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- <?php
- /**
- * This file is part of GameQ.
- *
- * GameQ is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * GameQ is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- namespace GameQ\Protocols;
- use GameQ\Protocol;
- use GameQ\Buffer;
- use GameQ\Result;
- use GameQ\Exception\Protocol as Exception;
- /**
- * Teeworlds Protocol class
- *
- * Only supports versions > 0.5
- *
- * @author Austin Bischoff <[email protected]>
- * @author Marcel Bößendörfer <[email protected]>
- */
- class Teeworlds extends Protocol
- {
- /**
- * Array of packets we want to look up.
- * Each key should correspond to a defined method in this or a parent class
- *
- * @type array
- */
- protected $packets = [
- self::PACKET_ALL => "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x67\x69\x65\x33\x05",
- // 0.5 Packet (not compatible, maybe some wants to implement "Teeworldsold")
- //self::PACKET_STATUS => "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFFgief",
- ];
- /**
- * Use the response flag to figure out what method to run
- *
- * @type array
- */
- protected $responses = [
- "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xffinf35" => "processAll",
- ];
- /**
- * The query protocol used to make the call
- *
- * @type string
- */
- protected $protocol = 'teeworlds';
- /**
- * String name of this protocol class
- *
- * @type string
- */
- protected $name = 'teeworlds';
- /**
- * Longer string name of this protocol class
- *
- * @type string
- */
- protected $name_long = "Teeworlds Server";
- /**
- * The client join link
- *
- * @type string
- */
- protected $join_link = "steam://connect/%s:%d/";
- /**
- * Normalize settings for this protocol
- *
- * @type array
- */
- protected $normalize = [
- // General
- 'general' => [
- // target => source
- 'dedicated' => 'dedicated',
- 'hostname' => 'hostname',
- 'mapname' => 'map',
- 'maxplayers' => 'num_players_total',
- ],
- // Individual
- 'player' => [
- 'name' => 'name',
- 'score' => 'score',
- ],
- ];
- /**
- * Process the response
- *
- * @return array
- * @throws Exception
- */
- public function processResponse()
- {
- // Holds the results
- $results = [];
- // Iterate over the packets
- foreach ($this->packets_response as $response) {
- // Make a buffer
- $buffer = new Buffer($response);
- // Grab the header
- $header = $buffer->readString();
- // Figure out which packet response this is
- if (!array_key_exists($header, $this->responses)) {
- throw new Exception(__METHOD__ . " response type '" . bin2hex($header) . "' is not valid");
- }
- // Now we need to call the proper method
- $results = array_merge(
- $results,
- call_user_func_array([$this, $this->responses[$header]], [$buffer])
- );
- }
- unset($buffer);
- return $results;
- }
- /**
- * Handle processing all of the data returned
- *
- * @param Buffer $buffer
- *
- * @return array
- */
- protected function processAll(Buffer $buffer)
- {
- // Set the result to a new result instance
- $result = new Result();
- // Always dedicated
- $result->add('dedicated', 1);
- $result->add('version', $buffer->readString());
- $result->add('hostname', $buffer->readString());
- $result->add('map', $buffer->readString());
- $result->add('game_descr', $buffer->readString());
- $result->add('flags', $buffer->readString()); // not sure about that
- $result->add('num_players', $buffer->readString());
- $result->add('maxplayers', $buffer->readString());
- $result->add('num_players_total', $buffer->readString());
- $result->add('maxplayers_total', $buffer->readString());
- // Players
- while ($buffer->getLength()) {
- $result->addPlayer('name', $buffer->readString());
- $result->addPlayer('clan', $buffer->readString());
- $result->addPlayer('flag', $buffer->readString());
- $result->addPlayer('score', $buffer->readString());
- $result->addPlayer('team', $buffer->readString());
- }
- unset($buffer);
- return $result->fetch();
- }
- }
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