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- <?php
- /**
- * This file is part of GameQ.
- *
- * GameQ is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * GameQ is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- namespace GameQ\Protocols;
- use GameQ\Exception\Protocol as Exception;
- use GameQ\Result;
- use GameQ\Server;
- /**
- * Grand Theft Auto Rage Protocol Class
- * https://rage.mp/masterlist/
- *
- * Result from this call should be a header + JSON response
- *
- * @author K700 <[email protected]>
- * @author Austin Bischoff <[email protected]>
- */
- class Gtar extends Http
- {
- /**
- * Packets to send
- *
- * @var array
- */
- protected $packets = [
- self::PACKET_STATUS => "GET /master/ HTTP/1.0\r\nHost: cdn.rage.mp\r\nAccept: */*\r\n\r\n",
- ];
- /**
- * Http protocol is SSL
- *
- * @var string
- */
- protected $transport = self::TRANSPORT_SSL;
- /**
- * The protocol being used
- *
- * @var string
- */
- protected $protocol = 'gtar';
- /**
- * String name of this protocol class
- *
- * @var string
- */
- protected $name = 'gtar';
- /**
- * Longer string name of this protocol class
- *
- * @var string
- */
- protected $name_long = "Grand Theft Auto Rage";
- /**
- * Holds the real ip so we can overwrite it back
- *
- * @var string
- */
- protected $realIp = null;
- protected $realPortQuery = null;
- /**
- * Normalize some items
- *
- * @var array
- */
- protected $normalize = [
- // General
- 'general' => [
- // target => source
- 'dedicated' => 'dedicated',
- 'hostname' => 'hostname',
- 'mod' => 'mod',
- 'maxplayers' => 'maxplayers',
- 'numplayers' => 'numplayers',
- ],
- ];
- public function beforeSend(Server $server)
- {
- // Loop over the packets and update them
- foreach ($this->packets as $packetType => $packet) {
- // Fill out the packet with the server info
- $this->packets[$packetType] = sprintf($packet, $server->ip . ':' . $server->port_query);
- }
- $this->realIp = $server->ip;
- $this->realPortQuery = $server->port_query;
- // Override the existing settings
- $server->ip = 'cdn.rage.mp';
- $server->port_query = 443;
- }
- /**
- * Process the response
- *
- * @return array
- * @throws Exception
- */
- public function processResponse()
- {
- // No response, assume offline
- if (empty($this->packets_response)) {
- return [
- 'gq_address' => $this->realIp,
- 'gq_port_query' => $this->realPortQuery,
- ];
- }
- // Implode and rip out the JSON
- preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches);
- // Return should be JSON, let's validate
- if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) {
- throw new Exception("JSON response from Gtar protocol is invalid.");
- }
- $address = $this->realIp.':'.$this->realPortQuery;
- $server = $json->$address;
- if (empty($server)) {
- return [
- 'gq_address' => $this->realIp,
- 'gq_port_query' => $this->realPortQuery,
- ];
- }
- $result = new Result();
- // Server is always dedicated
- $result->add('dedicated', 1);
- $result->add('gq_address', $this->realIp);
- $result->add('gq_port_query', $this->realPortQuery);
- // Add server items
- $result->add('hostname', $server->name);
- $result->add('mod', $server->gamemode);
- $result->add('numplayers', $server->players);
- $result->add('maxplayers', $server->maxplayers);
- return $result->fetch();
- }
- }
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