encryption key does not match with the Agent. Please recheck your Agent configuration.");
-define('OGP_LANG_no_ip_for_remote_host', "You need to add at least one (1) IP address for each remote host.");
-define('OGP_LANG_note_remote_host', "A remote host is a server where the OGP Agent is running on. Each host can have multiple number of IP addresses on which users can bind servers to.");
+define('OGP_LANG_add_more_ips', "אם ברצונך להזין כתובות IP נוספות לחצו על 'הגדר כתובות IP' כאשר כל השדות מלאים ושדה ריק יופיע.");
+define('OGP_LANG_encryption_key_mismatch', "מפתח ההצפנה אינו תואם לסוכן. אנא בדוק שוב את תצורת הסוכן שלך.");
+define('OGP_LANG_no_ip_for_remote_host', "עליך להוסיף לפחות כתובת IP אחת (1) לכל מארח מרוחק.");
+define('OGP_LANG_note_remote_host', "מארח מרוחק הוא שרת בו פועל סוכן OGP. לכל מארח יכול להיות מספר רב של כתובות IP בהן יכולים המשתמשים לקשור לשרתים.");
 define('OGP_LANG_ip_administration', "Server & IP Administration :: Open Game Panel");
 define('OGP_LANG_unknown_error', "שגיאה לא ידועה - מצב_chk הוחזרה");
 define('OGP_LANG_remote_host_user_name', "משתמש UNIX");
-define('OGP_LANG_remote_host_user_name_info', "Username where the Agent is running. Example: Jonhy");
+define('OGP_LANG_remote_host_user_name_info', "שם המשתמש בו פועל הסוכן. לדוגמא : ג'וני");
 define('OGP_LANG_remote_host_ftp_ip', "FTP אייפי");
-define('OGP_LANG_remote_host_ftp_ip_info', "The FTP server <b>IP</b> for the current Agent.");
+define('OGP_LANG_remote_host_ftp_ip_info', "שרת הFTP <b>אייפי</b>עבור הסוכן הנוכחי");
 define('OGP_LANG_remote_host_ftp_port', "פורט FTP");
-define('OGP_LANG_remote_host_ftp_port_info', "The FTP server <b>port</b> for the current Agent.");
+define('OGP_LANG_remote_host_ftp_port_info', "שרת הFTP <b>פורט</b> עבור הסוכן הנוכחי.");
 define('OGP_LANG_view_log', "צפה ביומן");
 define('OGP_LANG_status', "מצב");
 define('OGP_LANG_stop_firewall', "הפסק חומת אש");
@@ -58,24 +58,24 @@ define('OGP_LANG_start_firewall', "התחל חומת אש");
 define('OGP_LANG_seconds', "שניות");
 define('OGP_LANG_reboot', "הפעלת שרת מרוחקת");
 define('OGP_LANG_restart', "הפעל סוכן מחדש");
-define('OGP_LANG_confirm_reboot', "Are you sure you want to remotely reboot the entire physical server named '%s'?");
-define('OGP_LANG_confirm_restart', "Are you sure you want to restart the Agent named '%s'?");
+define('OGP_LANG_confirm_reboot', "האם אתה בטוח שברצונך לאתחל מחדש מרחוק את כל השרת הפיזי בשם '%s'?");
+define('OGP_LANG_confirm_restart', "האם אתה בטוח שברצונך להפעיל מחדש את הסוכן בשם '%s'?");
 define('OGP_LANG_restarting', "מפעיל סוכן מחדש... אנה המתן.");
 define('OGP_LANG_restarted', "סוכן הופעל מחדש בהצלחה.");
-define('OGP_LANG_reboot_success', "Server named '%s' was successfully rebooted. You will not be able to access the server until it has successfully booted.");
+define('OGP_LANG_reboot_success', "שרת בשם '%s' הופעל מחדש בהצלחה. לא תוכל לגשת לשרת זה עד שהוא יעלה מחדש.");
 define('OGP_LANG_invalid_remote_host_id', "ניתן מזהה שרת '%s' מרוחק שגוי.");
-define('OGP_LANG_remote_host_removed', "Remote host called '%s' removed successfully.");
-define('OGP_LANG_editing_remote_server', "Editing remote server called '%s'");
-define('OGP_LANG_remote_server_settings_changed', "Changed settings for remote server '%s' successfully.");
+define('OGP_LANG_remote_host_removed', "מארח מרחוק בשם '%s' הוסר בהצלחה.");
+define('OGP_LANG_editing_remote_server', "עריכת שרת מרוחק בשם '%s'");
+define('OGP_LANG_remote_server_settings_changed', "שינוי ההגדרות לשרת מרוחק '%s' עבר בהצלחה.");
 define('OGP_LANG_save_settings', "שמור הגדרות");
 define('OGP_LANG_set_ips', "הגדרת כתובת IPs");
 define('OGP_LANG_remote_ip', "אייפי מרוחק");
-define('OGP_LANG_remote_ips_for', "IPs for Game Servers To Use on Agent Server '%s'");
+define('OGP_LANG_remote_ips_for', "כתובות אייפי לשרתי משחק לשימוש בשרת הסוכן '%s'");
 define('OGP_LANG_ips_set_for_server', "IPs הוגדר לסרבר הנקרא '%s' בהצלחה.");
 define('OGP_LANG_could_not_remove_ip', "לא יכול להסיר כתובת אייפי ישנה ממאגר הנתונים.");
 define('OGP_LANG_could_add_ip', "יכול להוסיף אייפי של שרת מרוחק אל מאגר הנתונים.");
-define('OGP_LANG_areyousure_removeagent', "Are you sure you want to remove the Agent called");
-define('OGP_LANG_areyousure_removeagent2', "and all the homes related to it from the ogp database?");
+define('OGP_LANG_areyousure_removeagent', "האם אתה בטוח שברצונך להסיר את הסוכן שנקרא");
+define('OGP_LANG_areyousure_removeagent2', "וכל הבתים הקשורים אליו ממסד הנתונים של הפאנל?");
 define('OGP_LANG_error_while_remove', "אירעה שגיאה בעת הסרת שרת מרוחק.");
 define('OGP_LANG_add_ip', "הוסף אייפי");
 define('OGP_LANG_remove_ip', "הסר אייפי");
@@ -83,7 +83,7 @@ define('OGP_LANG_edit_ip', "ערוך אייפי");
 define('OGP_LANG_wrote_changes', "שינויים נשמרו בהצלחה");
 define('OGP_LANG_there_are_servers_running_on_this_ip', "יש שרתים שכבר משתמשים בכתובת אייפי זו.");
 define('OGP_LANG_enter_ip_host', "אתה חייב להכניס אייפי בשביל המארח המרוחק");
-define('OGP_LANG_enter_valid_ip', "You must enter valid port for the remote host. The port value can be between 0 and 65535, however recommendation is between 1024 and 65535.");
+define('OGP_LANG_enter_valid_ip', "עליך להזין פורט נכון עבור המארח המרוחק. ערך הפורטים יכול להיות בין 0 ל- 65535, אולם ההמלצה היא בין 1024 ל- 65535.");
 define('OGP_LANG_could_not_add_server', "לא יכול להוסיף שרת");
 define('OGP_LANG_to_db', "אל מאגר הנתונים");
 define('OGP_LANG_added_server', "שרת התווסף");
@@ -97,7 +97,7 @@ define('OGP_LANG_failed_add_ip', "נכשל בהוספת אייפי");
 define('OGP_LANG_timeout', "פסק זמן");
 define('OGP_LANG_timeout_info', "ההגבלה בשניות כדי לקבל תגובה מסוכן זה.");
 define('OGP_LANG_use_nat', "השתמש ב NAT");
-define('OGP_LANG_use_nat_info', "Enable if your remote server is using NAT rules. Use this setting if your game servers are running on internal private LAN IP addresses so that the panel will use your real remote IP address to query the game servers.");
+define('OGP_LANG_use_nat_info', "הפעל אם השרת המרוחק שלך משתמש בכללי NAT. השתמש בהגדרה זו אם שרתי המשחק שלך פועלים על כתובות IP פנימיות פרטיות LAN כך שהפאנל ישתמש בכתובת ה- IP המרוחקת שלך כדי לשאול את שרתי המשחק.");
 define('OGP_LANG_arrange_ports', "ארגן פורטים");
 define('OGP_LANG_assign_new_ports_range_for_ip', "הקצה טווח פורטים חדש עבור אייפי %s");
 define('OGP_LANG_assigned_port_ranges_for_ip', "טווח פורטים מוקצים עבור אייפי %s");

+ 9 - 5
lang/Hebrew(Israel)/modules/settings.php

@@ -23,15 +23,17 @@
  */
 
 define('OGP_LANG_maintenance_mode', "תחזוקה");
-define('OGP_LANG_maintenance_mode_info', "Disable the Panel for normal users. Only administrators can access it during maintenance.");
+define('OGP_LANG_maintenance_mode_info', "השבת את הפאנל למשתמשים רגילים.
+רק מנהלים יכולים לגשת אליו במהלך התחזוקה.");
 define('OGP_LANG_maintenance_title', "כותרת תחזוקה");
-define('OGP_LANG_maintenance_title_info', "The title that is displayed to normal users during maintenance.");
-define('OGP_LANG_maintenance_message', "Maintenance Message");
-define('OGP_LANG_maintenance_message_info', "The message that is displayed to normal users during maintenance.");
+define('OGP_LANG_maintenance_title_info', "הכותרת שמוצגת למשתמשים רגילים במהלך תחזוקה.");
+define('OGP_LANG_maintenance_message', "הודעת תחזוקה");
+define('OGP_LANG_maintenance_message_info', "ההודעה שתוצג למשתמשים רגילים במהלך התחזוקה.");
 define('OGP_LANG_update_settings', "עדכן הגדרות");
 define('OGP_LANG_settings_updated', "הגדרות עודכנו מחדש בהצלחה.");
 define('OGP_LANG_panel_language', "שפת פאנל");
-define('OGP_LANG_panel_language_info', "This language is the default language of the panel. Users can change their own language from their profile editing page.");
+define('OGP_LANG_panel_language_info', "שפה זו היא שפת ברירת המחדל של הפאנל.
+משתמשים יכולים לשנות את השפה שלהם מדף עריכת הפרופיל שלהם.");
 define('OGP_LANG_page_auto_refresh', "רענון דף אוטומטי");
 define('OGP_LANG_page_auto_refresh_info', "Page Auto Refresh settings is mainly used in panel debugging. In normal usage this should be set to On.");
 define('OGP_LANG_smtp_server', "Outgoing E-Mail Server");
@@ -132,6 +134,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "הוסף");

+ 7 - 7
lang/Hebrew(Israel)/modules/user_games.php

@@ -73,20 +73,20 @@ define('OGP_LANG_failed_to_assing_mod_to_home', "Failed to assing mod with id %d
 define('OGP_LANG_successfully_assigned_mod_to_home', "Successfully assigned mod with id %d to home.");
 define('OGP_LANG_successfully_modified_mod', "Successfully modified mod information.");
 define('OGP_LANG_back_to_game_monitor', "חזור אל צג המשחק");
-define('OGP_LANG_back_to_game_servers', "Back to Game Servers");
+define('OGP_LANG_back_to_game_servers', "חזרה לשרתי משחק");
 define('OGP_LANG_user_id_main', "בעלים ראשי");
 define('OGP_LANG_change_user_id_main', "שנה בעלים ראשי");
 define('OGP_LANG_change_user_id_main_info', "The main server home owner.");
-define('OGP_LANG_server_ftp_password', "FTP password");
-define('OGP_LANG_change_ftp_password', "Change FTP password");
+define('OGP_LANG_server_ftp_password', "סיסמת FTP");
+define('OGP_LANG_change_ftp_password', "שנה סיסמת FTP");
 define('OGP_LANG_change_ftp_password_info', "This is the password to login to FTP server for this home.");
 define('OGP_LANG_Delete_old_user_assigned_homes', "Unassign home to current users.");
 define('OGP_LANG_editing_home_called', "Editing home called");
-define('OGP_LANG_control_password_updated_successfully', "Control password updated successfully.");
-define('OGP_LANG_control_password_update_failed', "Control password update failed");
-define('OGP_LANG_successfully_changed_game_server', "Successfully changed game server.");
+define('OGP_LANG_control_password_updated_successfully', "סיסמת הבקרה עודכנה בהצלחה.");
+define('OGP_LANG_control_password_update_failed', "עדכון סיסמת הבקרה נכשלה");
+define('OGP_LANG_successfully_changed_game_server', "השינוי בשרת משחק הושלם בהצלחה");
 define('OGP_LANG_error_ocurred_on_remote_server', "Error ocurred on remote server,");
-define('OGP_LANG_ftp_password_can_not_be_changed', "FTP password can not be changed.");
+define('OGP_LANG_ftp_password_can_not_be_changed', "לא ניתן לשנות את סיסמת הFTP.");
 define('OGP_LANG_ftp_can_not_be_switched_on', "FTP can not be switched ON.");
 define('OGP_LANG_ftp_can_not_be_switched_off', "FTP can not be switched OFF.");
 define('OGP_LANG_invalid_home_id_entered', "Invalid home id entered.");

+ 2 - 0
lang/Hungarian/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Italian/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Persian/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Polish/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Portuguese(Brazil)/modules/settings.php

@@ -136,6 +136,8 @@ exemplo: /home/{USERNAME}/{GAMEKEY}{SKIPID}
 você terá: /home/joao/arkse/");
 define('OGP_LANG_use_authorized_hosts', "Limitar a API a Hosts Autorizados Definidos");
 define('OGP_LANG_use_authorized_hosts_info', "Ative esta configuração para permitir somente chamadas de API de endereços IP predefinidos e aprovados.&nbsp; Os endereços aprovados podem ser definidos nesta página quando a configuração estiver ativada.&nbsp; Se essa configuração estiver desabilitada, um usuário usando uma chave válida terá acesso à API de qualquer endereço IP.&nbsp; Os usuários que usam uma chave válida poderão usar a API para gerenciar qualquer servidor de jogo que eles tenham permissão para administrar.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Hosts autorizados da API de instalação");
 define('OGP_LANG_autohorized_hosts', "Hosts autorizados");
 define('OGP_LANG_add', "Adicionar");

+ 2 - 0
lang/Portuguese/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Prefixo do directório
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Digite um prefixo de caminho para onde você deseja que as casas do servidor do jogo sejam criadas por padrão. Você pode usar \"{USERNAME}\" no caminho que será substituído pelo nome de usuário Do seu Painel, o servidor do jogo está sendo atribuído a.  Você pode usar \"{GAMEKEY}\" no caminho que será substituído por um nome de minúscula.  Você pode usar \"{SKIPID}\" em qualquer lugar no caminho para pular anexando o ID inicial ao caminho.  Exemplo: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} irá se tornar /ogp/games/username/arkse/.  Exemplo2:  /ogp/games ira se tornar /ogp/games/2 onde 2 é a identificação dos servidores do jogo.");
 define('OGP_LANG_use_authorized_hosts', "Limitar a API de hosts autorizados definidos");
 define('OGP_LANG_use_authorized_hosts_info', "Ative esta configuração para permitir somente chamadas de API de endereços IP predefinidos e aprovados.&nbsp; Os endereços aprovados podem ser definidos nesta página quando a configuração estiver ativada.&nbsp; Se essa configuração estiver desabilitada, um usuário usando uma chave válida terá acesso à API de qualquer endereço IP.&nbsp; Os usuários que usam uma chave válida poderão usar a API para gerenciar qualquer servidor de jogo que eles tenham permissão para administrar.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Define o API das hosts autorizadas");
 define('OGP_LANG_autohorized_hosts', "Hosts Autorizadas");
 define('OGP_LANG_add', "Adicionar");

+ 2 - 0
lang/Romanian(Romania)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Russian/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Префикс дома
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Введите префикс пути для  домашнего пути игрового сервера  по умолчанию. Вы можете использовать \"{USERNAME}\" в пути, который будет заменен на имя пользователя OGP, которому назначен игровой сервер. Вы можете использовать  \"{GAMEKEY}\" в пути, который будет заменен дружественным строчным именем. Вы можете использовать \"{SKIPID}\" в любом месте пути, чтобы пропустить добавление домашнего идентификатора к пути. Пример: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} станет / ogp / games / username / arkse /. Пример 2:  /ogp/games will become /ogp/games/1, где 1 - идентификатор игровых серверов.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Настройка API авторизованных хостов");
 define('OGP_LANG_autohorized_hosts', "Авторизованные хосты");
 define('OGP_LANG_add', "Добавить");

+ 2 - 0
lang/Serbian(Serbia)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Spanish/modules/settings.php

@@ -143,6 +143,8 @@ se convertiría en
 donde 1 es el identificador del servidor.");
 define('OGP_LANG_use_authorized_hosts', "Limitar API a hosts autorizados definidos");
 define('OGP_LANG_use_authorized_hosts_info', "Habilite esta configuración para permitir solo llamadas a la API desde direcciones IP predefinidas y aprobadas.&nbsp; Las direcciones aprobadas se pueden establecer en esta página una vez que se haya habilitado la configuración.&nbsp; Si esta configuración está deshabilitada, un usuario que use una clave válida tendrá acceso a la API desde cualquier dirección IP.&nbsp; Los usuarios que utilicen una clave válida podrán usar la API para administrar cualquier servidor de juegos que tengan permisos para administrar.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Configurar servidores autorizados de API");
 define('OGP_LANG_autohorized_hosts', "Servidores autorizados");
 define('OGP_LANG_add', "Añadir");

+ 2 - 0
lang/Swedish(Sweden)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");

+ 2 - 0
lang/Turkish(Turkey)/modules/settings.php

@@ -132,6 +132,8 @@ define('OGP_LANG_default_game_server_home_path_prefix', "Default game server hom
 define('OGP_LANG_default_game_server_home_path_prefix_info', "Enter a path prefix for where you want game server homes to be created by default. You can use \"{USERNAME}\" in the path which will be replaced with the OGP username the game server is being assigned to.  You can use \"{GAMEKEY}\" in the path which will be replaced with a friendly lowercase name.  You can use \"{SKIPID}\" anywhere in the path to skip appending the home ID to the path.  Example: /ogp/games/{USERNAME}/{GAMEKEY}{SKIPID} will become /ogp/games/username/arkse/.  Example 2:  /ogp/games will become /ogp/games/1 where 1 is the game servers ID.");
 define('OGP_LANG_use_authorized_hosts', "Limit API to Defined Authorized Hosts");
 define('OGP_LANG_use_authorized_hosts_info', "Enable this setting to only allow API calls from pre-defined and approved IP addresses.&nbsp; Approved addresses can be set on this page once the setting has been enabled.&nbsp; If this setting is disabled, a user using a valid key will have access to the API from any IP address.&nbsp; Users using a valid key will be able to use the API to manage any game server they have permissions to administrate.");
+define('OGP_LANG_allow_setting_cpu_affinity', "Allow Setting CPU Core Assignment for Game Servers");
+define('OGP_LANG_allow_setting_cpu_affinity_info', "If enabled, the admin creating a game home will be shown CPU affinity (core assignment) options for the game server.");
 define('OGP_LANG_setup_api_authorized_hosts', "Setup API authorized hosts");
 define('OGP_LANG_autohorized_hosts', "Authorized hosts");
 define('OGP_LANG_add', "Add");